rpcs3/rpcs3/rpcs3qt/breakpoint_list.cpp
2018-04-21 22:21:51 +04:00

151 lines
3.8 KiB
C++

#include "breakpoint_list.h"
#include "Emu/Cell/SPUThread.h"
#include <QMenu>
constexpr auto qstr = QString::fromStdString;
breakpoint_list::breakpoint_list(QWidget* parent, breakpoint_handler* handler) : QListWidget(parent), m_breakpoint_handler(handler)
{
setEditTriggers(QAbstractItemView::NoEditTriggers);
setContextMenuPolicy(Qt::CustomContextMenu);
setSelectionMode(QAbstractItemView::ExtendedSelection);
// connects
connect(this, &QListWidget::itemDoubleClicked, this, &breakpoint_list::OnBreakpointListDoubleClicked);
connect(this, &QListWidget::customContextMenuRequested, this, &breakpoint_list::OnBreakpointListRightClicked);
}
/**
* It's unfortunate I need a method like this to sync these. Should ponder a cleaner way to do this.
*/
void breakpoint_list::UpdateCPUData(std::weak_ptr<cpu_thread> cpu, std::shared_ptr<CPUDisAsm> disasm)
{
this->cpu = cpu;
m_disasm = disasm;
}
void breakpoint_list::ClearBreakpoints()
{
while (count())
{
auto* currentItem = takeItem(0);
u32 loc = currentItem->data(Qt::UserRole).value<u32>();
m_breakpoint_handler->RemoveBreakpoint(loc);
delete currentItem;
}
}
void breakpoint_list::RemoveBreakpoint(u32 addr)
{
m_breakpoint_handler->RemoveBreakpoint(addr);
for (int i = 0; i < count(); i++)
{
QListWidgetItem* currentItem = item(i);
if (currentItem->data(Qt::UserRole).value<u32>() == addr)
{
delete takeItem(i);
break;
}
}
Q_EMIT RequestShowAddress(addr);
}
void breakpoint_list::AddBreakpoint(u32 pc)
{
m_breakpoint_handler->AddBreakpoint(pc);
const auto cpu = this->cpu.lock();
const u32 cpu_offset = cpu->id_type() != 1 ? static_cast<SPUThread&>(*cpu).offset : 0;
m_disasm->offset = (u8*)vm::base(cpu_offset);
m_disasm->disasm(m_disasm->dump_pc = pc);
QString breakpointItemText = qstr(m_disasm->last_opcode);
breakpointItemText.remove(10, 13);
QListWidgetItem* breakpointItem = new QListWidgetItem(breakpointItemText);
breakpointItem->setTextColor(m_text_color_bp);
breakpointItem->setBackgroundColor(m_color_bp);
QVariant pcVariant;
pcVariant.setValue(pc);
breakpointItem->setData(Qt::UserRole, pcVariant);
addItem(breakpointItem);
}
/**
* If breakpoint exists, we remove it, else add new one. Yeah, it'd be nicer from a code logic to have it be set/reset. But, that logic has to happen somewhere anyhow.
*/
void breakpoint_list::HandleBreakpointRequest(u32 loc)
{
if (m_breakpoint_handler->HasBreakpoint(loc))
{
RemoveBreakpoint(loc);
}
else
{
const auto cpu = this->cpu.lock();
if (cpu->id_type() == 1 && vm::check_addr(loc))
{
AddBreakpoint(loc);
}
}
}
void breakpoint_list::OnBreakpointListDoubleClicked()
{
u32 address = currentItem()->data(Qt::UserRole).value<u32>();
Q_EMIT RequestShowAddress(address);
}
void breakpoint_list::OnBreakpointListRightClicked(const QPoint &pos)
{
if (!itemAt(pos))
{
return;
}
QMenu* menu = new QMenu();
if (selectedItems().count() == 1)
{
menu->addAction("Rename");
menu->addSeparator();
}
QAction* m_breakpoint_list_delete = new QAction("Delete", this);
m_breakpoint_list_delete->setShortcut(Qt::Key_Delete);
m_breakpoint_list_delete->setShortcutContext(Qt::WidgetShortcut);
addAction(m_breakpoint_list_delete);
connect(m_breakpoint_list_delete, &QAction::triggered, this, &breakpoint_list::OnBreakpointListDelete);
menu->addAction(m_breakpoint_list_delete);
QAction* selectedItem = menu->exec(QCursor::pos());
if (selectedItem)
{
if (selectedItem->text() == "Rename")
{
QListWidgetItem* currentItem = selectedItems().at(0);
currentItem->setFlags(currentItem->flags() | Qt::ItemIsEditable);
editItem(currentItem);
}
}
}
void breakpoint_list::OnBreakpointListDelete()
{
int selectedCount = selectedItems().count();
for (int i = selectedCount - 1; i >= 0; i--)
{
RemoveBreakpoint(item(i)->data(Qt::UserRole).value<u32>());
}
}