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rsx: Texture cache - improvements to locking rsx: Minor optimizations to get_current_vertex_program and begin-end batch flushes rsx: Optimize texture cache storage - Manages storage in blocks of 16MB rsx/vk/gl: Fix swizzled texture input gl: Hotfix for compressed texture formats
992 lines
31 KiB
C++
992 lines
31 KiB
C++
#pragma once
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#include "../rsx_cache.h"
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#include "../rsx_utils.h"
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#include <atomic>
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namespace rsx
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{
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enum texture_create_flags
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{
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default_component_order = 0,
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native_component_order = 1,
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swapped_native_component_order = 2,
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};
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enum texture_upload_context
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{
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shader_read = 0,
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blit_engine_src = 1
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};
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template <typename commandbuffer_type, typename section_storage_type, typename image_resource_type, typename image_view_type, typename image_storage_type, typename texture_format>
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class texture_cache
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{
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private:
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std::pair<std::array<u8, 4>, std::array<u8, 4>> default_remap_vector =
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{
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{ CELL_GCM_TEXTURE_REMAP_FROM_A, CELL_GCM_TEXTURE_REMAP_FROM_R, CELL_GCM_TEXTURE_REMAP_FROM_G, CELL_GCM_TEXTURE_REMAP_FROM_B },
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{ CELL_GCM_TEXTURE_REMAP_REMAP, CELL_GCM_TEXTURE_REMAP_REMAP, CELL_GCM_TEXTURE_REMAP_REMAP, CELL_GCM_TEXTURE_REMAP_REMAP }
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};
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protected:
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struct ranged_storage
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{
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std::vector<section_storage_type> data; //Stored data
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std::atomic_int valid_count = { 0 }; //Number of usable (non-dirty) blocks
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u32 max_range = 0; //Largest stored block
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void notify(u32 data_size)
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{
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verify(HERE), valid_count >= 0;
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max_range = std::max(data_size, max_range);
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valid_count++;
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}
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void add(section_storage_type& section, u32 data_size)
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{
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verify(HERE), valid_count >= 0;
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max_range = std::max(data_size, max_range);
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valid_count++;
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data.push_back(std::move(section));
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}
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};
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// Keep track of cache misses to pre-emptively flush some addresses
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struct framebuffer_memory_characteristics
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{
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u32 misses;
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u32 block_size;
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texture_format format;
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};
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std::atomic_bool in_access_violation_handler = { false };
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shared_mutex m_cache_mutex;
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std::unordered_map<u32, ranged_storage> m_cache;
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std::pair<u32, u32> read_only_range = std::make_pair(0xFFFFFFFF, 0);
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std::pair<u32, u32> no_access_range = std::make_pair(0xFFFFFFFF, 0);
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std::unordered_map<u32, framebuffer_memory_characteristics> m_cache_miss_statistics_table;
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//Memory usage
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const s32 m_max_zombie_objects = 128; //Limit on how many texture objects to keep around for reuse after they are invalidated
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s32 m_unreleased_texture_objects = 0; //Number of invalidated objects not yet freed from memory
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/* Helpers */
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virtual void free_texture_section(section_storage_type&) = 0;
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virtual image_view_type create_temporary_subresource_view(commandbuffer_type&, image_resource_type* src, u32 gcm_format, u16 x, u16 y, u16 w, u16 h) = 0;
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virtual image_view_type create_temporary_subresource_view(commandbuffer_type&, image_storage_type* src, u32 gcm_format, u16 x, u16 y, u16 w, u16 h) = 0;
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virtual section_storage_type* create_new_texture(commandbuffer_type&, u32 rsx_address, u32 rsx_size, u16 width, u16 height, u16 depth, u16 mipmaps, const u32 gcm_format,
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const rsx::texture_dimension_extended type, const texture_create_flags flags, std::pair<std::array<u8, 4>, std::array<u8, 4>>& remap_vector) = 0;
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virtual section_storage_type* upload_image_from_cpu(commandbuffer_type&, u32 rsx_address, u16 width, u16 height, u16 depth, u16 mipmaps, u16 pitch, const u32 gcm_format, const texture_upload_context context,
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std::vector<rsx_subresource_layout>& subresource_layout, const rsx::texture_dimension_extended type, const bool swizzled, std::pair<std::array<u8, 4>, std::array<u8, 4>>& remap_vector) = 0;
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virtual void enforce_surface_creation_type(section_storage_type& section, const texture_create_flags expected) = 0;
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virtual void insert_texture_barrier() = 0;
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private:
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//Internal implementation methods
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bool invalidate_range_impl(u32 address, u32 range, bool unprotect)
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{
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bool response = false;
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u32 last_dirty_block = 0;
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std::pair<u32, u32> trampled_range = std::make_pair(address, address + range);
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for (auto It = m_cache.begin(); It != m_cache.end(); It++)
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{
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auto &range_data = It->second;
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const u32 base = It->first;
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bool range_reset = false;
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if (base == last_dirty_block && range_data.valid_count == 0)
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continue;
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if (trampled_range.first >= (base + get_block_size()) || base >= trampled_range.second)
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continue;
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for (int i = 0; i < range_data.data.size(); i++)
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{
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auto &tex = range_data.data[i];
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if (tex.is_dirty()) continue;
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if (!tex.is_locked()) continue; //flushable sections can be 'clean' but unlocked. TODO: Handle this better
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auto overlapped = tex.overlaps_page(trampled_range, address);
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if (std::get<0>(overlapped))
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{
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auto &new_range = std::get<1>(overlapped);
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if (new_range.first != trampled_range.first ||
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new_range.second != trampled_range.second)
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{
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i = 0;
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trampled_range = new_range;
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range_reset = true;
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}
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if (unprotect)
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{
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tex.set_dirty(true);
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tex.unprotect();
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}
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else
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{
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tex.discard();
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}
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m_unreleased_texture_objects++;
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range_data.valid_count--;
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response = true;
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}
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}
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if (range_reset)
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{
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last_dirty_block = base;
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It = m_cache.begin();
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}
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}
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return response;
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}
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template <typename ...Args>
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bool flush_address_impl(u32 address, Args&&... extras)
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{
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bool response = false;
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u32 last_dirty_block = 0;
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std::pair<u32, u32> trampled_range = std::make_pair(0xffffffff, 0x0);
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for (auto It = m_cache.begin(); It != m_cache.end(); It++)
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{
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auto &range_data = It->second;
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const u32 base = It->first;
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bool range_reset = false;
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if (base == last_dirty_block && range_data.valid_count == 0)
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continue;
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if (trampled_range.first >= (base + get_block_size()) || base >= trampled_range.second)
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continue;
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for (int i = 0; i < range_data.data.size(); i++)
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{
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auto &tex = range_data.data[i];
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if (tex.is_dirty()) continue;
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if (!tex.is_flushable()) continue;
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auto overlapped = tex.overlaps_page(trampled_range, address);
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if (std::get<0>(overlapped))
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{
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auto &new_range = std::get<1>(overlapped);
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if (new_range.first != trampled_range.first ||
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new_range.second != trampled_range.second)
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{
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i = 0;
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trampled_range = new_range;
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range_reset = true;
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}
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//TODO: Map basic host_visible memory without coherent constraint
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if (!tex.flush(std::forward<Args>(extras)...))
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{
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//Missed address, note this
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//TODO: Lower severity when successful to keep the cache from overworking
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record_cache_miss(tex);
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}
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response = true;
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range_data.valid_count--;
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}
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}
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if (range_reset)
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{
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It = m_cache.begin();
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}
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}
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return response;
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}
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constexpr u32 get_block_size() const { return 0x1000000; }
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inline u32 get_block_address(u32 address) const { return (address & ~0xFFFFFF); }
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public:
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texture_cache() {}
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~texture_cache() {}
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virtual void destroy() = 0;
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virtual bool is_depth_texture(const u32) = 0;
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virtual void on_frame_end() = 0;
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section_storage_type *find_texture_from_range(u32 rsx_address, u32 range)
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{
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auto test = std::make_pair(rsx_address, range);
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for (auto &address_range : m_cache)
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{
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if (address_range.second.valid_count == 0) continue;
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auto &range_data = address_range.second;
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for (auto &tex : range_data.data)
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{
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if (tex.get_section_base() > rsx_address)
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continue;
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if (!tex.is_dirty() && tex.overlaps(test, true))
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return &tex;
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}
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}
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return nullptr;
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}
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section_storage_type *find_texture_from_dimensions(u32 rsx_address, u16 width = 0, u16 height = 0, u16 mipmaps = 0)
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{
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auto found = m_cache.find(get_block_address(rsx_address));
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if (found != m_cache.end())
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{
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auto &range_data = found->second;
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for (auto &tex : range_data.data)
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{
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if (tex.matches(rsx_address, width, height, mipmaps) && !tex.is_dirty())
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{
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return &tex;
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}
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}
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}
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return nullptr;
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}
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section_storage_type& find_cached_texture(u32 rsx_address, u32 rsx_size, bool confirm_dimensions = false, u16 width = 0, u16 height = 0, u16 mipmaps = 0)
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{
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const u32 block_address = get_block_address(rsx_address);
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auto found = m_cache.find(block_address);
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if (found != m_cache.end())
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{
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auto &range_data = found->second;
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for (auto &tex : range_data.data)
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{
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if (tex.matches(rsx_address, rsx_size) && !tex.is_dirty())
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{
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if (!confirm_dimensions) return tex;
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if (tex.matches(rsx_address, width, height, mipmaps))
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return tex;
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else
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{
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LOG_ERROR(RSX, "Cached object for address 0x%X was found, but it does not match stored parameters.", rsx_address);
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LOG_ERROR(RSX, "%d x %d vs %d x %d", width, height, tex.get_width(), tex.get_height());
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}
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}
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}
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for (auto &tex : range_data.data)
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{
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if (tex.is_dirty())
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{
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if (tex.exists())
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{
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m_unreleased_texture_objects--;
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free_texture_section(tex);
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}
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range_data.notify(rsx_size);
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return tex;
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}
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}
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}
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section_storage_type tmp;
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m_cache[block_address].add(tmp, rsx_size);
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return m_cache[block_address].data.back();
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}
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section_storage_type* find_flushable_section(const u32 address, const u32 range)
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{
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auto found = m_cache.find(get_block_address(address));
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if (found != m_cache.end())
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{
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auto &range_data = found->second;
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for (auto &tex : range_data.data)
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{
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if (tex.is_dirty()) continue;
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if (!tex.is_flushable() && !tex.is_flushed()) continue;
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if (tex.matches(address, range))
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return &tex;
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}
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}
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return nullptr;
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}
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template <typename ...Args>
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void lock_memory_region(image_storage_type* image, const u32 memory_address, const u32 memory_size, const u32 width, const u32 height, const u32 pitch, Args&&... extras)
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{
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writer_lock lock(m_cache_mutex);
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section_storage_type& region = find_cached_texture(memory_address, memory_size, true, width, height, 1);
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if (!region.is_locked())
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{
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region.reset(memory_address, memory_size);
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region.set_dirty(false);
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no_access_range = region.get_min_max(no_access_range);
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}
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region.protect(utils::protection::no);
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region.create(width, height, 1, 1, nullptr, image, pitch, false, std::forward<Args>(extras)...);
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}
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template <typename ...Args>
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bool flush_memory_to_cache(const u32 memory_address, const u32 memory_size, bool skip_synchronized, Args&&... extra)
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{
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writer_lock lock(m_cache_mutex);
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section_storage_type* region = find_flushable_section(memory_address, memory_size);
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//TODO: Make this an assertion
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if (region == nullptr)
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{
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LOG_ERROR(RSX, "Failed to find section for render target 0x%X + 0x%X", memory_address, memory_size);
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return false;
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}
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if (skip_synchronized && region->is_synchronized())
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return false;
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region->copy_texture(false, std::forward<Args>(extra)...);
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return true;
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}
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template <typename ...Args>
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bool load_memory_from_cache(const u32 memory_address, const u32 memory_size, Args&&... extras)
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{
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reader_lock lock(m_cache_mutex);
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section_storage_type *region = find_flushable_section(memory_address, memory_size);
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if (region && !region->is_dirty())
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{
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region->fill_texture(std::forward<Args>(extras)...);
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return true;
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}
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//No valid object found in cache
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return false;
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}
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std::tuple<bool, section_storage_type*> address_is_flushable(u32 address)
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{
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if (address < no_access_range.first ||
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address > no_access_range.second)
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return std::make_tuple(false, nullptr);
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reader_lock lock(m_cache_mutex);
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auto found = m_cache.find(get_block_address(address));
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if (found != m_cache.end())
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{
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auto &range_data = found->second;
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for (auto &tex : range_data.data)
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{
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if (tex.is_dirty()) continue;
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if (!tex.is_flushable()) continue;
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if (tex.overlaps(address))
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return std::make_tuple(true, &tex);
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}
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}
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for (auto &address_range : m_cache)
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{
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if (address_range.first == address)
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continue;
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auto &range_data = address_range.second;
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//Quickly discard range
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const u32 lock_base = address_range.first & ~0xfff;
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const u32 lock_limit = align(range_data.max_range + address_range.first, 4096);
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if (address < lock_base || address >= lock_limit)
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continue;
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for (auto &tex : range_data.data)
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{
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if (tex.is_dirty()) continue;
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if (!tex.is_flushable()) continue;
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if (tex.overlaps(address))
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return std::make_tuple(true, &tex);
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}
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}
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return std::make_tuple(false, nullptr);
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}
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template <typename ...Args>
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bool flush_address(u32 address, Args&&... extras)
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{
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if (address < no_access_range.first ||
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address > no_access_range.second)
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return false;
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rsx::conditional_lock<shared_mutex> lock(in_access_violation_handler, m_cache_mutex);
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return flush_address_impl(address, std::forward<Args>(extras)...);
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}
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bool invalidate_address(u32 address)
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{
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return invalidate_range(address, 4096 - (address & 4095));
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}
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bool invalidate_range(u32 address, u32 range, bool unprotect = true)
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{
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std::pair<u32, u32> trampled_range = std::make_pair(address, address + range);
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if (trampled_range.second < read_only_range.first ||
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trampled_range.first > read_only_range.second)
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{
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//Doesnt fall in the read_only textures range; check render targets
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if (trampled_range.second < no_access_range.first ||
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trampled_range.first > no_access_range.second)
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return false;
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}
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rsx::conditional_lock<shared_mutex> lock(in_access_violation_handler, m_cache_mutex);
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return invalidate_range_impl(address, range, unprotect);
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}
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void record_cache_miss(section_storage_type &tex)
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{
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const u32 memory_address = tex.get_section_base();
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const u32 memory_size = tex.get_section_size();
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const auto fmt = tex.get_format();
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auto It = m_cache_miss_statistics_table.find(memory_address);
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if (It == m_cache_miss_statistics_table.end())
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{
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m_cache_miss_statistics_table[memory_address] = { 1, memory_size, fmt };
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return;
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}
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auto &value = It->second;
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if (value.format != fmt || value.block_size != memory_size)
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{
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m_cache_miss_statistics_table[memory_address] = { 1, memory_size, fmt };
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return;
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}
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value.misses++;
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}
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template <typename ...Args>
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void flush_if_cache_miss_likely(const texture_format fmt, const u32 memory_address, const u32 memory_size, Args&&... extras)
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{
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auto It = m_cache_miss_statistics_table.find(memory_address);
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if (It == m_cache_miss_statistics_table.end())
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{
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m_cache_miss_statistics_table[memory_address] = { 0, memory_size, fmt };
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return;
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}
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auto &value = It->second;
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if (value.format != fmt || value.block_size != memory_size)
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{
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//Reset since the data has changed
|
|
//TODO: Keep track of all this information together
|
|
m_cache_miss_statistics_table[memory_address] = { 0, memory_size, fmt };
|
|
return;
|
|
}
|
|
|
|
//Properly synchronized - no miss
|
|
if (!value.misses) return;
|
|
|
|
//Auto flush if this address keeps missing (not properly synchronized)
|
|
if (value.misses > 16)
|
|
{
|
|
//TODO: Determine better way of setting threshold
|
|
if (!flush_memory_to_cache(memory_address, memory_size, true, std::forward<Args>(extras)...))
|
|
value.misses--;
|
|
}
|
|
}
|
|
|
|
void purge_dirty()
|
|
{
|
|
writer_lock lock(m_cache_mutex);
|
|
|
|
//Reclaims all graphics memory consumed by dirty textures
|
|
std::vector<u32> empty_addresses;
|
|
empty_addresses.resize(32);
|
|
|
|
for (auto &address_range : m_cache)
|
|
{
|
|
auto &range_data = address_range.second;
|
|
|
|
if (range_data.valid_count == 0)
|
|
empty_addresses.push_back(address_range.first);
|
|
|
|
for (auto &tex : range_data.data)
|
|
{
|
|
if (!tex.is_dirty())
|
|
continue;
|
|
|
|
free_texture_section(tex);
|
|
}
|
|
}
|
|
|
|
//Free descriptor objects as well
|
|
for (const auto &address : empty_addresses)
|
|
{
|
|
m_cache.erase(address);
|
|
}
|
|
|
|
m_unreleased_texture_objects = 0;
|
|
}
|
|
|
|
template <typename RsxTextureType, typename surface_store_type>
|
|
image_view_type upload_texture(commandbuffer_type& cmd, RsxTextureType& tex, surface_store_type& m_rtts)
|
|
{
|
|
const u32 texaddr = rsx::get_address(tex.offset(), tex.location());
|
|
const u32 range = (u32)get_texture_size(tex);
|
|
|
|
const u32 format = tex.format() & ~(CELL_GCM_TEXTURE_LN | CELL_GCM_TEXTURE_UN);
|
|
const u32 tex_width = tex.width();
|
|
const u32 tex_height = tex.height();
|
|
const u32 native_pitch = (tex_width * get_format_block_size_in_bytes(format));
|
|
const u32 tex_pitch = (tex.pitch() == 0) ? native_pitch : tex.pitch();
|
|
|
|
if (!texaddr || !range)
|
|
{
|
|
LOG_ERROR(RSX, "Texture upload requested but texture not found, (address=0x%X, size=0x%X)", texaddr, range);
|
|
return 0;
|
|
}
|
|
|
|
//Check for sampleable rtts from previous render passes
|
|
if (auto texptr = m_rtts.get_texture_from_render_target_if_applicable(texaddr))
|
|
{
|
|
for (const auto& tex : m_rtts.m_bound_render_targets)
|
|
{
|
|
if (std::get<0>(tex) == texaddr)
|
|
{
|
|
if (g_cfg.video.strict_rendering_mode)
|
|
{
|
|
LOG_WARNING(RSX, "Attempting to sample a currently bound render target @ 0x%x", texaddr);
|
|
return create_temporary_subresource_view(cmd, texptr, format, 0, 0, texptr->width(), texptr->height());
|
|
}
|
|
else
|
|
{
|
|
//issue a texture barrier to ensure previous writes are visible
|
|
insert_texture_barrier();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
return texptr->get_view();
|
|
}
|
|
|
|
if (auto texptr = m_rtts.get_texture_from_depth_stencil_if_applicable(texaddr))
|
|
{
|
|
if (texaddr == std::get<0>(m_rtts.m_bound_depth_stencil))
|
|
{
|
|
if (g_cfg.video.strict_rendering_mode)
|
|
{
|
|
LOG_WARNING(RSX, "Attempting to sample a currently bound depth surface @ 0x%x", texaddr);
|
|
return create_temporary_subresource_view(cmd, texptr, format, 0, 0, texptr->width(), texptr->height());
|
|
}
|
|
else
|
|
{
|
|
//issue a texture barrier to ensure previous writes are visible
|
|
insert_texture_barrier();
|
|
}
|
|
}
|
|
|
|
return texptr->get_view();
|
|
}
|
|
|
|
{
|
|
//Search in cache and upload/bind
|
|
reader_lock lock(m_cache_mutex);
|
|
|
|
auto cached_texture = find_texture_from_dimensions(texaddr, tex_width, tex_height);
|
|
if (cached_texture)
|
|
{
|
|
return cached_texture->get_raw_view();
|
|
}
|
|
}
|
|
|
|
/* Check if we are re-sampling a subresource of an RTV/DSV texture, bound or otherwise
|
|
* (Turbo: Super Stunt Squad does this; bypassing the need for a sync object)
|
|
* The engine does not read back the texture resource through cell, but specifies a texture location that is
|
|
* a bound render target. We can bypass the expensive download in this case
|
|
*/
|
|
|
|
const f32 internal_scale = (f32)tex_pitch / native_pitch;
|
|
const u32 internal_width = (const u32)(tex_width * internal_scale);
|
|
|
|
const auto rsc = m_rtts.get_surface_subresource_if_applicable(texaddr, internal_width, tex_height, tex_pitch, true);
|
|
if (rsc.surface)
|
|
{
|
|
//TODO: Check that this region is not cpu-dirty before doing a copy
|
|
if (tex.get_extended_texture_dimension() != rsx::texture_dimension_extended::texture_dimension_2d)
|
|
{
|
|
LOG_ERROR(RSX, "Sampling of RTT region as non-2D texture! addr=0x%x, Type=%d, dims=%dx%d",
|
|
texaddr, (u8)tex.get_extended_texture_dimension(), tex.width(), tex.height());
|
|
}
|
|
else
|
|
{
|
|
image_view_type bound_surface = 0;
|
|
|
|
if (format == CELL_GCM_TEXTURE_COMPRESSED_DXT1 || format == CELL_GCM_TEXTURE_COMPRESSED_DXT23 || format == CELL_GCM_TEXTURE_COMPRESSED_DXT45)
|
|
{
|
|
LOG_WARNING(RSX, "Performing an RTT blit but request is for a compressed texture");
|
|
}
|
|
|
|
if (!rsc.is_bound || !g_cfg.video.strict_rendering_mode)
|
|
{
|
|
if (rsc.w == tex_width && rsc.h == tex_height)
|
|
{
|
|
if (rsc.is_bound)
|
|
{
|
|
LOG_WARNING(RSX, "Sampling from a currently bound render target @ 0x%x", texaddr);
|
|
insert_texture_barrier();
|
|
}
|
|
|
|
return rsc.surface->get_view();
|
|
}
|
|
else
|
|
bound_surface = create_temporary_subresource_view(cmd, rsc.surface, format, rsc.x, rsc.y, rsc.w, rsc.h);
|
|
}
|
|
else
|
|
{
|
|
LOG_WARNING(RSX, "Attempting to sample a currently bound render target @ 0x%x", texaddr);
|
|
bound_surface = create_temporary_subresource_view(cmd, rsc.surface, format, rsc.x, rsc.y, rsc.w, rsc.h);
|
|
}
|
|
|
|
if (bound_surface)
|
|
return bound_surface;
|
|
}
|
|
}
|
|
|
|
//Do direct upload from CPU as the last resort
|
|
const auto extended_dimension = tex.get_extended_texture_dimension();
|
|
u16 height = 0;
|
|
u16 depth = 0;
|
|
|
|
switch (extended_dimension)
|
|
{
|
|
case rsx::texture_dimension_extended::texture_dimension_1d:
|
|
height = 1;
|
|
depth = 1;
|
|
break;
|
|
case rsx::texture_dimension_extended::texture_dimension_2d:
|
|
height = tex_height;
|
|
depth = 1;
|
|
break;
|
|
case rsx::texture_dimension_extended::texture_dimension_cubemap:
|
|
height = tex_height;
|
|
depth = 1;
|
|
break;
|
|
case rsx::texture_dimension_extended::texture_dimension_3d:
|
|
height = tex_height;
|
|
depth = tex.depth();
|
|
break;
|
|
}
|
|
|
|
writer_lock lock(m_cache_mutex);
|
|
const bool is_swizzled = !(tex.format() & CELL_GCM_TEXTURE_LN);
|
|
auto subresources_layout = get_subresources_layout(tex);
|
|
auto remap_vector = tex.decoded_remap();
|
|
|
|
return upload_image_from_cpu(cmd, texaddr, tex_width, height, depth, tex.get_exact_mipmap_count(), tex_pitch, format,
|
|
texture_upload_context::shader_read, subresources_layout, extended_dimension, is_swizzled, remap_vector)->get_raw_view();
|
|
}
|
|
|
|
template <typename surface_store_type, typename blitter_type, typename ...Args>
|
|
bool upload_scaled_image(rsx::blit_src_info& src, rsx::blit_dst_info& dst, bool interpolate, commandbuffer_type& cmd, surface_store_type& m_rtts, blitter_type& blitter, Args&&... extras)
|
|
{
|
|
//Since we will have dst in vram, we can 'safely' ignore the swizzle flag
|
|
//TODO: Verify correct behavior
|
|
bool is_depth_blit = false;
|
|
bool src_is_render_target = false;
|
|
bool dst_is_render_target = false;
|
|
bool dst_is_argb8 = (dst.format == rsx::blit_engine::transfer_destination_format::a8r8g8b8);
|
|
bool src_is_argb8 = (src.format == rsx::blit_engine::transfer_source_format::a8r8g8b8);
|
|
|
|
image_resource_type vram_texture = 0;
|
|
image_resource_type dest_texture = 0;
|
|
|
|
const u32 src_address = (u32)((u64)src.pixels - (u64)vm::base(0));
|
|
const u32 dst_address = (u32)((u64)dst.pixels - (u64)vm::base(0));
|
|
|
|
//Check if src/dst are parts of render targets
|
|
auto dst_subres = m_rtts.get_surface_subresource_if_applicable(dst.rsx_address, dst.width, dst.clip_height, dst.pitch, true, true, false);
|
|
dst_is_render_target = dst_subres.surface != nullptr;
|
|
|
|
//TODO: Handle cases where src or dst can be a depth texture while the other is a color texture - requires a render pass to emulate
|
|
auto src_subres = m_rtts.get_surface_subresource_if_applicable(src.rsx_address, src.width, src.height, src.pitch, true, true, false);
|
|
src_is_render_target = src_subres.surface != nullptr;
|
|
|
|
//Always use GPU blit if src or dst is in the surface store
|
|
if (!g_cfg.video.use_gpu_texture_scaling && !(src_is_render_target || dst_is_render_target))
|
|
return false;
|
|
|
|
u16 max_dst_width = dst.width;
|
|
u16 max_dst_height = dst.height;
|
|
|
|
float scale_x = dst.scale_x;
|
|
float scale_y = dst.scale_y;
|
|
|
|
size2i clip_dimensions = { dst.clip_width, dst.clip_height };
|
|
|
|
//Dimensions passed are restricted to powers of 2; get real height from clip_height and width from pitch
|
|
size2i dst_dimensions = { dst.pitch / (dst_is_argb8 ? 4 : 2), dst.clip_height };
|
|
|
|
//Offset in x and y for src is 0 (it is already accounted for when getting pixels_src)
|
|
//Reproject final clip onto source...
|
|
const u16 src_w = (const u16)((f32)clip_dimensions.width / dst.scale_x);
|
|
const u16 src_h = (const u16)((f32)clip_dimensions.height / dst.scale_y);
|
|
|
|
areai src_area = { 0, 0, src_w, src_h };
|
|
areai dst_area = { 0, 0, dst.clip_width, dst.clip_height };
|
|
|
|
//Check if trivial memcpy can perform the same task
|
|
//Used to copy programs to the GPU in some cases
|
|
bool is_memcpy = false;
|
|
u32 memcpy_bytes_length = 0;
|
|
|
|
if (dst_is_argb8 == src_is_argb8 && !dst.swizzled)
|
|
{
|
|
if ((src.slice_h == 1 && dst.clip_height == 1) ||
|
|
(dst.clip_width == src.width && dst.clip_height == src.slice_h && src.pitch == dst.pitch))
|
|
{
|
|
const u8 bpp = dst_is_argb8 ? 4 : 2;
|
|
is_memcpy = true;
|
|
memcpy_bytes_length = dst.clip_width * bpp * dst.clip_height;
|
|
}
|
|
}
|
|
|
|
reader_lock lock(m_cache_mutex);
|
|
section_storage_type* cached_dest = nullptr;
|
|
|
|
if (!dst_is_render_target)
|
|
{
|
|
//First check if this surface exists in VRAM with exact dimensions
|
|
//Since scaled GPU resources are not invalidated by the CPU, we need to reuse older surfaces if possible
|
|
cached_dest = find_texture_from_dimensions(dst.rsx_address, dst_dimensions.width, dst_dimensions.height);
|
|
|
|
//Check for any available region that will fit this one
|
|
if (!cached_dest) cached_dest = find_texture_from_range(dst_address, dst.pitch * dst.clip_height);
|
|
|
|
if (cached_dest)
|
|
{
|
|
//Prep surface
|
|
enforce_surface_creation_type(*cached_dest, dst.swizzled ? rsx::texture_create_flags::swapped_native_component_order : rsx::texture_create_flags::native_component_order);
|
|
|
|
const auto old_dst_area = dst_area;
|
|
if (const u32 address_offset = dst.rsx_address - cached_dest->get_section_base())
|
|
{
|
|
const u16 bpp = dst_is_argb8 ? 4 : 2;
|
|
const u16 offset_y = address_offset / dst.pitch;
|
|
const u16 offset_x = address_offset % dst.pitch;
|
|
const u16 offset_x_in_block = offset_x / bpp;
|
|
|
|
dst_area.x1 += offset_x_in_block;
|
|
dst_area.x2 += offset_x_in_block;
|
|
dst_area.y1 += offset_y;
|
|
dst_area.y2 += offset_y;
|
|
}
|
|
|
|
//Validate clipping region
|
|
if ((unsigned)dst_area.x2 <= cached_dest->get_width() &&
|
|
(unsigned)dst_area.y2 <= cached_dest->get_height())
|
|
{
|
|
dest_texture = cached_dest->get_raw_texture();
|
|
|
|
max_dst_width = cached_dest->get_width();
|
|
max_dst_height = cached_dest->get_height();
|
|
}
|
|
else
|
|
{
|
|
cached_dest = nullptr;
|
|
dst_area = old_dst_area;
|
|
}
|
|
}
|
|
|
|
if (!cached_dest && is_memcpy)
|
|
{
|
|
lock.upgrade();
|
|
invalidate_range_impl(dst_address, memcpy_bytes_length, true);
|
|
memcpy(dst.pixels, src.pixels, memcpy_bytes_length);
|
|
return true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
dst_area.x1 += dst_subres.x;
|
|
dst_area.x2 += dst_subres.x;
|
|
dst_area.y1 += dst_subres.y;
|
|
dst_area.y2 += dst_subres.y;
|
|
|
|
dest_texture = dst_subres.surface->get_surface();
|
|
|
|
max_dst_width = dst_subres.surface->get_surface_width();
|
|
max_dst_height = dst_subres.surface->get_surface_height();
|
|
|
|
if (is_memcpy)
|
|
{
|
|
//Some render target descriptions are actually invalid
|
|
//Confirm this is a flushable RTT
|
|
const auto rsx_pitch = dst_subres.surface->get_rsx_pitch();
|
|
const auto native_pitch = dst_subres.surface->get_native_pitch();
|
|
|
|
if (rsx_pitch <= 64 && native_pitch != rsx_pitch)
|
|
{
|
|
lock.upgrade();
|
|
invalidate_range_impl(dst_address, memcpy_bytes_length, true);
|
|
memcpy(dst.pixels, src.pixels, memcpy_bytes_length);
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
//Create source texture if does not exist
|
|
if (!src_is_render_target)
|
|
{
|
|
auto preloaded_texture = find_texture_from_dimensions(src_address, src.width, src.slice_h);
|
|
|
|
if (preloaded_texture != nullptr)
|
|
{
|
|
vram_texture = preloaded_texture->get_raw_texture();
|
|
}
|
|
else
|
|
{
|
|
lock.upgrade();
|
|
|
|
flush_address_impl(src_address, std::forward<Args>(extras)...);
|
|
|
|
const u16 pitch_in_block = src_is_argb8 ? src.pitch >> 2 : src.pitch >> 1;
|
|
std::vector<rsx_subresource_layout> subresource_layout;
|
|
rsx_subresource_layout subres = {};
|
|
subres.width_in_block = src.width;
|
|
subres.height_in_block = src.slice_h;
|
|
subres.pitch_in_bytes = pitch_in_block;
|
|
subres.depth = 1;
|
|
subres.data = { (const gsl::byte*)src.pixels, src.pitch * src.slice_h };
|
|
subresource_layout.push_back(subres);
|
|
|
|
const u32 gcm_format = src_is_argb8 ? CELL_GCM_TEXTURE_A8R8G8B8 : CELL_GCM_TEXTURE_R5G6B5;
|
|
vram_texture = upload_image_from_cpu(cmd, src_address, src.width, src.slice_h, 1, 1, src.pitch, gcm_format, texture_upload_context::blit_engine_src,
|
|
subresource_layout, rsx::texture_dimension_extended::texture_dimension_2d, dst.swizzled, default_remap_vector)->get_raw_texture();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (src_subres.w != clip_dimensions.width ||
|
|
src_subres.h != clip_dimensions.height)
|
|
{
|
|
f32 subres_scaling_x = (f32)src.pitch / src_subres.surface->get_native_pitch();
|
|
|
|
const int dst_width = (int)(src_subres.w * dst.scale_x * subres_scaling_x);
|
|
const int dst_height = (int)(src_subres.h * dst.scale_y);
|
|
|
|
dst_area.x2 = dst_area.x1 + dst_width;
|
|
dst_area.y2 = dst_area.y1 + dst_height;
|
|
}
|
|
|
|
src_area.x2 = src_subres.w;
|
|
src_area.y2 = src_subres.h;
|
|
|
|
src_area.x1 += src_subres.x;
|
|
src_area.x2 += src_subres.x;
|
|
src_area.y1 += src_subres.y;
|
|
src_area.y2 += src_subres.y;
|
|
|
|
if (src.compressed_y)
|
|
{
|
|
dst_area.y1 *= 2;
|
|
dst_area.y2 *= 2;
|
|
|
|
dst_dimensions.height *= 2;
|
|
}
|
|
|
|
vram_texture = src_subres.surface->get_surface();
|
|
}
|
|
|
|
bool format_mismatch = false;
|
|
|
|
if (src_subres.is_depth_surface)
|
|
{
|
|
if (dest_texture)
|
|
{
|
|
if (dst_is_render_target && !dst_subres.is_depth_surface)
|
|
{
|
|
LOG_ERROR(RSX, "Depth->RGBA blit requested but not supported");
|
|
return true;
|
|
}
|
|
|
|
if (!cached_dest->has_compatible_format(src_subres.surface))
|
|
format_mismatch = true;
|
|
}
|
|
|
|
is_depth_blit = true;
|
|
}
|
|
|
|
//TODO: Check for other types of format mismatch
|
|
if (format_mismatch)
|
|
{
|
|
lock.upgrade();
|
|
invalidate_range_impl(cached_dest->get_section_base(), cached_dest->get_section_size(), true);
|
|
|
|
dest_texture = 0;
|
|
cached_dest = nullptr;
|
|
}
|
|
|
|
//Validate clipping region
|
|
if ((dst.offset_x + dst.clip_x + dst.clip_width) > max_dst_width) dst.clip_x = 0;
|
|
if ((dst.offset_y + dst.clip_y + dst.clip_height) > max_dst_height) dst.clip_y = 0;
|
|
|
|
//Reproject clip offsets onto source to simplify blit
|
|
if (dst.clip_x || dst.clip_y)
|
|
{
|
|
const u16 scaled_clip_offset_x = (const u16)((f32)dst.clip_x / dst.scale_x);
|
|
const u16 scaled_clip_offset_y = (const u16)((f32)dst.clip_y / dst.scale_y);
|
|
|
|
src_area.x1 += scaled_clip_offset_x;
|
|
src_area.x2 += scaled_clip_offset_x;
|
|
src_area.y1 += scaled_clip_offset_y;
|
|
src_area.y2 += scaled_clip_offset_y;
|
|
}
|
|
|
|
if (dest_texture == 0)
|
|
{
|
|
u32 gcm_format;
|
|
if (is_depth_blit)
|
|
gcm_format = (dst_is_argb8) ? CELL_GCM_TEXTURE_DEPTH24_D8 : CELL_GCM_TEXTURE_DEPTH16;
|
|
else
|
|
gcm_format = (dst_is_argb8) ? CELL_GCM_TEXTURE_A8R8G8B8 : CELL_GCM_TEXTURE_R5G6B5;
|
|
|
|
lock.upgrade();
|
|
|
|
dest_texture = create_new_texture(cmd, dst.rsx_address, dst.pitch * dst.clip_height,
|
|
dst_dimensions.width, dst_dimensions.height, 1, 1,
|
|
gcm_format, rsx::texture_dimension_extended::texture_dimension_2d,
|
|
dst.swizzled? rsx::texture_create_flags::swapped_native_component_order : rsx::texture_create_flags::native_component_order,
|
|
default_remap_vector)->get_raw_texture();
|
|
}
|
|
|
|
blitter.scale_image(vram_texture, dest_texture, src_area, dst_area, interpolate, is_depth_blit);
|
|
return true;
|
|
}
|
|
};
|
|
}
|