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* Huge improvement in the speed of cell{Png|Gif|Jpg}DecDecodeData when reading input files. Note: Sorry if this commit is too "small", but I need to sync every change since I use two PCs.
258 lines
No EOL
7.8 KiB
C++
258 lines
No EOL
7.8 KiB
C++
#include "stdafx.h"
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#include "Emu/SysCalls/SysCalls.h"
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#include "Emu/SysCalls/SC_FUNC.h"
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#include "stblib/stb_image.h"
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#include "stblib/stb_image.c" // (TODO: Should we put this elsewhere?)
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void cellGifDec_init();
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Module cellGifDec(0xf010, cellGifDec_init);
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//Return Codes
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enum
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{
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CELL_GIFDEC_ERROR_OPEN_FILE = 0x80611300,
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CELL_GIFDEC_ERROR_STREAM_FORMAT = 0x80611301,
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CELL_GIFDEC_ERROR_SEQ = 0x80611302,
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CELL_GIFDEC_ERROR_ARG = 0x80611303,
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CELL_GIFDEC_ERROR_FATAL = 0x80611304,
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CELL_GIFDEC_ERROR_SPU_UNSUPPORT = 0x80611305,
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CELL_GIFDEC_ERROR_SPU_ERROR = 0x80611306,
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CELL_GIFDEC_ERROR_CB_PARAM = 0x80611307,
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};
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enum CellGifDecColorSpace
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{
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CELL_GIFDEC_RGBA = 10,
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CELL_GIFDEC_ARGB = 20,
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};
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struct CellGifDecInfo
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{
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u32 SWidth;
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u32 SHeight;
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u32 SGlobalColorTableFlag;
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u32 SColorResolution;
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u32 SSortFlag;
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u32 SSizeOfGlobalColorTable;
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u32 SBackGroundColor;
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u32 SPixelAspectRatio;
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};
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struct CellGifDecSrc
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{
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u32 srcSelect; // CellGifDecStreamSrcSel
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u32 fileName; // const char*
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u64 fileOffset; // int64_t
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u32 fileSize;
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u32 streamPtr;
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u32 streamSize;
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u32 spuThreadEnable; // CellGifDecSpuThreadEna
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};
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struct CellGifDecInParam
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{
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u32 *commandPtr;
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u32 colorSpace; // CellGifDecColorSpace
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u8 outputColorAlpha1;
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u8 outputColorAlpha2;
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u8 reserved[2];
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};
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struct CellGifDecOutParam
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{
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u64 outputWidthByte;
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u32 outputWidth;
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u32 outputHeight;
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u32 outputComponents;
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u32 outputBitDepth;
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u32 outputColorSpace; // CellGifDecColorSpace
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u32 useMemorySpace;
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};
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struct CellGifDecSubHandle //Custom struct
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{
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u32 fd;
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u64 fileSize;
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CellGifDecInParam inParam;
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};
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CellGifDecInfo current_info;
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CellGifDecSrc current_src;
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int cellGifDecCreate(u32 mainHandle, u32 threadInParam, u32 threadOutParam)
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{
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UNIMPLEMENTED_FUNC(cellGifDec);
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return CELL_OK;
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}
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int cellGifDecExtCreate(u32 mainHandle, u32 threadInParam, u32 threadOutParam, u32 extThreadInParam, u32 extThreadOutParam)
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{
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UNIMPLEMENTED_FUNC(cellGifDec);
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return CELL_OK;
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}
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int cellGifDecOpen(u32 mainHandle, u32 subHandle_addr, u32 src_addr, u32 openInfo)
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{
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//current_src.srcSelect = Memory.Read32(src_addr);
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current_src.fileName = Memory.Read32(src_addr+4);
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//current_src.fileOffset = Memory.Read32(src_addr+8);
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//current_src.fileSize = Memory.Read32(src_addr+12);
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//current_src.streamPtr = Memory.Read32(src_addr+16);
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//current_src.streamSize = Memory.Read32(src_addr+20);
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//current_src.spuThreadEnable = Memory.Read32(src_addr+24);
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CellGifDecSubHandle *subHandle = new CellGifDecSubHandle;
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// Get file descriptor
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u32 fd_addr = Memory.Alloc(sizeof(u32), 1);
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int ret = cellFsOpen(current_src.fileName, 0, fd_addr, NULL, 0);
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subHandle->fd = Memory.Read32(fd_addr);
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Memory.Free(fd_addr);
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if(ret != 0) return CELL_GIFDEC_ERROR_OPEN_FILE;
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// Get size of file
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u32 sb_addr = Memory.Alloc(52,1); // Alloc a CellFsStat struct
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cellFsFstat(subHandle->fd, sb_addr);
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subHandle->fileSize = Memory.Read64(sb_addr+36); // Get CellFsStat.st_size
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Memory.Free(sb_addr);
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// From now, every u32 subHandle argument is a pointer to a CellPngDecSubHandle struct.
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Memory.Write32(subHandle_addr, (u32)subHandle);
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return CELL_OK;
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}
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int cellGifDecReadHeader(u32 mainHandle, u32 subHandle, u32 info_addr)
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{
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const u32& fd = ((CellGifDecSubHandle*)subHandle)->fd;
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const u64& fileSize = ((CellGifDecSubHandle*)subHandle)->fileSize;
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//Write the header to buffer
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u32 buffer = Memory.Alloc(13,1); // Alloc buffer for GIF header
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u32 pos_addr = Memory.Alloc(8,1);
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cellFsLseek(fd, 0, 0, pos_addr);
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cellFsRead(fd, buffer, 13, NULL);
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Memory.Free(pos_addr);
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if (Memory.Read32(buffer) != 0x47494638 ||
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(Memory.Read16(buffer+4) != 0x3961 &&
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Memory.Read16(buffer+4) != 0x3761)) // Error: The first 6 bytes are not a valid GIF signature
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{
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Memory.Free(buffer);
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return CELL_GIFDEC_ERROR_STREAM_FORMAT; // Surprisingly there is no error code related with headerss
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}
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u8 packedField = Memory.Read8(buffer+10);
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current_info.SWidth = Memory.Read8(buffer+6) + Memory.Read8(buffer+7) * 256;
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current_info.SHeight = Memory.Read8(buffer+8) + Memory.Read8(buffer+9) * 256;
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current_info.SGlobalColorTableFlag = packedField >> 7;
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current_info.SColorResolution = ((packedField >> 4) & 7)+1;
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current_info.SSortFlag = (packedField >> 3) & 1;
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current_info.SSizeOfGlobalColorTable = (packedField & 7)+1;
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current_info.SBackGroundColor = Memory.Read8(buffer+11);
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current_info.SPixelAspectRatio = Memory.Read8(buffer+12);
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mem_class_t info(info_addr);
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info += current_info.SWidth;
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info += current_info.SHeight;
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info += current_info.SGlobalColorTableFlag;
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info += current_info.SColorResolution;
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info += current_info.SSortFlag;
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info += current_info.SSizeOfGlobalColorTable;
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info += current_info.SBackGroundColor;
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info += current_info.SPixelAspectRatio;
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Memory.Free(buffer);
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return CELL_OK;
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}
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int cellGifDecSetParameter(u32 mainHandle, u32 subHandle, u32 inParam_addr, u32 outParam_addr)
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{
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CellGifDecInParam& inParam = ((CellGifDecSubHandle*)subHandle)->inParam;
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inParam.colorSpace = Memory.Read32(inParam_addr+4);
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// (TODO)
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return CELL_OK;
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}
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int cellGifDecDecodeData(u32 mainHandle, u32 subHandle, u32 data_addr, u32 dataCtrlParam_addr, u32 dataOutInfo_addr)
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{
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const u32& fd = ((CellGifDecSubHandle*)subHandle)->fd;
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const u64& fileSize = ((CellGifDecSubHandle*)subHandle)->fileSize;
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const CellGifDecInParam& inParam = ((CellGifDecSubHandle*)subHandle)->inParam; // (TODO: We should use the outParam)
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//Copy the GIF file to a buffer
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u32 buffer = Memory.Alloc(fileSize,1);
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u32 pos_addr = Memory.Alloc(8,1);
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cellFsLseek(fd, 0, 0, pos_addr);
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cellFsRead(fd, buffer, fileSize, NULL);
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Memory.Free(pos_addr);
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//Decode GIF file. (TODO: Is there any faster alternative? Can we do it without external libraries?)
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int width, height, actual_components;
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unsigned char *gif = (unsigned char*)Memory.VirtualToRealAddr(buffer);
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unsigned char *image = stbi_load_from_memory(gif, fileSize, &width, &height, &actual_components, 4);
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Memory.Free(buffer);
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if (!image) return CELL_GIFDEC_ERROR_STREAM_FORMAT;
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u32 image_size = width * height * 4;
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if (inParam.colorSpace == CELL_GIFDEC_RGBA){
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for(u32 i = 0; i < image_size; i+=4){
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Memory.Write8(data_addr+i+0, image[i+0]);
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Memory.Write8(data_addr+i+1, image[i+1]);
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Memory.Write8(data_addr+i+2, image[i+2]);
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Memory.Write8(data_addr+i+3, image[i+3]);
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}
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}
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if (inParam.colorSpace == CELL_GIFDEC_ARGB){
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for(u32 i = 0; i < image_size; i+=4){
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Memory.Write8(data_addr+i+0, image[i+3]);
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Memory.Write8(data_addr+i+1, image[i+0]);
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Memory.Write8(data_addr+i+2, image[i+1]);
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Memory.Write8(data_addr+i+3, image[i+2]);
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}
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}
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delete[] image;
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//The output data is an image (dataOutInfo.recordType = 1)
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Memory.Write32(dataOutInfo_addr, 1);
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u32 outExtensionData_addr = Memory.Alloc(20,1); // (TODO: Is this the best way to avoid exceptions when trying to access this data? Will this produce a memory leak?)
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Memory.Write32(dataOutInfo_addr+8, outExtensionData_addr);
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return CELL_OK;
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}
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int cellGifDecClose(u32 mainHandle, u32 subHandle)
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{
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cellFsClose( ((CellGifDecSubHandle*)subHandle)->fd );
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delete (CellGifDecSubHandle*)subHandle;
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return CELL_OK;
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}
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int cellGifDecDestroy(u32 mainHandle)
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{
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UNIMPLEMENTED_FUNC(cellGifDec);
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return CELL_OK;
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}
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void cellGifDec_init()
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{
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cellGifDec.AddFunc(0xb60d42a5, cellGifDecCreate);
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cellGifDec.AddFunc(0x4711cb7f, cellGifDecExtCreate);
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cellGifDec.AddFunc(0x75745079, cellGifDecOpen);
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cellGifDec.AddFunc(0xf0da95de, cellGifDecReadHeader);
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cellGifDec.AddFunc(0x41a90dc4, cellGifDecSetParameter);
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cellGifDec.AddFunc(0x44b1bc61, cellGifDecDecodeData);
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cellGifDec.AddFunc(0x116a7da9, cellGifDecClose);
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cellGifDec.AddFunc(0xe74b2cb1, cellGifDecDestroy);
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/*cellGifDec.AddFunc(0x17fb83c1, cellGifDecExtOpen);
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cellGifDec.AddFunc(0xe53f91f2, cellGifDecExtReadHeader);
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cellGifDec.AddFunc(0x95cae771, cellGifDecExtSetParameter);
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cellGifDec.AddFunc(0x02e7e03e, cellGifDecExtDecodeData);*/
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} |