mirror of
https://github.com/RPCS3/rpcs3.git
synced 2025-07-10 17:01:24 +12:00
30 lines
849 B
C++
30 lines
849 B
C++
#include "trophy_notification_helper.h"
|
|
|
|
#include "trophy_notification_frame.h"
|
|
|
|
#include "../Emu/System.h"
|
|
#include "../Emu/RSX/Overlays/overlays.h"
|
|
|
|
s32 trophy_notification_helper::ShowTrophyNotification(const SceNpTrophyDetails& trophy, const std::vector<uchar>& trophy_icon_buffer)
|
|
{
|
|
if (auto manager = g_fxo->get<rsx::overlays::display_manager>())
|
|
{
|
|
return manager->create<rsx::overlays::trophy_notification>()->show(trophy, trophy_icon_buffer);
|
|
}
|
|
|
|
if (!Emu.HasGui())
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
Emu.CallAfter([=]
|
|
{
|
|
trophy_notification_frame* trophy_notification = new trophy_notification_frame(trophy_icon_buffer, trophy, m_game_window->frameGeometry().height() / 10);
|
|
|
|
// Move notification to upper lefthand corner
|
|
trophy_notification->move(m_game_window->mapToGlobal(QPoint(0, 0)));
|
|
trophy_notification->show();
|
|
});
|
|
|
|
return 0;
|
|
}
|