rpcs3/rpcs3/rpcs3qt/emu_settings.cpp
2017-06-08 19:08:44 +03:00

279 lines
7 KiB
C++

#include "emu_settings.h"
#include "stdafx.h"
#include "Emu/System.h"
#include "Utilities/Config.h"
#ifdef _MSC_VER
#include <Windows.h>
#undef GetHwnd
#include <d3d12.h>
#include <wrl/client.h>
#include <dxgi1_4.h>
#endif
#if defined(_WIN32) || defined(__linux__)
#include "Emu/RSX/VK/VKHelpers.h"
#endif
extern std::string g_cfg_defaults; //! Default settings grabbed from Utilities/Config.h
inline std::string sstr(const QString& _in) { return _in.toUtf8().toStdString(); }
inline std::string sstr(const QVariant& _in) { return sstr(_in.toString()); }
// Emit sorted YAML
namespace
{
static NEVER_INLINE void emitData(YAML::Emitter& out, const YAML::Node& node)
{
// TODO
out << node;
}
// Incrementally load YAML
static NEVER_INLINE void operator +=(YAML::Node& left, const YAML::Node& node)
{
if (node && !node.IsNull())
{
if (node.IsMap())
{
for (const auto& pair : node)
{
if (pair.first.IsScalar())
{
auto&& lhs = left[pair.first.Scalar()];
lhs += pair.second;
}
else
{
// Exotic case (TODO: probably doesn't work)
auto&& lhs = left[YAML::Clone(pair.first)];
lhs += pair.second;
}
}
}
else if (node.IsScalar() || node.IsSequence())
{
// Scalars and sequences are replaced completely, but this may change in future.
// This logic may be overwritten by custom demands of every specific cfg:: node.
left = node;
}
}
}
}
// Helper methods to interact with YAML and the config settings.
namespace cfg_adapter
{
static cfg::_base& get_cfg(cfg::_base& root, const std::string& name)
{
if (root.get_type() == cfg::type::node)
{
for (const auto& pair : static_cast<cfg::node&>(root).get_nodes())
{
if (pair.first == name)
{
return *pair.second;
}
}
}
fmt::throw_exception("Node not found: %s", name);
}
static cfg::_base& get_cfg(cfg::_base& root, cfg_location::const_iterator begin, cfg_location::const_iterator end)
{
return begin == end ? root : get_cfg(get_cfg(root, *begin), begin + 1, end);
}
static YAML::Node get_node(const YAML::Node& node, cfg_location::const_iterator begin, cfg_location::const_iterator end)
{
return begin == end ? node : get_node(node[*begin], begin + 1, end); // TODO
}
/** Syntactic sugar to get a setting at a given config location. */
static YAML::Node get_node(const YAML::Node& node, cfg_location loc)
{
return get_node(node, loc.cbegin(), loc.cend());
}
};
/** Returns possible options for values for some particular setting.*/
static QStringList getOptions(cfg_location location)
{
QStringList values;
auto begin = location.cbegin();
auto end = location.cend();
for (const auto& v : cfg_adapter::get_cfg(g_cfg, begin, end).to_list())
{
values.append(qstr(v));
}
return values;
}
Render_Creator::Render_Creator()
{
// check for dx12 adapters
#ifdef _MSC_VER
Microsoft::WRL::ComPtr<IDXGIFactory4> dxgi_factory;
supportsD3D12 = SUCCEEDED(CreateDXGIFactory(IID_PPV_ARGS(&dxgi_factory)));
if (supportsD3D12)
{
supportsD3D12 = false;
IDXGIAdapter1* pAdapter = nullptr;
for (UINT adapterIndex = 0; DXGI_ERROR_NOT_FOUND != dxgi_factory->EnumAdapters1(adapterIndex, &pAdapter); ++adapterIndex)
{
HMODULE D3D12Module = verify("d3d12.dll", LoadLibrary(L"d3d12.dll"));
PFN_D3D12_CREATE_DEVICE wrapD3D12CreateDevice = (PFN_D3D12_CREATE_DEVICE)GetProcAddress(D3D12Module, "D3D12CreateDevice");
if (SUCCEEDED(wrapD3D12CreateDevice(pAdapter, D3D_FEATURE_LEVEL_11_0, _uuidof(ID3D12Device), nullptr)))
{
//A device with D3D12 support found. Init data
supportsD3D12 = true;
DXGI_ADAPTER_DESC desc;
pAdapter->GetDesc(&desc);
D3D12Adapters.append(QString::fromWCharArray(desc.Description));
}
}
}
#endif
#if defined(WIN32) || defined(__linux__)
// check for vulkan adapters
vk::context device_enum_context;
u32 instance_handle = device_enum_context.createInstance("RPCS3", true);
if (instance_handle > 0)
{
device_enum_context.makeCurrentInstance(instance_handle);
std::vector<vk::physical_device>& gpus = device_enum_context.enumerateDevices();
if (gpus.size() > 0)
{
//A device with vulkan support found. Init data
supportsVulkan = true;
for (auto& gpu : gpus)
{
vulkanAdapters.append(qstr(gpu.name()));
}
}
}
#endif
}
emu_settings::emu_settings(const std::string& path) : QObject()
{
// Create config path if necessary
fs::create_path(fs::get_config_dir() + path);
// Load default config
currentSettings = YAML::Load(g_cfg_defaults);
// Add global config
config = fs::file(fs::get_config_dir() + "/config.yml", fs::read + fs::write + fs::create);
currentSettings += YAML::Load(config.to_string());
// Add game config
if (!path.empty())
{
config = fs::file(fs::get_config_dir() + path + "/config.yml", fs::read + fs::write + fs::create);
currentSettings += YAML::Load(config.to_string());
}
}
emu_settings::~emu_settings()
{
}
void emu_settings::SaveSettings()
{
YAML::Emitter out;
emitData(out, currentSettings);
// Save config
config.seek(0);
config.trunc(0);
config.write(out.c_str(), out.size());
}
QComboBox* emu_settings::CreateEnhancedComboBox(SettingsType type, QWidget* parent)
{
QComboBox* box = new QComboBox(parent);
for (QString setting : GetSettingOptions(type))
{
box->addItem(tr(setting.toStdString().c_str()), QVariant(setting));
}
QString selected = qstr(GetSetting(type));
int index = box->findData(selected);
if (index == -1)
{
LOG_WARNING(GENERAL, "Current setting not found while creating combobox");
}
else
{
box->setCurrentIndex(index);
}
connect(box, static_cast<void(QComboBox::*)(int)>(&QComboBox::currentIndexChanged), [=](int index) {
SetSetting(type, sstr(box->itemData(index)));
});
return box;
}
QCheckBox* emu_settings::CreateEnhancedCheckBox(SettingsType type, QWidget* parent)
{
cfg_location loc = SettingsLoc[type];
std::string name = loc[loc.size()-1];
QCheckBox* settingsButton = new QCheckBox(tr(name.c_str()), parent);
std::string currSet = GetSetting(type);
if (currSet == "true")
{
settingsButton->setChecked(true);
}
else if (currSet != "false")
{
LOG_WARNING(GENERAL, "Passed in an invalid setting for creating enhanced checkbox");
}
connect(settingsButton, &QCheckBox::stateChanged, [=](int val) {
std::string str = val != 0 ? "true" : "false";
SetSetting(type, str);
});
return settingsButton;
}
std::vector<std::string> emu_settings::GetLoadedLibraries()
{
return currentSettings["Core"]["Load libraries"].as<std::vector<std::string>, std::initializer_list<std::string>>({});
}
void emu_settings::SaveSelectedLibraries(const std::vector<std::string>& libs)
{
currentSettings["Core"]["Load libraries"] = libs;
}
QStringList emu_settings::GetSettingOptions(SettingsType type) const
{
return getOptions(const_cast<cfg_location&&>(SettingsLoc[type]));
}
std::string emu_settings::GetSetting(SettingsType type) const
{
return cfg_adapter::get_node(currentSettings, SettingsLoc[type]).Scalar();
}
void emu_settings::SetSetting(SettingsType type, const std::string& val)
{
cfg_adapter::get_node(currentSettings, SettingsLoc[type])= val;
}