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The only version that is different is the game window due to some formatting. And the update message due to some logic that is better left unchanged.
15 lines
375 B
C++
15 lines
375 B
C++
#pragma once
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#include <string>
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#include <Utilities/version.h>
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namespace rpcs3
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{
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std::string_view get_branch();
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std::string_view get_full_branch();
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std::pair<std::string, std::string> get_commit_and_hash();
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const utils::version& get_version();
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std::string get_version_and_branch();
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std::string get_verbose_version();
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bool is_release_build();
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bool is_local_build();
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}
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