rpcs3/rpcs3/Emu/SysCalls/Modules/sceNpTrophy.h
Raul Tambre d36580f1dc Huge SceNp header additions and splitting
TUS, SNS, Commerce and Clans modules are now in seperate files.
Added a lot of headers and structures.
2014-08-15 17:57:55 +03:00

137 lines
4.9 KiB
C

#pragma once
// Error codes
enum
{
SCE_NP_TROPHY_ERROR_ALREADY_INITIALIZED = 0x80022901,
SCE_NP_TROPHY_ERROR_NOT_INITIALIZED = 0x80022902,
SCE_NP_TROPHY_ERROR_NOT_SUPPORTED = 0x80022903,
SCE_NP_TROPHY_ERROR_CONTEXT_NOT_REGISTERED = 0x80022904,
SCE_NP_TROPHY_ERROR_OUT_OF_MEMORY = 0x80022905,
SCE_NP_TROPHY_ERROR_INVALID_ARGUMENT = 0x80022906,
SCE_NP_TROPHY_ERROR_EXCEEDS_MAX = 0x80022907,
SCE_NP_TROPHY_ERROR_INSUFFICIENT = 0x80022909,
SCE_NP_TROPHY_ERROR_UNKNOWN_CONTEXT = 0x8002290a,
SCE_NP_TROPHY_ERROR_INVALID_FORMAT = 0x8002290b,
SCE_NP_TROPHY_ERROR_BAD_RESPONSE = 0x8002290c,
SCE_NP_TROPHY_ERROR_INVALID_GRADE = 0x8002290d,
SCE_NP_TROPHY_ERROR_INVALID_CONTEXT = 0x8002290e,
SCE_NP_TROPHY_ERROR_PROCESSING_ABORTED = 0x8002290f,
SCE_NP_TROPHY_ERROR_ABORT = 0x80022910,
SCE_NP_TROPHY_ERROR_UNKNOWN_HANDLE = 0x80022911,
SCE_NP_TROPHY_ERROR_LOCKED = 0x80022912,
SCE_NP_TROPHY_ERROR_HIDDEN = 0x80022913,
SCE_NP_TROPHY_ERROR_CANNOT_UNLOCK_PLATINUM = 0x80022914,
SCE_NP_TROPHY_ERROR_ALREADY_UNLOCKED = 0x80022915,
SCE_NP_TROPHY_ERROR_INVALID_TYPE = 0x80022916,
SCE_NP_TROPHY_ERROR_INVALID_HANDLE = 0x80022917,
SCE_NP_TROPHY_ERROR_INVALID_NP_COMM_ID = 0x80022918,
SCE_NP_TROPHY_ERROR_UNKNOWN_NP_COMM_ID = 0x80022919,
SCE_NP_TROPHY_ERROR_DISC_IO = 0x8002291a,
SCE_NP_TROPHY_ERROR_CONF_DOES_NOT_EXIST = 0x8002291b,
SCE_NP_TROPHY_ERROR_UNSUPPORTED_FORMAT = 0x8002291c,
SCE_NP_TROPHY_ERROR_ALREADY_INSTALLED = 0x8002291d,
SCE_NP_TROPHY_ERROR_BROKEN_DATA = 0x8002291e,
SCE_NP_TROPHY_ERROR_VERIFICATION_FAILURE = 0x8002291f,
SCE_NP_TROPHY_ERROR_INVALID_TROPHY_ID = 0x80022920,
SCE_NP_TROPHY_ERROR_UNKNOWN_TROPHY_ID = 0x80022921,
SCE_NP_TROPHY_ERROR_UNKNOWN_TITLE = 0x80022922,
SCE_NP_TROPHY_ERROR_UNKNOWN_FILE = 0x80022923,
SCE_NP_TROPHY_ERROR_DISC_NOT_MOUNTED = 0x80022924,
SCE_NP_TROPHY_ERROR_SHUTDOWN = 0x80022925,
SCE_NP_TROPHY_ERROR_TITLE_ICON_NOT_FOUND = 0x80022926,
SCE_NP_TROPHY_ERROR_TROPHY_ICON_NOT_FOUND = 0x80022927,
SCE_NP_TROPHY_ERROR_INSUFFICIENT_DISK_SPACE = 0x80022928,
SCE_NP_TROPHY_ERROR_ILLEGAL_UPDATE = 0x8002292a,
SCE_NP_TROPHY_ERROR_SAVEDATA_USER_DOES_NOT_MATCH = 0x8002292b,
SCE_NP_TROPHY_ERROR_TROPHY_ID_DOES_NOT_EXIST = 0x8002292c,
SCE_NP_TROPHY_ERROR_SERVICE_UNAVAILABLE = 0x8002292d,
SCE_NP_TROPHY_ERROR_UNKNOWN = 0x800229ff,
};
enum
{
SCE_NP_TROPHY_TITLE_MAX_SIZE = 128,
SCE_NP_TROPHY_GAME_DESCR_MAX_SIZE = 1024,
SCE_NP_TROPHY_NAME_MAX_SIZE = 128,
SCE_NP_TROPHY_DESCR_MAX_SIZE = 1024,
SCE_NP_TROPHY_FLAG_SETSIZE = 128,
SCE_NP_TROPHY_FLAG_BITS_SHIFT = 5,
SCE_NP_TROPHY_INVALID_CONTEXT = 0,
SCE_NP_TROPHY_INVALID_HANDLE = 0,
SCE_NP_TROPHY_INVALID_TROPHY_ID = -1,
};
enum SceNpTrophyGrade
{
SCE_NP_TROPHY_GRADE_UNKNOWN = 0,
SCE_NP_TROPHY_GRADE_PLATINUM = 1,
SCE_NP_TROPHY_GRADE_GOLD = 2,
SCE_NP_TROPHY_GRADE_SILVER = 3,
SCE_NP_TROPHY_GRADE_BRONZE = 4,
};
struct SceNpTrophyGameDetails
{
be_t<u32> numTrophies;
be_t<u32> numPlatinum;
be_t<u32> numGold;
be_t<u32> numSilver;
be_t<u32> numBronze;
u8 title[SCE_NP_TROPHY_TITLE_MAX_SIZE];
u8 description[SCE_NP_TROPHY_GAME_DESCR_MAX_SIZE];
u8 reserved[4];
};
struct SceNpTrophyGameData
{
be_t<u32> unlockedTrophies;
be_t<u32> unlockedPlatinum;
be_t<u32> unlockedGold;
be_t<u32> unlockedSilver;
be_t<u32> unlockedBronze;
};
struct SceNpTrophyDetails
{
be_t<s32> trophyId; // SceNpTrophyId
be_t<u32> trophyGrade; // SceNpTrophyGrade
u8 name[SCE_NP_TROPHY_NAME_MAX_SIZE];
u8 description[SCE_NP_TROPHY_DESCR_MAX_SIZE];
bool hidden;
u8 reserved[3];
};
struct SceNpTrophyData
{
CellRtcTick timestamp;
be_t<s32> trophyId; // SceNpTrophyId
bool unlocked;
u8 reserved[3];
};
struct SceNpTrophyFlagArray
{
u32 flag_bits[SCE_NP_TROPHY_FLAG_SETSIZE >> SCE_NP_TROPHY_FLAG_BITS_SHIFT];
};
enum
{
SCE_NP_TROPHY_STATUS_UNKNOWN = 0,
SCE_NP_TROPHY_STATUS_NOT_INSTALLED = 1,
SCE_NP_TROPHY_STATUS_DATA_CORRUPT = 2,
SCE_NP_TROPHY_STATUS_INSTALLED = 3,
SCE_NP_TROPHY_STATUS_REQUIRES_UPDATE = 4,
SCE_NP_TROPHY_STATUS_PROCESSING_SETUP = 5,
SCE_NP_TROPHY_STATUS_PROCESSING_PROGRESS = 6,
SCE_NP_TROPHY_STATUS_PROCESSING_FINALIZE = 7,
SCE_NP_TROPHY_STATUS_PROCESSING_COMPLETE = 8,
SCE_NP_TROPHY_STATUS_CHANGES_DETECTED = 9,
};
typedef s32 (*SceNpTrophyStatusCallback)(u32 context, u32 status, s32 completed, s32 total, u32 arg_addr);