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11 lines
215 B
C++
11 lines
215 B
C++
#pragma once
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#include "../Program/GLSLTypes.h"
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namespace vk
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{
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using namespace ::glsl;
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int get_varying_register_location(std::string_view varying_register_name);
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int get_texture_index(std::string_view name);
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}
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