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- Added cellSysutil module. - Improved OpenGL renderer. - Added cube & hello world homebrews. - Implemented more GCM syscalls.
30 lines
No EOL
633 B
C++
30 lines
No EOL
633 B
C++
#pragma once
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#include "PPCThread.h"
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class PPCThreadManager
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{
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//IdManager m_threads_id;
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//ArrayF<PPUThread> m_ppu_threads;
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//ArrayF<SPUThread> m_spu_threads;
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ArrayF<PPCThread> m_threads;
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std::mutex m_mtx_thread;
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wxSemaphore m_sem_task;
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Stack<u32> m_delete_threads;
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public:
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PPCThreadManager();
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~PPCThreadManager();
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void Close();
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PPCThread& AddThread(PPCThreadType type);
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void RemoveThread(const u32 id);
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ArrayF<PPCThread>& GetThreads() { return m_threads; }
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s32 GetThreadNumById(PPCThreadType type, u32 id);
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PPCThread* GetThread(u32 id);
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//IdManager& GetIDs() {return m_threads_id;}
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void Exec();
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void Task();
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}; |