mirror of
https://github.com/RPCS3/rpcs3.git
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292 lines
5.6 KiB
C++
292 lines
5.6 KiB
C++
#include "stdafx.h"
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#include "util/sysinfo.hpp"
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#include "util/v128.hpp"
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#include "Emu/Cell/lv2/sys_process.h"
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#include "Emu/Memory/vm_ptr.h"
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#include "Emu/Cell/ErrorCodes.h"
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#include "Emu/System.h"
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#include "Emu/system_utils.hpp"
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#include "Emu/IdManager.h"
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#include "Utilities/StrUtil.h"
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#include "Utilities/Thread.h"
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#include "sys_game.h"
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LOG_CHANNEL(sys_game);
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struct system_sw_version
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{
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system_sw_version()
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{
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f64 version_f = 0;
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if (!try_to_float(&version_f, utils::get_firmware_version(), 0.0f, 99.9999f))
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sys_game.error("Error parsing firmware version");
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version = static_cast<usz>(version_f * 10000);
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}
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system_sw_version(const system_sw_version&) = delete;
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system_sw_version& operator=(const system_sw_version&) = delete;
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~system_sw_version() = default;
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atomic_t<u64> version;
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};
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struct board_storage
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{
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public:
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bool read(u8* buffer)
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{
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if (!buffer)
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return false;
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const auto data = storage.load();
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memcpy(buffer, &data, size);
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return true;
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}
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bool write(u8* buffer)
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{
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if (!buffer)
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return false;
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storage.store(read_from_ptr<be_t<v128>>(buffer));
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written = true;
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return true;
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}
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board_storage()
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{
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memset(&storage.raw(), -1, size);
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if (fs::file file; file.open(file_path, fs::read))
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file.read(&storage.raw(), std::min(file.size(), size));
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}
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board_storage(const board_storage&) = delete;
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board_storage& operator=(const board_storage&) = delete;
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~board_storage()
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{
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if (written)
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{
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if (fs::file file; file.open(file_path, fs::create + fs::write + fs::lock))
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{
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file.write(&storage.raw(), size);
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file.trunc(size);
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}
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}
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}
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private:
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atomic_be_t<v128> storage;
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bool written = false;
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const std::string file_path = rpcs3::utils::get_hdd1_dir() + "/caches/board_storage.bin";
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static constexpr u64 size = sizeof(v128);
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};
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struct watchdog_t
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{
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struct alignas(8) control_t
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{
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bool needs_restart = false;
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bool active = false;
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char pad[sizeof(u32) - sizeof(bool) * 2]{};
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u32 timeout = 0;
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};
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atomic_t<control_t> control;
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void operator()()
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{
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u64 start_time = get_system_time();
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u64 old_time = start_time;
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u64 current_time = old_time;
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constexpr u64 sleep_time = 50'000;
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while (thread_ctrl::state() != thread_state::aborting)
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{
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if (Emu.GetStatus(false) == system_state::paused)
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{
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start_time += current_time - old_time;
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old_time = current_time;
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thread_ctrl::wait_for(sleep_time);
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current_time = get_system_time();
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continue;
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}
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old_time = std::exchange(current_time, get_system_time());
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const auto old = control.fetch_op([&](control_t& data)
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{
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if (data.needs_restart)
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{
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data.needs_restart = false;
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return true;
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}
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return false;
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}).first;
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if (old.active && old.needs_restart)
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{
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start_time = current_time;
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old_time = current_time;
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continue;
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}
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if (old.active && current_time - start_time >= old.timeout)
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{
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sys_game.success("Watchdog timeout! Restarting the game...");
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Emu.CallFromMainThread([]()
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{
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Emu.Restart(false);
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});
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return;
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}
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thread_ctrl::wait_for(sleep_time);
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}
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}
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static constexpr auto thread_name = "LV2 Watchdog Thread"sv;
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};
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void abort_lv2_watchdog()
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{
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if (auto thr = g_fxo->try_get<named_thread<watchdog_t>>())
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{
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sys_game.notice("Aborting %s...", thr->thread_name);
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*thr = thread_state::aborting;
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}
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}
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error_code _sys_game_watchdog_start(u32 timeout)
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{
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sys_game.trace("sys_game_watchdog_start(timeout=%d)", timeout);
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// According to disassembly
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timeout *= 1'000'000;
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timeout &= -64;
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if (!g_fxo->get<named_thread<watchdog_t>>().control.fetch_op([&](watchdog_t::control_t& data)
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{
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if (data.active)
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{
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return false;
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}
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data.needs_restart = true;
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data.active = true;
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data.timeout = timeout;
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return true;
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}).second)
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{
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return CELL_EABORT;
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}
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return CELL_OK;
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}
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error_code _sys_game_watchdog_stop()
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{
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sys_game.trace("sys_game_watchdog_stop()");
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g_fxo->get<named_thread<watchdog_t>>().control.fetch_op([](watchdog_t::control_t& data)
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{
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if (!data.active)
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{
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return false;
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}
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data.active = false;
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return true;
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});
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return CELL_OK;
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}
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error_code _sys_game_watchdog_clear()
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{
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sys_game.trace("sys_game_watchdog_clear()");
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g_fxo->get<named_thread<watchdog_t>>().control.fetch_op([](watchdog_t::control_t& data)
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{
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if (!data.active || data.needs_restart)
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{
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return false;
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}
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data.needs_restart = true;
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return true;
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});
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return CELL_OK;
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}
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error_code _sys_game_set_system_sw_version(u64 version)
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{
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sys_game.trace("sys_game_set_system_sw_version(version=%d)", version);
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if (!g_ps3_process_info.has_root_perm())
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return CELL_EPERM;
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g_fxo->get<system_sw_version>().version = version;
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return CELL_OK;
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}
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u64 _sys_game_get_system_sw_version()
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{
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sys_game.trace("sys_game_get_system_sw_version()");
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return g_fxo->get<system_sw_version>().version;
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}
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error_code _sys_game_board_storage_read(vm::ptr<u8> buffer, vm::ptr<u8> status)
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{
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sys_game.trace("sys_game_board_storage_read(buffer=*0x%x, status=*0x%x)", buffer, status);
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if (!buffer || !status)
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{
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return CELL_EFAULT;
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}
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*status = g_fxo->get<board_storage>().read(buffer.get_ptr()) ? 0x00 : 0xFF;
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return CELL_OK;
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}
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error_code _sys_game_board_storage_write(vm::ptr<u8> buffer, vm::ptr<u8> status)
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{
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sys_game.trace("sys_game_board_storage_write(buffer=*0x%x, status=*0x%x)", buffer, status);
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if (!buffer || !status)
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{
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return CELL_EFAULT;
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}
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*status = g_fxo->get<board_storage>().write(buffer.get_ptr()) ? 0x00 : 0xFF;
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return CELL_OK;
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}
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error_code _sys_game_get_rtc_status(vm::ptr<s32> status)
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{
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sys_game.trace("sys_game_get_rtc_status(status=*0x%x)", status);
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if (!status)
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{
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return CELL_EFAULT;
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}
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*status = 0;
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return CELL_OK;
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}
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