rpcs3/rpcs3/Emu/SysCalls/lv2/sys_process.h
2014-10-11 20:20:01 +03:00

48 lines
2 KiB
C

#pragma once
//Process Local Object
enum
{
SYS_MEM_OBJECT = (0x08UL),
SYS_MUTEX_OBJECT = (0x85UL),
SYS_COND_OBJECT = (0x86UL),
SYS_RWLOCK_OBJECT = (0x88UL),
SYS_INTR_TAG_OBJECT = (0x0AUL),
SYS_INTR_SERVICE_HANDLE_OBJECT = (0x0BUL),
SYS_EVENT_QUEUE_OBJECT = (0x8DUL),
SYS_EVENT_PORT_OBJECT = (0x0EUL),
SYS_TRACE_OBJECT = (0x21UL),
SYS_SPUIMAGE_OBJECT = (0x22UL),
SYS_PRX_OBJECT = (0x23UL),
SYS_SPUPORT_OBJECT = (0x24UL),
SYS_LWMUTEX_OBJECT = (0x95UL),
SYS_TIMER_OBJECT = (0x11UL),
SYS_SEMAPHORE_OBJECT = (0x96UL),
SYS_FS_FD_OBJECT = (0x73UL),
SYS_LWCOND_OBJECT = (0x97UL),
SYS_EVENT_FLAG_OBJECT = (0x98UL),
};
// Auxiliary functions
s32 process_getpid();
s32 process_get_sdk_version(u32 pid, s32& ver);
s32 process_is_spu_lock_line_reservation_address(u32 addr, u64 flags);
// SysCalls
s32 sys_process_getpid();
s32 sys_process_getppid();
s32 sys_process_get_number_of_object(u32 object, vm::ptr<u32> nump);
s32 sys_process_get_id(u32 object, vm::ptr<u32> buffer, u32 size, vm::ptr<u32> set_size);
s32 sys_process_get_paramsfo(vm::ptr<u8> buffer);
s32 sys_process_get_sdk_version(u32 pid, vm::ptr<s32> version);
s32 sys_process_get_status(u64 unk);
s32 sys_process_is_spu_lock_line_reservation_address(u32 addr, u64 flags);
s32 sys_process_exit(s32 errorcode);
s32 sys_process_kill(u32 pid);
s32 sys_process_wait_for_child(u32 pid, vm::ptr<u32> status, u64 unk);
s32 sys_process_wait_for_child2(u64 unk1, u64 unk2, u64 unk3, u64 unk4, u64 unk5, u64 unk6);
s32 sys_process_detach_child(u64 unk);
void sys_game_process_exitspawn(vm::ptr<const char> path, u32 argv_addr, u32 envp_addr,
u32 data_addr, u32 data_size, u32 prio, u64 flags);
void sys_game_process_exitspawn2(vm::ptr<const char> path, u32 argv_addr, u32 envp_addr,
u32 data_addr, u32 data_size, u32 prio, u64 flags);