rpcs3/rpcs3/rpcs3qt/rsx_debugger.cpp
Ani a49446c9e9
Replace gsl::span for std::span (c++20) (#7531)
* Replace gsl::span for std::span (c++20)
* Replace gsl::byte with std::byte

Co-authored-by: Bevan Weiss <bevan.weiss@gmail.com>
2021-05-30 17:10:46 +03:00

845 lines
26 KiB
C++

#include "rsx_debugger.h"
#include "gui_settings.h"
#include "qt_utils.h"
#include "table_item_delegate.h"
#include "Emu/RSX/RSXThread.h"
#include "Emu/RSX/gcm_printing.h"
#include <QHBoxLayout>
#include <QHeaderView>
#include <QFont>
#include <QFontDatabase>
#include <QPixmap>
#include <QPushButton>
#include <QKeyEvent>
#include <span>
enum GCMEnumTypes
{
CELL_GCM_ENUM,
CELL_GCM_PRIMITIVE_ENUM,
};
constexpr auto qstr = QString::fromStdString;
namespace
{
template <typename T>
std::span<T> as_const_span(std::span<const std::byte> unformated_span)
{
return{ reinterpret_cast<T*>(unformated_span.data()), unformated_span.size_bytes() / sizeof(T) };
}
}
rsx_debugger::rsx_debugger(std::shared_ptr<gui_settings> gui_settings, QWidget* parent)
: QDialog(parent)
, m_gui_settings(std::move(gui_settings))
{
setWindowTitle(tr("RSX Debugger"));
setObjectName("rsx_debugger");
setWindowFlags(Qt::Window);
// Fonts and Colors
QFont mono = QFontDatabase::systemFont(QFontDatabase::FixedFont);
mono.setPointSize(8);
QLabel l("000000000"); // hacky way to get the lineedit to resize properly
l.setFont(mono);
// Controls: Address
m_addr_line = new QLineEdit();
m_addr_line->setFont(mono);
m_addr_line->setPlaceholderText("00000000");
m_addr_line->setMaxLength(18);
m_addr_line->setFixedWidth(l.sizeHint().width());
m_addr_line->setValidator(new QRegExpValidator(QRegExp("^(0[xX])?0*[a-fA-F0-9]{0,8}$")));
setFocusProxy(m_addr_line);
QHBoxLayout* hbox_controls_addr = new QHBoxLayout();
hbox_controls_addr->addWidget(m_addr_line);
QGroupBox* gb_controls_addr = new QGroupBox(tr("Address:"));
gb_controls_addr->setLayout(hbox_controls_addr);
// Controls: Go to
QPushButton* b_goto_get = new QPushButton(tr("Get"));
QPushButton* b_goto_put = new QPushButton(tr("Put"));
b_goto_get->setAutoDefault(false);
b_goto_put->setAutoDefault(false);
QHBoxLayout* hbox_controls_goto = new QHBoxLayout();
hbox_controls_goto->addWidget(b_goto_get);
hbox_controls_goto->addWidget(b_goto_put);
QGroupBox* gb_controls_goto = new QGroupBox(tr("Go to:"));
gb_controls_goto->setLayout(hbox_controls_goto);
// Controls: Breaks
QPushButton* b_break_frame = new QPushButton(tr("Frame"));
QPushButton* b_break_text = new QPushButton(tr("Texture"));
QPushButton* b_break_draw = new QPushButton(tr("Draw"));
QPushButton* b_break_prim = new QPushButton(tr("Primitive"));
QPushButton* b_break_inst = new QPushButton(tr("Command"));
b_break_frame->setAutoDefault(false);
b_break_text->setAutoDefault(false);
b_break_draw->setAutoDefault(false);
b_break_prim->setAutoDefault(false);
b_break_inst->setAutoDefault(false);
QHBoxLayout* hbox_controls_breaks = new QHBoxLayout();
hbox_controls_breaks->addWidget(b_break_frame);
hbox_controls_breaks->addWidget(b_break_text);
hbox_controls_breaks->addWidget(b_break_draw);
hbox_controls_breaks->addWidget(b_break_prim);
hbox_controls_breaks->addWidget(b_break_inst);
QGroupBox* gb_controls_breaks = new QGroupBox(tr("Break on:"));
gb_controls_breaks->setLayout(hbox_controls_breaks);
// TODO: This feature is not yet implemented
b_break_frame->setEnabled(false);
b_break_text->setEnabled(false);
b_break_draw->setEnabled(false);
b_break_prim->setEnabled(false);
b_break_inst->setEnabled(false);
QHBoxLayout* hbox_controls = new QHBoxLayout();
hbox_controls->addWidget(gb_controls_addr);
hbox_controls->addWidget(gb_controls_goto);
hbox_controls->addWidget(gb_controls_breaks);
hbox_controls->addStretch(1);
m_tw_rsx = new QTabWidget();
// adds a tab containing a list to the tabwidget
const auto add_rsx_tab = [this, &mono](QTableWidget* table, const QString& tabname, int columns)
{
table = new QTableWidget();
table->setItemDelegate(new table_item_delegate);
table->setFont(mono);
table->setGridStyle(Qt::NoPen);
table->setSizeAdjustPolicy(QAbstractScrollArea::AdjustToContents);
table->setHorizontalScrollMode(QAbstractItemView::ScrollPerPixel);
table->setEditTriggers(QAbstractItemView::NoEditTriggers);
table->setSelectionBehavior(QAbstractItemView::SelectRows);
table->verticalHeader()->setVisible(false);
table->verticalHeader()->setSectionResizeMode(QHeaderView::Fixed);
table->verticalHeader()->setDefaultSectionSize(16);
table->horizontalHeader()->setStretchLastSection(true);
table->setColumnCount(columns);
m_tw_rsx->addTab(table, tabname);
return table;
};
if (const auto render = rsx::get_current_renderer(); render && render->ctrl &&
render->iomap_table.get_addr(render->ctrl->get) + 1)
{
m_addr = render->ctrl->get;
}
m_list_commands = add_rsx_tab(m_list_commands, tr("RSX Commands"), 4);
m_list_captured_frame = add_rsx_tab(m_list_captured_frame, tr("Captured Frame"), 1);
m_list_captured_draw_calls = add_rsx_tab(m_list_captured_draw_calls, tr("Captured Draw Calls"), 1);
// Tabs: List Columns
m_list_commands->viewport()->installEventFilter(this);
m_list_commands->setHorizontalHeaderLabels(QStringList() << tr("Column") << tr("Value") << tr("Command") << tr("Count"));
m_list_commands->setColumnWidth(0, 70);
m_list_commands->setColumnWidth(1, 70);
m_list_commands->setColumnWidth(2, 520);
m_list_commands->setColumnWidth(3, 60);
m_list_captured_frame->setHorizontalHeaderLabels(QStringList() << tr("Column"));
m_list_captured_frame->setColumnWidth(0, 720);
m_list_captured_draw_calls->setHorizontalHeaderLabels(QStringList() << tr("Draw calls"));
m_list_captured_draw_calls->setColumnWidth(0, 720);
// Tools: Tools = Controls + Notebook Tabs
QVBoxLayout* vbox_tools = new QVBoxLayout();
vbox_tools->addLayout(hbox_controls);
vbox_tools->addWidget(m_tw_rsx);
// State explorer
m_text_transform_program = new QLabel();
m_text_transform_program->setTextInteractionFlags(Qt::TextSelectableByMouse | Qt::TextSelectableByKeyboard);
m_text_transform_program->setFont(mono);
m_text_transform_program->setText("");
m_text_shader_program = new QLabel();
m_text_shader_program->setTextInteractionFlags(Qt::TextSelectableByMouse | Qt::TextSelectableByKeyboard);
m_text_shader_program->setFont(mono);
m_text_shader_program->setText("");
m_list_index_buffer = new QListWidget();
m_list_index_buffer->setFont(mono);
// Panels for displaying the buffers
m_buffer_colorA = new Buffer(false, 0, tr("Color Buffer A"), this);
m_buffer_colorB = new Buffer(false, 1, tr("Color Buffer B"), this);
m_buffer_colorC = new Buffer(false, 2, tr("Color Buffer C"), this);
m_buffer_colorD = new Buffer(false, 3, tr("Color Buffer D"), this);
m_buffer_depth = new Buffer(false, 4, tr("Depth Buffer"), this);
m_buffer_stencil = new Buffer(false, 4, tr("Stencil Buffer"), this);
m_buffer_tex = new Buffer(true, 4, tr("Texture"), this);
// Merge and display everything
QVBoxLayout* vbox_buffers1 = new QVBoxLayout();
vbox_buffers1->addWidget(m_buffer_colorA);
vbox_buffers1->addWidget(m_buffer_colorC);
vbox_buffers1->addWidget(m_buffer_depth);
vbox_buffers1->addWidget(m_buffer_tex);
vbox_buffers1->addStretch();
QVBoxLayout* vbox_buffers2 = new QVBoxLayout();
vbox_buffers2->addWidget(m_buffer_colorB);
vbox_buffers2->addWidget(m_buffer_colorD);
vbox_buffers2->addWidget(m_buffer_stencil);
vbox_buffers2->addStretch();
QHBoxLayout* buffer_layout = new QHBoxLayout();
buffer_layout->addLayout(vbox_buffers1);
buffer_layout->addLayout(vbox_buffers2);
buffer_layout->addStretch();
QWidget* buffers = new QWidget();
buffers->setLayout(buffer_layout);
QTabWidget* state_rsx = new QTabWidget();
state_rsx->addTab(buffers, tr("RTTs and DS"));
state_rsx->addTab(m_text_transform_program, tr("Transform program"));
state_rsx->addTab(m_text_shader_program, tr("Shader program"));
state_rsx->addTab(m_list_index_buffer, tr("Index buffer"));
QHBoxLayout* main_layout = new QHBoxLayout();
main_layout->addLayout(vbox_tools, 1);
main_layout->addWidget(state_rsx, 1);
setLayout(main_layout);
// Events
connect(b_goto_get, &QAbstractButton::clicked, [this]()
{
if (const auto render = rsx::get_current_renderer(); render && render->ctrl &&
render->iomap_table.get_addr(render->ctrl->get) + 1)
{
m_addr = render->ctrl->get;
UpdateInformation();
}
});
connect(b_goto_put, &QAbstractButton::clicked, [this]()
{
if (const auto render = rsx::get_current_renderer(); render && render->ctrl &&
render->iomap_table.get_addr(render->ctrl->put) + 1)
{
m_addr = render->ctrl->put;
UpdateInformation();
}
});
connect(m_addr_line, &QLineEdit::returnPressed, [this]()
{
bool ok = false;
const u32 addr = static_cast<u32>(m_addr_line->text().toULong(&ok, 16));
if (ok) m_addr = addr;
UpdateInformation();
});
connect(m_list_captured_draw_calls, &QTableWidget::itemClicked, this, &rsx_debugger::OnClickDrawCalls);
// Restore header states
QVariantMap states = m_gui_settings->GetValue(gui::rsx_states).toMap();
for (int i = 0; i < m_tw_rsx->count(); i++)
(static_cast<QTableWidget*>(m_tw_rsx->widget(i)))->horizontalHeader()->restoreState(states[QString::number(i)].toByteArray());
// Fill the frame
for (u32 i = 0; i < frame_debug.command_queue.size(); i++)
m_list_captured_frame->insertRow(i);
if (!restoreGeometry(m_gui_settings->GetValue(gui::rsx_geometry).toByteArray()))
UpdateInformation();
}
void rsx_debugger::closeEvent(QCloseEvent* event)
{
// Save header states and window geometry
QVariantMap states;
for (int i = 0; i < m_tw_rsx->count(); i++)
states[QString::number(i)] = (static_cast<QTableWidget*>(m_tw_rsx->widget(i)))->horizontalHeader()->saveState();
m_gui_settings->SetValue(gui::rsx_states, states);
m_gui_settings->SetValue(gui::rsx_geometry, saveGeometry());
QDialog::closeEvent(event);
}
void rsx_debugger::keyPressEvent(QKeyEvent* event)
{
if (isActiveWindow())
{
switch (event->key())
{
case Qt::Key_F5: UpdateInformation(); break;
default: break;
}
}
QDialog::keyPressEvent(event);
}
bool rsx_debugger::eventFilter(QObject* object, QEvent* event)
{
if (object == m_list_commands->viewport())
{
switch (event->type())
{
case QEvent::MouseButtonDblClick:
{
PerformJump(m_list_commands->item(m_list_commands->currentRow(), 0)->data(Qt::UserRole).toUInt());
break;
}
case QEvent::Resize:
{
gui::utils::update_table_item_count(m_list_commands);
UpdateInformation();
break;
}
case QEvent::Wheel:
{
QWheelEvent* wheelEvent = static_cast<QWheelEvent*>(event);
const QPoint numSteps = wheelEvent->angleDelta() / 8 / 15; // http://doc.qt.io/qt-5/qwheelevent.html#pixelDelta
const int steps = numSteps.y();
const int item_count = m_list_commands->rowCount();
const int step_size = wheelEvent->modifiers() & Qt::ControlModifier ? item_count : 1;
m_addr -= step_size * 4 * steps;
UpdateInformation();
break;
}
default:
break;
}
}
else if (Buffer* buffer = qobject_cast<Buffer*>(object))
{
switch (event->type())
{
case QEvent::MouseButtonDblClick:
{
buffer->ShowWindowed();
break;
}
default:
break;
}
}
return QDialog::eventFilter(object, event);
}
Buffer::Buffer(bool isTex, u32 id, const QString& name, QWidget* parent)
: QGroupBox(name, parent)
, m_id(id)
, m_isTex(isTex)
{
m_image_size = isTex ? Texture_Size : Panel_Size;
m_canvas = new QLabel();
m_canvas->setFixedSize(m_image_size);
QHBoxLayout* layout = new QHBoxLayout();
layout->setContentsMargins(1, 1, 1, 1);
layout->addWidget(m_canvas);
setLayout(layout);
installEventFilter(parent);
}
// Draws a formatted and buffered <image> inside the Buffer Widget
void Buffer::showImage(const QImage& image)
{
if (image.isNull())
return;
m_image = image;
const QImage scaled = m_image.scaled(m_image_size, Qt::KeepAspectRatio, Qt::SmoothTransformation);
m_canvas->setPixmap(QPixmap::fromImage(scaled));
QHBoxLayout* new_layout = new QHBoxLayout();
new_layout->setContentsMargins(1, 1, 1, 1);
new_layout->addWidget(m_canvas);
delete layout();
setLayout(new_layout);
}
void Buffer::ShowWindowed() const
{
//const auto render = rsx::get_current_renderer();
if (!g_fxo->is_init<rsx::thread>())
return;
// TODO: Is there any better way to choose the color buffers
//if (0 <= m_id && m_id < 4)
//{
// const auto buffers = render->display_buffers;
// u32 addr = rsx::constants::local_mem_base + buffers[m_id].offset;
// if (vm::check_addr(addr) && buffers[m_id].width && buffers[m_id].height)
// memory_viewer_panel::ShowImage(this, addr, 3, buffers[m_id].width, buffers[m_id].height, true);
// return;
//}
gui::utils::show_windowed_image(m_image, title());
//if (m_isTex)
//{
// u8 location = render->textures[m_cur_texture].location();
// if (location <= 1 && vm::check_addr(rsx::get_address(render->textures[m_cur_texture].offset(), location))
// && render->textures[m_cur_texture].width() && render->textures[m_cur_texture].height())
// memory_viewer_panel::ShowImage(this,
// rsx::get_address(render->textures[m_cur_texture].offset(), location), 1,
// render->textures[m_cur_texture].width(),
// render->textures[m_cur_texture].height(), false);
//}
}
namespace
{
f32 f16_to_f32(f16 val)
{
// See http://stackoverflow.com/a/26779139
// The conversion doesn't handle NaN/Inf
const u16 _u16 = static_cast<u16>(val);
const u32 raw = ((_u16 & 0x8000) << 16) | // Sign (just moved)
(((_u16 & 0x7c00) + 0x1C000) << 13) | // Exponent ( exp - 15 + 127)
((_u16 & 0x03FF) << 13); // Mantissa
return std::bit_cast<f32>(raw);
}
std::array<u8, 3> get_value(std::span<const std::byte> orig_buffer, rsx::surface_color_format format, usz idx)
{
switch (format)
{
case rsx::surface_color_format::b8:
{
const u8 value = as_const_span<const u8>(orig_buffer)[idx];
return{ value, value, value };
}
case rsx::surface_color_format::x32:
{
const be_t<u32> stored_val = as_const_span<const be_t<u32>>(orig_buffer)[idx];
const u32 swapped_val = stored_val;
const f32 float_val = std::bit_cast<f32>(swapped_val);
const u8 val = float_val * 255.f;
return{ val, val, val };
}
case rsx::surface_color_format::a8b8g8r8:
case rsx::surface_color_format::x8b8g8r8_o8b8g8r8:
case rsx::surface_color_format::x8b8g8r8_z8b8g8r8:
{
const auto ptr = as_const_span<const u8>(orig_buffer);
return{ ptr[1 + idx * 4], ptr[2 + idx * 4], ptr[3 + idx * 4] };
}
case rsx::surface_color_format::a8r8g8b8:
case rsx::surface_color_format::x8r8g8b8_o8r8g8b8:
case rsx::surface_color_format::x8r8g8b8_z8r8g8b8:
{
const auto ptr = as_const_span<const u8>(orig_buffer);
return{ ptr[3 + idx * 4], ptr[2 + idx * 4], ptr[1 + idx * 4] };
}
case rsx::surface_color_format::w16z16y16x16:
{
const auto ptr = as_const_span<const u16>(orig_buffer);
const f16 h0 = static_cast<f16>(ptr[4 * idx]);
const f16 h1 = static_cast<f16>(ptr[4 * idx + 1]);
const f16 h2 = static_cast<f16>(ptr[4 * idx + 2]);
const f32 f0 = f16_to_f32(h0);
const f32 f1 = f16_to_f32(h1);
const f32 f2 = f16_to_f32(h2);
const u8 val0 = f0 * 255.f;
const u8 val1 = f1 * 255.f;
const u8 val2 = f2 * 255.f;
return{ val0, val1, val2 };
}
case rsx::surface_color_format::g8b8:
case rsx::surface_color_format::r5g6b5:
case rsx::surface_color_format::x1r5g5b5_o1r5g5b5:
case rsx::surface_color_format::x1r5g5b5_z1r5g5b5:
case rsx::surface_color_format::w32z32y32x32:
default:
fmt::throw_exception("Unsupported format for display");
}
}
/**
* Return a new buffer that can be passed to QImage.
*/
u8* convert_to_QImage_buffer(rsx::surface_color_format format, std::span<const std::byte> orig_buffer, usz width, usz height) noexcept
{
u8* buffer = static_cast<u8*>(std::malloc(width * height * 4));
if (!buffer || width == 0 || height == 0)
{
return nullptr;
}
for (u32 i = 0; i < width * height; i++)
{
// depending on original buffer, the colors may need to be reversed
const auto &colors = get_value(orig_buffer, format, i);
buffer[0 + i * 4] = colors[0];
buffer[1 + i * 4] = colors[1];
buffer[2 + i * 4] = colors[2];
buffer[3 + i * 4] = 255;
}
return buffer;
}
}
void rsx_debugger::OnClickDrawCalls()
{
const usz draw_id = m_list_captured_draw_calls->currentRow();
const auto& draw_call = frame_debug.draw_calls[draw_id];
Buffer* buffers[] =
{
m_buffer_colorA,
m_buffer_colorB,
m_buffer_colorC,
m_buffer_colorD,
};
const u32 width = draw_call.state.surface_clip_width();
const u32 height = draw_call.state.surface_clip_height();
for (usz i = 0; i < 4; i++)
{
if (width && height && !draw_call.color_buffer[i].empty())
{
unsigned char* buffer = convert_to_QImage_buffer(draw_call.state.surface_color(), draw_call.color_buffer[i], width, height);
buffers[i]->showImage(QImage(buffer, static_cast<int>(width), static_cast<int>(height), QImage::Format_RGB32, [](void* buffer){ std::free(buffer); }, buffer));
}
}
// Buffer Z
{
if (width && height && !draw_call.depth_stencil[0].empty())
{
const std::span<const std::byte> orig_buffer = draw_call.depth_stencil[0];
u8* buffer = static_cast<u8*>(std::malloc(4ULL * width * height));
if (draw_call.state.surface_depth_fmt() == rsx::surface_depth_format::z24s8)
{
for (u32 row = 0; row < height; row++)
{
for (u32 col = 0; col < width; col++)
{
const u32 depth_val = as_const_span<const u32>(orig_buffer)[row * width + col];
const u8 displayed_depth_val = 255 * depth_val / 0xFFFFFF;
buffer[4 * col + 0 + width * row * 4] = displayed_depth_val;
buffer[4 * col + 1 + width * row * 4] = displayed_depth_val;
buffer[4 * col + 2 + width * row * 4] = displayed_depth_val;
buffer[4 * col + 3 + width * row * 4] = 255;
}
}
}
else
{
for (u32 row = 0; row < height; row++)
{
for (u32 col = 0; col < width; col++)
{
const u16 depth_val = as_const_span<const u16>(orig_buffer)[row * width + col];
const u8 displayed_depth_val = 255 * depth_val / 0xFFFF;
buffer[4 * col + 0 + width * row * 4] = displayed_depth_val;
buffer[4 * col + 1 + width * row * 4] = displayed_depth_val;
buffer[4 * col + 2 + width * row * 4] = displayed_depth_val;
buffer[4 * col + 3 + width * row * 4] = 255;
}
}
}
m_buffer_depth->showImage(QImage(buffer, static_cast<int>(width), static_cast<int>(height), QImage::Format_RGB32, [](void* buffer){ std::free(buffer); }, buffer));
}
}
// Buffer S
{
if (width && height && !draw_call.depth_stencil[1].empty())
{
const std::span<const std::byte> orig_buffer = draw_call.depth_stencil[1];
u8* buffer = static_cast<u8*>(std::malloc(4ULL * width * height));
for (u32 row = 0; row < height; row++)
{
for (u32 col = 0; col < width; col++)
{
const u8 stencil_val = as_const_span<const u8>(orig_buffer)[row * width + col];
buffer[4 * col + 0 + width * row * 4] = stencil_val;
buffer[4 * col + 1 + width * row * 4] = stencil_val;
buffer[4 * col + 2 + width * row * 4] = stencil_val;
buffer[4 * col + 3 + width * row * 4] = 255;
}
}
m_buffer_stencil->showImage(QImage(buffer, static_cast<int>(width), static_cast<int>(height), QImage::Format_RGB32));
}
}
// Programs
m_text_transform_program->clear();
m_text_transform_program->setText(qstr(frame_debug.draw_calls[draw_id].programs.first));
m_text_shader_program->clear();
m_text_shader_program->setText(qstr(frame_debug.draw_calls[draw_id].programs.second));
m_list_index_buffer->clear();
//m_list_index_buffer->insertColumn(0, "Index", 0, 700);
if (frame_debug.draw_calls[draw_id].state.index_type() == rsx::index_array_type::u16)
{
u16 *index_buffer = reinterpret_cast<u16*>(frame_debug.draw_calls[draw_id].index.data());
for (u32 i = 0; i < frame_debug.draw_calls[draw_id].vertex_count; ++i)
{
m_list_index_buffer->insertItem(i, qstr(std::to_string(index_buffer[i])));
}
}
if (frame_debug.draw_calls[draw_id].state.index_type() == rsx::index_array_type::u32)
{
u32 *index_buffer = reinterpret_cast<u32*>(frame_debug.draw_calls[draw_id].index.data());
for (u32 i = 0; i < frame_debug.draw_calls[draw_id].vertex_count; ++i)
{
m_list_index_buffer->insertItem(i, qstr(std::to_string(index_buffer[i])));
}
}
}
void rsx_debugger::UpdateInformation() const
{
m_addr_line->setText(QString("%1").arg(m_addr, 8, 16, QChar('0'))); // get 8 digits in input line
GetMemory();
GetBuffers();
}
void rsx_debugger::GetMemory() const
{
const int item_count = m_list_commands->rowCount();
// Write information
for (int i = 0, addr = m_addr; i < item_count; i++, addr += 4)
{
QTableWidgetItem* address_item = new QTableWidgetItem(qstr(fmt::format("%07x", addr)));
address_item->setData(Qt::UserRole, addr);
m_list_commands->setItem(i, 0, address_item);
if (const u32 ea = rsx::get_current_renderer()->iomap_table.get_addr(addr);
ea + 1)
{
const u32 cmd = *vm::get_super_ptr<u32>(ea);
const u32 count = cmd & RSX_METHOD_NON_METHOD_CMD_MASK ? 0 : (cmd >> 18) & 0x7ff;
m_list_commands->setItem(i, 1, new QTableWidgetItem(qstr(fmt::format("%08x", cmd))));
m_list_commands->setItem(i, 2, new QTableWidgetItem(DisAsmCommand(cmd, count, addr)));
m_list_commands->setItem(i, 3, new QTableWidgetItem(QString::number(count)));
addr += 4 * count;
}
else
{
m_list_commands->setItem(i, 1, new QTableWidgetItem("????????"));
m_list_commands->setItem(i, 2, new QTableWidgetItem(""));
m_list_commands->setItem(i, 3, new QTableWidgetItem(""));
}
}
std::string dump;
u32 cmd_i = 0;
for (const auto& command : frame_debug.command_queue)
{
const std::string str = rsx::get_pretty_printing_function(command.first)(command.first, command.second);
m_list_captured_frame->setItem(cmd_i++, 0, new QTableWidgetItem(qstr(str)));
dump += str;
dump += '\n';
}
if (fs::file file = fs::file(fs::get_cache_dir() + "command_dump.log", fs::rewrite))
{
file.write(dump);
}
for (u32 i = 0;i < frame_debug.draw_calls.size(); i++)
m_list_captured_draw_calls->setItem(i, 0, new QTableWidgetItem(qstr(frame_debug.draw_calls[i].name)));
}
void rsx_debugger::GetBuffers() const
{
const auto render = rsx::get_current_renderer();
if (!render)
{
return;
}
// Draw Buffers
// TODO: Currently it only supports color buffers
for (u32 bufferId=0; bufferId < render->display_buffers_count; bufferId++)
{
const auto buffers = render->display_buffers;
const u32 rsx_buffer_addr = rsx::constants::local_mem_base + buffers[bufferId].offset;
const u32 width = buffers[bufferId].width;
const u32 height = buffers[bufferId].height;
if (!vm::check_addr(rsx_buffer_addr, vm::page_readable, width * height * 4))
continue;
const auto rsx_buffer = vm::get_super_ptr<const u8>(rsx_buffer_addr);
u8* buffer = static_cast<u8*>(std::malloc(4ULL * width * height));
// ABGR to ARGB and flip vertically
for (u32 y = 0; y < height; y++)
{
for (u32 i = 0, j = 0; j < width * 4; i += 4, j += 4)
{
buffer[i + 0 + y * width * 4] = rsx_buffer[j + 1 + (height - y - 1) * width * 4]; // B
buffer[i + 1 + y * width * 4] = rsx_buffer[j + 2 + (height - y - 1) * width * 4]; // G
buffer[i + 2 + y * width * 4] = rsx_buffer[j + 3 + (height - y - 1) * width * 4]; // R
buffer[i + 3 + y * width * 4] = rsx_buffer[j + 0 + (height - y - 1) * width * 4]; // A
}
}
// TODO: Is there any better way to clasify the color buffers? How can we include the depth and stencil buffers?
Buffer* pnl;
switch(bufferId)
{
case 0: pnl = m_buffer_colorA; break;
case 1: pnl = m_buffer_colorB; break;
case 2: pnl = m_buffer_colorC; break;
default: pnl = m_buffer_colorD; break;
}
pnl->showImage(QImage(buffer, width, height, QImage::Format_RGB32, [](void* buffer){ std::free(buffer); }, buffer));
}
// Draw Texture
//if (!render->textures[m_cur_texture].enabled())
// return;
//u32 offset = render->textures[m_cur_texture].offset();
//if(!offset)
// return;
//u8 location = render->textures[m_cur_texture].location();
//if(location > 1)
// return;
//u32 TexBuffer_addr = rsx::get_address(offset, location);
//if(!vm::check_addr(TexBuffer_addr))
// return;
//unsigned char* TexBuffer = vm::get_super_ptr<u8>(TexBuffer_addr);
//const u32 width = render->textures[m_cur_texture].width();
//const u32 height = render->textures[m_cur_texture].height();
//unsigned char* buffer = (unsigned char*)malloc(width * height * 3);
//std::memcpy(buffer, vm::base(TexBuffer_addr), width * height * 3);
//m_buffer_tex->showImage(QImage(buffer, m_text_width, m_text_height, QImage::Format_RGB32));
}
QString rsx_debugger::DisAsmCommand(u32 cmd, u32 count, u32 ioAddr) const
{
std::string disasm;
#define DISASM(string, ...) { disasm.empty() ? fmt::append(disasm, ("" string), ##__VA_ARGS__) : fmt::append(disasm, (" " string), ##__VA_ARGS__); }
if (cmd & RSX_METHOD_NON_METHOD_CMD_MASK)
{
if ((cmd & RSX_METHOD_OLD_JUMP_CMD_MASK) == RSX_METHOD_OLD_JUMP_CMD)
{
const u32 jump_addr = cmd & RSX_METHOD_OLD_JUMP_OFFSET_MASK;
DISASM("JUMP to 0x%07x", jump_addr)
}
else if ((cmd & RSX_METHOD_NEW_JUMP_CMD_MASK) == RSX_METHOD_NEW_JUMP_CMD)
{
const u32 jump_addr = cmd & RSX_METHOD_NEW_JUMP_OFFSET_MASK;
DISASM("JUMP to 0x%07x", jump_addr)
}
else if ((cmd & RSX_METHOD_CALL_CMD_MASK) == RSX_METHOD_CALL_CMD)
{
const u32 jump_addr = cmd & RSX_METHOD_CALL_OFFSET_MASK;
DISASM("CALL to 0x%07x", jump_addr)
}
else if ((cmd & RSX_METHOD_RETURN_MASK) == RSX_METHOD_RETURN_CMD)
{
DISASM("RETURN")
}
else
{
DISASM("Not a command")
}
}
else if ((cmd & RSX_METHOD_NOP_MASK) == RSX_METHOD_NOP_CMD)
{
DISASM("NOP")
}
else
{
const auto args = vm::get_super_ptr<u32>(rsx::get_current_renderer()->iomap_table.get_addr(ioAddr + 4));
[[maybe_unused]] u32 index = 0;
switch((cmd & 0x3ffff) >> 2)
{
case 0x3fead:
{
DISASM("Flip and change current buffer: %d", args[0])
break;
}
default:
{
const u32 id = (cmd & 0x3ffff) >> 2;
const std::string str = rsx::get_pretty_printing_function(id)(id, args[0]);
DISASM("%s", str.c_str())
break;
}
}
if ((cmd & RSX_METHOD_NON_INCREMENT_CMD_MASK) == RSX_METHOD_NON_INCREMENT_CMD && count > 1)
{
DISASM("Non Increment cmd")
}
DISASM("(")
for (uint i=0; i<count; ++i)
{
if (i != 0) disasm += ", ";
disasm += fmt::format("0x%x", args[i]);
}
disasm += ")";
}
#undef DISASM
return qstr(disasm);
}
void rsx_debugger::SetPC(const uint pc)
{
m_addr = pc;
}
void rsx_debugger::PerformJump(u32 address)
{
if (!vm::check_addr(address))
return;
const u32 cmd = *vm::get_super_ptr<u32>(address);
const u32 count = cmd & RSX_METHOD_NON_METHOD_CMD_MASK ? 0 : (cmd >> 18) & 0x7ff;
if (count == 0)
return;
m_addr = address + count;
UpdateInformation();
m_list_commands->setCurrentCell(0, 0); // needs to be changed when m_addr doesn't get set to row 0 anymore
}