rpcs3/rpcs3/Emu/CPU/CPUThreadManager.h
Bigpet 9a30ce5f18 Make buildable with GCC in Linux
* replace GetThreadID with std::this_thread.getId()
* name all anonymous structs and unions that contain non-trivially constructable objects
* made default constructor for big endian type noexcept to make it work with std::atomic
* move instantiated specialized template function members ouside of the class definition to comply with the standard
* added default instantiation for template parameter "=nullptr"
* used the C++11 standardized thread_local instead of the __declspec(thread)
* added transitional definitions to bridge the microsoft specific calls (compare and exchange and aligned alloc)
* removed cyclic dependency between Emulator->CPUThreadManager->CPUThread->SMutex->Emulator->...
* fixed some instances of indentation by space instead of tabs
* surrounded some unused code with an #if 0 block to make sure it doesn't compile
2014-02-23 17:52:52 +01:00

28 lines
539 B
C++

#pragma once
class CPUThread;
enum CPUThreadType : unsigned char;
class CPUThreadManager
{
ArrayF<CPUThread> m_threads;
std::mutex m_mtx_thread;
wxSemaphore m_sem_task;
Stack<u32> m_delete_threads;
u32 m_raw_spu_num;
public:
CPUThreadManager();
~CPUThreadManager();
void Close();
CPUThread& AddThread(CPUThreadType type);
void RemoveThread(const u32 id);
ArrayF<CPUThread>& GetThreads() { return m_threads; }
s32 GetThreadNumById(CPUThreadType type, u32 id);
CPUThread* GetThread(u32 id);
void Exec();
void Task();
};