rpcs3/rpcs3/Emu/Cell/Modules/cellOskDialog.h
2017-01-26 20:01:16 +03:00

163 lines
4 KiB
C++

#pragma once
namespace vm { using namespace ps3; }
//error codes
enum
{
CELL_OSKDIALOG_OK = 0x0,
CELL_OSKDIALOG_ERROR_IME_ALREADY_IN_USE = 0x8002b501,
CELL_OSKDIALOG_ERROR_GET_SIZE_ERROR = 0x8002b502,
CELL_OSKDIALOG_ERROR_UNKNOWN = 0x8002b503,
CELL_OSKDIALOG_ERROR_PARAM = 0x8002b504,
};
//OSK status for the callback
enum
{
CELL_SYSUTIL_OSKDIALOG_LOADED = 0x0502,
CELL_SYSUTIL_OSKDIALOG_FINISHED = 0x0503,
CELL_SYSUTIL_OSKDIALOG_UNLOADED = 0x0504,
CELL_SYSUTIL_OSKDIALOG_INPUT_ENTERED = 0x0505,
CELL_SYSUTIL_OSKDIALOG_INPUT_CANCELED = 0x0506,
CELL_SYSUTIL_OSKDIALOG_INPUT_DEVICE_CHANGED = 0x0507,
CELL_SYSUTIL_OSKDIALOG_DISPLAY_CHANGED = 0x0508,
};
enum CellOskDialogInputFieldResult
{
CELL_OSKDIALOG_INPUT_FIELD_RESULT_OK = 0,
CELL_OSKDIALOG_INPUT_FIELD_RESULT_CANCELED = 1,
CELL_OSKDIALOG_INPUT_FIELD_RESULT_ABORT = 2,
CELL_OSKDIALOG_INPUT_FIELD_RESULT_NO_INPUT_TEXT = 3,
};
enum CellOskDialogInitialKeyLayout
{
CELL_OSKDIALOG_INITIAL_PANEL_LAYOUT_SYSTEM = 0,
CELL_OSKDIALOG_INITIAL_PANEL_LAYOUT_10KEY = 1,
CELL_OSKDIALOG_INITIAL_PANEL_LAYOUT_FULLKEY = 2,
};
enum CellOskDialogInputDevice
{
CELL_OSKDIALOG_INPUT_DEVICE_PAD = 0,
CELL_OSKDIALOG_INPUT_DEVICE_KEYBOARD = 1,
};
enum CellOskDialogContinuousMode
{
CELL_OSKDIALOG_CONTINUOUS_MODE_NONE = 0,
CELL_OSKDIALOG_CONTINUOUS_MODE_REMAIN_OPEN = 1,
CELL_OSKDIALOG_CONTINUOUS_MODE_HIDE = 2,
CELL_OSKDIALOG_CONTINUOUS_MODE_SHOW = 3,
};
enum CellOskDialogDisplayStatus
{
CELL_OSKDIALOG_DISPLAY_STATUS_HIDE = 0,
CELL_OSKDIALOG_DISPLAY_STATUS_SHOW = 1,
};
enum CellOskDialogFilterCallbackReturnValue
{
CELL_OSKDIALOG_NOT_CHANGE = 0,
CELL_OSKDIALOG_CHANGE_WORD = 1,
};
enum CellOskDialogActionValue
{
CELL_OSKDIALOG_CHANGE_NO_EVENT = 0,
CELL_OSKDIALOG_CHANGE_EVENT_CANCEL = 1,
CELL_OSKDIALOG_CHANGE_WORDS_INPUT = 3,
CELL_OSKDIALOG_CHANGE_WORDS_INSERT = 4,
CELL_OSKDIALOG_CHANGE_WORDS_REPLACE_ALL = 6,
};
enum CellOskDialogFinishReason
{
CELL_OSKDIALOG_CLOSE_CONFIRM = 0,
CELL_OSKDIALOG_CLOSE_CANCEL = 1,
};
enum CellOskDialogType
{
CELL_OSKDIALOG_TYPE_SINGLELINE_OSK = 0,
CELL_OSKDIALOG_TYPE_MULTILINE_OSK = 1,
CELL_OSKDIALOG_TYPE_FULL_KEYBOARD_SINGLELINE_OSK = 2,
CELL_OSKDIALOG_TYPE_FULL_KEYBOARD_MULTILINE_OSK = 3,
CELL_OSKDIALOG_TYPE_SEPARATE_SINGLELINE_TEXT_WINDOW = 4,
CELL_OSKDIALOG_TYPE_SEPARATE_MULTILINE_TEXT_WINDOW = 5,
CELL_OSKDIALOG_TYPE_SEPARATE_INPUT_PANEL_WINDOW = 6,
CELL_OSKDIALOG_TYPE_SEPARATE_FULL_KEYBOARD_INPUT_PANEL_WINDOW = 7,
CELL_OSKDIALOG_TYPE_SEPARATE_CANDIDATE_WINDOW = 8,
};
enum
{
CELL_OSKDIALOG_STRING_SIZE = 512, //Theroretical maxium for osk input, games can specify a lower limit
};
struct CellOskDialogInputFieldInfo
{
vm::bptr<u16> message;
vm::bptr<u16> init_text;
be_t<u32> limit_length;
};
struct CellOskDialogPoint
{
be_t<f32> x;
be_t<f32> y;
};
struct CellOskDialogParam
{
be_t<u32> allowOskPanelFlg;
be_t<u32> firstViewPanel;
CellOskDialogPoint controlPoint;
be_t<s32> prohibitFlgs;
};
//Actual input data
struct CellOskDialogCallbackReturnParam
{
be_t<s32> result; //CellOskDialogInputFieldResult
be_t<s32> numCharsResultString;
vm::bptr<u16> pResultString;
};
struct CellOskDialogLayoutInfo
{
be_t<s32> layoutMode;
CellOskDialogPoint position;
};
struct CellOskDialogSeparateWindowOption
{
be_t<s32> continuousMode; //CellOskDialogContinuousMode
be_t<s32> deviceMask;
be_t<s32> inputFieldWindowWidth;
be_t<f32> inputFieldBackgroundTrans;
vm::bptr<CellOskDialogLayoutInfo> inputFieldLayoutInfo;
vm::bptr<CellOskDialogLayoutInfo> inputPanelLayoutInfo;
vm::bptr<void> reserved;
};
struct CellOskDialogKeyMessage
{
be_t<u32> led;
be_t<u32> mkey;
be_t<u16> keycode;
};
struct CellOskDialogImeDictionaryInfo
{
be_t<u32> targetLanguage;
vm::bcptr<char> dictionaryPath;
};
using cellOskDialogConfirmWordFilterCallback = int(vm::ptr<u16> pConfirmString, s32 wordLength);
using cellOskDialogHardwareKeyboardEventHookCallback = class b8(
vm::ptr<CellOskDialogKeyMessage> keyMessage, vm::ptr<u32> action, vm::ptr<void> pActionInfo);
using cellOskDialogForceFinishCallback = class b8();