rpcs3/rpcs3/rpcs3qt/gamepads_settings_dialog.cpp

268 lines
7.5 KiB
C++

#include "gamepads_settings_dialog.h"
#include "../Emu/Io/PadHandler.h"
#include "../ds4_pad_handler.h"
#ifdef _WIN32
#include "../xinput_pad_handler.h"
#include "../mm_joystick_handler.h"
#elif HAVE_LIBEVDEV
#include "../evdev_joystick_handler.h"
#endif
#include "../keyboard_pad_handler.h"
#include "../Emu/Io/Null/NullPadHandler.h"
#include "../Emu/System.h"
input_config input_cfg;
// taken from https://stackoverflow.com/a/30818424/8353754
// because size policies won't work as expected (see similar bugs in Qt bugtracker)
inline void resizeComboBoxView(QComboBox* combo)
{
int max_width = 0;
QFontMetrics fm(combo->font());
for (int i = 0; i < combo->count(); ++i)
{
int width = fm.width(combo->itemText(i));
if (width > max_width) max_width = width;
}
if (combo->view()->minimumWidth() < max_width)
{
// add scrollbar width and margin
max_width += combo->style()->pixelMetric(QStyle::PM_ScrollBarExtent);
max_width += combo->view()->autoScrollMargin();
combo->view()->setMinimumWidth(max_width);
}
};
gamepads_settings_dialog::gamepads_settings_dialog(QWidget* parent)
: QDialog(parent)
{
setWindowTitle(tr("Gamepads Settings"));
QVBoxLayout *dialog_layout = new QVBoxLayout();
QHBoxLayout *all_players = new QHBoxLayout();
input_cfg.from_default();
input_cfg.load();
auto fill_device_combo = [](QComboBox *combo)
{
std::vector<std::string> str_inputs = input_cfg.player_input[0].to_list();
for (int index = 0; index < str_inputs.size(); index++)
{
combo->addItem(str_inputs[index].c_str());
}
resizeComboBoxView(combo);
};
auto configure_combos = [=]
{
//Set the values from config
for (int i = 0; i < MAX_PLAYERS; i++)
{
for (int j = 0; j < co_inputtype[i]->count(); j++)
{
if (co_inputtype[i]->itemText(j).toStdString() == input_cfg.player_input[i].to_string())
{
co_inputtype[i]->setCurrentIndex(j);
ChangeInputType(i);
break;
}
}
for (int j = 0; j < co_deviceID[i]->count(); j++)
{
if (co_deviceID[i]->itemText(j).toStdString() == input_cfg.player_device[i]->to_string())
{
co_deviceID[i]->setCurrentIndex(j);
ChangeDevice(i);
break;
}
}
}
};
for (int i = 0; i < MAX_PLAYERS; i++)
{
QGroupBox *grp_player = new QGroupBox(QString(tr("Player %1").arg(i+1)));
QVBoxLayout *ppad_layout = new QVBoxLayout();
co_inputtype[i] = new QComboBox();
co_inputtype[i]->setSizePolicy(QSizePolicy::MinimumExpanding, QSizePolicy::Preferred);
co_inputtype[i]->view()->setTextElideMode(Qt::ElideNone);
ppad_layout->addWidget(co_inputtype[i]);
co_deviceID[i] = new QComboBox();
co_deviceID[i]->setEnabled(false);
co_deviceID[i]->setSizePolicy(QSizePolicy::MinimumExpanding, QSizePolicy::Preferred);
co_deviceID[i]->view()->setTextElideMode(Qt::ElideNone);
ppad_layout->addWidget(co_deviceID[i]);
QHBoxLayout *button_layout = new QHBoxLayout();
bu_config[i] = new QPushButton(tr("Config"));
bu_config[i]->setEnabled(false);
bu_config[i]->setFixedSize(bu_config[i]->sizeHint());
button_layout->addSpacing(bu_config[i]->sizeHint().width()*0.50f);
button_layout->addWidget(bu_config[i]);
button_layout->addSpacing(bu_config[i]->sizeHint().width()*0.50f);
ppad_layout->addLayout(button_layout);
grp_player->setLayout(ppad_layout);
grp_player->setFixedSize(grp_player->sizeHint());
// fill comboboxes after setting the groupbox's size to prevent stretch
fill_device_combo(co_inputtype[i]);
all_players->addWidget(grp_player);
if (i == 3)
{
dialog_layout->addLayout(all_players);
all_players = new QHBoxLayout();
all_players->addStretch();
}
}
all_players->addStretch();
dialog_layout->addLayout(all_players);
QHBoxLayout *buttons_layout = new QHBoxLayout();
QPushButton *ok_button = new QPushButton(tr("OK"));
QPushButton *cancel_button = new QPushButton(tr("Cancel"));
QPushButton *refresh_button = new QPushButton(tr("Refresh"));
buttons_layout->addWidget(ok_button);
buttons_layout->addWidget(refresh_button);
buttons_layout->addWidget(cancel_button);
buttons_layout->addStretch();
dialog_layout->addLayout(buttons_layout);
setLayout(dialog_layout);
layout()->setSizeConstraint(QLayout::SetFixedSize);
configure_combos();
for (int i = 0; i < MAX_PLAYERS; i++)
{
connect(co_inputtype[i], &QComboBox::currentTextChanged, [=] { ChangeInputType(i); });
connect(co_deviceID[i], &QComboBox::currentTextChanged, [=] { ChangeDevice(i); });
connect(bu_config[i], &QAbstractButton::clicked, [=] { ClickConfigButton(i); });
}
connect(ok_button, &QPushButton::pressed, this, &gamepads_settings_dialog::SaveExit);
connect(cancel_button, &QPushButton::pressed, this, &gamepads_settings_dialog::CancelExit);
connect(refresh_button, &QPushButton::pressed, [=] { configure_combos(); });
}
void gamepads_settings_dialog::SaveExit()
{
//Check for invalid selection
for (int i = 0; i < MAX_PLAYERS; i++)
{
if (co_deviceID[i]->currentData() == -1)
{
input_cfg.player_input[i].from_default();
input_cfg.player_device[i]->from_default();
}
}
input_cfg.save();
QDialog::accept();
}
void gamepads_settings_dialog::CancelExit()
{
//Reloads config from file or defaults
input_cfg.from_default();
input_cfg.load();
QDialog::accept();
}
void gamepads_settings_dialog::ChangeDevice(int player)
{
bool success;
success = input_cfg.player_device[player]->from_string(co_deviceID[player]->currentText().toStdString());
if (!success)
{
//Something went wrong
LOG_ERROR(GENERAL, "Failed to convert device string:%s", co_deviceID[player]->currentText().toStdString().c_str());
return;
}
}
std::shared_ptr<PadHandlerBase> gamepads_settings_dialog::GetHandler(pad_handler type)
{
std::shared_ptr<PadHandlerBase> ret_handler;
switch (type)
{
case pad_handler::null:
ret_handler = std::make_unique<NullPadHandler>();
break;
case pad_handler::keyboard:
ret_handler = std::make_unique<keyboard_pad_handler>();
break;
case pad_handler::ds4:
ret_handler = std::make_unique<ds4_pad_handler>();
break;
#ifdef _MSC_VER
case pad_handler::xinput:
ret_handler = std::make_unique<xinput_pad_handler>();
break;
#endif
#ifdef _WIN32
case pad_handler::mm:
ret_handler = std::make_unique<mm_joystick_handler>();
break;
#endif
#ifdef HAVE_LIBEVDEV
case pad_handler::evdev:
ret_handler = std::make_unique<evdev_joystick_handler>();
break;
#endif
}
return ret_handler;
}
void gamepads_settings_dialog::ChangeInputType(int player)
{
bool success;
success = input_cfg.player_input[player].from_string(co_inputtype[player]->currentText().toStdString());
if (!success)
{
//Something went wrong
LOG_ERROR(GENERAL, "Failed to convert input string:%s", co_inputtype[player]->currentText().toStdString().c_str());
return;
}
std::shared_ptr<PadHandlerBase> cur_pad_handler = GetHandler(input_cfg.player_input[player]);
std::vector<std::string> list_devices = cur_pad_handler->ListDevices();
co_deviceID[player]->clear();
for (int i = 0; i < list_devices.size(); i++) co_deviceID[player]->addItem(list_devices[i].c_str(), i);
if (list_devices.size() == 0)
{
co_deviceID[player]->addItem(tr("No Device Detected"), -1);
co_deviceID[player]->setEnabled(false);
}
else
{
co_deviceID[player]->setEnabled(true);
}
resizeComboBoxView(co_deviceID[player]);
bu_config[player]->setEnabled(cur_pad_handler->has_config());
}
void gamepads_settings_dialog::ClickConfigButton(int player)
{
std::shared_ptr<PadHandlerBase> cur_pad_handler = GetHandler(input_cfg.player_input[player]);
if (cur_pad_handler->has_config()) cur_pad_handler->ConfigController(*input_cfg.player_device[player]);
}