rpcs3/rpcs3/Gui/MainFrame.h
DH 5753edf6ef - Improved sc function binder.
- Improved GLGSRender.
2013-06-30 11:46:29 +03:00

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764 B
C++

#pragma once
#include "GameViewer.h"
#include "wx/aui/aui.h"
class MainFrame : public FrameBase
{
GameViewer* m_game_viewer;
wxAuiManager m_aui_mgr;
AppConnector m_app_connector;
public:
MainFrame();
~MainFrame();
void AddPane(wxWindow* wind, const wxString& caption, int flags);
void DoSettings(bool load);
private:
void OnQuit(wxCloseEvent& event);
void BootGame(wxCommandEvent& event);
void BootElf(wxCommandEvent& event);
void BootSelf(wxCommandEvent& event);
void Pause(wxCommandEvent& event);
void Stop(wxCommandEvent& event);
void SendExit(wxCommandEvent& event);
void Config(wxCommandEvent& event);
void UpdateUI(wxCommandEvent& event);
void OnKeyDown(wxKeyEvent& event);
public:
void UpdateUI();
private:
DECLARE_EVENT_TABLE()
};