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- Multiple header files where missing #includes to other headers that where used in the header. Correct header was included in correct order in source files which caused everything to compile. - Added missing #includes so header files correctly include all their dependencies and fixes problems with IDEs being unable to parse headers correctly due to missing symbols
26 lines
693 B
C
26 lines
693 B
C
#pragma once
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#include "Emu/Memory/vm_ptr.h"
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enum CellSpudllError : u32
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{
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CELL_SPUDLL_ERROR_INVAL = 0x80410602,
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CELL_SPUDLL_ERROR_STAT = 0x8041060f,
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CELL_SPUDLL_ERROR_ALIGN = 0x80410610,
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CELL_SPUDLL_ERROR_NULL_POINTER = 0x80410611,
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CELL_SPUDLL_ERROR_SRCH = 0x80410605,
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CELL_SPUDLL_ERROR_UNDEF = 0x80410612,
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CELL_SPUDLL_ERROR_FATAL = 0x80410613,
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};
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struct CellSpudllHandleConfig
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{
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be_t<u32> mode;
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be_t<u32> dmaTag;
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be_t<u32> numMaxReferred;
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be_t<u32> numMaxDepend;
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vm::bptr<void> unresolvedSymbolValueForFunc;
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vm::bptr<void> unresolvedSymbolValueForObject;
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vm::bptr<void> unresolvedSymbolValueForOther;
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be_t<u32> __reserved__[9];
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};
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