rpcs3/rpcs3/Emu/System.cpp
DH 81e874c9e2 - Implemented HDD manager.
- Implemented VFS manager.
- Implemented MFC.
- Fixed ELF Compiler.
- Improved HLE Func binder.
2013-08-03 12:40:03 +03:00

326 lines
No EOL
6.7 KiB
C++

#include "stdafx.h"
#include "System.h"
#include "Emu/Memory/Memory.h"
#include "Ini.h"
#include "Emu/Cell/PPCThreadManager.h"
#include "Emu/Cell/PPUThread.h"
#include "Emu/Cell/SPUThread.h"
#include "Emu/Cell/PPUInstrTable.h"
using namespace PPU_instr;
static const wxString& BreakPointsDBName = "BreakPoints.dat";
static const u16 bpdb_version = 0x1000;
ModuleInitializer::ModuleInitializer()
{
Emu.AddModuleInit(this);
}
Emulator::Emulator()
: m_status(Stopped)
, m_mode(DisAsm)
, m_dbg_console(NULL)
, m_rsx_callback(0)
{
}
void Emulator::Init()
{
while(m_modules_init.GetCount())
{
m_modules_init[0].Init();
m_modules_init.RemoveAt(0);
}
//if(m_memory_viewer) m_memory_viewer->Close();
//m_memory_viewer = new MemoryViewerPanel(wxGetApp().m_MainFrame);
}
void Emulator::SetPath(const wxString& path)
{
m_path = path;
}
void Emulator::CheckStatus()
{
ArrayF<PPCThread>& threads = GetCPU().GetThreads();
if(!threads.GetCount())
{
Stop();
return;
}
bool IsAllPaused = true;
for(u32 i=0; i<threads.GetCount(); ++i)
{
if(threads[i].IsPaused()) continue;
IsAllPaused = false;
break;
}
if(IsAllPaused)
{
//ConLog.Warning("all paused!");
Pause();
return;
}
bool IsAllStoped = true;
for(u32 i=0; i<threads.GetCount(); ++i)
{
if(threads[i].IsStopped()) continue;
IsAllStoped = false;
break;
}
if(IsAllStoped)
{
//ConLog.Warning("all stoped!");
Pause(); //Stop();
}
}
void Emulator::Load()
{
if(!wxFileExists(m_path)) return;
ConLog.Write("loading '%s'...", m_path);
Memory.Init();
GetInfo().Reset();
bool is_error;
vfsLocalFile f(m_path);
Loader l(f);
try
{
is_error = !l.Load() || l.GetMachine() == MACHINE_Unknown;
}
catch(const wxString& e)
{
ConLog.Error(e);
is_error = true;
}
catch(...)
{
ConLog.Error("Unhandled loader error.");
is_error = true;
}
if(is_error)
{
Memory.Close();
Stop();
return;
}
LoadPoints(BreakPointsDBName);
PPCThread& thread = GetCPU().AddThread(l.GetMachine() == MACHINE_PPC64 ? PPC_THREAD_PPU : PPC_THREAD_SPU);
if(l.GetMachine() == MACHINE_SPU)
{
ConLog.Write("offset = 0x%llx", Memory.MainMem.GetStartAddr());
ConLog.Write("max addr = 0x%x", l.GetMaxAddr());
thread.SetOffset(Memory.MainMem.GetStartAddr());
Memory.MainMem.Alloc(Memory.MainMem.GetStartAddr() + l.GetMaxAddr(), 0xFFFFED - l.GetMaxAddr());
thread.SetEntry(l.GetEntry() - Memory.MainMem.GetStartAddr());
}
else
{
thread.SetEntry(l.GetEntry());
Memory.StackMem.Alloc(0x1000);
thread.InitStack();
thread.AddArgv(m_path);
//thread.AddArgv("-emu");
m_rsx_callback = Memory.MainMem.Alloc(4 * 4) + 4;
Memory.Write32(m_rsx_callback - 4, m_rsx_callback);
mem32_t callback_data(m_rsx_callback);
callback_data += ADDI(11, 0, 0x3ff);
callback_data += SC(2);
callback_data += BCLR(0x10 | 0x04, 0, 0, 0);
m_ppu_thr_exit = Memory.MainMem.Alloc(4 * 3);
mem32_t ppu_thr_exit_data(m_ppu_thr_exit);
ppu_thr_exit_data += ADDI(11, 0, 41);
ppu_thr_exit_data += SC(2);
ppu_thr_exit_data += BCLR(0x10 | 0x04, 0, 0, 0);
}
thread.Run();
wxCriticalSectionLocker lock(m_cs_status);
m_status = Ready;
wxGetApp().SendDbgCommand(DID_READY_EMU);
}
void Emulator::Run()
{
if(!IsReady())
{
Load();
if(!IsReady()) return;
}
if(IsRunned()) Stop();
if(IsPaused())
{
Resume();
return;
}
wxGetApp().SendDbgCommand(DID_START_EMU);
wxCriticalSectionLocker lock(m_cs_status);
//ConLog.Write("run...");
m_status = Runned;
m_vfs.Init(m_path);
//m_vfs.Mount("/", vfsDevice::GetRoot(m_path), new vfsLocalFile());
//m_vfs.Mount("/dev_hdd0/", wxGetCwd() + "\\dev_hdd0\\", new vfsLocalFile());
//m_vfs.Mount("/app_home/", vfsDevice::GetRoot(m_path), new vfsLocalFile());
//m_vfs.Mount(vfsDevice::GetRootPs3(m_path), vfsDevice::GetRoot(m_path), new vfsLocalFile());
ConLog.SkipLn();
ConLog.Write("Mount info:");
for(uint i=0; i<m_vfs.m_devices.GetCount(); ++i)
{
ConLog.Write("%s -> %s", m_vfs.m_devices[i].GetPs3Path(), m_vfs.m_devices[i].GetLocalPath());
}
ConLog.SkipLn();
//if(m_memory_viewer && m_memory_viewer->exit) safe_delete(m_memory_viewer);
//m_memory_viewer->SetPC(loader.GetEntry());
//m_memory_viewer->Show();
//m_memory_viewer->ShowPC();
if(!m_dbg_console)
m_dbg_console = new DbgConsole();
GetGSManager().Init();
GetCallbackManager().Init();
GetCPU().Exec();
wxGetApp().SendDbgCommand(DID_STARTED_EMU);
}
void Emulator::Pause()
{
if(!IsRunned()) return;
//ConLog.Write("pause...");
wxGetApp().SendDbgCommand(DID_PAUSE_EMU);
wxCriticalSectionLocker lock(m_cs_status);
m_status = Paused;
wxGetApp().SendDbgCommand(DID_PAUSED_EMU);
}
void Emulator::Resume()
{
if(!IsPaused()) return;
//ConLog.Write("resume...");
wxGetApp().SendDbgCommand(DID_RESUME_EMU);
wxCriticalSectionLocker lock(m_cs_status);
m_status = Runned;
CheckStatus();
if(IsRunned() && Ini.CPUDecoderMode.GetValue() != 1) GetCPU().Exec();
wxGetApp().SendDbgCommand(DID_RESUMED_EMU);
}
void Emulator::Stop()
{
if(IsStopped()) return;
//ConLog.Write("shutdown...");
wxGetApp().SendDbgCommand(DID_STOP_EMU);
{
wxCriticalSectionLocker lock(m_cs_status);
m_status = Stopped;
}
m_rsx_callback = 0;
SavePoints(BreakPointsDBName);
m_break_points.Clear();
m_marked_points.Clear();
m_vfs.UnMountAll();
GetGSManager().Close();
GetCPU().Close();
//SysCallsManager.Close();
GetIdManager().Clear();
GetPadManager().Close();
GetCallbackManager().Clear();
UnloadModules();
CurGameInfo.Reset();
Memory.Close();
if(m_dbg_console)
{
GetDbgCon().Close();
GetDbgCon().Clear();
}
//if(m_memory_viewer && m_memory_viewer->IsShown()) m_memory_viewer->Hide();
wxGetApp().SendDbgCommand(DID_STOPED_EMU);
}
void Emulator::SavePoints(const wxString& path)
{
wxFile f(path, wxFile::write);
u32 break_count = m_break_points.GetCount();
u32 marked_count = m_marked_points.GetCount();
f.Write(&bpdb_version, sizeof(u16));
f.Write(&break_count, sizeof(u32));
f.Write(&marked_count, sizeof(u32));
if(break_count)
{
f.Write(&m_break_points[0], sizeof(u64) * break_count);
}
if(marked_count)
{
f.Write(&m_marked_points[0], sizeof(u64) * marked_count);
}
}
void Emulator::LoadPoints(const wxString& path)
{
if(!wxFileExists(path)) return;
wxFile f(path);
u32 break_count, marked_count;
u16 version;
f.Read(&version, sizeof(u16));
f.Read(&break_count, sizeof(u32));
f.Read(&marked_count, sizeof(u32));
if(version != bpdb_version ||
(sizeof(u16) + break_count * sizeof(u64) + sizeof(u32) + marked_count * sizeof(u64) + sizeof(u32)) != f.Length())
{
ConLog.Error("'%s' is borken", path);
return;
}
if(break_count > 0)
{
m_break_points.SetCount(break_count);
f.Read(&m_break_points[0], sizeof(u64) * break_count);
}
if(marked_count > 0)
{
m_marked_points.SetCount(marked_count);
f.Read(&m_marked_points[0], sizeof(u64) * marked_count);
}
}
Emulator Emu;