mirror of
https://github.com/RPCS3/rpcs3.git
synced 2025-07-06 15:01:28 +12:00
- Implemented VFS manager. - Implemented MFC. - Fixed ELF Compiler. - Improved HLE Func binder.
35 lines
No EOL
818 B
C++
35 lines
No EOL
818 B
C++
#pragma once
|
|
#include "GameViewer.h"
|
|
#include "wx/aui/aui.h"
|
|
|
|
class MainFrame : public FrameBase
|
|
{
|
|
GameViewer* m_game_viewer;
|
|
wxAuiManager m_aui_mgr;
|
|
AppConnector m_app_connector;
|
|
|
|
public:
|
|
MainFrame();
|
|
~MainFrame();
|
|
|
|
void AddPane(wxWindow* wind, const wxString& caption, int flags);
|
|
void DoSettings(bool load);
|
|
|
|
private:
|
|
void OnQuit(wxCloseEvent& event);
|
|
|
|
void BootGame(wxCommandEvent& event);
|
|
void BootElf(wxCommandEvent& event);
|
|
void BootSelf(wxCommandEvent& event);
|
|
void Pause(wxCommandEvent& event);
|
|
void Stop(wxCommandEvent& event);
|
|
void SendExit(wxCommandEvent& event);
|
|
void Config(wxCommandEvent& event);
|
|
void ConfigVFS(wxCommandEvent& event);
|
|
void ConfigVHDD(wxCommandEvent& event);
|
|
void UpdateUI(wxCommandEvent& event);
|
|
void OnKeyDown(wxKeyEvent& event);
|
|
|
|
private:
|
|
DECLARE_EVENT_TABLE()
|
|
}; |