rpcs3/rpcs3/Emu/ARMv7/Modules/sceNpScore.cpp

44 lines
1.8 KiB
C++

#include "stdafx.h"
#include "Emu/System.h"
#include "Emu/ARMv7/PSVFuncList.h"
extern psv_log_base sceNpScore;
#define REG_FUNC(nid, name) reg_psv_func(nid, &sceNpScore, #name, name)
psv_log_base sceNpScore("SceNpScore", []()
{
sceNpScore.on_load = nullptr;
sceNpScore.on_unload = nullptr;
sceNpScore.on_stop = nullptr;
//REG_FUNC(0x0433069F, sceNpScoreInit);
//REG_FUNC(0x2050F98F, sceNpScoreTerm);
//REG_FUNC(0x5685F225, sceNpScoreCreateTitleCtx);
//REG_FUNC(0xD30D1993, sceNpScoreCreateRequest);
//REG_FUNC(0xF52EA88A, sceNpScoreDeleteTitleCtx);
//REG_FUNC(0xFFF24BB1, sceNpScoreDeleteRequest);
//REG_FUNC(0x320C0277, sceNpScoreRecordScore);
//REG_FUNC(0x24B09634, sceNpScoreRecordScoreAsync);
//REG_FUNC(0xC2862B67, sceNpScoreRecordGameData);
//REG_FUNC(0x40573917, sceNpScoreRecordGameDataAsync);
//REG_FUNC(0xDFAD64D3, sceNpScoreGetGameData);
//REG_FUNC(0xCE416993, sceNpScoreGetGameDataAsync);
//REG_FUNC(0x427D3412, sceNpScoreGetRankingByRange);
//REG_FUNC(0xC45E3FCD, sceNpScoreGetRankingByRangeAsync);
//REG_FUNC(0xBAE55B34, sceNpScoreGetRankingByNpId);
//REG_FUNC(0x45CD1D00, sceNpScoreGetRankingByNpIdAsync);
//REG_FUNC(0x871F28AA, sceNpScoreGetRankingByNpIdPcId);
//REG_FUNC(0xCE3A9544, sceNpScoreGetRankingByNpIdPcIdAsync);
//REG_FUNC(0xA7E93CE1, sceNpScoreAbortRequest);
//REG_FUNC(0x31733BF3, sceNpScoreWaitAsync);
//REG_FUNC(0x9F2A7AC9, sceNpScorePollAsync);
//REG_FUNC(0x00F90E7B, sceNpScoreGetBoardInfo);
//REG_FUNC(0x3CD9974E, sceNpScoreGetBoardInfoAsync);
//REG_FUNC(0xA0C94D46, sceNpScoreCensorComment);
//REG_FUNC(0xAA0BBF8E, sceNpScoreCensorCommentAsync);
//REG_FUNC(0x6FD2041A, sceNpScoreSanitizeComment);
//REG_FUNC(0x15981858, sceNpScoreSanitizeCommentAsync);
//REG_FUNC(0x5EF44841, sceNpScoreSetTimeout);
//REG_FUNC(0x53D77883, sceNpScoreSetPlayerCharacterId);
});