rpcs3/rpcs3/Emu/RSX/rsx_methods.h
2023-12-30 19:07:35 +01:00

1687 lines
37 KiB
C++

#pragma once
#include <array>
#include <numeric>
#include "rsx_decode.h"
#include "RSXTexture.h"
#include "rsx_vertex_data.h"
#include "Common/simple_array.hpp"
#include "Emu/Cell/timers.hpp"
#include "Program/program_util.h"
namespace rsx
{
enum class draw_command
{
none,
array,
inlined_array,
indexed,
};
enum command_barrier_type : u32
{
primitive_restart_barrier,
vertex_base_modifier_barrier,
index_base_modifier_barrier,
vertex_array_offset_modifier_barrier
};
enum command_execution_flags : u32
{
vertex_base_changed = (1 << 0),
index_base_changed = (1 << 1),
vertex_arrays_changed = (1 << 2),
};
enum class primitive_class
{
polygon,
non_polygon
};
struct barrier_t
{
u32 draw_id;
u64 timestamp;
u32 address;
u32 index;
u32 arg;
u32 flags;
command_barrier_type type;
bool operator < (const barrier_t& other) const
{
if (address != ~0u)
{
return address < other.address;
}
return timestamp < other.timestamp;
}
ENABLE_BITWISE_SERIALIZATION;
};
struct draw_range_t
{
u32 command_data_offset = 0;
u32 first = 0;
u32 count = 0;
ENABLE_BITWISE_SERIALIZATION;
};
class draw_clause
{
// Stores the first and count argument from draw/draw indexed parameters between begin/end clauses.
simple_array<draw_range_t> draw_command_ranges{};
// Stores rasterization barriers for primitive types sensitive to adjacency
simple_array<barrier_t> draw_command_barriers{};
// Counter used to parse the commands in order
u32 current_range_index{};
// Location of last execution barrier
u32 last_execution_barrier_index{};
// Helper functions
// Add a new draw command
void append_draw_command(const draw_range_t& range)
{
current_range_index = draw_command_ranges.size();
draw_command_ranges.push_back(range);
}
// Insert a new draw command within the others
void insert_draw_command(u32 index, const draw_range_t& range)
{
auto range_It = draw_command_ranges.begin();
std::advance(range_It, index);
current_range_index = index;
draw_command_ranges.insert(range_It, range);
// Update all barrier draw ids after this one
for (auto &barrier : draw_command_barriers)
{
if (barrier.draw_id >= index)
{
barrier.draw_id++;
}
}
}
public:
primitive_type primitive{};
draw_command command{};
bool is_immediate_draw{}; // Set if part of the draw is submitted via push registers
bool is_disjoint_primitive{}; // Set if primitive type does not rely on adjacency information
bool primitive_barrier_enable{}; // Set once to signal that a primitive restart barrier can be inserted
simple_array<u32> inline_vertex_array{};
void operator()(utils::serial& ar);
void insert_command_barrier(command_barrier_type type, u32 arg, u32 register_index = 0);
/**
* Optimize commands for rendering
*/
void compile()
{
// End draw call append mode
current_range_index = ~0u;
// TODO
}
/**
* Insert one command range
*/
void append(u32 first, u32 count)
{
const bool barrier_enable_flag = primitive_barrier_enable;
primitive_barrier_enable = false;
if (!draw_command_ranges.empty())
{
auto& last = draw_command_ranges[current_range_index];
if (last.count == 0)
{
// Special case, usually indicates an execution barrier
last.first = first;
last.count = count;
return;
}
if (last.first + last.count == first)
{
if (!is_disjoint_primitive && barrier_enable_flag)
{
// Insert barrier
insert_command_barrier(primitive_restart_barrier, 0);
}
last.count += count;
return;
}
for (auto index = last_execution_barrier_index; index < draw_command_ranges.size(); ++index)
{
if (draw_command_ranges[index].first == first &&
draw_command_ranges[index].count == count)
{
// Duplicate entry? WTF!
return;
}
if (draw_command_ranges[index].first > first)
{
insert_draw_command(index, { 0, first, count });
return;
}
}
}
append_draw_command({ 0, first, count });
}
/**
* Returns how many vertex or index will be consumed by the draw clause.
*/
u32 get_elements_count() const
{
if (draw_command_ranges.empty())
{
ensure(command == rsx::draw_command::inlined_array);
return 0;
}
return get_range().count;
}
u32 min_index() const
{
if (draw_command_ranges.empty())
{
ensure(command == rsx::draw_command::inlined_array);
return 0;
}
return get_range().first;
}
bool is_single_draw() const
{
if (is_disjoint_primitive)
return true;
if (draw_command_ranges.empty())
{
ensure(!inline_vertex_array.empty());
return true;
}
ensure(current_range_index != ~0u);
for (const auto &barrier : draw_command_barriers)
{
if (barrier.draw_id != current_range_index)
continue;
if (barrier.type == primitive_restart_barrier)
return false;
}
return true;
}
bool empty() const
{
return (command == rsx::draw_command::inlined_array) ? inline_vertex_array.empty() : draw_command_ranges.empty();
}
u32 pass_count() const
{
if (draw_command_ranges.empty())
{
ensure(!inline_vertex_array.empty());
return 1u;
}
u32 count = ::size32(draw_command_ranges);
if (draw_command_ranges.back().count == 0)
{
// Dangling barrier
ensure(count > 1);
count--;
}
return count;
}
primitive_class classify_mode() const
{
return primitive >= rsx::primitive_type::triangles
? primitive_class::polygon
: primitive_class::non_polygon;
}
void reset(rsx::primitive_type type);
void begin()
{
current_range_index = 0;
}
void end()
{
current_range_index = draw_command_ranges.size() - 1;
}
bool next()
{
current_range_index++;
if (current_range_index >= draw_command_ranges.size())
{
current_range_index = 0;
return false;
}
if (draw_command_ranges[current_range_index].count == 0)
{
// Dangling execution barrier
ensure(current_range_index > 0 && (current_range_index + 1) == draw_command_ranges.size());
current_range_index = 0;
return false;
}
return true;
}
/**
* Only call this once after the draw clause has been fully consumed to reconcile any conflicts
*/
void post_execute_cleanup()
{
ensure(current_range_index == 0);
if (draw_command_ranges.size() > 1)
{
if (draw_command_ranges.back().count == 0)
{
// Dangling execution barrier
current_range_index = draw_command_ranges.size() - 1;
execute_pipeline_dependencies();
current_range_index = 0;
}
}
}
/**
* Executes commands reqiured to make the current draw state valid
*/
u32 execute_pipeline_dependencies() const;
const draw_range_t& get_range() const
{
ensure(current_range_index < draw_command_ranges.size());
return draw_command_ranges[current_range_index];
}
simple_array<draw_range_t> get_subranges() const
{
ensure(!is_single_draw());
const auto range = get_range();
const auto limit = range.first + range.count;
simple_array<draw_range_t> ret;
u32 previous_barrier = range.first;
u32 vertex_counter = 0;
for (const auto &barrier : draw_command_barriers)
{
if (barrier.draw_id != current_range_index)
continue;
if (barrier.type != primitive_restart_barrier)
continue;
if (barrier.address <= range.first)
continue;
if (barrier.address >= limit)
break;
const u32 count = barrier.address - previous_barrier;
ret.push_back({ 0, vertex_counter, count });
previous_barrier = barrier.address;
vertex_counter += count;
}
ensure(!ret.empty());
ensure(previous_barrier < limit);
ret.push_back({ 0, vertex_counter, limit - previous_barrier });
return ret;
}
};
using rsx_method_t = void(*)(class thread*, u32 reg, u32 arg);
//TODO
union alignas(4) method_registers_t
{
u8 _u8[0x10000];
u32 _u32[0x10000 >> 2];
/*
struct alignas(4)
{
u8 pad[NV4097_SET_TEXTURE_OFFSET - 4];
struct alignas(4) texture_t
{
u32 offset;
union format_t
{
u32 _u32;
struct
{
u32: 1;
u32 location : 1;
u32 cubemap : 1;
u32 border_type : 1;
u32 dimension : 4;
u32 format : 8;
u32 mipmap : 16;
};
} format;
union address_t
{
u32 _u32;
struct
{
u32 wrap_s : 4;
u32 aniso_bias : 4;
u32 wrap_t : 4;
u32 unsigned_remap : 4;
u32 wrap_r : 4;
u32 gamma : 4;
u32 signed_remap : 4;
u32 zfunc : 4;
};
} address;
u32 control0;
u32 control1;
u32 filter;
u32 image_rect;
u32 border_color;
} textures[limits::textures_count];
};
*/
u32& operator[](int index)
{
return _u32[index >> 2];
}
};
struct rsx_state
{
public:
std::array<u32, 0x10000 / 4> registers{};
u32 register_previous_value{};
template<u32 opcode>
using decoded_type = typename registers_decoder<opcode>::decoded_type;
template<u32 opcode>
decoded_type<opcode> decode() const
{
u32 register_value = registers[opcode];
return decoded_type<opcode>(register_value);
}
template<u32 opcode>
decoded_type<opcode> decode(u32 register_value) const
{
return decoded_type<opcode>(register_value);
}
rsx_state& operator=(const rsx_state& in)
{
registers = in.registers;
transform_program = in.transform_program;
transform_constants = in.transform_constants;
register_vertex_info = in.register_vertex_info;
return *this;
}
rsx_state& operator=(rsx_state&& in) noexcept
{
registers = std::move(in.registers);
transform_program = std::move(in.transform_program);
transform_constants = std::move(in.transform_constants);
register_vertex_info = std::move(in.register_vertex_info);
return *this;
}
std::array<fragment_texture, 16> fragment_textures;
std::array<vertex_texture, 4> vertex_textures;
std::array<u32, max_vertex_program_instructions * 4> transform_program{};
std::array<u32[4], 512> transform_constants{};
draw_clause current_draw_clause{};
/**
* RSX can sources vertex attributes from 2 places:
* 1. Immediate values passed by NV4097_SET_VERTEX_DATA*_M + ARRAY_ID write.
* For a given ARRAY_ID the last command of this type defines the actual type of the immediate value.
* If there is only a single value on an ARRAY_ID passed this way, all vertex in the draw call
* shares it.
* Immediate mode rendering uses this method as well to upload vertex data.
*
* 2. Vertex array values passed by offset/stride/size/format description.
* A given ARRAY_ID can have both an immediate value and a vertex array enabled at the same time
* (See After Burner Climax intro cutscene). In such case the vertex array has precedence over the
* immediate value. As soon as the vertex array is disabled (size set to 0) the immediate value
* must be used if the vertex attrib mask request it.
*
* Note that behavior when both vertex array and immediate value system are disabled but vertex attrib mask
* request inputs is unknown.
*/
std::array<register_vertex_data_info, 16> register_vertex_info{};
std::array<data_array_format_info, 16> vertex_arrays_info;
private:
template<typename T, usz... N, typename Args>
static std::array<T, sizeof...(N)> fill_array(Args&& arg, std::index_sequence<N...>)
{
return{ T(N, std::forward<Args>(arg))... };
}
public:
rsx_state()
: fragment_textures(fill_array<fragment_texture>(registers, std::make_index_sequence<16>()))
, vertex_textures(fill_array<vertex_texture>(registers, std::make_index_sequence<4>()))
, vertex_arrays_info(fill_array<data_array_format_info>(registers, std::make_index_sequence<16>()))
{
}
rsx_state(const rsx_state& other)
: rsx_state()
{
this->operator=(other);
}
rsx_state(rsx_state&& other) noexcept
: rsx_state()
{
this->operator=(std::move(other));
}
~rsx_state() = default;
void decode(u32 reg, u32 value);
bool test(u32 reg, u32 value) const;
void reset();
void init();
u16 viewport_width() const
{
return decode<NV4097_SET_VIEWPORT_HORIZONTAL>().width();
}
u16 viewport_origin_x() const
{
return decode<NV4097_SET_VIEWPORT_HORIZONTAL>().origin_x();
}
u16 viewport_height() const
{
return decode<NV4097_SET_VIEWPORT_VERTICAL>().height();
}
u16 viewport_origin_y() const
{
return decode<NV4097_SET_VIEWPORT_VERTICAL>().origin_y();
}
u16 scissor_origin_x() const
{
return decode<NV4097_SET_SCISSOR_HORIZONTAL>().origin_x();
}
u16 scissor_width() const
{
return decode<NV4097_SET_SCISSOR_HORIZONTAL>().width();
}
u16 scissor_origin_y() const
{
return decode<NV4097_SET_SCISSOR_VERTICAL>().origin_y();
}
u16 scissor_height() const
{
return decode<NV4097_SET_SCISSOR_VERTICAL>().height();
}
window_origin shader_window_origin() const
{
return decode<NV4097_SET_SHADER_WINDOW>().window_shader_origin();
}
window_pixel_center shader_window_pixel() const
{
return decode<NV4097_SET_SHADER_WINDOW>().window_shader_pixel_center();
}
u16 shader_window_height() const
{
return decode<NV4097_SET_SHADER_WINDOW>().window_shader_height();
}
u16 window_offset_x() const
{
return decode<NV4097_SET_WINDOW_OFFSET>().window_offset_x();
}
u16 window_offset_y() const
{
return decode<NV4097_SET_WINDOW_OFFSET>().window_offset_y();
}
u32 window_clip_type() const
{
return registers[NV4097_SET_WINDOW_CLIP_TYPE];
}
u32 window_clip_horizontal() const
{
return registers[NV4097_SET_WINDOW_CLIP_HORIZONTAL];
}
u32 window_clip_vertical() const
{
return registers[NV4097_SET_WINDOW_CLIP_VERTICAL];
}
bool depth_test_enabled() const
{
return decode<NV4097_SET_DEPTH_TEST_ENABLE>().depth_test_enabled();
}
bool depth_write_enabled() const
{
return decode<NV4097_SET_DEPTH_MASK>().depth_write_enabled();
}
bool alpha_test_enabled() const
{
switch (surface_color())
{
case rsx::surface_color_format::x32:
case rsx::surface_color_format::w32z32y32x32:
return false;
default:
return decode<NV4097_SET_ALPHA_TEST_ENABLE>().alpha_test_enabled();
}
}
bool stencil_test_enabled() const
{
return decode<NV4097_SET_STENCIL_TEST_ENABLE>().stencil_test_enabled();
}
u8 index_array_location() const
{
return decode<NV4097_SET_INDEX_ARRAY_DMA>().index_dma();
}
rsx::index_array_type index_type() const
{
return decode<NV4097_SET_INDEX_ARRAY_DMA>().type();
}
u32 restart_index() const
{
return decode<NV4097_SET_RESTART_INDEX>().restart_index();
}
bool restart_index_enabled_raw() const
{
return decode<NV4097_SET_RESTART_INDEX_ENABLE>().restart_index_enabled();
}
bool restart_index_enabled() const
{
if (!restart_index_enabled_raw())
{
return false;
}
if (index_type() == rsx::index_array_type::u16 &&
restart_index() > 0xffff)
{
return false;
}
return true;
}
u32 z_clear_value(bool is_depth_stencil) const
{
return decode<NV4097_SET_ZSTENCIL_CLEAR_VALUE>().clear_z(is_depth_stencil);
}
u8 stencil_clear_value() const
{
return decode<NV4097_SET_ZSTENCIL_CLEAR_VALUE>().clear_stencil();
}
f32 fog_params_0() const
{
return decode<NV4097_SET_FOG_PARAMS>().fog_param_0();
}
f32 fog_params_1() const
{
return decode<NV4097_SET_FOG_PARAMS + 1>().fog_param_1();
}
bool color_mask_b(int index) const
{
if (index == 0)
{
return decode<NV4097_SET_COLOR_MASK>().color_b();
}
else
{
return decode<NV4097_SET_COLOR_MASK_MRT>().color_b(index);
}
}
bool color_mask_g(int index) const
{
if (index == 0)
{
return decode<NV4097_SET_COLOR_MASK>().color_g();
}
else
{
return decode<NV4097_SET_COLOR_MASK_MRT>().color_g(index);
}
}
bool color_mask_r(int index) const
{
if (index == 0)
{
return decode<NV4097_SET_COLOR_MASK>().color_r();
}
else
{
return decode<NV4097_SET_COLOR_MASK_MRT>().color_r(index);
}
}
bool color_mask_a(int index) const
{
if (index == 0)
{
return decode<NV4097_SET_COLOR_MASK>().color_a();
}
else
{
return decode<NV4097_SET_COLOR_MASK_MRT>().color_a(index);
}
}
bool color_write_enabled(int index) const
{
if (index == 0)
{
return decode<NV4097_SET_COLOR_MASK>().color_write_enabled();
}
else
{
return decode<NV4097_SET_COLOR_MASK_MRT>().color_write_enabled(index);
}
}
u8 clear_color_b() const
{
return decode<NV4097_SET_COLOR_CLEAR_VALUE>().blue();
}
u8 clear_color_r() const
{
return decode<NV4097_SET_COLOR_CLEAR_VALUE>().red();
}
u8 clear_color_g() const
{
return decode<NV4097_SET_COLOR_CLEAR_VALUE>().green();
}
u8 clear_color_a() const
{
return decode<NV4097_SET_COLOR_CLEAR_VALUE>().alpha();
}
bool depth_bounds_test_enabled() const
{
return decode<NV4097_SET_DEPTH_BOUNDS_TEST_ENABLE>().depth_bound_enabled();
}
f32 depth_bounds_min() const
{
return decode<NV4097_SET_DEPTH_BOUNDS_MIN>().depth_bound_min();
}
f32 depth_bounds_max() const
{
return decode<NV4097_SET_DEPTH_BOUNDS_MAX>().depth_bound_max();
}
f32 clip_min() const
{
return decode<NV4097_SET_CLIP_MIN>().clip_min();
}
f32 clip_max() const
{
return decode<NV4097_SET_CLIP_MAX>().clip_max();
}
bool logic_op_enabled() const
{
return decode<NV4097_SET_LOGIC_OP_ENABLE>().logic_op_enabled();
}
u8 stencil_mask() const
{
return decode<NV4097_SET_STENCIL_MASK>().stencil_mask();
}
u8 back_stencil_mask() const
{
return decode<NV4097_SET_BACK_STENCIL_MASK>().back_stencil_mask();
}
bool dither_enabled() const
{
return decode<NV4097_SET_DITHER_ENABLE>().dither_enabled();
}
bool blend_enabled() const
{
return decode<NV4097_SET_BLEND_ENABLE>().blend_enabled();
}
bool blend_enabled_surface_1() const
{
return decode<NV4097_SET_BLEND_ENABLE_MRT>().blend_surface_b();
}
bool blend_enabled_surface_2() const
{
return decode<NV4097_SET_BLEND_ENABLE_MRT>().blend_surface_c();
}
bool blend_enabled_surface_3() const
{
return decode<NV4097_SET_BLEND_ENABLE_MRT>().blend_surface_d();
}
bool line_smooth_enabled() const
{
return decode<NV4097_SET_LINE_SMOOTH_ENABLE>().line_smooth_enabled();
}
bool poly_offset_point_enabled() const
{
return decode<NV4097_SET_POLY_OFFSET_POINT_ENABLE>().poly_offset_point_enabled();
}
bool poly_offset_line_enabled() const
{
return decode<NV4097_SET_POLY_OFFSET_LINE_ENABLE>().poly_offset_line_enabled();
}
bool poly_offset_fill_enabled() const
{
return decode<NV4097_SET_POLY_OFFSET_FILL_ENABLE>().poly_offset_fill_enabled();
}
f32 poly_offset_scale() const
{
return decode<NV4097_SET_POLYGON_OFFSET_SCALE_FACTOR>().polygon_offset_scale_factor();
}
f32 poly_offset_bias() const
{
return decode<NV4097_SET_POLYGON_OFFSET_BIAS>().polygon_offset_scale_bias();
}
bool cull_face_enabled() const
{
return decode<NV4097_SET_CULL_FACE_ENABLE>().cull_face_enabled();
}
bool poly_smooth_enabled() const
{
return decode<NV4097_SET_POLY_SMOOTH_ENABLE>().poly_smooth_enabled();
}
bool two_sided_stencil_test_enabled() const
{
return decode<NV4097_SET_TWO_SIDED_STENCIL_TEST_ENABLE>().two_sided_stencil_test_enabled();
}
comparison_function depth_func() const
{
return decode<NV4097_SET_DEPTH_FUNC>().depth_func();
}
comparison_function stencil_func() const
{
return decode<NV4097_SET_STENCIL_FUNC>().stencil_func();
}
comparison_function back_stencil_func() const
{
return decode<NV4097_SET_BACK_STENCIL_FUNC>().back_stencil_func();
}
u8 stencil_func_ref() const
{
return decode<NV4097_SET_STENCIL_FUNC_REF>().stencil_func_ref();
}
u8 back_stencil_func_ref() const
{
return decode<NV4097_SET_BACK_STENCIL_FUNC_REF>().back_stencil_func_ref();
}
u8 stencil_func_mask() const
{
return decode<NV4097_SET_STENCIL_FUNC_MASK>().stencil_func_mask();
}
u8 back_stencil_func_mask() const
{
return decode<NV4097_SET_BACK_STENCIL_FUNC_MASK>().back_stencil_func_mask();
}
stencil_op stencil_op_fail() const
{
return decode<NV4097_SET_STENCIL_OP_FAIL>().fail();
}
stencil_op stencil_op_zfail() const
{
return decode<NV4097_SET_STENCIL_OP_ZFAIL>().zfail();
}
stencil_op stencil_op_zpass() const
{
return decode<NV4097_SET_STENCIL_OP_ZPASS>().zpass();
}
stencil_op back_stencil_op_fail() const
{
return decode<NV4097_SET_BACK_STENCIL_OP_FAIL>().back_fail();
}
rsx::stencil_op back_stencil_op_zfail() const
{
return decode<NV4097_SET_BACK_STENCIL_OP_ZFAIL>().back_zfail();
}
rsx::stencil_op back_stencil_op_zpass() const
{
return decode<NV4097_SET_BACK_STENCIL_OP_ZPASS>().back_zpass();
}
u8 blend_color_8b_r() const
{
return decode<NV4097_SET_BLEND_COLOR>().red8();
}
u8 blend_color_8b_g() const
{
return decode<NV4097_SET_BLEND_COLOR>().green8();
}
u8 blend_color_8b_b() const
{
return decode<NV4097_SET_BLEND_COLOR>().blue8();
}
u8 blend_color_8b_a() const
{
return decode<NV4097_SET_BLEND_COLOR>().alpha8();
}
u16 blend_color_16b_r() const
{
return decode<NV4097_SET_BLEND_COLOR>().red16();
}
u16 blend_color_16b_g() const
{
return decode<NV4097_SET_BLEND_COLOR>().green16();
}
u16 blend_color_16b_b() const
{
return decode<NV4097_SET_BLEND_COLOR2>().blue();
}
u16 blend_color_16b_a() const
{
return decode<NV4097_SET_BLEND_COLOR2>().alpha();
}
blend_equation blend_equation_rgb() const
{
return decode<NV4097_SET_BLEND_EQUATION>().blend_rgb();
}
blend_equation blend_equation_a() const
{
return decode<NV4097_SET_BLEND_EQUATION>().blend_a();
}
blend_factor blend_func_sfactor_rgb() const
{
return decode<NV4097_SET_BLEND_FUNC_SFACTOR>().src_blend_rgb();
}
blend_factor blend_func_sfactor_a() const
{
return decode<NV4097_SET_BLEND_FUNC_SFACTOR>().src_blend_a();
}
blend_factor blend_func_dfactor_rgb() const
{
return decode<NV4097_SET_BLEND_FUNC_DFACTOR>().dst_blend_rgb();
}
blend_factor blend_func_dfactor_a() const
{
return decode<NV4097_SET_BLEND_FUNC_DFACTOR>().dst_blend_a();
}
logic_op logic_operation() const
{
return decode<NV4097_SET_LOGIC_OP>().logic_operation();
}
user_clip_plane_op clip_plane_0_enabled() const
{
return decode<NV4097_SET_USER_CLIP_PLANE_CONTROL>().clip_plane0();
}
user_clip_plane_op clip_plane_1_enabled() const
{
return decode<NV4097_SET_USER_CLIP_PLANE_CONTROL>().clip_plane1();
}
user_clip_plane_op clip_plane_2_enabled() const
{
return decode<NV4097_SET_USER_CLIP_PLANE_CONTROL>().clip_plane2();
}
user_clip_plane_op clip_plane_3_enabled() const
{
return decode<NV4097_SET_USER_CLIP_PLANE_CONTROL>().clip_plane3();
}
user_clip_plane_op clip_plane_4_enabled() const
{
return decode<NV4097_SET_USER_CLIP_PLANE_CONTROL>().clip_plane4();
}
user_clip_plane_op clip_plane_5_enabled() const
{
return decode<NV4097_SET_USER_CLIP_PLANE_CONTROL>().clip_plane5();
}
front_face front_face_mode() const
{
return decode<NV4097_SET_FRONT_FACE>().front_face_mode();
}
cull_face cull_face_mode() const
{
return decode<NV4097_SET_CULL_FACE>().cull_face_mode();
}
f32 line_width() const
{
return decode<NV4097_SET_LINE_WIDTH>().line_width();
}
f32 point_size() const
{
return decode<NV4097_SET_POINT_SIZE>().point_size();
}
bool point_sprite_enabled() const
{
return decode<NV4097_SET_POINT_SPRITE_CONTROL>().enabled();
}
f32 alpha_ref() const
{
switch (surface_color())
{
case rsx::surface_color_format::x32:
case rsx::surface_color_format::w32z32y32x32:
return decode<NV4097_SET_ALPHA_REF>().alpha_ref32();
case rsx::surface_color_format::w16z16y16x16:
return decode<NV4097_SET_ALPHA_REF>().alpha_ref16();
default:
return decode<NV4097_SET_ALPHA_REF>().alpha_ref8();
}
}
surface_target surface_color_target() const
{
return decode<NV4097_SET_SURFACE_COLOR_TARGET>().target();
}
u16 surface_clip_origin_x() const
{
return decode<NV4097_SET_SURFACE_CLIP_HORIZONTAL>().origin_x();
}
u16 surface_clip_width() const
{
return decode<NV4097_SET_SURFACE_CLIP_HORIZONTAL>().width();
}
u16 surface_clip_origin_y() const
{
return decode<NV4097_SET_SURFACE_CLIP_VERTICAL>().origin_y();
}
u16 surface_clip_height() const
{
return decode<NV4097_SET_SURFACE_CLIP_VERTICAL>().height();
}
u32 surface_offset(u32 index) const
{
switch (index)
{
case 0: return decode<NV4097_SET_SURFACE_COLOR_AOFFSET>().surface_a_offset();
case 1: return decode<NV4097_SET_SURFACE_COLOR_BOFFSET>().surface_b_offset();
case 2: return decode<NV4097_SET_SURFACE_COLOR_COFFSET>().surface_c_offset();
default: return decode<NV4097_SET_SURFACE_COLOR_DOFFSET>().surface_d_offset();
}
}
u32 surface_pitch(u32 index) const
{
switch (index)
{
case 0: return decode<NV4097_SET_SURFACE_PITCH_A>().surface_a_pitch();
case 1: return decode<NV4097_SET_SURFACE_PITCH_B>().surface_b_pitch();
case 2: return decode<NV4097_SET_SURFACE_PITCH_C>().surface_c_pitch();
default: return decode<NV4097_SET_SURFACE_PITCH_D>().surface_d_pitch();
}
}
u32 surface_dma(u32 index) const
{
switch (index)
{
case 0: return decode<NV4097_SET_CONTEXT_DMA_COLOR_A>().dma_surface_a();
case 1: return decode<NV4097_SET_CONTEXT_DMA_COLOR_B>().dma_surface_b();
case 2: return decode<NV4097_SET_CONTEXT_DMA_COLOR_C>().dma_surface_c();
default: return decode<NV4097_SET_CONTEXT_DMA_COLOR_D>().dma_surface_d();
}
}
u32 surface_z_offset() const
{
return decode<NV4097_SET_SURFACE_ZETA_OFFSET>().surface_z_offset();
}
u32 surface_z_pitch() const
{
return decode<NV4097_SET_SURFACE_PITCH_Z>().surface_z_pitch();
}
u32 surface_z_dma() const
{
return decode<NV4097_SET_CONTEXT_DMA_ZETA>().dma_surface_z();
}
f32 viewport_scale_x() const
{
return decode<NV4097_SET_VIEWPORT_SCALE>().viewport_scale_x();
}
f32 viewport_scale_y() const
{
return decode<NV4097_SET_VIEWPORT_SCALE + 1>().viewport_scale_y();
}
f32 viewport_scale_z() const
{
return decode<NV4097_SET_VIEWPORT_SCALE + 2>().viewport_scale_z();
}
f32 viewport_scale_w() const
{
return decode<NV4097_SET_VIEWPORT_SCALE + 3>().viewport_scale_w();
}
f32 viewport_offset_x() const
{
return decode<NV4097_SET_VIEWPORT_OFFSET>().viewport_offset_x();
}
f32 viewport_offset_y() const
{
return decode<NV4097_SET_VIEWPORT_OFFSET + 1>().viewport_offset_y();
}
f32 viewport_offset_z() const
{
return decode<NV4097_SET_VIEWPORT_OFFSET + 2>().viewport_offset_z();
}
f32 viewport_offset_w() const
{
return decode<NV4097_SET_VIEWPORT_OFFSET + 3>().viewport_offset_w();
}
bool two_side_light_en() const
{
return decode<NV4097_SET_TWO_SIDE_LIGHT_EN>().two_sided_lighting_enabled();
}
fog_mode fog_equation() const
{
return decode<NV4097_SET_FOG_MODE>().fog_equation();
}
comparison_function alpha_func() const
{
return decode<NV4097_SET_ALPHA_FUNC>().alpha_func();
}
u16 vertex_attrib_input_mask() const
{
return decode<NV4097_SET_VERTEX_ATTRIB_INPUT_MASK>().mask();
}
u16 frequency_divider_operation_mask() const
{
return decode<NV4097_SET_FREQUENCY_DIVIDER_OPERATION>().frequency_divider_operation_mask();
}
u32 vertex_attrib_output_mask() const
{
return decode<NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK>().output_mask();
}
u32 shader_control() const
{
return decode<NV4097_SET_SHADER_CONTROL>().shader_ctrl();
}
surface_color_format surface_color() const
{
return decode<NV4097_SET_SURFACE_FORMAT>().color_fmt();
}
surface_depth_format2 surface_depth_fmt() const
{
const auto base_fmt = *decode<NV4097_SET_SURFACE_FORMAT>().depth_fmt();
if (!depth_buffer_float_enabled()) [[likely]]
{
return static_cast<surface_depth_format2>(base_fmt);
}
return base_fmt == surface_depth_format::z16 ?
surface_depth_format2::z16_float :
surface_depth_format2::z24s8_float;
}
surface_raster_type surface_type() const
{
return decode<NV4097_SET_SURFACE_FORMAT>().type();
}
surface_antialiasing surface_antialias() const
{
return decode<NV4097_SET_SURFACE_FORMAT>().antialias();
}
u8 surface_log2_height() const
{
return decode<NV4097_SET_SURFACE_FORMAT>().log2height();
}
u8 surface_log2_width() const
{
return decode<NV4097_SET_SURFACE_FORMAT>().log2width();
}
u32 vertex_data_base_offset() const
{
return decode<NV4097_SET_VERTEX_DATA_BASE_OFFSET>().vertex_data_base_offset();
}
u32 index_array_address() const
{
return decode<NV4097_SET_INDEX_ARRAY_ADDRESS>().index_array_offset();
}
u32 vertex_data_base_index() const
{
return decode<NV4097_SET_VERTEX_DATA_BASE_INDEX>().vertex_data_base_index();
}
std::pair<u32, u32> shader_program_address() const
{
const u32 shader_address = decode<NV4097_SET_SHADER_PROGRAM>().shader_program_address();
return { shader_address & ~3, (shader_address & 3) - 1 };
}
u32 transform_program_start() const
{
return decode<NV4097_SET_TRANSFORM_PROGRAM_START>().transform_program_start();
}
primitive_type primitive_mode() const
{
return decode<NV4097_SET_BEGIN_END>().primitive();
}
u32 semaphore_context_dma_406e() const
{
return decode<NV406E_SET_CONTEXT_DMA_SEMAPHORE>().context_dma();
}
u32 semaphore_offset_406e() const
{
return decode<NV406E_SEMAPHORE_OFFSET>().semaphore_offset();
}
u32 semaphore_context_dma_4097() const
{
return decode<NV4097_SET_CONTEXT_DMA_SEMAPHORE>().context_dma();
}
u32 semaphore_offset_4097() const
{
return decode<NV4097_SET_SEMAPHORE_OFFSET>().semaphore_offset();
}
blit_engine::context_dma context_dma_report() const
{
return decode<NV4097_SET_CONTEXT_DMA_REPORT>().context_dma_report();
}
u32 context_dma_notify() const
{
return decode<NV4097_SET_CONTEXT_DMA_NOTIFIES>().context_dma_notify();
}
blit_engine::transfer_operation blit_engine_operation() const
{
return decode<NV3089_SET_OPERATION>().transfer_op();
}
/// TODO: find the purpose vs in/out equivalents
u16 blit_engine_clip_x() const
{
return decode<NV3089_CLIP_POINT>().clip_x();
}
u16 blit_engine_clip_y() const
{
return decode<NV3089_CLIP_POINT>().clip_y();
}
u16 blit_engine_clip_width() const
{
return decode<NV3089_CLIP_SIZE>().clip_width();
}
u16 blit_engine_clip_height() const
{
return decode<NV3089_CLIP_SIZE>().clip_height();
}
u16 blit_engine_output_x() const
{
return decode<NV3089_IMAGE_OUT_POINT>().x();
}
u16 blit_engine_output_y() const
{
return decode<NV3089_IMAGE_OUT_POINT>().y();
}
u16 blit_engine_output_width() const
{
return decode<NV3089_IMAGE_OUT_SIZE>().width();
}
u16 blit_engine_output_height() const
{
return decode<NV3089_IMAGE_OUT_SIZE>().height();
}
// there is no x/y ?
u16 blit_engine_input_width() const
{
return decode<NV3089_IMAGE_IN_SIZE>().width();
}
u16 blit_engine_input_height() const
{
return decode<NV3089_IMAGE_IN_SIZE>().height();
}
u16 blit_engine_input_pitch() const
{
return decode<NV3089_IMAGE_IN_FORMAT>().format();
}
blit_engine::transfer_origin blit_engine_input_origin() const
{
return decode<NV3089_IMAGE_IN_FORMAT>().transfer_origin();
}
blit_engine::transfer_interpolator blit_engine_input_inter() const
{
return decode<NV3089_IMAGE_IN_FORMAT>().transfer_interpolator();
}
expected<blit_engine::transfer_source_format> blit_engine_src_color_format() const
{
return decode<NV3089_SET_COLOR_FORMAT>().transfer_source_fmt();
}
// ???
f32 blit_engine_in_x() const
{
return decode<NV3089_IMAGE_IN>().x();
}
// ???
f32 blit_engine_in_y() const
{
return decode<NV3089_IMAGE_IN>().y();
}
u32 blit_engine_input_offset() const
{
return decode<NV3089_IMAGE_IN_OFFSET>().input_offset();
}
u32 blit_engine_input_location() const
{
return decode<NV3089_SET_CONTEXT_DMA_IMAGE>().context_dma();
}
blit_engine::context_surface blit_engine_context_surface() const
{
return decode<NV3089_SET_CONTEXT_SURFACE>().ctx_surface();
}
u32 blit_engine_output_location_nv3062() const
{
return decode<NV3062_SET_CONTEXT_DMA_IMAGE_DESTIN>().output_dma();
}
u32 blit_engine_output_offset_nv3062() const
{
return decode<NV3062_SET_OFFSET_DESTIN>().output_offset();
}
expected<blit_engine::transfer_destination_format> blit_engine_nv3062_color_format() const
{
return decode<NV3062_SET_COLOR_FORMAT>().transfer_dest_fmt();
}
u16 blit_engine_output_alignment_nv3062() const
{
return decode<NV3062_SET_PITCH>().alignment();
}
u16 blit_engine_output_pitch_nv3062() const
{
return decode<NV3062_SET_PITCH>().pitch();
}
u32 blit_engine_nv309E_location() const
{
return decode<NV309E_SET_CONTEXT_DMA_IMAGE>().context_dma();
}
u32 blit_engine_nv309E_offset() const
{
return decode<NV309E_SET_OFFSET>().offset();
}
expected<blit_engine::transfer_destination_format> blit_engine_output_format_nv309E() const
{
return decode<NV309E_SET_FORMAT>().format();
}
f32 blit_engine_ds_dx() const
{
return decode<NV3089_DS_DX>().ds_dx();
}
f32 blit_engine_dt_dy() const
{
return decode<NV3089_DT_DY>().dt_dy();
}
u8 nv309e_sw_width_log2() const
{
return decode<NV309E_SET_FORMAT>().sw_width_log2();
}
u8 nv309e_sw_height_log2() const
{
return decode<NV309E_SET_FORMAT>().sw_height_log2();
}
u32 nv0039_input_pitch() const
{
return decode<NV0039_PITCH_IN>().input_pitch();
}
u32 nv0039_output_pitch() const
{
return decode<NV0039_PITCH_OUT>().output_pitch();
}
u32 nv0039_line_length() const
{
return decode<NV0039_LINE_LENGTH_IN>().input_line_length();
}
u32 nv0039_line_count() const
{
return decode<NV0039_LINE_COUNT>().line_count();
}
u8 nv0039_output_format() const
{
return decode<NV0039_FORMAT>().output_format();
}
u8 nv0039_input_format() const
{
return decode<NV0039_FORMAT>().input_format();
}
u32 nv0039_output_offset() const
{
return decode<NV0039_OFFSET_OUT>().output_offset();
}
u32 nv0039_output_location() const
{
return decode<NV0039_SET_CONTEXT_DMA_BUFFER_OUT>().output_dma();
}
u32 nv0039_input_offset() const
{
return decode<NV0039_OFFSET_IN>().input_offset();
}
u32 nv0039_input_location() const
{
return decode<NV0039_SET_CONTEXT_DMA_BUFFER_IN>().input_dma();
}
u16 nv308a_x() const
{
return decode<NV308A_POINT>().x();
}
u16 nv308a_y() const
{
return decode<NV308A_POINT>().y();
}
u16 nv308a_size_in_x() const
{
return u16(registers[NV308A_SIZE_IN] & 0xFFFF);
}
u16 nv308a_size_out_x() const
{
return u16(registers[NV308A_SIZE_OUT] & 0xFFFF);
}
u32 transform_program_load() const
{
return registers[NV4097_SET_TRANSFORM_PROGRAM_LOAD];
}
void transform_program_load_set(u32 value)
{
registers[NV4097_SET_TRANSFORM_PROGRAM_LOAD] = value;
}
u32 transform_constant_load() const
{
return registers[NV4097_SET_TRANSFORM_CONSTANT_LOAD];
}
u32 transform_branch_bits() const
{
return registers[NV4097_SET_TRANSFORM_BRANCH_BITS];
}
u16 msaa_sample_mask() const
{
return decode<NV4097_SET_ANTI_ALIASING_CONTROL>().msaa_sample_mask();
}
bool msaa_enabled() const
{
return decode<NV4097_SET_ANTI_ALIASING_CONTROL>().msaa_enabled();
}
bool msaa_alpha_to_coverage_enabled() const
{
return decode<NV4097_SET_ANTI_ALIASING_CONTROL>().msaa_alpha_to_coverage();
}
bool msaa_alpha_to_one_enabled() const
{
return decode<NV4097_SET_ANTI_ALIASING_CONTROL>().msaa_alpha_to_one();
}
bool depth_clamp_enabled() const
{
return decode<NV4097_SET_ZMIN_MAX_CONTROL>().depth_clamp_enabled();
}
bool depth_clip_enabled() const
{
return decode<NV4097_SET_ZMIN_MAX_CONTROL>().depth_clip_enabled();
}
bool depth_clip_ignore_w() const
{
return decode<NV4097_SET_ZMIN_MAX_CONTROL>().depth_clip_ignore_w();
}
bool framebuffer_srgb_enabled() const
{
return decode<NV4097_SET_SHADER_PACKER>().srgb_output_enabled();
}
bool depth_buffer_float_enabled() const
{
return decode<NV4097_SET_CONTROL0>().depth_float();
}
u16 texcoord_control_mask() const
{
// Only 10 texture coords exist [0-9]
u16 control_mask = 0;
for (u8 index = 0; index < 10; ++index)
{
control_mask |= ((registers[NV4097_SET_TEX_COORD_CONTROL + index] & 1) << index);
}
return control_mask;
}
u16 point_sprite_control_mask() const
{
return decode<NV4097_SET_POINT_SPRITE_CONTROL>().texcoord_mask();
}
const void* polygon_stipple_pattern() const
{
return registers.data() + NV4097_SET_POLYGON_STIPPLE_PATTERN;
}
bool polygon_stipple_enabled() const
{
return decode<NV4097_SET_POLYGON_STIPPLE>().enabled();
}
};
extern rsx_state method_registers;
extern std::array<rsx_method_t, 0x10000 / 4> methods;
extern std::array<u32, 0x10000 / 4> state_signals;
}