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https://github.com/RPCS3/rpcs3.git
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425 lines
13 KiB
C++
425 lines
13 KiB
C++
#include "stdafx.h"
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#include "TopShotFearmaster.h"
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#include "MouseHandler.h"
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#include "Emu/IdManager.h"
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#include "Emu/Io/topshotfearmaster_config.h"
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#include "Emu/Cell/lv2/sys_usbd.h"
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#include "Emu/system_config.h"
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#include "Input/pad_thread.h"
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LOG_CHANNEL(topshotfearmaster_log);
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#define TSF_CALIB_LOG false
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// 0 < Calib_Top < Calib_Bottom < 0x2ff
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// 0 < Calib_Right < Calib_Left < 0x3ff
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constexpr u16 TSF_CALIB_TOP = 20;
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constexpr u16 TSF_CALIB_BOTTOM = 840;
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constexpr u16 TSF_CALIB_LEFT = 900;
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constexpr u16 TSF_CALIB_RIGHT = 120;
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constexpr u16 TSF_CALIB_DIST = 95;
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template <>
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void fmt_class_string<topshotfearmaster_btn>::format(std::string& out, u64 arg)
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{
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format_enum(out, arg, [](topshotfearmaster_btn value)
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{
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switch (value)
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{
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case topshotfearmaster_btn::trigger: return "Trigger";
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case topshotfearmaster_btn::heartrate: return "Heartrate";
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case topshotfearmaster_btn::square: return "Square";
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case topshotfearmaster_btn::cross: return "Cross";
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case topshotfearmaster_btn::circle: return "Circle";
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case topshotfearmaster_btn::triangle: return "Triangle";
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case topshotfearmaster_btn::select: return "Select";
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case topshotfearmaster_btn::start: return "Start";
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case topshotfearmaster_btn::l3: return "L3";
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case topshotfearmaster_btn::ps: return "PS";
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case topshotfearmaster_btn::dpad_up: return "D-Pad Up";
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case topshotfearmaster_btn::dpad_down: return "D-Pad Down";
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case topshotfearmaster_btn::dpad_left: return "D-Pad Left";
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case topshotfearmaster_btn::dpad_right: return "D-Pad Right";
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case topshotfearmaster_btn::ls_x: return "Left Stick X-Axis";
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case topshotfearmaster_btn::ls_y: return "Left Stick Y-Axis";
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case topshotfearmaster_btn::count: return "Count";
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}
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return unknown;
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});
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}
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#pragma pack(push, 1)
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struct TopShotFearmaster_data
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{
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uint8_t btn_square : 1;
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uint8_t btn_cross : 1;
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uint8_t btn_circle : 1;
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uint8_t btn_triangle : 1;
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uint8_t : 1;
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uint8_t btn_trigger: 1;
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uint8_t : 2;
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uint8_t btn_select : 1;
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uint8_t btn_start : 1;
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uint8_t btn_l3 : 1;
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uint8_t btn_heartrate : 1;
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uint8_t btn_ps: 1;
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uint8_t : 3;
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uint8_t dpad;
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uint8_t stick_lx;
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uint8_t stick_ly;
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union
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{
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struct
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{
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uint8_t stick_rx;
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uint8_t stick_ry;
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};
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uint16_t heartrate;
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};
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uint8_t led_lx_hi : 8;
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uint8_t led_ly_hi : 6;
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uint8_t led_lx_lo : 2;
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uint8_t detect_l : 4;
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uint8_t led_ly_lo : 4;
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uint8_t led_rx_hi : 8;
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uint8_t led_ry_hi : 6;
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uint8_t led_rx_lo : 2;
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uint8_t detect_r : 4;
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uint8_t led_ry_lo : 4;
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uint8_t : 8;
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uint8_t : 8;
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uint8_t : 8;
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uint8_t trigger;
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uint8_t : 8;
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uint8_t : 8;
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uint16_t unk[4];
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};
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#pragma pack(pop)
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enum
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{
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Dpad_North,
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Dpad_NE,
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Dpad_East,
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Dpad_SE,
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Dpad_South,
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Dpad_SW,
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Dpad_West,
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Dpad_NW,
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Dpad_None = 0x0f
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};
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usb_device_topshotfearmaster::usb_device_topshotfearmaster(u32 controller_index, const std::array<u8, 7>& location)
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: usb_device_emulated(location)
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, m_controller_index(controller_index)
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, m_mode(0)
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{
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device = UsbDescriptorNode(USB_DESCRIPTOR_DEVICE,
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UsbDeviceDescriptor {
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.bcdUSB = 0x0100,
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.bDeviceClass = 0x00,
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.bDeviceSubClass = 0x00,
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.bDeviceProtocol = 0x00,
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.bMaxPacketSize0 = 0x20,
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.idVendor = 0x12ba,
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.idProduct = 0x04a1,
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.bcdDevice = 0x0108,
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.iManufacturer = 0x01,
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.iProduct = 0x02,
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.iSerialNumber = 0x03,
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.bNumConfigurations = 0x01});
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auto& config0 = device.add_node(UsbDescriptorNode(USB_DESCRIPTOR_CONFIG,
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UsbDeviceConfiguration {
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.wTotalLength = 0x0029,
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.bNumInterfaces = 0x01,
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.bConfigurationValue = 0x01,
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.iConfiguration = 0x00,
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.bmAttributes = 0x80,
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.bMaxPower = 0x32}));
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config0.add_node(UsbDescriptorNode(USB_DESCRIPTOR_INTERFACE,
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UsbDeviceInterface {
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.bInterfaceNumber = 0x00,
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.bAlternateSetting = 0x00,
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.bNumEndpoints = 0x02,
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.bInterfaceClass = 0x03,
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.bInterfaceSubClass = 0x00,
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.bInterfaceProtocol = 0x00,
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.iInterface = 0x00}));
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config0.add_node(UsbDescriptorNode(USB_DESCRIPTOR_HID,
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UsbDeviceHID {
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.bcdHID = 0x0110,
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.bCountryCode = 0x00,
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.bNumDescriptors = 0x01,
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.bDescriptorType = 0x22,
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.wDescriptorLength = 0x0089}));
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config0.add_node(UsbDescriptorNode(USB_DESCRIPTOR_ENDPOINT,
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UsbDeviceEndpoint {
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.bEndpointAddress = 0x81,
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.bmAttributes = 0x03,
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.wMaxPacketSize = 0x0040,
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.bInterval = 0x0a}));
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config0.add_node(UsbDescriptorNode(USB_DESCRIPTOR_ENDPOINT,
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UsbDeviceEndpoint {
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.bEndpointAddress = 0x02,
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.bmAttributes = 0x03,
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.wMaxPacketSize = 0x0040,
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.bInterval = 0x0a}));
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add_string("Dangerous Hunts for Playstation (R) 3");
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add_string("Dangerous Hunts for Playstation (R) 3");
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}
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usb_device_topshotfearmaster::~usb_device_topshotfearmaster()
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{
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}
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void usb_device_topshotfearmaster::control_transfer(u8 bmRequestType, u8 bRequest, u16 wValue, u16 wIndex, u16 wLength, u32 buf_size, u8* buf, UsbTransfer* transfer)
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{
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transfer->fake = true;
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transfer->expected_count = buf_size;
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transfer->expected_result = HC_CC_NOERR;
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transfer->expected_time = get_timestamp() + 100;
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switch (bmRequestType)
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{
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case 0U /*silences warning*/ | LIBUSB_ENDPOINT_OUT | LIBUSB_REQUEST_TYPE_CLASS | LIBUSB_RECIPIENT_INTERFACE: // 0x21
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switch (bRequest)
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{
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case 0x09: // SET_REPORT
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ensure(buf_size >= 8);
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switch (buf[0])
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{
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case 0x01:
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topshotfearmaster_log.trace("Leds: %s/%s/%s/%s",
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buf[2] & 1 ? "ON" : "OFF",
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buf[2] & 2 ? "ON" : "OFF",
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buf[2] & 4 ? "ON" : "OFF",
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buf[2] & 8 ? "ON" : "OFF");
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break;
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case 0x82:
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m_mode = buf[2];
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break;
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default:
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topshotfearmaster_log.error("Unhandled SET_REPORT packet : %x", buf[0]);
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break;
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}
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break;
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default:
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topshotfearmaster_log.error("Unhandled Request: 0x%02X/0x%02X", bmRequestType, bRequest);
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break;
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}
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break;
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default:
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usb_device_emulated::control_transfer(bmRequestType, bRequest, wValue, wIndex, wLength, buf_size, buf, transfer);
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break;
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}
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}
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extern bool is_input_allowed();
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static int get_heartrate_sensor_value(u8 heartrate)
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{
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static const uint16_t sensor_data[] = {
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0x7af, 0x771, 0x737, 0x6ff, 0x6cb, 0x69a, 0x66c, 0x640, 0x616, 0x5ef, // 30-39
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0x5ca, 0x5a6, 0x584, 0x563, 0x544, 0x527, 0x50a, 0x4ef, 0x4d5, 0x4bc, // 40-49
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0x4a4, 0x48d, 0x477, 0x462, 0x44d, 0x439, 0x426, 0x413, 0x401, 0x3f0, // 50-59
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0x3e0, 0x3cf, 0x3c0, 0x3b1, 0x3a2, 0x394, 0x386, 0x379, 0x36c, 0x35f, // 60-69
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0x353, 0x347, 0x33b, 0x330, 0x325, 0x31b, 0x310, 0x306, 0x2fc, 0x2f3, // 70-79
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0x2e9, 0x2e0, 0x2d7, 0x2ce, 0x2c6, 0x2bd, 0x2b5, 0x2ad, 0x2a6, 0x29e, // 80-89
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0x297, 0x290, 0x289, 0x282, 0x27b, 0x274, 0x26e, 0x267, 0x261, 0x25b, // 90-99
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0x255, 0x24f, 0x249, 0x243, 0x23e, 0x239, 0x233, 0x22e, 0x229, 0x224, // 100-109
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0x21f, 0x21a, 0x215, 0x210, 0x20c, 0x207, 0x203, 0x1fe, 0x1fa, 0x1f6, // 110-119
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0x1f2, 0x1ed, 0x1e9, 0x1e5, 0x1e2, 0x1de, 0x1da, 0x1d6, 0x1d3, 0x1cf, // 120-129
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0x1cc, 0x1c8, 0x1c5, 0x1c1, 0x1be, 0x1bb, 0x1b7, 0x1b4, 0x1b1, 0x1ae // 130-139
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};
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if (heartrate < 30 || heartrate > 139)
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{
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return 0;
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}
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return sensor_data[heartrate - 30];
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}
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static void set_sensor_pos(struct TopShotFearmaster_data* ts, s32 led_lx, s32 led_ly, s32 led_rx, s32 led_ry, s32 detect_l, s32 detect_r)
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{
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ts->led_lx_hi = led_lx >> 2;
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ts->led_lx_lo = led_lx & 0x3;
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ts->led_ly_hi = led_ly >> 4;
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ts->led_ly_lo = led_ly & 0xf;
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ts->led_rx_hi = led_rx >> 2;
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ts->led_rx_lo = led_rx & 0x3;
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ts->led_ry_hi = led_ry >> 4;
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ts->led_ry_lo = led_ry & 0xf;
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ts->detect_l = detect_l;
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ts->detect_r = detect_r;
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}
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static void prepare_data(const TopShotFearmaster_data* ts, u8* data)
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{
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std::memcpy(data, ts, sizeof(TopShotFearmaster_data));
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topshotfearmaster_log.trace("interrupt_transfer: %s", fmt::buf_to_hexstring(data, sizeof(TopShotFearmaster_data)));
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}
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void usb_device_topshotfearmaster::interrupt_transfer(u32 buf_size, u8* buf, u32 /*endpoint*/, UsbTransfer* transfer)
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{
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ensure(buf_size >= sizeof(TopShotFearmaster_data));
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transfer->fake = true;
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transfer->expected_count = sizeof(TopShotFearmaster_data);
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transfer->expected_result = HC_CC_NOERR;
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transfer->expected_time = get_timestamp() + 4000;
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struct TopShotFearmaster_data ts{};
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ts.dpad = Dpad_None;
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ts.stick_lx = ts.stick_ly = ts.stick_rx = ts.stick_ry = 0x7f;
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if (m_mode)
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{
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set_sensor_pos(&ts, 0x3ff, 0x3ff, 0x3ff, 0x3ff, 0xf, 0xf);
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}
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ts.unk[0] = ts.unk[1] = ts.unk[2] = ts.unk[3] = 0x0200;
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if (!is_input_allowed())
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{
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prepare_data(&ts, buf);
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return;
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}
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if (g_cfg.io.mouse == mouse_handler::null)
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{
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topshotfearmaster_log.warning("Top Shot Fearmaster requires a Mouse Handler enabled");
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prepare_data(&ts, buf);
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return;
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}
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if (m_controller_index >= g_cfg_topshotfearmaster.players.size())
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{
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topshotfearmaster_log.warning("Top Shot Fearmaster controllers are only supported for Player1 to Player%d", g_cfg_topshotfearmaster.players.size());
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prepare_data(&ts, buf);
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return;
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}
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bool up = false, right = false, down = false, left = false;
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const auto input_callback = [&ts, &up, &down, &left, &right](topshotfearmaster_btn btn, pad_button /*pad_button*/, u16 value, bool pressed, bool& /*abort*/)
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{
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if (!pressed)
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return;
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switch (btn)
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{
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case topshotfearmaster_btn::trigger: ts.btn_trigger |= 1; break;
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case topshotfearmaster_btn::heartrate: ts.btn_heartrate |= 1; break;
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case topshotfearmaster_btn::square: ts.btn_square |= 1; break;
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case topshotfearmaster_btn::cross: ts.btn_cross |= 1; break;
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case topshotfearmaster_btn::circle: ts.btn_circle |= 1; break;
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case topshotfearmaster_btn::triangle: ts.btn_triangle |= 1; break;
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case topshotfearmaster_btn::select: ts.btn_select |= 1; break;
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case topshotfearmaster_btn::start: ts.btn_start |= 1; break;
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case topshotfearmaster_btn::l3: ts.btn_l3 |= 1; break;
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case topshotfearmaster_btn::ps: ts.btn_ps |= 1; break;
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case topshotfearmaster_btn::dpad_up: up = true; break;
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case topshotfearmaster_btn::dpad_down: down = true; break;
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case topshotfearmaster_btn::dpad_left: left = true; break;
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case topshotfearmaster_btn::dpad_right: right = true; break;
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case topshotfearmaster_btn::ls_x: ts.stick_lx = static_cast<uint8_t>(value); break;
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case topshotfearmaster_btn::ls_y: ts.stick_ly = static_cast<uint8_t>(value); break;
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case topshotfearmaster_btn::count: break;
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}
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};
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const auto& cfg = ::at32(g_cfg_topshotfearmaster.players, m_controller_index);
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{
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std::lock_guard lock(pad::g_pad_mutex);
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const auto gamepad_handler = pad::get_pad_thread();
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const auto& pads = gamepad_handler->GetPads();
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const auto& pad = ::at32(pads, m_controller_index);
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if (pad->is_connected())
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{
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cfg->handle_input(pad, true, input_callback);
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}
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}
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if (!up && !right && !down && !left)
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ts.dpad = Dpad_None;
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else if (up && !left && !right)
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ts.dpad = Dpad_North;
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else if (up && right)
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ts.dpad = Dpad_NE;
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else if (right && !up && !down)
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ts.dpad = Dpad_East;
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else if (down && right)
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ts.dpad = Dpad_SE;
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else if (down && !left && !right)
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ts.dpad = Dpad_South;
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else if (down && left)
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ts.dpad = Dpad_SW;
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else if (left && !up && !down)
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ts.dpad = Dpad_West;
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else if (up && left)
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ts.dpad = Dpad_NW;
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if (m_mode)
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{
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auto& mouse_handler = g_fxo->get<MouseHandlerBase>();
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std::lock_guard mouse_lock(mouse_handler.mutex);
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mouse_handler.Init(4);
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const u32 mouse_index = g_cfg.io.mouse == mouse_handler::basic ? 0 : m_controller_index;
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if (mouse_index >= mouse_handler.GetMice().size())
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{
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prepare_data(&ts, buf);
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return;
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}
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const Mouse& mouse_data = ::at32(mouse_handler.GetMice(), mouse_index);
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cfg->handle_input(mouse_data, input_callback);
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ts.trigger = ts.btn_trigger ? 0xff : 0x00;
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ts.heartrate = ts.btn_heartrate ? get_heartrate_sensor_value(60) : 0;
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if (mouse_data.x_max <= 0 || mouse_data.y_max <= 0)
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{
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prepare_data(&ts, buf);
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return;
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}
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s32 led_lx = 0x3ff - (TSF_CALIB_RIGHT + (mouse_data.x_pos * (TSF_CALIB_LEFT - TSF_CALIB_RIGHT) / mouse_data.x_max) + TSF_CALIB_DIST);
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s32 led_rx = 0x3ff - (TSF_CALIB_RIGHT + (mouse_data.x_pos * (TSF_CALIB_LEFT - TSF_CALIB_RIGHT) / mouse_data.x_max) - TSF_CALIB_DIST);
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s32 led_ly = TSF_CALIB_TOP + (mouse_data.y_pos * (TSF_CALIB_BOTTOM - TSF_CALIB_TOP) / mouse_data.y_max);
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s32 led_ry = TSF_CALIB_TOP + (mouse_data.y_pos * (TSF_CALIB_BOTTOM - TSF_CALIB_TOP) / mouse_data.y_max);
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u8 detect_l = 0x2, detect_r = 0x2; // 0x2 = led detected / 0xf = undetected
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if (led_lx < 0 || led_lx > 0x3ff || led_ly < 0 || led_ly > 0x3ff)
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{
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led_lx = 0x3ff;
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led_ly = 0x3ff;
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detect_l = 0xf;
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}
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if (led_rx < 0 || led_rx > 0x3ff || led_ry < 0 || led_ry > 0x3ff)
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{
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led_rx = 0x3ff;
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led_ry = 0x3ff;
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detect_r = 0xf;
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}
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set_sensor_pos(&ts, led_lx, led_ly, led_rx, led_ry, detect_l, detect_r);
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#if TSF_CALIB_LOG
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topshotfearmaster_log.error("L: %d x %d, R: %d x %d", led_lx + TSF_CALIB_DIST, led_ly, led_rx - TSF_CALIB_DIST, led_ry);
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#endif
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}
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prepare_data(&ts, buf);
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}
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