rpcs3/rpcs3/Emu/ARMv7/Modules/sceCamera.cpp
2015-02-20 16:58:40 +03:00

299 lines
5.9 KiB
C++

#include "stdafx.h"
#include "Emu/System.h"
#include "Emu/ARMv7/PSVFuncList.h"
extern psv_log_base sceCamera;
struct SceCameraInfo
{
u32 sizeThis;
u32 wPriority;
u32 wFormat;
u32 wResolution;
u32 wFramerate;
u32 wWidth;
u32 wHeight;
u32 wRange;
u32 _padding_0;
u32 sizeIBase;
u32 sizeUBase;
u32 sizeVBase;
vm::psv::ptr<void> pvIBase;
vm::psv::ptr<void> pvUBase;
vm::psv::ptr<void> pvVBase;
u32 wPitch;
u32 wBuffer;
};
struct SceCameraRead
{
u32 sizeThis;
s32 dwMode;
s32 _padding_0;
s32 dwStatus;
u32 qwFrame;
u32 qwTimestamp;
u32 sizeIBase;
u32 sizeUBase;
u32 sizeVBase;
vm::psv::ptr<void> pvIBase;
vm::psv::ptr<void> pvUBase;
vm::psv::ptr<void> pvVBase;
};
s32 sceCameraOpen(s32 devnum, vm::psv::ptr<SceCameraInfo> pInfo)
{
throw __FUNCTION__;
}
s32 sceCameraClose(s32 devnum)
{
throw __FUNCTION__;
}
s32 sceCameraStart(s32 devnum)
{
throw __FUNCTION__;
}
s32 sceCameraStop(s32 devnum)
{
throw __FUNCTION__;
}
s32 sceCameraRead(s32 devnum, vm::psv::ptr<SceCameraRead> pRead)
{
throw __FUNCTION__;
}
s32 sceCameraIsActive(s32 devnum)
{
throw __FUNCTION__;
}
s32 sceCameraGetSaturation(s32 devnum, vm::psv::ptr<s32> pLevel)
{
throw __FUNCTION__;
}
s32 sceCameraSetSaturation(s32 devnum, s32 level)
{
throw __FUNCTION__;
}
s32 sceCameraGetBrightness(s32 devnum, vm::psv::ptr<s32> pLevel)
{
throw __FUNCTION__;
}
s32 sceCameraSetBrightness(s32 devnum, s32 level)
{
throw __FUNCTION__;
}
s32 sceCameraGetContrast(s32 devnum, vm::psv::ptr<s32> pLevel)
{
throw __FUNCTION__;
}
s32 sceCameraSetContrast(s32 devnum, s32 level)
{
throw __FUNCTION__;
}
s32 sceCameraGetSharpness(s32 devnum, vm::psv::ptr<s32> pLevel)
{
throw __FUNCTION__;
}
s32 sceCameraSetSharpness(s32 devnum, s32 level)
{
throw __FUNCTION__;
}
s32 sceCameraGetReverse(s32 devnum, vm::psv::ptr<s32> pMode)
{
throw __FUNCTION__;
}
s32 sceCameraSetReverse(s32 devnum, s32 mode)
{
throw __FUNCTION__;
}
s32 sceCameraGetEffect(s32 devnum, vm::psv::ptr<s32> pMode)
{
throw __FUNCTION__;
}
s32 sceCameraSetEffect(s32 devnum, s32 mode)
{
throw __FUNCTION__;
}
s32 sceCameraGetEV(s32 devnum, vm::psv::ptr<s32> pLevel)
{
throw __FUNCTION__;
}
s32 sceCameraSetEV(s32 devnum, s32 level)
{
throw __FUNCTION__;
}
s32 sceCameraGetZoom(s32 devnum, vm::psv::ptr<s32> pLevel)
{
throw __FUNCTION__;
}
s32 sceCameraSetZoom(s32 devnum, s32 level)
{
throw __FUNCTION__;
}
s32 sceCameraGetAntiFlicker(s32 devnum, vm::psv::ptr<s32> pMode)
{
throw __FUNCTION__;
}
s32 sceCameraSetAntiFlicker(s32 devnum, s32 mode)
{
throw __FUNCTION__;
}
s32 sceCameraGetISO(s32 devnum, vm::psv::ptr<s32> pMode)
{
throw __FUNCTION__;
}
s32 sceCameraSetISO(s32 devnum, s32 mode)
{
throw __FUNCTION__;
}
s32 sceCameraGetGain(s32 devnum, vm::psv::ptr<s32> pMode)
{
throw __FUNCTION__;
}
s32 sceCameraSetGain(s32 devnum, s32 mode)
{
throw __FUNCTION__;
}
s32 sceCameraGetWhiteBalance(s32 devnum, vm::psv::ptr<s32> pMode)
{
throw __FUNCTION__;
}
s32 sceCameraSetWhiteBalance(s32 devnum, s32 mode)
{
throw __FUNCTION__;
}
s32 sceCameraGetBacklight(s32 devnum, vm::psv::ptr<s32> pMode)
{
throw __FUNCTION__;
}
s32 sceCameraSetBacklight(s32 devnum, s32 mode)
{
throw __FUNCTION__;
}
s32 sceCameraGetNightmode(s32 devnum, vm::psv::ptr<s32> pMode)
{
throw __FUNCTION__;
}
s32 sceCameraSetNightmode(s32 devnum, s32 mode)
{
throw __FUNCTION__;
}
s32 sceCameraLedSwitch(s32 devnum, s32 iSwitch)
{
throw __FUNCTION__;
}
s32 sceCameraLedBlink(s32 devnum, s32 iOnCount, s32 iOffCount, s32 iBlinkCount)
{
throw __FUNCTION__;
}
s32 sceCameraGetNoiseReductionForDebug(s32 devnum, vm::psv::ptr<s32> pLevel)
{
throw __FUNCTION__;
}
s32 sceCameraSetNoiseReductionForDebug(s32 devnum, s32 level)
{
throw __FUNCTION__;
}
s32 sceCameraGetSharpnessOffForDebug(s32 devnum, vm::psv::ptr<s32> pLevel)
{
throw __FUNCTION__;
}
s32 sceCameraSetSharpnessOffForDebug(s32 devnum, s32 level)
{
throw __FUNCTION__;
}
void sceCameraUseCacheMemoryForTrial(s32 isCache)
{
throw __FUNCTION__;
}
#define REG_FUNC(nid, name) reg_psv_func<name>(nid, &sceCamera, #name, name)
psv_log_base sceCamera("SceCamera", []()
{
sceCamera.on_load = nullptr;
sceCamera.on_unload = nullptr;
sceCamera.on_stop = nullptr;
REG_FUNC(0xA462F801, sceCameraOpen);
REG_FUNC(0xCD6E1CFC, sceCameraClose);
REG_FUNC(0xA8FEAE35, sceCameraStart);
REG_FUNC(0x1DD9C9CE, sceCameraStop);
REG_FUNC(0x79B5C2DE, sceCameraRead);
REG_FUNC(0x103A75B8, sceCameraIsActive);
REG_FUNC(0x624F7653, sceCameraGetSaturation);
REG_FUNC(0xF9F7CA3D, sceCameraSetSaturation);
REG_FUNC(0x85D5951D, sceCameraGetBrightness);
REG_FUNC(0x98D71588, sceCameraSetBrightness);
REG_FUNC(0x8FBE84BE, sceCameraGetContrast);
REG_FUNC(0x06FB2900, sceCameraSetContrast);
REG_FUNC(0xAA72C3DC, sceCameraGetSharpness);
REG_FUNC(0xD1A5BB0B, sceCameraSetSharpness);
REG_FUNC(0x44F6043F, sceCameraGetReverse);
REG_FUNC(0x1175F477, sceCameraSetReverse);
REG_FUNC(0x7E8EF3B2, sceCameraGetEffect);
REG_FUNC(0xE9D2CFB1, sceCameraSetEffect);
REG_FUNC(0x8B5E6147, sceCameraGetEV);
REG_FUNC(0x62AFF0B8, sceCameraSetEV);
REG_FUNC(0x06D3816C, sceCameraGetZoom);
REG_FUNC(0xF7464216, sceCameraSetZoom);
REG_FUNC(0x9FDACB99, sceCameraGetAntiFlicker);
REG_FUNC(0xE312958A, sceCameraSetAntiFlicker);
REG_FUNC(0x4EBD5C68, sceCameraGetISO);
REG_FUNC(0x3CF630A1, sceCameraSetISO);
REG_FUNC(0x2C36D6F3, sceCameraGetGain);
REG_FUNC(0xE65CFE86, sceCameraSetGain);
REG_FUNC(0xDBFFA1DA, sceCameraGetWhiteBalance);
REG_FUNC(0x4D4514AC, sceCameraSetWhiteBalance);
REG_FUNC(0x8DD1292B, sceCameraGetBacklight);
REG_FUNC(0xAE071044, sceCameraSetBacklight);
REG_FUNC(0x12B6FF26, sceCameraGetNightmode);
REG_FUNC(0x3F26233E, sceCameraSetNightmode);
REG_FUNC(0xD02CFA5C, sceCameraLedSwitch);
REG_FUNC(0x89B16030, sceCameraLedBlink);
REG_FUNC(0x7670474C, sceCameraUseCacheMemoryForTrial);
REG_FUNC(0x27BB0528, sceCameraGetNoiseReductionForDebug);
REG_FUNC(0x233C9E27, sceCameraSetNoiseReductionForDebug);
REG_FUNC(0xC387F4DC, sceCameraGetSharpnessOffForDebug);
REG_FUNC(0xE22C2375, sceCameraSetSharpnessOffForDebug);
});