rpcs3/rpcs3/Emu/Io/gem_config.cpp
2025-05-30 10:43:26 +02:00

83 lines
3.4 KiB
C++

#include "stdafx.h"
#include "gem_config.h"
template <>
void fmt_class_string<gem_ext_id>::format(std::string& out, u64 arg)
{
format_enum(out, arg, [](gem_ext_id value)
{
switch (value)
{
case gem_ext_id::disconnected: return "Disconnected";
case gem_ext_id::sharpshooter: return "Sharpshooter";
case gem_ext_id::racing_wheel: return "Racing Wheel";
}
return unknown;
});
}
template <>
void fmt_class_string<gem_btn>::format(std::string& out, u64 arg)
{
format_enum(out, arg, [](gem_btn value)
{
switch (value)
{
case gem_btn::start: return "Start";
case gem_btn::select: return "Select";
case gem_btn::triangle: return "Triangle";
case gem_btn::circle: return "Circle";
case gem_btn::cross: return "Cross";
case gem_btn::square: return "Square";
case gem_btn::move: return "Move";
case gem_btn::t: return "T";
case gem_btn::x_axis: return "X-Axis";
case gem_btn::y_axis: return "Y-Axis";
case gem_btn::combo: return "Combo";
case gem_btn::combo_start: return "Combo Start";
case gem_btn::combo_select: return "Combo Select";
case gem_btn::combo_triangle: return "Combo Triangle";
case gem_btn::combo_circle: return "Combo Circle";
case gem_btn::combo_cross: return "Combo Cross";
case gem_btn::combo_square: return "Combo Square";
case gem_btn::combo_move: return "Combo Move";
case gem_btn::combo_t: return "Combo T";
case gem_btn::sharpshooter_firing_mode_1: return "Firing Mode 1";
case gem_btn::sharpshooter_firing_mode_2: return "Firing Mode 2";
case gem_btn::sharpshooter_firing_mode_3: return "Firing Mode 3";
case gem_btn::sharpshooter_trigger: return "Trigger";
case gem_btn::sharpshooter_reload: return "Reload";
case gem_btn::racing_wheel_d_pad_up: return "Up";
case gem_btn::racing_wheel_d_pad_right: return "Right";
case gem_btn::racing_wheel_d_pad_down: return "Down";
case gem_btn::racing_wheel_d_pad_left: return "Left";
case gem_btn::racing_wheel_throttle: return "Throttle";
case gem_btn::racing_wheel_l1: return "L1";
case gem_btn::racing_wheel_r1: return "R1";
case gem_btn::racing_wheel_l2: return "L2";
case gem_btn::racing_wheel_r2: return "R2";
case gem_btn::racing_wheel_paddle_l: return "Paddle L";
case gem_btn::racing_wheel_paddle_r: return "Paddle R";
case gem_btn::combo_sharpshooter_firing_mode_1: return "Combo Firing Mode 1";
case gem_btn::combo_sharpshooter_firing_mode_2: return "Combo Firing Mode 2";
case gem_btn::combo_sharpshooter_firing_mode_3: return "Combo Firing Mode 3";
case gem_btn::combo_sharpshooter_trigger: return "Combo Trigger";
case gem_btn::combo_sharpshooter_reload: return "Combo Reload";
case gem_btn::combo_racing_wheel_d_pad_up: return "Combo Up";
case gem_btn::combo_racing_wheel_d_pad_right: return "Combo Right";
case gem_btn::combo_racing_wheel_d_pad_down: return "Combo Down";
case gem_btn::combo_racing_wheel_d_pad_left: return "Combo Left";
case gem_btn::combo_racing_wheel_throttle: return "Combo Throttle";
case gem_btn::combo_racing_wheel_l1: return "Combo L1";
case gem_btn::combo_racing_wheel_r1: return "Combo R1";
case gem_btn::combo_racing_wheel_l2: return "Combo L2";
case gem_btn::combo_racing_wheel_r2: return "Combo R2";
case gem_btn::combo_racing_wheel_paddle_l: return "Combo Paddle L";
case gem_btn::combo_racing_wheel_paddle_r: return "Combo Paddle R";
case gem_btn::count: return "Count";
}
return unknown;
});
}