rpcs3/rpcs3/Emu/GS/GL/GLProgramBuffer.h
2013-11-09 23:29:49 +02:00

29 lines
No EOL
660 B
C

#pragma once
#include "GLProgram.h"
struct GLBufferInfo
{
u32 prog_id;
u32 fp_id;
u32 vp_id;
Array<u8> fp_data;
Array<u32> vp_data;
ArrayString fp_shader;
ArrayString vp_shader;
};
struct GLProgramBuffer
{
Array<GLBufferInfo> m_buf;
int SearchFp(const RSXShaderProgram& rsx_fp, GLShaderProgram& gl_fp);
int SearchVp(const RSXVertexProgram& rsx_vp, GLVertexProgram& gl_vp);
bool CmpVP(const u32 a, const u32 b) const;
bool CmpFP(const u32 a, const u32 b) const;
u32 GetProg(u32 fp, u32 vp) const;
void Add(GLProgram& prog, GLShaderProgram& gl_fp, RSXShaderProgram& rsx_fp, GLVertexProgram& gl_vp, RSXVertexProgram& rsx_vp);
void Clear();
};