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https://github.com/RPCS3/rpcs3.git
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577 lines
16 KiB
C++
577 lines
16 KiB
C++
#include "stdafx.h"
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#include "raw_mouse_handler.h"
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#include "Emu/RSX/GSRender.h"
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#include "Emu/RSX/RSXThread.h"
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#include "Emu/Io/interception.h"
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#include "Input/raw_mouse_config.h"
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#include "Utilities/Timer.h"
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#ifdef _WIN32
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#include <hidusage.h>
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#endif
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#define RAW_MOUSE_DEBUG_CURSOR_ENABLED 0
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#if RAW_MOUSE_DEBUG_CURSOR_ENABLED
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#include "Emu/RSX/Overlays/overlay_cursor.h"
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static inline void draw_overlay_cursor(u32 index, s32 x_pos, s32 y_pos, s32 x_max, s32 y_max)
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{
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const s16 x = static_cast<s16>(x_pos / (x_max / static_cast<f32>(rsx::overlays::overlay::virtual_width)));
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const s16 y = static_cast<s16>(y_pos / (y_max / static_cast<f32>(rsx::overlays::overlay::virtual_height)));
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const color4f color = { 1.0f, 0.0f, 0.0f, 1.0f };
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rsx::overlays::set_cursor(rsx::overlays::cursor_offset::last + index, x, y, color, 2'000'000, false);
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}
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#else
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[[maybe_unused]] static inline void draw_overlay_cursor(u32, s32, s32, s32, s32) {}
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#endif
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LOG_CHANNEL(input_log, "Input");
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raw_mice_config g_cfg_raw_mouse;
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shared_mutex g_registered_handlers_mutex;
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u32 g_registered_handlers = 0;
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raw_mouse::raw_mouse(u32 index, const std::string& device_name, void* handle, raw_mouse_handler* handler)
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: m_index(index), m_device_name(device_name), m_handle(handle), m_handler(handler)
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{
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if (m_index < ::size32(g_cfg_raw_mouse.players))
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{
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if (const auto& player = ::at32(g_cfg_raw_mouse.players, m_index))
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{
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m_mouse_acceleration = static_cast<float>(player->mouse_acceleration.get()) / 100.0f;
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m_buttons[CELL_MOUSE_BUTTON_1] = get_mouse_button(player->mouse_button_1);
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m_buttons[CELL_MOUSE_BUTTON_2] = get_mouse_button(player->mouse_button_2);
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m_buttons[CELL_MOUSE_BUTTON_3] = get_mouse_button(player->mouse_button_3);
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m_buttons[CELL_MOUSE_BUTTON_4] = get_mouse_button(player->mouse_button_4);
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m_buttons[CELL_MOUSE_BUTTON_5] = get_mouse_button(player->mouse_button_5);
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m_buttons[CELL_MOUSE_BUTTON_6] = get_mouse_button(player->mouse_button_6);
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m_buttons[CELL_MOUSE_BUTTON_7] = get_mouse_button(player->mouse_button_7);
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m_buttons[CELL_MOUSE_BUTTON_8] = get_mouse_button(player->mouse_button_8);
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}
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}
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}
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raw_mouse::~raw_mouse()
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{
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}
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std::pair<int, int> raw_mouse::get_mouse_button(const cfg::string& button)
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{
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const std::string value = button.to_string();
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#ifdef _WIN32
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static const std::unordered_map<int, std::pair<int, int>> btn_pairs
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{
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{ 0, {}},
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{ RI_MOUSE_BUTTON_1_UP, { RI_MOUSE_BUTTON_1_DOWN, RI_MOUSE_BUTTON_1_UP }},
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{ RI_MOUSE_BUTTON_2_UP, { RI_MOUSE_BUTTON_2_DOWN, RI_MOUSE_BUTTON_2_UP }},
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{ RI_MOUSE_BUTTON_3_UP, { RI_MOUSE_BUTTON_3_DOWN, RI_MOUSE_BUTTON_3_UP }},
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{ RI_MOUSE_BUTTON_4_UP, { RI_MOUSE_BUTTON_4_DOWN, RI_MOUSE_BUTTON_4_UP }},
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{ RI_MOUSE_BUTTON_5_UP, { RI_MOUSE_BUTTON_5_DOWN, RI_MOUSE_BUTTON_5_UP }},
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};
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if (const auto it = raw_mouse_button_map.find(value); it != raw_mouse_button_map.cend())
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{
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return ::at32(btn_pairs, it->second);
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}
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#endif
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return {};
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}
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void raw_mouse::update_window_handle()
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{
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#ifdef _WIN32
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if (GSRender* render = static_cast<GSRender*>(g_fxo->try_get<rsx::thread>()))
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{
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if (GSFrameBase* frame = render->get_frame())
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{
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if (display_handle_t window_handle = frame->handle(); window_handle && window_handle == GetActiveWindow())
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{
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m_window_handle = window_handle;
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m_window_width = frame->client_width();
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m_window_height = frame->client_height();
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return;
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}
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}
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}
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#endif
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m_window_handle = {};
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m_window_width = 0;
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m_window_height = 0;
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}
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void raw_mouse::center_cursor()
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{
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m_pos_x = m_window_width / 2;
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m_pos_y = m_window_height / 2;
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}
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#ifdef _WIN32
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void raw_mouse::update_values(const RAWMOUSE& state)
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{
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ensure(m_handler != nullptr);
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// Update window handle and size
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update_window_handle();
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const auto get_button_pressed = [this](u8 button, int button_flags)
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{
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const auto& [down, up] = ::at32(m_buttons, button);
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// Only update the value if either down or up flags are present
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if ((button_flags & down))
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{
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m_handler->Button(m_index, button, true);
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m_handler->mouse_press_callback(m_device_name, button, true);
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}
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else if ((button_flags & up))
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{
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m_handler->Button(m_index, button, false);
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m_handler->mouse_press_callback(m_device_name, button, false);
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}
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};
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// Get mouse buttons
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get_button_pressed(CELL_MOUSE_BUTTON_1, state.usButtonFlags);
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get_button_pressed(CELL_MOUSE_BUTTON_2, state.usButtonFlags);
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get_button_pressed(CELL_MOUSE_BUTTON_3, state.usButtonFlags);
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get_button_pressed(CELL_MOUSE_BUTTON_4, state.usButtonFlags);
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get_button_pressed(CELL_MOUSE_BUTTON_5, state.usButtonFlags);
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// Get mouse wheel
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if ((state.usButtonFlags & RI_MOUSE_WHEEL))
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{
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m_handler->Scroll(m_index, 0, std::clamp(static_cast<s16>(state.usButtonData) / WHEEL_DELTA, -128, 127));
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}
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else if ((state.usButtonFlags & RI_MOUSE_HWHEEL))
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{
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m_handler->Scroll(m_index, std::clamp(static_cast<s16>(state.usButtonData) / WHEEL_DELTA, -128, 127), 0);
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}
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// Get mouse movement
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if ((state.usFlags & MOUSE_MOVE_ABSOLUTE))
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{
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// Get absolute mouse movement
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if (m_window_handle && m_window_width && m_window_height)
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{
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// Convert virtual coordinates to screen coordinates
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const bool is_virtual_desktop = (state.usFlags & MOUSE_VIRTUAL_DESKTOP) == MOUSE_VIRTUAL_DESKTOP;
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const int width = GetSystemMetrics(is_virtual_desktop ? SM_CXVIRTUALSCREEN : SM_CXSCREEN);
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const int height = GetSystemMetrics(is_virtual_desktop ? SM_CYVIRTUALSCREEN : SM_CYSCREEN);
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if (width && height)
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{
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POINT pt {
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.x = long(state.lLastX / 65535.0f * width),
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.y = long(state.lLastY / 65535.0f * height)
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};
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if (ScreenToClient(m_window_handle, &pt))
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{
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// Move mouse with absolute position
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m_handler->Move(m_index, pt.x, pt.y, m_window_width, m_window_height);
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draw_overlay_cursor(m_index, pt.x, pt.y, m_window_width, m_window_height);
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}
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}
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}
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}
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else if (state.lLastX || state.lLastY)
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{
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// Get relative mouse movement (units most likely in raw dpi)
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if (m_window_handle && m_window_width && m_window_height)
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{
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// Apply mouse acceleration
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const int delta_x = static_cast<int>(state.lLastX * m_mouse_acceleration);
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const int delta_y = static_cast<int>(state.lLastY * m_mouse_acceleration);
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// Adjust mouse position if the window size changed
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if (m_window_width_old != m_window_width || m_window_height_old != m_window_height)
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{
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m_pos_x = static_cast<int>(std::round((m_pos_x / static_cast<f32>(m_window_width_old)) * m_window_width));
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m_pos_y = static_cast<int>(std::round((m_pos_y / static_cast<f32>(m_window_height_old)) * m_window_height));
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m_window_width_old = m_window_width;
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m_window_height_old = m_window_height;
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}
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// Calculate new position
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m_pos_x = std::max(0, std::min(m_pos_x + delta_x, m_window_width - 1));
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m_pos_y = std::max(0, std::min(m_pos_y + delta_y, m_window_height - 1));
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// Move mouse relative to old position
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m_handler->Move(m_index, m_pos_x, m_pos_y, m_window_width, m_window_height, true, delta_x, delta_y);
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draw_overlay_cursor(m_index, m_pos_x, m_pos_y, m_window_width, m_window_height);
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}
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}
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}
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#endif
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raw_mouse_handler::raw_mouse_handler(bool is_for_gui)
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: MouseHandlerBase()
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, m_is_for_gui(is_for_gui)
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{
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}
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raw_mouse_handler::~raw_mouse_handler()
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{
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if (m_thread)
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{
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auto& thread = *m_thread;
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thread = thread_state::aborting;
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thread();
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m_thread.reset();
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}
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#ifdef _WIN32
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unregister_raw_input_devices();
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#endif
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}
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void raw_mouse_handler::Init(const u32 max_connect)
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{
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if (m_info.max_connect > 0)
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{
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// Already initialized
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return;
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}
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if (!g_cfg_raw_mouse.load())
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{
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input_log.notice("raw_mouse_handler: Could not load raw mouse config. Using defaults.");
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}
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m_mice.clear();
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m_mice.resize(max_connect);
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// Get max device index
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std::set<u32> connected_mice{};
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const u32 now_connect = get_now_connect(connected_mice);
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// Init mouse info
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m_info = {};
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m_info.max_connect = max_connect;
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m_info.now_connect = std::min(now_connect, max_connect);
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m_info.info = input::g_mice_intercepted ? CELL_MOUSE_INFO_INTERCEPTED : 0; // Ownership of mouse data: 0=Application, 1=System
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for (u32 i = 0; i < m_info.max_connect; i++)
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{
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m_info.status[i] = connected_mice.contains(i) ? CELL_MOUSE_STATUS_CONNECTED : CELL_MOUSE_STATUS_DISCONNECTED;
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m_info.mode[i] = CELL_MOUSE_INFO_TABLET_MOUSE_MODE;
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m_info.tablet_is_supported[i] = CELL_MOUSE_INFO_TABLET_NOT_SUPPORTED;
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m_info.vendor_id[0] = 0x1234;
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m_info.product_id[0] = 0x1234;
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}
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type = mouse_handler::raw;
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if (m_is_for_gui)
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{
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// No need for a thread. We call update_devices manually.
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return;
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}
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m_thread = std::make_unique<named_thread<std::function<void()>>>("Raw Mouse Thread", [this]()
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{
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input_log.notice("raw_mouse_handler: thread started");
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while (thread_ctrl::state() != thread_state::aborting)
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{
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update_devices();
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thread_ctrl::wait_for(1'000'000);
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}
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input_log.notice("raw_mouse_handler: thread stopped");
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});
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}
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void raw_mouse_handler::update_devices()
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{
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u32 max_connect;
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{
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std::lock_guard lock(mutex);
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max_connect = m_info.max_connect;
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}
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{
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std::map<void*, raw_mouse> enumerated = enumerate_devices(max_connect);
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std::lock_guard lock(m_raw_mutex);
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if (m_is_for_gui)
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{
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// Use the new devices
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m_raw_mice = std::move(enumerated);
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}
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else
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{
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// Integrate the new devices
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std::map<void*, raw_mouse> updated_mice;
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for (u32 i = 0; i < std::min(max_connect, ::size32(g_cfg_raw_mouse.players)); i++)
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{
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const auto& player = ::at32(g_cfg_raw_mouse.players, i);
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const std::string device_name = player->device.to_string();
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// Check if the configured device for this player is connected
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if (auto it = std::find_if(enumerated.begin(), enumerated.end(), [&device_name](const auto& entry){ return entry.second.device_name() == device_name; });
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it != enumerated.end())
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{
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// Check if the device was already known
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auto it_exists = m_raw_mice.find(it->first);
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const bool exists = it_exists != m_raw_mice.end();
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// Copy by value to allow for the same device for multiple players
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raw_mouse& mouse = updated_mice[it->first];
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mouse = exists ? it_exists->second : it->second;
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mouse.set_index(i);
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if (!exists)
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{
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// Initialize and center mouse
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mouse.update_window_handle();
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mouse.center_cursor();
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input_log.notice("raw_mouse_handler: added new device for player %d: '%s'", i, device_name);
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}
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}
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}
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// Log disconnected devices
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for (const auto& [handle, mouse] : m_raw_mice)
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{
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if (!updated_mice.contains(handle))
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{
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input_log.notice("raw_mouse_handler: removed device for player %d: '%s'", mouse.index(), mouse.device_name());
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}
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}
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m_raw_mice = std::move(updated_mice);
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}
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}
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// Update mouse info
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std::set<u32> connected_mice{};
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const u32 now_connect = get_now_connect(connected_mice);
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{
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std::lock_guard lock(mutex);
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m_info.now_connect = std::min(now_connect, m_info.max_connect);
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for (u32 i = 0; i < m_info.max_connect; i++)
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{
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m_info.status[i] = connected_mice.contains(i) ? CELL_MOUSE_STATUS_CONNECTED : CELL_MOUSE_STATUS_DISCONNECTED;
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}
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}
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#ifdef _WIN32
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register_raw_input_devices();
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#endif
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}
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#ifdef _WIN32
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void raw_mouse_handler::register_raw_input_devices()
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{
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std::lock_guard lock(m_raw_mutex);
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if (m_registered_raw_input_devices || !m_info.max_connect || m_raw_mice.empty())
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{
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return;
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}
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// Get the window handle of the first mouse
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raw_mouse& mouse = m_raw_mice.begin()->second;
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std::vector<RAWINPUTDEVICE> raw_input_devices;
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raw_input_devices.push_back(RAWINPUTDEVICE {
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.usUsagePage = HID_USAGE_PAGE_GENERIC,
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.usUsage = HID_USAGE_GENERIC_MOUSE,
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.dwFlags = 0,
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.hwndTarget = mouse.window_handle()
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});
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{
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std::lock_guard lock(g_registered_handlers_mutex);
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if (!RegisterRawInputDevices(raw_input_devices.data(), ::size32(raw_input_devices), sizeof(RAWINPUTDEVICE)))
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{
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input_log.error("raw_mouse_handler: RegisterRawInputDevices failed: %s", fmt::win_error{GetLastError(), nullptr});
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return;
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}
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g_registered_handlers++;
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}
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m_registered_raw_input_devices = true;
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}
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void raw_mouse_handler::unregister_raw_input_devices()
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{
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if (!m_registered_raw_input_devices)
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{
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return;
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}
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std::lock_guard lock(g_registered_handlers_mutex);
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if (!g_registered_handlers || (--g_registered_handlers > 0))
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{
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input_log.notice("raw_mouse_handler: Skip unregistering devices. %d other handlers are still registered.", g_registered_handlers);
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return;
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}
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input_log.notice("raw_mouse_handler: Unregistering devices");
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std::vector<RAWINPUTDEVICE> raw_input_devices;
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raw_input_devices.push_back(RAWINPUTDEVICE {
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.usUsagePage = HID_USAGE_PAGE_GENERIC,
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.usUsage = HID_USAGE_GENERIC_MOUSE,
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.dwFlags = RIDEV_REMOVE,
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.hwndTarget = nullptr
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});
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if (!RegisterRawInputDevices(raw_input_devices.data(), ::size32(raw_input_devices), sizeof(RAWINPUTDEVICE)))
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{
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input_log.error("raw_mouse_handler: RegisterRawInputDevices (unregister) failed: %s", fmt::win_error{GetLastError(), nullptr});
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}
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}
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#endif
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u32 raw_mouse_handler::get_now_connect(std::set<u32>& connected_mice)
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{
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u32 now_connect = 0;
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connected_mice.clear();
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{
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std::lock_guard lock(m_raw_mutex);
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for (const auto& [handle, mouse] : m_raw_mice)
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{
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now_connect = std::max(now_connect, mouse.index() + 1);
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connected_mice.insert(mouse.index());
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}
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}
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return now_connect;
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}
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std::map<void*, raw_mouse> raw_mouse_handler::enumerate_devices(u32 max_connect)
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{
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input_log.trace("raw_mouse_handler: enumerating devices (max_connect=%d)", max_connect);
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std::map<void*, raw_mouse> raw_mice;
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if (max_connect == 0)
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|
{
|
|
return raw_mice;
|
|
}
|
|
|
|
Timer timer{};
|
|
|
|
#ifdef _WIN32
|
|
u32 num_devices{};
|
|
u32 res = GetRawInputDeviceList(nullptr, &num_devices, sizeof(RAWINPUTDEVICELIST));
|
|
if (res == umax)
|
|
{
|
|
input_log.error("raw_mouse_handler: GetRawInputDeviceList (count) failed: %s", fmt::win_error{GetLastError(), nullptr});
|
|
return raw_mice;
|
|
}
|
|
|
|
if (num_devices == 0)
|
|
{
|
|
return raw_mice;
|
|
}
|
|
|
|
std::vector<RAWINPUTDEVICELIST> device_list(num_devices);
|
|
|
|
res = GetRawInputDeviceList(device_list.data(), &num_devices, sizeof(RAWINPUTDEVICELIST));
|
|
if (res == umax)
|
|
{
|
|
input_log.error("raw_mouse_handler: GetRawInputDeviceList (fetch) failed: %s", fmt::win_error{GetLastError(), nullptr});
|
|
return raw_mice;
|
|
}
|
|
|
|
for (RAWINPUTDEVICELIST& device : device_list)
|
|
{
|
|
if (device.dwType != RIM_TYPEMOUSE)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
u32 size = 0;
|
|
res = GetRawInputDeviceInfoW(device.hDevice, RIDI_DEVICENAME, nullptr, &size);
|
|
if (res == umax)
|
|
{
|
|
input_log.error("raw_mouse_handler: GetRawInputDeviceInfoA (RIDI_DEVICENAME count) failed: %s", fmt::win_error{GetLastError(), nullptr});
|
|
continue;
|
|
}
|
|
|
|
if (size == 0)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
std::vector<wchar_t> buf(size);
|
|
res = GetRawInputDeviceInfoW(device.hDevice, RIDI_DEVICENAME, buf.data(), &size);
|
|
if (res == umax)
|
|
{
|
|
input_log.error("raw_mouse_handler: GetRawInputDeviceInfoA (RIDI_DEVICENAME fetch) failed: %s", fmt::win_error{GetLastError(), nullptr});
|
|
continue;
|
|
}
|
|
|
|
const std::string device_name = wchar_to_utf8(buf.data());
|
|
input_log.trace("raw_mouse_handler: found device: '%s'", device_name);
|
|
|
|
raw_mice[device.hDevice] = raw_mouse(::size32(raw_mice), device_name, device.hDevice, this);
|
|
}
|
|
#endif
|
|
|
|
input_log.trace("raw_mouse_handler: found %d devices in %f ms", raw_mice.size(), timer.GetElapsedTimeInMilliSec());
|
|
return raw_mice;
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
void raw_mouse_handler::handle_native_event(const MSG& msg)
|
|
{
|
|
if (msg.message != WM_INPUT)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (GET_RAWINPUT_CODE_WPARAM(msg.wParam) != RIM_INPUT)
|
|
{
|
|
return;
|
|
}
|
|
|
|
RAWINPUT raw_input{};
|
|
UINT size = sizeof(RAWINPUT);
|
|
|
|
u32 res = GetRawInputData(reinterpret_cast<HRAWINPUT>(msg.lParam), RID_INPUT, &raw_input, &size, sizeof(RAWINPUTHEADER));
|
|
if (res == umax)
|
|
{
|
|
return;
|
|
}
|
|
|
|
switch (raw_input.header.dwType)
|
|
{
|
|
case RIM_TYPEMOUSE:
|
|
{
|
|
std::lock_guard lock(m_raw_mutex);
|
|
|
|
if (auto it = m_raw_mice.find(raw_input.header.hDevice); it != m_raw_mice.end())
|
|
{
|
|
it->second.update_values(raw_input.data.mouse);
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
#endif
|