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Conflicts: rpcs3/Emu/GS/GL/GLGSRender.cpp rpcs3/Gui/InterpreterDisAsm.cpp rpcs3/Gui/MainFrame.cpp
209 lines
3.4 KiB
C++
209 lines
3.4 KiB
C++
#pragma once
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#define NOMINMAX
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#include <wx/string.h>
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#include <wx/wx.h>
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#include <wx/propdlg.h>
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#include <wx/stdpaths.h>
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#include <wx/filename.h>
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#include <wx/wfstream.h>
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#include <wx/dir.h>
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#include <wx/generic/progdlgg.h>
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#include <wx/spinctrl.h>
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#include <wx/filepicker.h>
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#include <wx/wxprec.h>
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typedef unsigned int uint;
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typedef unsigned __int8 u8;
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typedef unsigned __int16 u16;
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typedef unsigned __int32 u32;
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typedef unsigned __int64 u64;
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typedef signed __int8 s8;
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typedef signed __int16 s16;
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typedef signed __int32 s32;
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typedef signed __int64 s64;
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union u128
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{
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struct
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{
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u64 hi;
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u64 lo;
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};
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u64 _u64[2];
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u32 _u32[4];
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u16 _u16[8];
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u8 _u8[16];
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operator u64() const { return _u64[0]; }
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operator u32() const { return _u32[0]; }
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operator u16() const { return _u16[0]; }
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operator u8() const { return _u8[0]; }
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operator bool() const { return _u64[0] != 0 || _u64[1] != 0; }
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static u128 From64( u64 src )
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{
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u128 ret = {0, src};
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return ret;
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}
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static u128 From32( u32 src )
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{
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u128 ret;
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ret._u32[0] = src;
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ret._u32[1] = 0;
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ret._u32[2] = 0;
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ret._u32[3] = 0;
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return ret;
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}
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bool operator == ( const u128& right ) const
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{
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return (lo == right.lo) && (hi == right.hi);
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}
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bool operator != ( const u128& right ) const
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{
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return (lo != right.lo) || (hi != right.hi);
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}
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};
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union s128
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{
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struct
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{
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s64 hi;
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s64 lo;
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};
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u64 _i64[2];
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u32 _i32[4];
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u16 _i16[8];
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u8 _i8[16];
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operator s64() const { return _i64[0]; }
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operator s32() const { return _i32[0]; }
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operator s16() const { return _i16[0]; }
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operator s8() const { return _i8[0]; }
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operator bool() const { return _i64[0] != 0 || _i64[1] != 0; }
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static s128 From64( u64 src )
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{
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s128 ret = {src, 0};
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return ret;
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}
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static s128 From32( u32 src )
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{
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s128 ret;
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ret._i32[0] = src;
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ret._i32[1] = 0;
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ret.hi = 0;
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return ret;
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}
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bool operator == ( const s128& right ) const
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{
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return (lo == right.lo) && (hi == right.hi);
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}
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bool operator != ( const s128& right ) const
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{
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return (lo != right.lo) || (hi != right.hi);
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}
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};
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#include <emmintrin.h>
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//TODO: SSE style
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/*
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struct u128
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{
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__m128 m_val;
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u128 GetValue128()
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{
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u128 ret;
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_mm_store_ps( (float*)&ret, m_val );
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return ret;
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}
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u64 GetValue64()
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{
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u64 ret;
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_mm_store_ps( (float*)&ret, m_val );
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return ret;
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}
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u32 GetValue32()
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{
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u32 ret;
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_mm_store_ps( (float*)&ret, m_val );
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return ret;
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}
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u16 GetValue16()
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{
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u16 ret;
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_mm_store_ps( (float*)&ret, m_val );
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return ret;
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}
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u8 GetValue8()
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{
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u8 ret;
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_mm_store_ps( (float*)&ret, m_val );
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return ret;
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}
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};
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*/
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template<typename T>
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static void safe_realloc(T* ptr, uint new_size)
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{
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if(new_size == 0) return;
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ptr = (T*)((ptr == NULL) ? malloc(new_size * sizeof(T)) : realloc(ptr, new_size * sizeof(T)));
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}
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#define safe_delete(x) do {delete (x);(x)=nullptr;} while(0)
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#define safe_free(x) do {free(x);(x)=nullptr;} while(0)
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enum Status
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{
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Running,
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Paused,
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Stopped,
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Ready,
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};
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#include "Utilities/Thread.h"
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#include "Utilities/Array.h"
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#include "Utilities/Timer.h"
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#include "Utilities/IdManager.h"
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#include "AppConnector.h"
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#include "Ini.h"
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#include "Gui/FrameBase.h"
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#include "Gui/ConLog.h"
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#include "Emu/System.h"
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#include "Emu/Memory/Memory.h"
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#include "Emu/Cell/PPUThread.h"
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#include "Emu/FS/vfsFileBase.h"
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#include "Emu/FS/vfsLocalFile.h"
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#include "Emu/FS/vfsStream.h"
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#include "Emu/FS/vfsStreamMemory.h"
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#include "rpcs3.h"
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#define _PRGNAME_ "RPCS3"
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#define _PRGVER_ "0.0.0.4"
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