mirror of
https://github.com/RPCS3/rpcs3.git
synced 2025-07-05 14:31:24 +12:00
836 lines
22 KiB
C++
836 lines
22 KiB
C++
#include "stdafx.h"
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#include "Emu/System.h"
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#include "Emu/IdManager.h"
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#include "Emu/Cell/PPUModule.h"
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#include "restore_new.h"
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#include "Utilities/rXml.h"
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#include "define_new_memleakdetect.h"
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#include "Loader/TRP.h"
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#include "Loader/TROPUSR.h"
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#include "sceNp.h"
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#include "sceNpTrophy.h"
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#include "Utilities/StrUtil.h"
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logs::channel sceNpTrophy("sceNpTrophy");
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TrophyNotificationBase::~TrophyNotificationBase()
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{
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}
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struct trophy_context_t
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{
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static const u32 id_base = 1;
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static const u32 id_step = 1;
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static const u32 id_count = 1023;
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std::string trp_name;
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fs::file trp_stream;
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std::unique_ptr<TROPUSRLoader> tropusr;
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};
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struct trophy_handle_t
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{
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static const u32 id_base = 1;
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static const u32 id_step = 1;
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static const u32 id_count = 1023;
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};
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template<>
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void fmt_class_string<SceNpTrophyError>::format(std::string& out, u64 arg)
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{
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format_enum(out, arg, [](auto error)
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{
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switch (error)
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{
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STR_CASE(SCE_NP_TROPHY_ERROR_ALREADY_INITIALIZED);
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STR_CASE(SCE_NP_TROPHY_ERROR_NOT_INITIALIZED);
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STR_CASE(SCE_NP_TROPHY_ERROR_NOT_SUPPORTED);
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STR_CASE(SCE_NP_TROPHY_ERROR_CONTEXT_NOT_REGISTERED);
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STR_CASE(SCE_NP_TROPHY_ERROR_OUT_OF_MEMORY);
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STR_CASE(SCE_NP_TROPHY_ERROR_INVALID_ARGUMENT);
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STR_CASE(SCE_NP_TROPHY_ERROR_EXCEEDS_MAX);
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STR_CASE(SCE_NP_TROPHY_ERROR_INSUFFICIENT);
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STR_CASE(SCE_NP_TROPHY_ERROR_UNKNOWN_CONTEXT);
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STR_CASE(SCE_NP_TROPHY_ERROR_INVALID_FORMAT);
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STR_CASE(SCE_NP_TROPHY_ERROR_BAD_RESPONSE);
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STR_CASE(SCE_NP_TROPHY_ERROR_INVALID_GRADE);
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STR_CASE(SCE_NP_TROPHY_ERROR_INVALID_CONTEXT);
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STR_CASE(SCE_NP_TROPHY_ERROR_PROCESSING_ABORTED);
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STR_CASE(SCE_NP_TROPHY_ERROR_ABORT);
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STR_CASE(SCE_NP_TROPHY_ERROR_UNKNOWN_HANDLE);
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STR_CASE(SCE_NP_TROPHY_ERROR_LOCKED);
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STR_CASE(SCE_NP_TROPHY_ERROR_HIDDEN);
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STR_CASE(SCE_NP_TROPHY_ERROR_CANNOT_UNLOCK_PLATINUM);
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STR_CASE(SCE_NP_TROPHY_ERROR_ALREADY_UNLOCKED);
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STR_CASE(SCE_NP_TROPHY_ERROR_INVALID_TYPE);
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STR_CASE(SCE_NP_TROPHY_ERROR_INVALID_HANDLE);
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STR_CASE(SCE_NP_TROPHY_ERROR_INVALID_NP_COMM_ID);
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STR_CASE(SCE_NP_TROPHY_ERROR_UNKNOWN_NP_COMM_ID);
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STR_CASE(SCE_NP_TROPHY_ERROR_DISC_IO);
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STR_CASE(SCE_NP_TROPHY_ERROR_CONF_DOES_NOT_EXIST);
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STR_CASE(SCE_NP_TROPHY_ERROR_UNSUPPORTED_FORMAT);
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STR_CASE(SCE_NP_TROPHY_ERROR_ALREADY_INSTALLED);
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STR_CASE(SCE_NP_TROPHY_ERROR_BROKEN_DATA);
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STR_CASE(SCE_NP_TROPHY_ERROR_VERIFICATION_FAILURE);
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STR_CASE(SCE_NP_TROPHY_ERROR_INVALID_TROPHY_ID);
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STR_CASE(SCE_NP_TROPHY_ERROR_UNKNOWN_TROPHY_ID);
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STR_CASE(SCE_NP_TROPHY_ERROR_UNKNOWN_TITLE);
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STR_CASE(SCE_NP_TROPHY_ERROR_UNKNOWN_FILE);
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STR_CASE(SCE_NP_TROPHY_ERROR_DISC_NOT_MOUNTED);
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STR_CASE(SCE_NP_TROPHY_ERROR_SHUTDOWN);
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STR_CASE(SCE_NP_TROPHY_ERROR_TITLE_ICON_NOT_FOUND);
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STR_CASE(SCE_NP_TROPHY_ERROR_TROPHY_ICON_NOT_FOUND);
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STR_CASE(SCE_NP_TROPHY_ERROR_INSUFFICIENT_DISK_SPACE);
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STR_CASE(SCE_NP_TROPHY_ERROR_ILLEGAL_UPDATE);
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STR_CASE(SCE_NP_TROPHY_ERROR_SAVEDATA_USER_DOES_NOT_MATCH);
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STR_CASE(SCE_NP_TROPHY_ERROR_TROPHY_ID_DOES_NOT_EXIST);
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STR_CASE(SCE_NP_TROPHY_ERROR_SERVICE_UNAVAILABLE);
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STR_CASE(SCE_NP_TROPHY_ERROR_UNKNOWN);
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}
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return unknown;
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});
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}
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// Functions
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error_code sceNpTrophyInit(vm::ptr<void> pool, u32 poolSize, u32 containerId, u64 options)
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{
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sceNpTrophy.warning("sceNpTrophyInit(pool=*0x%x, poolSize=0x%x, containerId=0x%x, options=0x%llx)", pool, poolSize, containerId, options);
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return CELL_OK;
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}
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error_code sceNpTrophyTerm()
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{
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sceNpTrophy.warning("sceNpTrophyTerm()");
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return CELL_OK;
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}
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error_code sceNpTrophyCreateHandle(vm::ptr<u32> handle)
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{
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sceNpTrophy.warning("sceNpTrophyCreateHandle(handle=*0x%x)", handle);
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if (!handle)
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{
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return SCE_NP_TROPHY_ERROR_INVALID_ARGUMENT;
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}
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*handle = idm::make<trophy_handle_t>();
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return CELL_OK;
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}
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error_code sceNpTrophyDestroyHandle(u32 handle)
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{
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sceNpTrophy.warning("sceNpTrophyDestroyHandle(handle=0x%x)", handle);
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const auto hndl = idm::get<trophy_handle_t>(handle);
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if (!hndl)
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{
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return SCE_NP_TROPHY_ERROR_UNKNOWN_HANDLE;
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}
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idm::remove<trophy_handle_t>(handle);
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return CELL_OK;
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}
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error_code sceNpTrophyAbortHandle(u32 handle)
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{
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sceNpTrophy.todo("sceNpTrophyAbortHandle(handle=0x%x)", handle);
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const auto hndl = idm::get<trophy_handle_t>(handle);
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if (!hndl)
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{
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return SCE_NP_TROPHY_ERROR_UNKNOWN_HANDLE;
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}
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return CELL_OK;
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}
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void deleteTerminateChar(char* myStr, char _char) {
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char *del = &myStr[strlen(myStr)];
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while (del > myStr && *del != _char)
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del--;
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if (*del == _char)
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*del = '\0';
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return;
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}
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error_code sceNpTrophyCreateContext(vm::ptr<u32> context, vm::cptr<SceNpCommunicationId> commId, vm::cptr<SceNpCommunicationSignature> commSign, u64 options)
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{
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sceNpTrophy.warning("sceNpTrophyCreateContext(context=*0x%x, commId=*0x%x, commSign=*0x%x, options=0x%llx)", context, commId, commSign, options);
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if (!context)
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{
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return SCE_NP_TROPHY_ERROR_INVALID_ARGUMENT;
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}
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// rough checks for further fmt::format call
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if (commId->num > 99)
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{
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sceNpTrophy.error("sceNpTrophyCreateContext Invalid NP_COMM_ID");
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return SCE_NP_TROPHY_ERROR_INVALID_NP_COMM_ID;
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}
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// generate trophy context name
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std::string name;
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sceNpTrophy.warning("sceNpTrophyCreateContext term=%s data=%s num=%d", commId->term, commId->data, commId->num);
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if (commId->term)
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{
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char trimchar[10] = { 0 };
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memcpy(trimchar, commId->data, sizeof(trimchar) - 1);
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deleteTerminateChar(trimchar, commId->term);
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name = fmt::format("%s_%02d", trimchar, commId->num);
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}
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else
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{
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name = fmt::format("%s_%02d", commId->data, commId->num);
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}
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// open trophy pack file
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fs::file stream(vfs::get("/dev_hdd0/game/" + Emu.GetTitleID() + "/TROPDIR/" + name + "/TROPHY.TRP"));
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if (!stream && (Emu.GetCat() == "DG" || Emu.GetCat() == "GD"))
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{
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stream.open(vfs::get("/dev_bdvd/PS3_GAME/TROPDIR/" + name + "/TROPHY.TRP"));
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}
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// check if exists and opened
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if (!stream)
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{
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sceNpTrophy.error("sceNpTrophyCreateContext CONF does not exist");
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return SCE_NP_TROPHY_ERROR_CONF_DOES_NOT_EXIST;
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}
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// create trophy context
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const auto ctxt = idm::make_ptr<trophy_context_t>();
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// set trophy context parameters (could be passed to constructor through make_ptr call)
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ctxt->trp_name = std::move(name);
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ctxt->trp_stream = std::move(stream);
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*context = idm::last_id();
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return CELL_OK;
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}
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error_code sceNpTrophyDestroyContext(u32 context)
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{
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sceNpTrophy.warning("sceNpTrophyDestroyContext(context=0x%x)", context);
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const auto ctxt = idm::get<trophy_context_t>(context);
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if (!ctxt)
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{
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return SCE_NP_TROPHY_ERROR_UNKNOWN_CONTEXT;
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}
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idm::remove<trophy_context_t>(context);
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return CELL_OK;
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}
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error_code sceNpTrophyRegisterContext(ppu_thread& ppu, u32 context, u32 handle, vm::ptr<SceNpTrophyStatusCallback> statusCb, vm::ptr<void> arg, u64 options)
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{
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sceNpTrophy.error("sceNpTrophyRegisterContext(context=0x%x, handle=0x%x, statusCb=*0x%x, arg=*0x%x, options=0x%llx)", context, handle, statusCb, arg, options);
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if (!statusCb)
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{
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return SCE_NP_TROPHY_ERROR_INVALID_ARGUMENT;
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}
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const auto ctxt = idm::get<trophy_context_t>(context);
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if (!ctxt)
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{
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sceNpTrophy.error("sceNpTrophyRegisterContext(): SCE_NP_TROPHY_ERROR_UNKNOWN_CONTEXT");
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return SCE_NP_TROPHY_ERROR_UNKNOWN_CONTEXT;
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}
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const auto hndl = idm::get<trophy_handle_t>(handle);
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if (!hndl)
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{
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sceNpTrophy.error("sceNpTrophyRegisterContext(): SCE_NP_TROPHY_ERROR_UNKNOWN_HANDLE");
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return SCE_NP_TROPHY_ERROR_UNKNOWN_HANDLE;
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}
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TRPLoader trp(ctxt->trp_stream);
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if (!trp.LoadHeader())
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{
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sceNpTrophy.error("sceNpTrophyRegisterContext(): SCE_NP_TROPHY_ERROR_ILLEGAL_UPDATE");
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return SCE_NP_TROPHY_ERROR_ILLEGAL_UPDATE;
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}
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// Rename or discard certain entries based on the files found
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const size_t kTargetBufferLength = 31;
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char target[kTargetBufferLength + 1];
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target[kTargetBufferLength] = 0;
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strcpy_trunc(target, fmt::format("TROP_%02d.SFM", static_cast<s32>(g_cfg.sys.language)));
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if (trp.ContainsEntry(target))
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{
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trp.RemoveEntry("TROPCONF.SFM");
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trp.RemoveEntry("TROP.SFM");
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trp.RenameEntry(target, "TROPCONF.SFM");
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}
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else if (trp.ContainsEntry("TROP.SFM"))
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{
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trp.RemoveEntry("TROPCONF.SFM");
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trp.RenameEntry("TROP.SFM", "TROPCONF.SFM");
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}
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else if (!trp.ContainsEntry("TROPCONF.SFM"))
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{
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return SCE_NP_TROPHY_ERROR_ILLEGAL_UPDATE;
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}
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// Discard unnecessary TROP_XX.SFM files
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for (s32 i = 0; i <= 18; i++)
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{
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strcpy_trunc(target, fmt::format("TROP_%02d.SFM", i));
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if (i != g_cfg.sys.language)
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{
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trp.RemoveEntry(target);
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}
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}
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// TODO: Get the path of the current user
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std::string trophyPath = "/dev_hdd0/home/00000001/trophy/" + ctxt->trp_name;
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if (!trp.Install(trophyPath))
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{
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sceNpTrophy.error("sceNpTrophyRegisterContext(): SCE_NP_TROPHY_ERROR_ILLEGAL_UPDATE");
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return SCE_NP_TROPHY_ERROR_ILLEGAL_UPDATE;
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}
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TROPUSRLoader* tropusr = new TROPUSRLoader();
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std::string trophyUsrPath = trophyPath + "/TROPUSR.DAT";
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std::string trophyConfPath = trophyPath + "/TROPCONF.SFM";
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tropusr->Load(trophyUsrPath, trophyConfPath);
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ctxt->tropusr.reset(tropusr);
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// TODO: Callbacks
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if (statusCb(ppu, context, SCE_NP_TROPHY_STATUS_INSTALLED, 100, 100, arg) < 0)
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{
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return SCE_NP_TROPHY_ERROR_PROCESSING_ABORTED;
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}
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if (statusCb(ppu, context, SCE_NP_TROPHY_STATUS_PROCESSING_COMPLETE, 100, 100, arg) < 0)
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{
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return SCE_NP_TROPHY_ERROR_PROCESSING_ABORTED;
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}
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return CELL_OK;
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}
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error_code sceNpTrophyGetRequiredDiskSpace(u32 context, u32 handle, vm::ptr<u64> reqspace, u64 options)
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{
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sceNpTrophy.warning("sceNpTrophyGetRequiredDiskSpace(context=0x%x, handle=0x%x, reqspace=*0x%x, options=0x%llx)", context, handle, reqspace, options);
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if (!reqspace)
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{
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return SCE_NP_TROPHY_ERROR_INVALID_ARGUMENT;
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}
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const auto ctxt = idm::get<trophy_context_t>(context);
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if (!ctxt)
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{
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return SCE_NP_TROPHY_ERROR_UNKNOWN_CONTEXT;
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}
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const auto hndl = idm::get<trophy_handle_t>(handle);
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if (!hndl)
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{
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return SCE_NP_TROPHY_ERROR_UNKNOWN_HANDLE;
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}
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if (!fs::is_dir("/dev_hdd0/home/00000001/trophy/" + ctxt->trp_name))
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{
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TRPLoader trp(ctxt->trp_stream);
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if (trp.LoadHeader())
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{
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*reqspace = trp.GetRequiredSpace();
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return CELL_OK;
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}
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}
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*reqspace = 0;
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return CELL_OK;
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}
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error_code sceNpTrophySetSoundLevel(u32 context, u32 handle, u32 level, u64 options)
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{
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sceNpTrophy.todo("sceNpTrophySetSoundLevel(context=0x%x, handle=0x%x, level=%d, options=0x%llx)", context, handle, level, options);
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const auto ctxt = idm::get<trophy_context_t>(context);
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if (!ctxt)
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{
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return SCE_NP_TROPHY_ERROR_UNKNOWN_CONTEXT;
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}
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const auto hndl = idm::get<trophy_handle_t>(handle);
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if (!hndl)
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{
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return SCE_NP_TROPHY_ERROR_UNKNOWN_HANDLE;
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}
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return CELL_OK;
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}
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error_code sceNpTrophyGetGameInfo(u32 context, u32 handle, vm::ptr<SceNpTrophyGameDetails> details, vm::ptr<SceNpTrophyGameData> data)
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{
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sceNpTrophy.error("sceNpTrophyGetGameInfo(context=0x%x, handle=0x%x, details=*0x%x, data=*0x%x)", context, handle, details, data);
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if (!details && !data)
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{
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return SCE_NP_TROPHY_ERROR_INVALID_ARGUMENT;
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}
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const auto ctxt = idm::get<trophy_context_t>(context);
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if (!ctxt)
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{
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return SCE_NP_TROPHY_ERROR_UNKNOWN_CONTEXT;
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}
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const auto hndl = idm::get<trophy_handle_t>(handle);
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if (!hndl)
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{
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return SCE_NP_TROPHY_ERROR_UNKNOWN_HANDLE;
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}
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// TODO: Get the path of the current user
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fs::file config(vfs::get("/dev_hdd0/home/00000001/trophy/" + ctxt->trp_name + "/TROPCONF.SFM"));
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if (!config)
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{
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return SCE_NP_TROPHY_ERROR_CONF_DOES_NOT_EXIST;
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}
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rXmlDocument doc;
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doc.Read(config.to_string());
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for (std::shared_ptr<rXmlNode> n = doc.GetRoot()->GetChildren(); n; n = n->GetNext())
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{
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if (details)
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{
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if (n->GetName() == "title-name")
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{
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std::string titleName = n->GetNodeContent();
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memcpy(details->title, titleName.c_str(), titleName.size());
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}
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if (n->GetName() == "title-detail")
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{
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std::string titleDetail = n->GetNodeContent();
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memcpy(details->description, titleDetail.c_str(), titleDetail.size());
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}
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}
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if (n->GetName() == "trophy")
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{
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u32 trophy_id = atoi(n->GetAttribute("id").c_str());
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if (details)
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{
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details->numTrophies++;
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switch (n->GetAttribute("ttype")[0]) {
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case 'B': details->numBronze++; break;
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case 'S': details->numSilver++; break;
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case 'G': details->numGold++; break;
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case 'P': details->numPlatinum++; break;
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}
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}
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if (data)
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{
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if (ctxt->tropusr->GetTrophyUnlockState(trophy_id))
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{
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data->unlockedTrophies++;
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switch (n->GetAttribute("ttype")[0]) {
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case 'B': data->unlockedBronze++; break;
|
|
case 'S': data->unlockedSilver++; break;
|
|
case 'G': data->unlockedGold++; break;
|
|
case 'P': data->unlockedPlatinum++; break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return CELL_OK;
|
|
}
|
|
|
|
error_code sceNpTrophyUnlockTrophy(u32 context, u32 handle, s32 trophyId, vm::ptr<u32> platinumId)
|
|
{
|
|
sceNpTrophy.error("sceNpTrophyUnlockTrophy(context=0x%x, handle=0x%x, trophyId=%d, platinumId=*0x%x)", context, handle, trophyId, platinumId);
|
|
|
|
const auto ctxt = idm::get<trophy_context_t>(context);
|
|
|
|
if (!ctxt)
|
|
{
|
|
return SCE_NP_TROPHY_ERROR_UNKNOWN_CONTEXT;
|
|
}
|
|
|
|
const auto hndl = idm::get<trophy_handle_t>(handle);
|
|
|
|
if (!hndl)
|
|
{
|
|
return SCE_NP_TROPHY_ERROR_UNKNOWN_HANDLE;
|
|
}
|
|
|
|
if (trophyId < 0 || trophyId >= (s32)ctxt->tropusr->GetTrophiesCount())
|
|
return SCE_NP_TROPHY_ERROR_INVALID_TROPHY_ID;
|
|
if (ctxt->tropusr->GetTrophyUnlockState(trophyId))
|
|
return SCE_NP_TROPHY_ERROR_ALREADY_UNLOCKED;
|
|
|
|
ctxt->tropusr->UnlockTrophy(trophyId, 0, 0); // TODO
|
|
std::string trophyPath = "/dev_hdd0/home/00000001/trophy/" + ctxt->trp_name + "/TROPUSR.DAT";
|
|
ctxt->tropusr->Save(trophyPath);
|
|
|
|
if (platinumId)
|
|
{
|
|
*platinumId = SCE_NP_TROPHY_INVALID_TROPHY_ID; // TODO
|
|
}
|
|
|
|
if (g_cfg.misc.show_trophy_popups)
|
|
{
|
|
// Figure out how many zeros are needed for padding. (either 0, 1, or 2)
|
|
std::string padding = "";
|
|
if (trophyId < 10)
|
|
{
|
|
padding = "00";
|
|
}
|
|
else if (trophyId < 100)
|
|
{
|
|
padding = "0";
|
|
}
|
|
|
|
// Get icon for the notification.
|
|
std::string trophyIconPath = "/dev_hdd0/home/00000001/trophy/" + ctxt->trp_name + "/TROP" + padding + std::to_string(trophyId) + ".PNG";
|
|
fs::file trophyIconFile = fs::file(vfs::get(trophyIconPath));
|
|
u32 iconSize = trophyIconFile.size();
|
|
std::vector<uchar> trophyIconData;
|
|
trophyIconFile.read(trophyIconData, iconSize);
|
|
|
|
vm::ptr<SceNpTrophyDetails> details = vm::make_var(SceNpTrophyDetails());
|
|
vm::ptr<SceNpTrophyData> _ = vm::make_var(SceNpTrophyData());
|
|
|
|
s32 ret = sceNpTrophyGetTrophyInfo(context, handle, trophyId, details, _);
|
|
if (ret != CELL_OK)
|
|
{
|
|
sceNpTrophy.error("Failed to get info for trophy dialog. Error code %x", ret);
|
|
*details = SceNpTrophyDetails();
|
|
}
|
|
Emu.CallAfter([det = *details, trophyIconData]() {
|
|
Emu.GetCallbacks().get_trophy_notification_dialog()->ShowTrophyNotification(det, trophyIconData);
|
|
});
|
|
}
|
|
|
|
return CELL_OK;
|
|
}
|
|
|
|
error_code sceNpTrophyGetTrophyUnlockState(u32 context, u32 handle, vm::ptr<SceNpTrophyFlagArray> flags, vm::ptr<u32> count)
|
|
{
|
|
sceNpTrophy.error("sceNpTrophyGetTrophyUnlockState(context=0x%x, handle=0x%x, flags=*0x%x, count=*0x%x)", context, handle, flags, count);
|
|
|
|
if (!flags || !count)
|
|
{
|
|
return SCE_NP_TROPHY_ERROR_INVALID_ARGUMENT;
|
|
}
|
|
|
|
const auto ctxt = idm::get<trophy_context_t>(context);
|
|
|
|
if (!ctxt)
|
|
{
|
|
return SCE_NP_TROPHY_ERROR_UNKNOWN_CONTEXT;
|
|
}
|
|
|
|
const auto hndl = idm::get<trophy_handle_t>(handle);
|
|
|
|
if (!hndl)
|
|
{
|
|
return SCE_NP_TROPHY_ERROR_UNKNOWN_HANDLE;
|
|
}
|
|
|
|
u32 count_ = ctxt->tropusr->GetTrophiesCount();
|
|
*count = count_;
|
|
if (count_ > 128)
|
|
sceNpTrophy.error("sceNpTrophyGetTrophyUnlockState: More than 128 trophies detected!");
|
|
|
|
// Pack up to 128 bools in u32 flag_bits[4]
|
|
for (u32 id = 0; id < count_; id++)
|
|
{
|
|
if (ctxt->tropusr->GetTrophyUnlockState(id))
|
|
flags->flag_bits[id / 32] |= 1 << (id % 32);
|
|
else
|
|
flags->flag_bits[id / 32] &= ~(1 << (id % 32));
|
|
}
|
|
|
|
return CELL_OK;
|
|
}
|
|
|
|
error_code sceNpTrophyGetTrophyInfo(u32 context, u32 handle, s32 trophyId, vm::ptr<SceNpTrophyDetails> details, vm::ptr<SceNpTrophyData> data)
|
|
{
|
|
sceNpTrophy.warning("sceNpTrophyGetTrophyInfo(context=0x%x, handle=0x%x, trophyId=%d, details=*0x%x, data=*0x%x)", context, handle, trophyId, details, data);
|
|
|
|
if (!details && !data)
|
|
{
|
|
return SCE_NP_TROPHY_ERROR_INVALID_ARGUMENT;
|
|
}
|
|
|
|
const auto ctxt = idm::get<trophy_context_t>(context);
|
|
|
|
if (!ctxt)
|
|
{
|
|
return SCE_NP_TROPHY_ERROR_UNKNOWN_CONTEXT;
|
|
}
|
|
|
|
const auto hndl = idm::get<trophy_handle_t>(handle);
|
|
|
|
if (!hndl)
|
|
{
|
|
return SCE_NP_TROPHY_ERROR_UNKNOWN_HANDLE;
|
|
}
|
|
|
|
// TODO: Get the path of the current user
|
|
fs::file config(vfs::get("/dev_hdd0/home/00000001/trophy/" + ctxt->trp_name + "/TROPCONF.SFM"));
|
|
|
|
if (!config)
|
|
{
|
|
return SCE_NP_TROPHY_ERROR_CONF_DOES_NOT_EXIST;
|
|
}
|
|
|
|
rXmlDocument doc;
|
|
doc.Read(config.to_string());
|
|
|
|
auto trophy_base = doc.GetRoot();
|
|
if (trophy_base->GetChildren()->GetName() == "trophyconf")
|
|
{
|
|
trophy_base = trophy_base->GetChildren();
|
|
}
|
|
|
|
bool found = false;
|
|
for (std::shared_ptr<rXmlNode> n = trophy_base->GetChildren(); n; n = n->GetNext())
|
|
{
|
|
if (n->GetName() == "trophy" && (trophyId == atoi(n->GetAttribute("id").c_str())))
|
|
{
|
|
found = true;
|
|
|
|
if (n->GetAttribute("hidden")[0] == 'y' && !ctxt->tropusr->GetTrophyUnlockState(trophyId)) // Trophy is hidden
|
|
{
|
|
return SCE_NP_TROPHY_ERROR_HIDDEN;
|
|
}
|
|
|
|
if (details)
|
|
{
|
|
details->trophyId = trophyId;
|
|
switch (n->GetAttribute("ttype")[0]) {
|
|
case 'B': details->trophyGrade = SCE_NP_TROPHY_GRADE_BRONZE; break;
|
|
case 'S': details->trophyGrade = SCE_NP_TROPHY_GRADE_SILVER; break;
|
|
case 'G': details->trophyGrade = SCE_NP_TROPHY_GRADE_GOLD; break;
|
|
case 'P': details->trophyGrade = SCE_NP_TROPHY_GRADE_PLATINUM; break;
|
|
}
|
|
|
|
switch (n->GetAttribute("hidden")[0]) {
|
|
case 'y': details->hidden = true; break;
|
|
case 'n': details->hidden = false; break;
|
|
}
|
|
|
|
for (std::shared_ptr<rXmlNode> n2 = n->GetChildren(); n2; n2 = n2->GetNext()) {
|
|
if (n2->GetName() == "name")
|
|
{
|
|
std::string name = n2->GetNodeContent();
|
|
memcpy(details->name, name.c_str(), std::min((size_t)SCE_NP_TROPHY_NAME_MAX_SIZE, name.length() + 1));
|
|
}
|
|
if (n2->GetName() == "detail")
|
|
{
|
|
std::string detail = n2->GetNodeContent();
|
|
memcpy(details->description, detail.c_str(), std::min((size_t)SCE_NP_TROPHY_DESCR_MAX_SIZE, detail.length() + 1));
|
|
}
|
|
}
|
|
}
|
|
|
|
if (data)
|
|
{
|
|
data->trophyId = trophyId;
|
|
data->unlocked = ctxt->tropusr->GetTrophyUnlockState(trophyId) != 0; // ???
|
|
data->timestamp = ctxt->tropusr->GetTrophyTimestamp(trophyId);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!found)
|
|
{
|
|
return not_an_error(SCE_NP_TROPHY_INVALID_TROPHY_ID);
|
|
}
|
|
|
|
return CELL_OK;
|
|
}
|
|
|
|
error_code sceNpTrophyGetGameProgress(u32 context, u32 handle, vm::ptr<s32> percentage)
|
|
{
|
|
sceNpTrophy.warning("sceNpTrophyGetGameProgress(context=0x%x, handle=0x%x, percentage=*0x%x)", context, handle, percentage);
|
|
|
|
if (!percentage)
|
|
{
|
|
return SCE_NP_TROPHY_ERROR_INVALID_ARGUMENT;
|
|
}
|
|
|
|
const auto ctxt = idm::get<trophy_context_t>(context);
|
|
|
|
if (!ctxt)
|
|
{
|
|
return SCE_NP_TROPHY_ERROR_UNKNOWN_CONTEXT;
|
|
}
|
|
|
|
const auto hndl = idm::get<trophy_handle_t>(handle);
|
|
|
|
if (!hndl)
|
|
{
|
|
return SCE_NP_TROPHY_ERROR_UNKNOWN_HANDLE;
|
|
}
|
|
|
|
double accuratePercentage = 0;
|
|
for (int i = ctxt->tropusr->GetTrophiesCount() - 1; i >= 0; i--)
|
|
{
|
|
if (ctxt->tropusr->GetTrophyUnlockState(i))
|
|
{
|
|
accuratePercentage++;
|
|
}
|
|
}
|
|
|
|
*percentage = (s32)(accuratePercentage / ctxt->tropusr->GetTrophiesCount());
|
|
|
|
return CELL_OK;
|
|
}
|
|
|
|
error_code sceNpTrophyGetGameIcon(u32 context, u32 handle, vm::ptr<void> buffer, vm::ptr<u32> size)
|
|
{
|
|
sceNpTrophy.warning("sceNpTrophyGetGameIcon(context=0x%x, handle=0x%x, buffer=*0x%x, size=*0x%x)", context, handle, buffer, size);
|
|
|
|
if (!size)
|
|
{
|
|
return SCE_NP_TROPHY_ERROR_INVALID_ARGUMENT;
|
|
}
|
|
|
|
const auto ctxt = idm::get<trophy_context_t>(context);
|
|
|
|
if (!ctxt)
|
|
{
|
|
return SCE_NP_TROPHY_ERROR_UNKNOWN_CONTEXT;
|
|
}
|
|
|
|
const auto hndl = idm::get<trophy_handle_t>(handle);
|
|
|
|
if (!hndl)
|
|
{
|
|
return SCE_NP_TROPHY_ERROR_UNKNOWN_HANDLE;
|
|
}
|
|
|
|
fs::file icon_file(vfs::get("/dev_hdd0/home/00000001/trophy/" + ctxt->trp_name + "/ICON0.PNG"));
|
|
|
|
if (!icon_file)
|
|
{
|
|
return SCE_NP_TROPHY_ERROR_UNKNOWN_FILE;
|
|
}
|
|
|
|
const u32 icon_size = ::size32(icon_file);
|
|
|
|
if (buffer && *size >= icon_size)
|
|
{
|
|
icon_file.read(buffer.get_ptr(), icon_size);
|
|
}
|
|
|
|
*size = icon_size;
|
|
|
|
return CELL_OK;
|
|
}
|
|
|
|
error_code sceNpTrophyGetTrophyIcon(u32 context, u32 handle, s32 trophyId, vm::ptr<void> buffer, vm::ptr<u32> size)
|
|
{
|
|
sceNpTrophy.warning("sceNpTrophyGetTrophyIcon(context=0x%x, handle=0x%x, trophyId=%d, buffer=*0x%x, size=*0x%x)", context, handle, trophyId, buffer, size);
|
|
|
|
if (!size)
|
|
{
|
|
return SCE_NP_TROPHY_ERROR_INVALID_ARGUMENT;
|
|
}
|
|
|
|
const auto ctxt = idm::get<trophy_context_t>(context);
|
|
|
|
if (!ctxt)
|
|
{
|
|
return SCE_NP_TROPHY_ERROR_UNKNOWN_CONTEXT;
|
|
}
|
|
|
|
const auto hndl = idm::get<trophy_handle_t>(handle);
|
|
|
|
if (!hndl)
|
|
{
|
|
return SCE_NP_TROPHY_ERROR_UNKNOWN_HANDLE;
|
|
}
|
|
|
|
if (ctxt->tropusr->GetTrophiesCount() <= (u32)trophyId)
|
|
{
|
|
return SCE_NP_TROPHY_ERROR_INVALID_TROPHY_ID;
|
|
}
|
|
|
|
if (!ctxt->tropusr->GetTrophyUnlockState(trophyId))
|
|
{
|
|
bool hidden = false; // TODO obtain this value
|
|
return hidden ? SCE_NP_TROPHY_ERROR_HIDDEN : SCE_NP_TROPHY_ERROR_LOCKED;
|
|
}
|
|
|
|
fs::file icon_file(vfs::get("/dev_hdd0/home/00000001/trophy/" + ctxt->trp_name + fmt::format("/TROP%03d.PNG", trophyId)));
|
|
|
|
if (!icon_file)
|
|
{
|
|
return SCE_NP_TROPHY_ERROR_UNKNOWN_FILE;
|
|
}
|
|
|
|
const u32 icon_size = ::size32(icon_file);
|
|
|
|
if (buffer && *size >= icon_size)
|
|
{
|
|
icon_file.read(buffer.get_ptr(), icon_size);
|
|
}
|
|
|
|
*size = icon_size;
|
|
|
|
return CELL_OK;
|
|
}
|
|
|
|
|
|
DECLARE(ppu_module_manager::sceNpTrophy)("sceNpTrophy", []()
|
|
{
|
|
REG_FUNC(sceNpTrophy, sceNpTrophyGetGameProgress);
|
|
REG_FUNC(sceNpTrophy, sceNpTrophyRegisterContext);
|
|
REG_FUNC(sceNpTrophy, sceNpTrophyCreateHandle);
|
|
REG_FUNC(sceNpTrophy, sceNpTrophySetSoundLevel);
|
|
REG_FUNC(sceNpTrophy, sceNpTrophyGetRequiredDiskSpace);
|
|
REG_FUNC(sceNpTrophy, sceNpTrophyDestroyContext);
|
|
REG_FUNC(sceNpTrophy, sceNpTrophyInit);
|
|
REG_FUNC(sceNpTrophy, sceNpTrophyAbortHandle);
|
|
REG_FUNC(sceNpTrophy, sceNpTrophyGetGameInfo);
|
|
REG_FUNC(sceNpTrophy, sceNpTrophyDestroyHandle);
|
|
REG_FUNC(sceNpTrophy, sceNpTrophyUnlockTrophy);
|
|
REG_FUNC(sceNpTrophy, sceNpTrophyTerm);
|
|
REG_FUNC(sceNpTrophy, sceNpTrophyGetTrophyUnlockState);
|
|
REG_FUNC(sceNpTrophy, sceNpTrophyGetTrophyIcon);
|
|
REG_FUNC(sceNpTrophy, sceNpTrophyCreateContext);
|
|
REG_FUNC(sceNpTrophy, sceNpTrophyGetTrophyInfo);
|
|
REG_FUNC(sceNpTrophy, sceNpTrophyGetGameIcon);
|
|
});
|