rpcs3/rpcs3/Emu/Io/emulated_pad_config.h
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input: move copilot code to pad_thread
2025-06-02 09:12:32 +02:00

294 lines
6 KiB
C++

#pragma once
#include "Utilities/Config.h"
#include "Utilities/mutex.h"
#include "pad_types.h"
#include "MouseHandler.h"
#include <array>
#include <map>
#include <set>
#include <vector>
LOG_CHANNEL(cfg_log, "CFG");
template <typename T>
class cfg_pad_btn : public cfg::_enum<pad_button>
{
public:
cfg_pad_btn(cfg::node* owner, const std::string& name, T id, pad_button value, bool dynamic = false)
: cfg::_enum<pad_button>(owner, name, value, dynamic)
, m_btn_id(id)
{};
T btn_id() const
{
return m_btn_id;
}
private:
T m_btn_id;
};
template <typename T>
struct emulated_pad_config : cfg::node
{
public:
using cfg::node::node;
pad_button get_pad_button(T id)
{
std::lock_guard lock(m_mutex);
if (const cfg_pad_btn<T>* item = get_button(id))
{
return item->get();
}
return pad_button::pad_button_max_enum;
}
pad_button default_pad_button(T id)
{
std::lock_guard lock(m_mutex);
if (const cfg_pad_btn<T>* item = get_button(id))
{
return item->get_default();
}
return pad_button::pad_button_max_enum;
}
void set_button(T id, pad_button btn_id)
{
std::lock_guard lock(m_mutex);
if (cfg_pad_btn<T>* item = get_button(id))
{
item->set(btn_id);
}
}
void init_buttons()
{
std::lock_guard lock(m_mutex);
for (const auto& n : get_nodes())
{
init_button(static_cast<cfg_pad_btn<T>*>(n));
}
}
void clear_buttons()
{
std::lock_guard lock(m_mutex);
buttons.clear();
button_map.clear();
}
void handle_input(std::shared_ptr<Pad> pad, bool press_only, const std::function<void(T, pad_button, u16, bool, bool&)>& func) const
{
if (!pad || pad->is_copilot())
return;
for (const Button& button : pad->m_buttons_external)
{
if (button.m_pressed || !press_only)
{
if (handle_input(func, button.m_offset, button.m_outKeyCode, button.m_value, button.m_pressed, true))
{
return;
}
}
}
for (const AnalogStick& stick : pad->m_sticks_external)
{
if (handle_input(func, stick.m_offset, get_axis_keycode(stick.m_offset, stick.m_value), stick.m_value, true, true))
{
return;
}
}
}
void handle_input(const Mouse& mouse, const std::function<void(T, pad_button, u16, bool, bool&)>& func) const
{
for (int i = 0; i < 8; i++)
{
const MouseButtonCodes cell_code = get_mouse_button_code(i);
if ((mouse.buttons & cell_code))
{
const pad_button button = static_cast<pad_button>(static_cast<int>(pad_button::mouse_button_1) + i);
const u32 offset = pad_button_offset(button);
const u32 keycode = pad_button_keycode(button);
if (handle_input(func, offset, keycode, 255, true, true))
{
return;
}
}
}
}
protected:
mutable shared_mutex m_mutex;
std::vector<cfg_pad_btn<T>*> buttons;
std::map<u32, std::map<u32, std::set<const cfg_pad_btn<T>*>>> button_map;
cfg_pad_btn<T>* get_button(T id)
{
for (cfg_pad_btn<T>* item : buttons)
{
if (item && item->btn_id() == id)
{
return item;
}
}
return nullptr;
}
void init_button(cfg_pad_btn<T>* pbtn)
{
if (!pbtn) return;
const u32 offset = pad_button_offset(pbtn->get());
const u32 keycode = pad_button_keycode(pbtn->get());
button_map[offset][keycode].insert(std::as_const(pbtn));
buttons.push_back(pbtn);
}
const std::set<const cfg_pad_btn<T>*>& find_button(u32 offset, u32 keycode) const
{
if (const auto it = button_map.find(offset); it != button_map.cend())
{
if (const auto it2 = it->second.find(keycode); it2 != it->second.cend() && !it2->second.empty())
{
return it2->second;
}
}
static const std::set<const cfg_pad_btn<T>*> empty_set;
return empty_set;
}
bool handle_input(const std::function<void(T, pad_button, u16, bool, bool&)>& func, u32 offset, u32 keycode, u16 value, bool pressed, bool check_axis) const
{
m_mutex.lock();
bool abort = false;
const auto& btns = find_button(offset, keycode);
if (btns.empty())
{
m_mutex.unlock();
if (check_axis)
{
switch (offset)
{
case CELL_PAD_BTN_OFFSET_ANALOG_LEFT_X:
case CELL_PAD_BTN_OFFSET_ANALOG_LEFT_Y:
case CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_X:
case CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_Y:
abort = handle_input(func, offset, static_cast<u32>(axis_direction::both), value, pressed, false);
break;
default:
break;
}
}
return abort;
}
for (const auto& btn : btns)
{
if (btn && func)
{
func(btn->btn_id(), btn->get(), value, pressed, abort);
if (abort) break;
}
}
m_mutex.unlock();
return abort;
}
};
template <typename T, u32 Count>
struct emulated_pads_config : cfg::node
{
emulated_pads_config(std::string id) : cfg_id(std::move(id))
{
for (u32 i = 0; i < Count; i++)
{
players.at(i) = std::make_shared<T>(this, fmt::format("Player %d", i + 1));
}
}
shared_mutex m_mutex;
std::string cfg_id;
std::array<std::shared_ptr<T>, Count> players;
bool load()
{
m_mutex.lock();
bool result = false;
const std::string cfg_name = fmt::format("%s%s.yml", fs::get_config_dir(true), cfg_id);
cfg_log.notice("Loading %s config: %s", cfg_id, cfg_name);
from_default();
for (std::shared_ptr<T>& player : players)
{
player->clear_buttons();
}
if (fs::file cfg_file{ cfg_name, fs::read })
{
if (const std::string content = cfg_file.to_string(); !content.empty())
{
result = from_string(content);
}
for (std::shared_ptr<T>& player : players)
{
player->init_buttons();
}
m_mutex.unlock();
}
else
{
m_mutex.unlock();
save();
}
return result;
}
void save()
{
std::lock_guard lock(m_mutex);
const std::string cfg_name = fmt::format("%s%s.yml", fs::get_config_dir(true), cfg_id);
cfg_log.notice("Saving %s config to '%s'", cfg_id, cfg_name);
if (!fs::create_path(fs::get_parent_dir(cfg_name)))
{
cfg_log.fatal("Failed to create path: %s (%s)", cfg_name, fs::g_tls_error);
}
if (!cfg::node::save(cfg_name))
{
cfg_log.error("Failed to save %s config to '%s' (error=%s)", cfg_id, cfg_name, fs::g_tls_error);
}
for (std::shared_ptr<T>& player : players)
{
player->clear_buttons();
player->init_buttons();
}
}
};