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214 lines
5.1 KiB
C++
214 lines
5.1 KiB
C++
#include "stdafx.h"
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#include "Utilities/Config.h"
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#include "Emu/System.h"
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#include "Emu/Cell/PPUModule.h"
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#include "cellSysutil.h"
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#include "cellNetCtl.h"
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#include "Utilities/StrUtil.h"
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logs::channel cellNetCtl("cellNetCtl", logs::level::notice);
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cfg::map_entry<s32> g_cfg_net_status(cfg::root.net, "Connection status",
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{
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{ "Disconnected", CELL_NET_CTL_STATE_Disconnected },
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{ "Connecting", CELL_NET_CTL_STATE_Connecting },
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{ "Obtaining IP", CELL_NET_CTL_STATE_IPObtaining },
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{ "IP Obtained", CELL_NET_CTL_STATE_IPObtained },
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});
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cfg::string_entry g_cfg_net_ip_address(cfg::root.net, "IP address", "192.168.1.1");
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s32 cellNetCtlInit()
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{
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cellNetCtl.warning("cellNetCtlInit()");
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return CELL_OK;
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}
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s32 cellNetCtlTerm()
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{
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cellNetCtl.warning("cellNetCtlTerm()");
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return CELL_OK;
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}
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s32 cellNetCtlGetState(vm::ptr<u32> state)
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{
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cellNetCtl.trace("cellNetCtlGetState(state=*0x%x)", state);
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*state = g_cfg_net_status.get();
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return CELL_OK;
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}
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s32 cellNetCtlAddHandler(vm::ptr<cellNetCtlHandler> handler, vm::ptr<void> arg, vm::ptr<s32> hid)
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{
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cellNetCtl.todo("cellNetCtlAddHandler(handler=*0x%x, arg=*0x%x, hid=*0x%x)", handler, arg, hid);
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return CELL_OK;
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}
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s32 cellNetCtlDelHandler(s32 hid)
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{
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cellNetCtl.todo("cellNetCtlDelHandler(hid=0x%x)", hid);
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return CELL_OK;
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}
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s32 cellNetCtlGetInfo(s32 code, vm::ptr<CellNetCtlInfo> info)
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{
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cellNetCtl.todo("cellNetCtlGetInfo(code=0x%x (%s), info=*0x%x)", code, InfoCodeToName(code), info);
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if (code == CELL_NET_CTL_INFO_MTU)
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{
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info->mtu = 1500;
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}
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else if (code == CELL_NET_CTL_INFO_LINK)
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{
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if (g_cfg_net_status.get() != CELL_NET_CTL_STATE_Disconnected)
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{
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info->link = CELL_NET_CTL_LINK_CONNECTED;
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}
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else
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{
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info->link = CELL_NET_CTL_LINK_DISCONNECTED;
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}
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}
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else if (code == CELL_NET_CTL_INFO_IP_ADDRESS)
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{
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if (g_cfg_net_status.get() != CELL_NET_CTL_STATE_IPObtained)
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{
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// 0.0.0.0 seems to be the default address when no ethernet cables are connected to the PS3
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strcpy_trunc(info->ip_address, "0.0.0.0");
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}
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else
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{
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strcpy_trunc(info->ip_address, g_cfg_net_ip_address);
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}
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}
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else if (code == CELL_NET_CTL_INFO_NETMASK)
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{
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strcpy_trunc(info->netmask, "255.255.255.255");
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}
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return CELL_OK;
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}
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s32 cellNetCtlNetStartDialogLoadAsync(vm::ptr<CellNetCtlNetStartDialogParam> param)
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{
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cellNetCtl.error("cellNetCtlNetStartDialogLoadAsync(param=*0x%x)", param);
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// TODO: Actually sign into PSN or an emulated network similar to PSN (ESN)
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// TODO: Properly open the dialog prompt for sign in
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sysutil_send_system_cmd(CELL_SYSUTIL_NET_CTL_NETSTART_LOADED, 0);
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sysutil_send_system_cmd(CELL_SYSUTIL_NET_CTL_NETSTART_FINISHED, 0);
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return CELL_OK;
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}
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s32 cellNetCtlNetStartDialogAbortAsync()
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{
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cellNetCtl.error("cellNetCtlNetStartDialogAbortAsync()");
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return CELL_OK;
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}
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s32 cellNetCtlNetStartDialogUnloadAsync(vm::ptr<CellNetCtlNetStartDialogResult> result)
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{
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cellNetCtl.warning("cellNetCtlNetStartDialogUnloadAsync(result=*0x%x)", result);
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result->result = CELL_NET_CTL_ERROR_DIALOG_CANCELED;
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sysutil_send_system_cmd(CELL_SYSUTIL_NET_CTL_NETSTART_UNLOADED, 0);
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return CELL_OK;
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}
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s32 cellNetCtlGetNatInfo(vm::ptr<CellNetCtlNatInfo> natInfo)
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{
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cellNetCtl.todo("cellNetCtlGetNatInfo(natInfo=*0x%x)", natInfo);
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if (natInfo->size == 0)
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{
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cellNetCtl.error("cellNetCtlGetNatInfo : CELL_NET_CTL_ERROR_INVALID_SIZE");
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return CELL_NET_CTL_ERROR_INVALID_SIZE;
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}
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return CELL_OK;
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}
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s32 cellGameUpdateInit()
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{
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fmt::throw_exception("Unimplemented" HERE);
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}
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s32 cellGameUpdateTerm()
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{
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fmt::throw_exception("Unimplemented" HERE);
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}
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s32 cellGameUpdateCheckStartAsync()
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{
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fmt::throw_exception("Unimplemented" HERE);
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}
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s32 cellGameUpdateCheckFinishAsync()
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{
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fmt::throw_exception("Unimplemented" HERE);
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}
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s32 cellGameUpdateCheckStartWithoutDialogAsync()
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{
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fmt::throw_exception("Unimplemented" HERE);
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}
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s32 cellGameUpdateCheckAbort()
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{
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fmt::throw_exception("Unimplemented" HERE);
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}
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s32 cellGameUpdateCheckStartAsyncEx()
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{
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fmt::throw_exception("Unimplemented" HERE);
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}
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s32 cellGameUpdateCheckFinishAsyncEx()
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{
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fmt::throw_exception("Unimplemented" HERE);
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}
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s32 cellGameUpdateCheckStartWithoutDialogAsyncEx()
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{
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fmt::throw_exception("Unimplemented" HERE);
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}
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DECLARE(ppu_module_manager::cellNetCtl)("cellNetCtl", []()
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{
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REG_FUNC(cellNetCtl, cellNetCtlInit);
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REG_FUNC(cellNetCtl, cellNetCtlTerm);
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REG_FUNC(cellNetCtl, cellNetCtlGetState);
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REG_FUNC(cellNetCtl, cellNetCtlAddHandler);
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REG_FUNC(cellNetCtl, cellNetCtlDelHandler);
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REG_FUNC(cellNetCtl, cellNetCtlGetInfo);
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REG_FUNC(cellNetCtl, cellNetCtlNetStartDialogLoadAsync);
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REG_FUNC(cellNetCtl, cellNetCtlNetStartDialogAbortAsync);
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REG_FUNC(cellNetCtl, cellNetCtlNetStartDialogUnloadAsync);
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REG_FUNC(cellNetCtl, cellNetCtlGetNatInfo);
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REG_FUNC(cellNetCtl, cellGameUpdateInit);
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REG_FUNC(cellNetCtl, cellGameUpdateTerm);
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REG_FUNC(cellNetCtl, cellGameUpdateCheckStartAsync);
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REG_FUNC(cellNetCtl, cellGameUpdateCheckFinishAsync);
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REG_FUNC(cellNetCtl, cellGameUpdateCheckStartWithoutDialogAsync);
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REG_FUNC(cellNetCtl, cellGameUpdateCheckAbort);
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REG_FUNC(cellNetCtl, cellGameUpdateCheckStartAsyncEx);
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REG_FUNC(cellNetCtl, cellGameUpdateCheckFinishAsyncEx);
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REG_FUNC(cellNetCtl, cellGameUpdateCheckStartWithoutDialogAsyncEx);
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});
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