rpcs3/rpcs3/Emu/PSP2/Modules/sceAudioIn.cpp
Nekotekina 38c444cfa1 PSP2
2016-05-23 16:22:22 +03:00

33 lines
706 B
C++

#include "stdafx.h"
#include "Emu/System.h"
#include "Emu/PSP2/ARMv7Module.h"
#include "sceAudioIn.h"
logs::channel sceAudioIn("sceAudioIn", logs::level::notice);
s32 sceAudioInOpenPort(s32 portType, s32 grain, s32 freq, s32 param)
{
throw EXCEPTION("");
}
s32 sceAudioInReleasePort(s32 port)
{
throw EXCEPTION("");
}
s32 sceAudioInInput(s32 port, vm::ptr<void> destPtr)
{
throw EXCEPTION("");
}
#define REG_FUNC(nid, name) REG_FNID(SceAudioIn, nid, name)
DECLARE(arm_module_manager::SceAudioIn)("SceAudioIn", []()
{
REG_FUNC(0x638ADD2D, sceAudioInInput);
REG_FUNC(0x39B50DC1, sceAudioInOpenPort);
REG_FUNC(0x3A61B8C4, sceAudioInReleasePort);
//REG_FUNC(0x566AC433, sceAudioInGetAdopt);
});