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64 lines
2.1 KiB
C++
64 lines
2.1 KiB
C++
#pragma once
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#include <vector>
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#include "Emu/Io/pad_types.h"
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namespace input
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{
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enum class product_type
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{
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playstation_3_controller,
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red_octane_gh_guitar,
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red_octane_gh_drum_kit,
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dance_dance_revolution_mat,
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dj_hero_turntable,
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harmonix_rockband_guitar,
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harmonix_rockband_drum_kit,
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harmonix_rockband_drum_kit_2,
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rock_revolution_drum_kit,
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ps_move_navigation,
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ride_skateboard,
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guncon_3,
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udraw_gametablet,
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};
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enum vendor_id
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{
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sony_corp = 0x054C, // Sony Corp.
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namco = 0x0B9A, // Namco
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sony_cea = 0x12BA, // Sony Computer Entertainment America
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konami_de = 0x1CCF, // Konami Digital Entertainment
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bda = 0x20D6, // Bensussen Deutsch & Associates
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};
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enum product_id
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{
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red_octane_gh_guitar = 0x0100, // RedOctane Guitar (Guitar Hero 4 Guitar Controller)
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red_octane_gh_drum_kit = 0x0120, // RedOctane Drum Kit (Guitar Hero 4 Drum Controller)
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dj_hero_turntable = 0x0140, // DJ Hero Turntable Controller
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harmonix_rockband_guitar = 0x0200, // Harmonix Guitar (Rock Band II Guitar Controller)
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harmonix_rockband_drum_kit = 0x0210, // Harmonix Drum Kit (Rock Band II Drum Controller)
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harmonix_rockband_drum_kit_2 = 0x0218, // Harmonix Pro-Drum Kit (Rock Band III Pro-Drum Controller)
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playstation_3_controller = 0x0268, // PlayStation 3 Controller
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rock_revolution_drum_kit = 0x0300, // Rock Revolution Drum Controller
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ps_move_navigation = 0x042F, // PlayStation Move navigation controller
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dance_dance_revolution_mat = 0x1010, // Dance Dance Revolution Dance Mat Controller
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ride_skateboard = 0x0400, // Tony Hawk RIDE Skateboard Controller
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guncon_3 = 0x0800, // GunCon 3 Controller
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udraw_gametablet = 0xCB17, // uDraw GameTablet Controller
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};
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struct product_info
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{
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product_type type;
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u16 class_id;
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u16 vendor_id;
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u16 product_id;
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u32 pclass_profile; // See CELL_PAD_PCLASS_PROFILE flags
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u32 capabilites; // See CELL_PAD_CAPABILITY flags
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};
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product_info get_product_info(product_type type);
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product_type get_product_by_vid_pid(u16 vid, u16 pid);
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std::vector<product_info> get_products_by_class(int class_id);
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}
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