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Audio
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Implement FAudio backend (#6374)
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2019-10-24 22:26:29 +03:00 |
Cell
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SPU: cleanup former OOM handling
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2019-10-26 21:24:12 +03:00 |
CPU
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SPU: cleanup former OOM handling
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2019-10-26 21:24:12 +03:00 |
Io
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Small warnings cleanup (#6671)
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2019-10-25 13:32:21 +03:00 |
Memory
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sys_rsx: Improve allocations and error checks
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2019-10-21 15:31:45 +03:00 |
RSX
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vk: Restore vega native use of FP16 in shaders
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2019-10-23 12:20:06 +03:00 |
CMakeLists.txt
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Implement FAudio backend (#6374)
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2019-10-24 22:26:29 +03:00 |
GameInfo.h
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Qt: Fall back to VERSION in game list
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2019-08-21 07:57:44 +02:00 |
GDB.cpp
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Replace some uses of Emu.IsStopped()
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2019-10-12 21:12:47 +03:00 |
GDB.h
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GDB Server: fix ppu_thread access cast
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2019-10-09 03:12:45 +03:00 |
IdManager.cpp
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Finally remove fxm from IdManager
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2019-09-26 23:26:36 +03:00 |
IdManager.h
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Finally remove fxm from IdManager
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2019-09-26 23:26:36 +03:00 |
IPC.h
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Cleanup semaphore<> (sema.h) and mutex.h (shared_mutex)
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2018-09-03 23:00:36 +03:00 |
System.cpp
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Small warnings cleanup (#6671)
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2019-10-25 13:32:21 +03:00 |
System.h
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Implement FAudio backend (#6374)
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2019-10-24 22:26:29 +03:00 |
VFS.cpp
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Improve vfs::host::unlink on Windows (for sys_fs_rmdir)
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2019-09-25 18:47:38 +03:00 |
VFS.h
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Improve vfs::host::unlink on Windows (for sys_fs_rmdir)
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2019-09-25 18:47:38 +03:00 |