rpcs3/rpcs3
Megamouse 6fb0e991ea overlays: Don't use ICON0.PNG from hdd0 if the game is a disc game
ICON0.PNG is not supposed to be updateable, so we can ignore the hdd0 dir for disc games in that case
2025-03-21 20:47:45 +01:00
..
Crypto fs::file: implement release_handle 2025-03-10 21:09:27 +01:00
Emu overlays: Don't use ICON0.PNG from hdd0 if the game is a disc game 2025-03-21 20:47:45 +01:00
Icons Qt: Use svg instead of png 2021-10-28 21:01:27 +02:00
Input Use named_thread in gui_pad_thread 2025-03-12 01:08:49 +01:00
Loader fs::file: implement release_handle 2025-03-10 21:09:27 +01:00
qt/etc Qt6 port 2023-07-31 20:03:24 +03:00
rpcs3qt overlays: Simplify game content search 2025-03-21 20:47:45 +01:00
util Coding style issues fixes 2025-03-10 21:09:27 +01:00
CMakeLists.txt android stuff 2025-03-10 21:09:27 +01:00
Cubeb.vcxproj
Cubeb.vcxproj.filters
display_sleep_control.cpp Move display sleep functions to emu callbacks 2025-02-25 19:45:43 +01:00
display_sleep_control.h Move display sleep functions to emu callbacks 2025-02-25 19:45:43 +01:00
emucore.vcxproj Update SDL to 3.2.8 2025-03-08 10:03:00 +01:00
emucore.vcxproj.filters move texture_cache_types implementation to cpp 2025-02-26 19:42:31 +01:00
frame_icon.xpm
git-version.cmake
GLGSRender.vcxproj gl: Implement MSAA resolve/unresolve for color images 2025-02-11 02:28:31 +03:00
GLGSRender.vcxproj.filters gl: Implement MSAA resolve/unresolve for color images 2025-02-11 02:28:31 +03:00
headless_application.cpp Move display sleep functions to emu callbacks 2025-02-25 19:45:43 +01:00
headless_application.h Linux: use futex_waitv syscall for atomic waiting 2023-08-02 21:46:06 +03:00
main.cpp main: Fix some warning 2025-03-11 06:58:23 +01:00
main_application.cpp Move display sleep functions to emu callbacks 2025-02-25 19:45:43 +01:00
main_application.h RSX/Qt: Reuse gs_frame if possible 2025-01-06 15:49:09 +01:00
module_verifier.cpp Case-insensitive path compare for module verifier (#15889) 2024-08-04 15:46:08 +02:00
module_verifier.hpp Run platform sanity checks after creating the log and log windows path 2024-08-02 21:40:30 +02:00
resource.h
resources.qrc
rpcs3.desktop
rpcs3.icns
rpcs3.ico
rpcs3.metainfo.xml Metainfo: Update number of compatible games 2023-12-30 11:41:52 +01:00
rpcs3.plist.in Target macOS 14 instead of 13 (fixes camera) 2025-03-09 01:02:49 +03:00
rpcs3.png
rpcs3.rc
rpcs3.svg
rpcs3.vcxproj Fix discord-rpc build when ASLR is enabled 2025-03-18 02:32:05 +01:00
rpcs3.vcxproj.filters VS: add some missing filters 2025-03-04 23:44:45 +01:00
rpcs3_version.cpp rpcs3_version: Bump to 0.0.35 2025-03-01 00:11:02 +00:00
rpcs3_version.h Savestates: Save build version and creation time 2023-12-29 11:11:53 +02:00
stb_image.cpp Add -Werror=implicit-fallthrough to cmake build 2024-01-07 17:29:43 +01:00
stdafx.cpp
stdafx.h
update_helper.sh rpcs3qt: Add macOS support to the updater. 2024-01-24 09:44:56 +01:00
VKGSRender.vcxproj vk: Refactor swapchain into separate platform headers 2025-03-01 18:02:32 +03:00
VKGSRender.vcxproj.filters vk: Refactor swapchain into separate platform headers 2025-03-01 18:02:32 +03:00
windows.qrc
XAudio.vcxproj xaudio2: use system library instead of xaudio2redist 2024-02-27 05:21:32 +02:00
XAudio.vcxproj.filters