rpcs3/rpcs3/Emu/Memory/MemoryBlock.h
nohbdy d533572ee9 Minor code and memory initialization fixes
* Explicitly initialize member variables in SELFDecrypter, MemInfo, and
VirtualMemoryBlock
* Zero out memory used for counter/nonce in aes-ctr
* Fix use of a ControlInfo pointer after it is added to an Array via
Array::Move (which makes it an invalid pointer) in
SELFDecrypter::LoadHeaders
2014-03-27 22:16:14 -05:00

285 lines
8.2 KiB
C++

#pragma once
#define PAGE_4K(x) (x + 4095) & ~(4095)
struct MemInfo
{
u64 addr;
u32 size;
MemInfo(u64 _addr, u32 _size)
: addr(_addr)
, size(_size)
{
}
MemInfo() : addr(0), size(0)
{
}
};
struct MemBlockInfo : public MemInfo
{
void* mem;
MemBlockInfo(u64 _addr, u32 _size)
: MemInfo(_addr, PAGE_4K(_size))
, mem(_aligned_malloc(PAGE_4K(_size), 128))
{
if(!mem)
{
ConLog.Error("Not enought free memory.");
assert(0);
}
memset(mem, 0, size);
}
~MemBlockInfo()
{
_aligned_free(mem);
mem = nullptr;
}
};
struct VirtualMemInfo : public MemInfo
{
u64 realAddress;
VirtualMemInfo(u64 _addr, u64 _realaddr, u32 _size)
: MemInfo(_addr, _size)
, realAddress(_realaddr)
{
}
VirtualMemInfo()
: MemInfo(0, 0)
, realAddress(0)
{
}
};
class MemoryBlock
{
protected:
u8* mem;
u64 range_start;
u64 range_size;
public:
MemoryBlock();
virtual ~MemoryBlock();
private:
void Init();
void InitMemory();
public:
virtual void Delete();
virtual bool IsNULL() { return false; }
virtual bool IsMirror() { return false; }
u64 FixAddr(const u64 addr) const;
bool GetMemFromAddr(void* dst, const u64 addr, const u32 size);
bool SetMemFromAddr(void* src, const u64 addr, const u32 size);
bool GetMemFFromAddr(void* dst, const u64 addr);
u8* GetMemFromAddr(const u64 addr);
virtual MemoryBlock* SetRange(const u64 start, const u32 size);
virtual bool IsMyAddress(const u64 addr);
virtual bool IsLocked(const u64 addr) { return false; }
__forceinline const u8 FastRead8(const u64 addr) const;
__forceinline const u16 FastRead16(const u64 addr) const;
__forceinline const u32 FastRead32(const u64 addr) const;
__forceinline const u64 FastRead64(const u64 addr) const;
__forceinline const u128 FastRead128(const u64 addr);
virtual bool Read8(const u64 addr, u8* value);
virtual bool Read16(const u64 addr, u16* value);
virtual bool Read32(const u64 addr, u32* value);
virtual bool Read64(const u64 addr, u64* value);
virtual bool Read128(const u64 addr, u128* value);
__forceinline void FastWrite8(const u64 addr, const u8 value);
__forceinline void FastWrite16(const u64 addr, const u16 value);
__forceinline void FastWrite32(const u64 addr, const u32 value);
__forceinline void FastWrite64(const u64 addr, const u64 value);
__forceinline void FastWrite128(const u64 addr, const u128 value);
virtual bool Write8(const u64 addr, const u8 value);
virtual bool Write16(const u64 addr, const u16 value);
virtual bool Write32(const u64 addr, const u32 value);
virtual bool Write64(const u64 addr, const u64 value);
virtual bool Write128(const u64 addr, const u128 value);
const u64 GetStartAddr() const { return range_start; }
const u64 GetEndAddr() const { return GetStartAddr() + GetSize() - 1; }
virtual const u32 GetSize() const { return range_size; }
virtual const u32 GetUsedSize() const { return GetSize(); }
u8* GetMem() const { return mem; }
virtual u8* GetMem(u64 addr) const { return mem + addr; }
virtual bool AllocFixed(u64 addr, u32 size) { return false; }
virtual u64 AllocAlign(u32 size, u32 align = 1) { return 0; }
virtual bool Alloc() { return false; }
virtual bool Free(u64 addr) { return false; }
virtual bool Lock(u64 addr, u32 size) { return false; }
virtual bool Unlock(u64 addr, u32 size) { return false; }
};
class MemoryBlockLE : public MemoryBlock
{
public:
virtual bool Read8(const u64 addr, u8* value) override;
virtual bool Read16(const u64 addr, u16* value) override;
virtual bool Read32(const u64 addr, u32* value) override;
virtual bool Read64(const u64 addr, u64* value) override;
virtual bool Read128(const u64 addr, u128* value) override;
virtual bool Write8(const u64 addr, const u8 value) override;
virtual bool Write16(const u64 addr, const u16 value) override;
virtual bool Write32(const u64 addr, const u32 value) override;
virtual bool Write64(const u64 addr, const u64 value) override;
virtual bool Write128(const u64 addr, const u128 value) override;
};
class MemoryMirror : public MemoryBlock
{
public:
virtual bool IsMirror() { return true; }
virtual MemoryBlock* SetRange(const u64 start, const u32 size)
{
range_start = start;
range_size = size;
return this;
}
void SetMemory(u8* memory)
{
mem = memory;
}
MemoryBlock* SetRange(u8* memory, const u64 start, const u32 size)
{
SetMemory(memory);
return SetRange(start, size);
}
};
class NullMemoryBlock : public MemoryBlock
{
virtual bool IsNULL() { return true; }
virtual bool IsMyAddress(const u64 addr) { return true; }
virtual bool Read8(const u64 addr, u8* value);
virtual bool Read16(const u64 addr, u16* value);
virtual bool Read32(const u64 addr, u32* value);
virtual bool Read64(const u64 addr, u64* value);
virtual bool Read128(const u64 addr, u128* value);
virtual bool Write8(const u64 addr, const u8 value);
virtual bool Write16(const u64 addr, const u16 value);
virtual bool Write32(const u64 addr, const u32 value);
virtual bool Write64(const u64 addr, const u64 value);
virtual bool Write128(const u64 addr, const u128 value);
};
template<typename PT>
class DynamicMemoryBlockBase : public PT
{
mutable std::mutex m_lock;
Array<MemBlockInfo> m_allocated; // allocation info
Array<u8*> m_pages; // real addresses of every 4096 byte pages (array size should be fixed)
Array<u8*> m_locked; // locked pages should be moved here
u32 m_max_size;
public:
DynamicMemoryBlockBase();
const u32 GetSize() const { return m_max_size; }
const u32 GetUsedSize() const;
virtual bool IsInMyRange(const u64 addr);
virtual bool IsInMyRange(const u64 addr, const u32 size);
virtual bool IsMyAddress(const u64 addr);
virtual bool IsLocked(const u64 addr);
virtual MemoryBlock* SetRange(const u64 start, const u32 size);
virtual void Delete();
virtual bool AllocFixed(u64 addr, u32 size);
virtual u64 AllocAlign(u32 size, u32 align = 1);
virtual bool Alloc();
virtual bool Free(u64 addr);
virtual bool Lock(u64 addr, u32 size);
virtual bool Unlock(u64 addr, u32 size);
virtual u8* GetMem(u64 addr) const;
private:
void AppendMem(u64 addr, u32 size);
};
class VirtualMemoryBlock : public MemoryBlock
{
Array<VirtualMemInfo> m_mapped_memory;
u32 m_reserve_size;
public:
VirtualMemoryBlock();
virtual MemoryBlock* SetRange(const u64 start, const u32 size);
virtual bool IsInMyRange(const u64 addr);
virtual bool IsInMyRange(const u64 addr, const u32 size);
virtual bool IsMyAddress(const u64 addr);
virtual void Delete();
// maps real address to virtual address space, returns the mapped address or 0 on failure (if no address is specified the
// first mappable space is used)
virtual u64 Map(u64 realaddr, u32 size, u64 addr = 0);
// Unmap real address (please specify only starting point, no midway memory will be unmapped), returns the size of the unmapped area
virtual u32 UnmapRealAddress(u64 realaddr);
// Unmap address (please specify only starting point, no midway memory will be unmapped), returns the size of the unmapped area
virtual u32 UnmapAddress(u64 addr);
// Reserve a certain amount so no one can use it, returns true on succces, false on failure
virtual bool Reserve(u32 size);
// Unreserve a certain amount of bytes, returns true on succcess, false if size is bigger than the reserved amount
virtual bool Unreserve(u32 size);
// Return the total amount of reserved memory
virtual u32 GetResevedAmount();
virtual bool Read8(const u64 addr, u8* value);
virtual bool Read16(const u64 addr, u16* value);
virtual bool Read32(const u64 addr, u32* value);
virtual bool Read64(const u64 addr, u64* value);
virtual bool Read128(const u64 addr, u128* value);
virtual bool Write8(const u64 addr, const u8 value);
virtual bool Write16(const u64 addr, const u16 value);
virtual bool Write32(const u64 addr, const u32 value);
virtual bool Write64(const u64 addr, const u64 value);
virtual bool Write128(const u64 addr, const u128 value);
// return the real address given a mapped address, if not mapped return 0
u64 getRealAddr(u64 addr);
// return the mapped address given a real address, if not mapped return 0
u64 getMappedAddress(u64 realAddress);
};
#include "DynamicMemoryBlockBase.inl"
typedef DynamicMemoryBlockBase<MemoryBlock> DynamicMemoryBlock;
typedef DynamicMemoryBlockBase<MemoryBlockLE> DynamicMemoryBlockLE;