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* replace GetThreadID with std::this_thread.getId() * name all anonymous structs and unions that contain non-trivially constructable objects * made default constructor for big endian type noexcept to make it work with std::atomic * move instantiated specialized template function members ouside of the class definition to comply with the standard * added default instantiation for template parameter "=nullptr" * used the C++11 standardized thread_local instead of the __declspec(thread) * added transitional definitions to bridge the microsoft specific calls (compare and exchange and aligned alloc) * removed cyclic dependency between Emulator->CPUThreadManager->CPUThread->SMutex->Emulator->... * fixed some instances of indentation by space instead of tabs * surrounded some unused code with an #if 0 block to make sure it doesn't compile
28 lines
539 B
C++
28 lines
539 B
C++
#pragma once
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class CPUThread;
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enum CPUThreadType : unsigned char;
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class CPUThreadManager
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{
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ArrayF<CPUThread> m_threads;
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std::mutex m_mtx_thread;
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wxSemaphore m_sem_task;
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Stack<u32> m_delete_threads;
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u32 m_raw_spu_num;
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public:
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CPUThreadManager();
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~CPUThreadManager();
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void Close();
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CPUThread& AddThread(CPUThreadType type);
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void RemoveThread(const u32 id);
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ArrayF<CPUThread>& GetThreads() { return m_threads; }
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s32 GetThreadNumById(CPUThreadType type, u32 id);
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CPUThread* GetThread(u32 id);
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void Exec();
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void Task();
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};
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