rpcs3/rpcs3/rpcs3qt/table_item_delegate.cpp
2023-04-23 09:25:27 +02:00

36 lines
1.1 KiB
C++

#include "table_item_delegate.h"
#include "gui_settings.h"
table_item_delegate::table_item_delegate(QObject* parent, bool has_icons)
: QStyledItemDelegate(parent), m_has_icons(has_icons)
{
}
void table_item_delegate::initStyleOption(QStyleOptionViewItem *option, const QModelIndex &index) const
{
// Remove the focus frame around selected items
option->state &= ~QStyle::State_HasFocus;
if (m_has_icons && index.column() == 0)
{
// Don't highlight icons
option->state &= ~QStyle::State_Selected;
// Center icons
option->decorationAlignment = Qt::AlignCenter;
option->decorationPosition = QStyleOptionViewItem::Top;
}
QStyledItemDelegate::initStyleOption(option, index);
}
void table_item_delegate::paint(QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const
{
if (m_has_icons && index.column() == gui::game_list_columns::column_icon && option.state & QStyle::State_Selected)
{
// Add background highlight color to icons
painter->fillRect(option.rect, option.palette.color(QPalette::Highlight));
}
QStyledItemDelegate::paint(painter, option, index);
}