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* Grid layout * Add Tiny Mode fix scrolling fix maxGamesPerRow calculation * prime empty toolbar * Add Search Bar, Icon Size and List Mode to ToolBar Fix some minor glitches * fix toolbar save and adjust default margin * fix toolbar regression minor simplification in Refresh * Implement search and rename PopulateUI to PopulateGameList * minor refactoring hehehehehehe * Fix crash * refresh speedboost optimizations * Small refactoring of refresh to have default argument of false. * add icons to toolbar * fix scrambed order * search for serial as well
54 lines
1.7 KiB
C++
54 lines
1.7 KiB
C++
#include "game_list_grid_delegate.h"
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game_list_grid_delegate::game_list_grid_delegate(const QSize& size, const qreal& margin_factor, const qreal& text_factor, QObject *parent)
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: QAbstractItemDelegate(parent), m_size(size), m_margin_factor(margin_factor), m_text_factor(text_factor)
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{
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}
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game_list_grid_delegate::~game_list_grid_delegate()
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{
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}
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void game_list_grid_delegate::paint(QPainter * painter, const QStyleOptionViewItem & option, const QModelIndex & index) const
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{
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QRect r = option.rect;
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painter->eraseRect(r);
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//Color: #333
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QPen fontPen(QColor::fromRgb(51, 51, 51), 1, Qt::SolidLine);
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//Get title and image
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QPixmap image = (qvariant_cast<QPixmap>(index.data(Qt::DecorationRole)));
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QString title = index.data(Qt::DisplayRole).toString();
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// image
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if (image.isNull() == false)
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{
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painter->drawPixmap(r, image);
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}
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// Add selection overlay
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if (option.state & QStyle::State_Selected)
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{
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QLinearGradient gradientSelected(r.left(), r.top(), r.left(), r.height() + r.top());
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gradientSelected.setColorAt(0.0, QColor::fromRgba(qRgba(119, 213, 247, 128)));
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gradientSelected.setColorAt(0.9, QColor::fromRgba(qRgba(27, 134, 183, 128)));
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gradientSelected.setColorAt(1.0, QColor::fromRgba(qRgba(0, 120, 174, 128)));
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painter->fillRect(r, gradientSelected);
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}
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int h = r.height() / (1 + m_margin_factor + m_margin_factor*m_text_factor);
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int height = r.height() - h - h * m_margin_factor;
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int top = r.bottom() - height;
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// title
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painter->setPen(fontPen);
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painter->setFont(QFont("Lucida Grande", 8, QFont::DemiBold));
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painter->drawText(QRect(r.left(), top, r.width(), height), Qt::TextWordWrap | Qt::AlignCenter, title);
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}
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QSize game_list_grid_delegate::sizeHint(const QStyleOptionViewItem & option, const QModelIndex & index) const
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{
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return m_size;
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}
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