rpcs3/rpcs3/Emu/SysCalls/Modules.h
2015-02-21 15:03:37 +03:00

132 lines
2.8 KiB
C++

#pragma once
#include "Emu/SysCalls/SC_FUNC.h"
#include "Emu/IdManager.h"
#include "ErrorCodes.h"
#include "LogBase.h"
class Module;
struct ModuleFunc
{
u32 id;
Module* module;
ppu_func_caller func;
vm::ptr<void()> lle_func;
ModuleFunc(u32 id, Module* module, ppu_func_caller func, vm::ptr<void()> lle_func = vm::ptr<void()>::make(0))
: id(id)
, module(module)
, func(func)
, lle_func(lle_func)
{
}
};
struct SFuncOp
{
u32 crc;
u32 mask;
};
struct SFunc
{
u32 index;
const char* name;
std::vector<SFuncOp> ops;
u64 group;
u32 found;
};
class StaticFuncManager;
class Module : public LogBase
{
std::string m_name;
bool m_is_loaded;
void(*m_init)();
IdManager& GetIdManager() const;
Module() = delete;
public:
Module(const char* name, void(*init)());
Module(Module &other) = delete;
Module(Module &&other) = delete;
Module &operator =(Module &other) = delete;
Module &operator =(Module &&other) = delete;
~Module();
std::function<void()> on_load;
std::function<void()> on_unload;
std::function<void()> on_stop;
void Init();
void Load();
void Unload();
void SetLoaded(bool loaded = true);
bool IsLoaded() const;
virtual const std::string& GetName() const override;
void SetName(const std::string& name);
public:
bool CheckID(u32 id) const;
template<typename T> bool CheckId(u32 id, std::shared_ptr<T>& data)
{
ID* id_data;
if(!CheckID(id, id_data)) return false;
data = id_data->GetData()->get<T>();
return true;
}
template<typename T> bool CheckId(u32 id, std::shared_ptr<T>& data, IDType& type)
{
ID* id_data;
if(!CheckID(id, id_data)) return false;
data = id_data->GetData()->get<T>();
type = id_data->GetType();
return true;
}
bool CheckID(u32 id, ID*& _id) const;
template<typename T>
u32 GetNewId(std::shared_ptr<T>& data, IDType type = TYPE_OTHER)
{
return GetIdManager().GetNewID<T>(GetName(), data, type);
}
bool RemoveId(u32 id);
};
u32 add_ppu_func(ModuleFunc func);
ModuleFunc* get_ppu_func_by_nid(u32 nid, u32* out_index = nullptr);
ModuleFunc* get_ppu_func_by_index(u32 index);
void execute_ppu_func_by_index(PPUThread& CPU, u32 id);
void clear_ppu_functions();
u32 get_function_id(const char* name);
u32 add_ppu_func_sub(SFunc sf);
u32 add_ppu_func_sub(const char group[8], const u64 ops[], const char* name, Module* module, ppu_func_caller func);
#define REG_FUNC(module, name) add_ppu_func(ModuleFunc(get_function_id(#name), &module, bind_func(name)))
#define REG_FUNC2(module, nid, name) add_ppu_func(ModuleFunc(nid, &module, bind_func(name)))
#define REG_SUB(module, group, name, ...) \
static const u64 name ## _table[] = {__VA_ARGS__ , 0}; \
if (name ## _table[0]) add_ppu_func_sub(group, name ## _table, #name, &module, bind_func(name))
#define UNIMPLEMENTED_FUNC(module) module.Error("%s", __FUNCTION__)