rpcs3/rpcs3/Emu/ARMv7/Modules/sceNpScore.cpp
2015-01-30 20:19:11 +03:00

373 lines
8.9 KiB
C++

#include "stdafx.h"
#include "Emu/System.h"
#include "Emu/ARMv7/PSVFuncList.h"
#include "sceNpCommon.h"
extern psv_log_base sceNpScore;
typedef u32 SceNpScoreBoardId;
typedef s64 SceNpScoreValue;
typedef u32 SceNpScoreRankNumber;
typedef s32 SceNpScorePcId;
struct SceNpScoreGameInfo
{
u32 infoSize;
u8 pad[4];
u8 data[192];
};
struct SceNpScoreComment
{
char utf8Comment[64];
};
struct SceNpScoreRankData
{
SceNpId npId;
u8 reserved[49];
u8 pad0[3];
SceNpScorePcId pcId;
SceNpScoreRankNumber serialRank;
SceNpScoreRankNumber rank;
SceNpScoreRankNumber highestRank;
s32 hasGameData;
u8 pad1[4];
SceNpScoreValue scoreValue;
u64 recordDate;
};
struct SceNpScorePlayerRankData
{
s32 hasData;
u8 pad0[4];
SceNpScoreRankData rankData;
};
struct SceNpScoreBoardInfo
{
u32 rankLimit;
u32 updateMode;
u32 sortMode;
u32 uploadNumLimit;
u32 uploadSizeLimit;
};
struct SceNpScoreNpIdPcId
{
SceNpId npId;
SceNpScorePcId pcId;
u8 pad[4];
};
s32 sceNpScoreInit(s32 threadPriority, s32 cpuAffinityMask, vm::psv::ptr<void> option)
{
throw __FUNCTION__;
}
s32 sceNpScoreTerm(ARMv7Context&)
{
throw __FUNCTION__;
}
s32 sceNpScoreCreateTitleCtx(vm::psv::ptr<const SceNpCommunicationId> titleId, vm::psv::ptr<const SceNpCommunicationPassphrase> passphrase, vm::psv::ptr<const SceNpId> selfNpId)
{
throw __FUNCTION__;
}
s32 sceNpScoreDeleteTitleCtx(s32 titleCtxId)
{
throw __FUNCTION__;
}
s32 sceNpScoreCreateRequest(s32 titleCtxId)
{
throw __FUNCTION__;
}
s32 sceNpScoreDeleteRequest(s32 reqId)
{
throw __FUNCTION__;
}
s32 sceNpScoreAbortRequest(s32 reqId)
{
throw __FUNCTION__;
}
s32 sceNpScoreSetTimeout(s32 id, s32 resolveRetry, s32 resolveTimeout, s32 connTimeout, s32 sendTimeout, s32 recvTimeout)
{
throw __FUNCTION__;
}
s32 sceNpScoreSetPlayerCharacterId(s32 id, SceNpScorePcId pcId)
{
throw __FUNCTION__;
}
s32 sceNpScoreGetBoardInfo(s32 reqId, SceNpScoreBoardId boardId, vm::psv::ptr<SceNpScoreBoardInfo> boardInfo, vm::psv::ptr<void> option)
{
throw __FUNCTION__;
}
s32 sceNpScoreRecordScore(
s32 reqId,
SceNpScoreBoardId boardId,
SceNpScoreValue score,
vm::psv::ptr<const SceNpScoreComment> scoreComment,
vm::psv::ptr<const SceNpScoreGameInfo> gameInfo,
vm::psv::ptr<SceNpScoreRankNumber> tmpRank,
vm::psv::ptr<const u64> compareDate,
vm::psv::ptr<void> option)
{
throw __FUNCTION__;
}
s32 sceNpScoreRecordGameData(
s32 reqId,
SceNpScoreBoardId boardId,
SceNpScoreValue score,
u32 totalSize,
u32 sendSize,
vm::psv::ptr<const void> data,
vm::psv::ptr<void> option)
{
throw __FUNCTION__;
}
s32 sceNpScoreGetGameData(
s32 reqId,
SceNpScoreBoardId boardId,
vm::psv::ptr<const SceNpId> npId,
vm::psv::ptr<u32> totalSize,
u32 recvSize,
vm::psv::ptr<void> data,
vm::psv::ptr<void> option)
{
throw __FUNCTION__;
}
s32 sceNpScoreGetRankingByNpId(
s32 reqId,
SceNpScoreBoardId boardId,
vm::psv::ptr<const SceNpId> npIdArray,
u32 npIdArraySize,
vm::psv::ptr<SceNpScorePlayerRankData> rankArray,
u32 rankArraySize,
vm::psv::ptr<SceNpScoreComment> commentArray,
u32 commentArraySize,
vm::psv::ptr<SceNpScoreGameInfo> infoArray,
u32 infoArraySize,
u32 arrayNum,
vm::psv::ptr<u64> lastSortDate,
vm::psv::ptr<SceNpScoreRankNumber> totalRecord,
vm::psv::ptr<void> option)
{
throw __FUNCTION__;
}
s32 sceNpScoreGetRankingByRange(
s32 reqId,
SceNpScoreBoardId boardId,
SceNpScoreRankNumber startSerialRank,
vm::psv::ptr<SceNpScoreRankData> rankArray,
u32 rankArraySize,
vm::psv::ptr<SceNpScoreComment> commentArray,
u32 commentArraySize,
vm::psv::ptr<SceNpScoreGameInfo> infoArray,
u32 infoArraySize,
u32 arrayNum,
vm::psv::ptr<u64> lastSortDate,
vm::psv::ptr<SceNpScoreRankNumber> totalRecord,
vm::psv::ptr<void> option)
{
throw __FUNCTION__;
}
s32 sceNpScoreGetRankingByNpIdPcId(
s32 reqId,
SceNpScoreBoardId boardId,
vm::psv::ptr<const SceNpScoreNpIdPcId> idArray,
u32 idArraySize,
vm::psv::ptr<SceNpScorePlayerRankData> rankArray,
u32 rankArraySize,
vm::psv::ptr<SceNpScoreComment> commentArray,
u32 commentArraySize,
vm::psv::ptr<SceNpScoreGameInfo> infoArray,
u32 infoArraySize,
u32 arrayNum,
vm::psv::ptr<u64> lastSortDate,
vm::psv::ptr<SceNpScoreRankNumber> totalRecord,
vm::psv::ptr<void> option)
{
throw __FUNCTION__;
}
s32 sceNpScoreCensorComment(s32 reqId, vm::psv::ptr<const char> comment, vm::psv::ptr<void> option)
{
throw __FUNCTION__;
}
s32 sceNpScoreSanitizeComment(s32 reqId, vm::psv::ptr<const char> comment, vm::psv::ptr<char> sanitizedComment, vm::psv::ptr<void> option)
{
throw __FUNCTION__;
}
s32 sceNpScoreWaitAsync(s32 id, vm::psv::ptr<s32> result)
{
throw __FUNCTION__;
}
s32 sceNpScorePollAsync(s32 reqId, vm::psv::ptr<s32> result)
{
throw __FUNCTION__;
}
s32 sceNpScoreGetBoardInfoAsync(s32 reqId, SceNpScoreBoardId boardId, vm::psv::ptr<SceNpScoreBoardInfo> boardInfo, vm::psv::ptr<void> option)
{
throw __FUNCTION__;
}
s32 sceNpScoreRecordScoreAsync(
s32 reqId,
SceNpScoreBoardId boardId,
SceNpScoreValue score,
vm::psv::ptr<const SceNpScoreComment> scoreComment,
vm::psv::ptr<const SceNpScoreGameInfo> gameInfo,
vm::psv::ptr<SceNpScoreRankNumber> tmpRank,
vm::psv::ptr<const u64> compareDate,
vm::psv::ptr<void> option)
{
throw __FUNCTION__;
}
s32 sceNpScoreRecordGameDataAsync(
s32 reqId,
SceNpScoreBoardId boardId,
SceNpScoreValue score,
u32 totalSize,
u32 sendSize,
vm::psv::ptr<const void> data,
vm::psv::ptr<void> option)
{
throw __FUNCTION__;
}
s32 sceNpScoreGetGameDataAsync(
s32 reqId,
SceNpScoreBoardId boardId,
vm::psv::ptr<const SceNpId> npId,
vm::psv::ptr<u32> totalSize,
u32 recvSize,
vm::psv::ptr<void> data,
vm::psv::ptr<void> option)
{
throw __FUNCTION__;
}
s32 sceNpScoreGetRankingByNpIdAsync(
s32 reqId,
SceNpScoreBoardId boardId,
vm::psv::ptr<const SceNpId> npIdArray,
u32 npIdArraySize,
vm::psv::ptr<SceNpScorePlayerRankData> rankArray,
u32 rankArraySize,
vm::psv::ptr<SceNpScoreComment> commentArray,
u32 commentArraySize,
vm::psv::ptr<SceNpScoreGameInfo> infoArray,
u32 infoArraySize,
u32 arrayNum,
vm::psv::ptr<u64> lastSortDate,
vm::psv::ptr<SceNpScoreRankNumber> totalRecord,
vm::psv::ptr<void> option)
{
throw __FUNCTION__;
}
s32 sceNpScoreGetRankingByRangeAsync(
s32 reqId,
SceNpScoreBoardId boardId,
SceNpScoreRankNumber startSerialRank,
vm::psv::ptr<SceNpScoreRankData> rankArray,
u32 rankArraySize,
vm::psv::ptr<SceNpScoreComment> commentArray,
u32 commentArraySize,
vm::psv::ptr<SceNpScoreGameInfo> infoArray,
u32 infoArraySize,
u32 arrayNum,
vm::psv::ptr<u64> lastSortDate,
vm::psv::ptr<SceNpScoreRankNumber> totalRecord,
vm::psv::ptr<void> option)
{
throw __FUNCTION__;
}
s32 sceNpScoreGetRankingByNpIdPcIdAsync(
s32 reqId,
SceNpScoreBoardId boardId,
vm::psv::ptr<const SceNpScoreNpIdPcId> idArray,
u32 idArraySize,
vm::psv::ptr<SceNpScorePlayerRankData> rankArray,
u32 rankArraySize,
vm::psv::ptr<SceNpScoreComment> commentArray,
u32 commentArraySize,
vm::psv::ptr<SceNpScoreGameInfo> infoArray,
u32 infoArraySize,
u32 arrayNum,
vm::psv::ptr<u64> lastSortDate,
vm::psv::ptr<SceNpScoreRankNumber> totalRecord,
vm::psv::ptr<void> option)
{
throw __FUNCTION__;
}
s32 sceNpScoreCensorCommentAsync(s32 reqId, vm::psv::ptr<const char> comment, vm::psv::ptr<void> option)
{
throw __FUNCTION__;
}
s32 sceNpScoreSanitizeCommentAsync(s32 reqId, vm::psv::ptr<const char> comment, vm::psv::ptr<char> sanitizedComment, vm::psv::ptr<void> option)
{
throw __FUNCTION__;
}
#define REG_FUNC(nid, name) reg_psv_func(nid, &sceNpScore, #name, name)
psv_log_base sceNpScore("SceNpScore", []()
{
sceNpScore.on_load = nullptr;
sceNpScore.on_unload = nullptr;
sceNpScore.on_stop = nullptr;
REG_FUNC(0x0433069F, sceNpScoreInit);
REG_FUNC(0x2050F98F, sceNpScoreTerm);
REG_FUNC(0x5685F225, sceNpScoreCreateTitleCtx);
REG_FUNC(0xD30D1993, sceNpScoreCreateRequest);
REG_FUNC(0xF52EA88A, sceNpScoreDeleteTitleCtx);
REG_FUNC(0xFFF24BB1, sceNpScoreDeleteRequest);
REG_FUNC(0x320C0277, sceNpScoreRecordScore);
REG_FUNC(0x24B09634, sceNpScoreRecordScoreAsync);
REG_FUNC(0xC2862B67, sceNpScoreRecordGameData);
REG_FUNC(0x40573917, sceNpScoreRecordGameDataAsync);
REG_FUNC(0xDFAD64D3, sceNpScoreGetGameData);
REG_FUNC(0xCE416993, sceNpScoreGetGameDataAsync);
REG_FUNC(0x427D3412, sceNpScoreGetRankingByRange);
REG_FUNC(0xC45E3FCD, sceNpScoreGetRankingByRangeAsync);
REG_FUNC(0xBAE55B34, sceNpScoreGetRankingByNpId);
REG_FUNC(0x45CD1D00, sceNpScoreGetRankingByNpIdAsync);
REG_FUNC(0x871F28AA, sceNpScoreGetRankingByNpIdPcId);
REG_FUNC(0xCE3A9544, sceNpScoreGetRankingByNpIdPcIdAsync);
REG_FUNC(0xA7E93CE1, sceNpScoreAbortRequest);
REG_FUNC(0x31733BF3, sceNpScoreWaitAsync);
REG_FUNC(0x9F2A7AC9, sceNpScorePollAsync);
REG_FUNC(0x00F90E7B, sceNpScoreGetBoardInfo);
REG_FUNC(0x3CD9974E, sceNpScoreGetBoardInfoAsync);
REG_FUNC(0xA0C94D46, sceNpScoreCensorComment);
REG_FUNC(0xAA0BBF8E, sceNpScoreCensorCommentAsync);
REG_FUNC(0x6FD2041A, sceNpScoreSanitizeComment);
REG_FUNC(0x15981858, sceNpScoreSanitizeCommentAsync);
REG_FUNC(0x5EF44841, sceNpScoreSetTimeout);
REG_FUNC(0x53D77883, sceNpScoreSetPlayerCharacterId);
});