rpcs3/rpcs3/Emu/PSP2/Modules/sceCodecEngine.cpp
Nekotekina 38c444cfa1 PSP2
2016-05-23 16:22:22 +03:00

38 lines
812 B
C++

#include "stdafx.h"
#include "Emu/System.h"
#include "Emu/PSP2/ARMv7Module.h"
#include "sceCodecEngine.h"
logs::channel sceCodecEngine("sceCodecEngine", logs::level::notice);
s32 sceCodecEnginePmonStart()
{
throw EXCEPTION("");
}
s32 sceCodecEnginePmonStop()
{
throw EXCEPTION("");
}
s32 sceCodecEnginePmonGetProcessorLoad(vm::ptr<SceCodecEnginePmonProcessorLoad> pProcessorLoad)
{
throw EXCEPTION("");
}
s32 sceCodecEnginePmonReset()
{
throw EXCEPTION("");
}
#define REG_FUNC(nid, name) REG_FNID(SceCodecEngine, nid, name)
DECLARE(arm_module_manager::SceCodecEngine)("SceCodecEngine", []()
{
REG_FUNC(0x3E718890, sceCodecEnginePmonStart);
REG_FUNC(0x268B1EF5, sceCodecEnginePmonStop);
REG_FUNC(0x859E4A68, sceCodecEnginePmonGetProcessorLoad);
REG_FUNC(0xA097E4C8, sceCodecEnginePmonReset);
});