rpcs3/rpcs3/Emu/Cell/Modules/sys_game.cpp
Nekotekina a7e808b35b EXCEPTION macro removed
fmt::throw_exception<> implemented
::narrow improved
Minor fixes
2016-08-08 19:19:32 +03:00

202 lines
4.7 KiB
C++

#include "stdafx.h"
#include "Emu/System.h"
#include "Emu/Cell/PPUModule.h"
#include "sysPrxForUser.h"
extern logs::channel sysPrxForUser;
void sys_game_process_exitspawn(vm::cptr<char> path, u32 argv_addr, u32 envp_addr, u32 data_addr, u32 data_size, u32 prio, u64 flags)
{
std::string _path = path.get_ptr();
const std::string& from = "//";
const std::string& to = "/";
size_t start_pos = 0;
while ((start_pos = _path.find(from, start_pos)) != std::string::npos) {
_path.replace(start_pos, from.length(), to);
start_pos += to.length();
}
sysPrxForUser.todo("sys_game_process_exitspawn()");
sysPrxForUser.warning("path: %s", _path.c_str());
sysPrxForUser.warning("argv: 0x%x", argv_addr);
sysPrxForUser.warning("envp: 0x%x", envp_addr);
sysPrxForUser.warning("data: 0x%x", data_addr);
sysPrxForUser.warning("data_size: 0x%x", data_size);
sysPrxForUser.warning("prio: %d", prio);
sysPrxForUser.warning("flags: %d", flags);
std::vector<std::string> argv;
std::vector<std::string> env;
if (argv_addr)
{
auto argvp = vm::cpptr<char>::make(argv_addr);
while (argvp && *argvp)
{
argv.push_back(argvp[0].get_ptr());
argvp++;
}
for (auto &arg : argv)
{
sysPrxForUser.trace("argument: %s", arg.c_str());
}
}
if (envp_addr)
{
auto envp = vm::cpptr<char>::make(envp_addr);
while (envp && *envp)
{
env.push_back(envp[0].get_ptr());
envp++;
}
for (auto &en : env)
{
sysPrxForUser.trace("env_argument: %s", en.c_str());
}
}
// TODO: execute the file in <path> with the args in argv
// and the environment parameters in envp and copy the data
// from data_addr into the adress space of the new process
// then kill the current process
Emu.Pause();
sysPrxForUser.success("Process finished");
Emu.CallAfter([=, path = vfs::get(_path)]()
{
Emu.Stop();
Emu.BootGame(path, true);
});
}
void sys_game_process_exitspawn2(vm::cptr<char> path, u32 argv_addr, u32 envp_addr, u32 data_addr, u32 data_size, u32 prio, u64 flags)
{
std::string _path = path.get_ptr();
const std::string& from = "//";
const std::string& to = "/";
size_t start_pos = 0;
while ((start_pos = _path.find(from, start_pos)) != std::string::npos) {
_path.replace(start_pos, from.length(), to);
start_pos += to.length();
}
sysPrxForUser.warning("sys_game_process_exitspawn2()");
sysPrxForUser.warning("path: %s", _path.c_str());
sysPrxForUser.warning("argv: 0x%x", argv_addr);
sysPrxForUser.warning("envp: 0x%x", envp_addr);
sysPrxForUser.warning("data: 0x%x", data_addr);
sysPrxForUser.warning("data_size: 0x%x", data_size);
sysPrxForUser.warning("prio: %d", prio);
sysPrxForUser.warning("flags: %d", flags);
std::vector<std::string> argv;
std::vector<std::string> env;
if (argv_addr)
{
auto argvp = vm::cpptr<char>::make(argv_addr);
while (argvp && *argvp)
{
argv.push_back(argvp[0].get_ptr());
argvp++;
}
for (auto &arg : argv)
{
sysPrxForUser.trace("argument: %s", arg.c_str());
}
}
if (envp_addr)
{
auto envp = vm::cpptr<char>::make(envp_addr);
while (envp && *envp)
{
env.push_back(envp[0].get_ptr());
envp++;
}
for (auto &en : env)
{
sysPrxForUser.trace("env_argument: %s", en.c_str());
}
}
// TODO: execute the file in <path> with the args in argv
// and the environment parameters in envp and copy the data
// from data_addr into the adress space of the new process
// then kill the current process
Emu.Pause();
sysPrxForUser.success("Process finished");
Emu.CallAfter([=, path = vfs::get(_path)]()
{
Emu.Stop();
Emu.BootGame(path, true);
});
return;
}
s32 sys_game_board_storage_read()
{
fmt::throw_exception("Unimplemented" HERE);
}
s32 sys_game_board_storage_write()
{
fmt::throw_exception("Unimplemented" HERE);
}
s32 sys_game_get_rtc_status()
{
fmt::throw_exception("Unimplemented" HERE);
}
s32 sys_game_get_system_sw_version()
{
fmt::throw_exception("Unimplemented" HERE);
}
s32 sys_game_get_temperature()
{
fmt::throw_exception("Unimplemented" HERE);
}
s32 sys_game_watchdog_clear()
{
fmt::throw_exception("Unimplemented" HERE);
}
s32 sys_game_watchdog_start()
{
fmt::throw_exception("Unimplemented" HERE);
}
s32 sys_game_watchdog_stop()
{
fmt::throw_exception("Unimplemented" HERE);
}
void sysPrxForUser_sys_game_init()
{
REG_FUNC(sysPrxForUser, sys_game_process_exitspawn2);
REG_FUNC(sysPrxForUser, sys_game_process_exitspawn);
REG_FUNC(sysPrxForUser, sys_game_board_storage_read);
REG_FUNC(sysPrxForUser, sys_game_board_storage_write);
REG_FUNC(sysPrxForUser, sys_game_get_rtc_status);
REG_FUNC(sysPrxForUser, sys_game_get_system_sw_version);
REG_FUNC(sysPrxForUser, sys_game_get_temperature);
REG_FUNC(sysPrxForUser, sys_game_watchdog_clear);
REG_FUNC(sysPrxForUser, sys_game_watchdog_start);
REG_FUNC(sysPrxForUser, sys_game_watchdog_stop);
}