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* Qt: Add syntax highlighter * Qt: add syntax highlighter to cg_disasm The glsl part is pretty much finished. The asm is still missing a few rules. Colors are not yet fully decided * Qt: add filter for syntax highlighter
265 lines
9.7 KiB
C++
265 lines
9.7 KiB
C++
#include "stdafx.h"
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#include "cg_disasm_window.h"
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#include "syntax_highlighter.h"
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#include <QSplitter>
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#include <QMenu>
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#include <QMenuBar>
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#include <QMessageBox>
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#include <QFileDialog>
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#include <QDialog>
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#include <QVBoxLayout>
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#include <QDockWidget>
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#include <QCoreApplication>
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#include <QFontDatabase>
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#include <QMimeData>
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#include "Emu/RSX/CgBinaryProgram.h"
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constexpr auto qstr = QString::fromStdString;
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inline std::string sstr(const QString& _in) { return _in.toUtf8().toStdString(); }
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cg_disasm_window::cg_disasm_window(std::shared_ptr<gui_settings> xSettings): xgui_settings(xSettings)
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{
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setWindowTitle(tr("Cg Disasm"));
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setAttribute(Qt::WA_DeleteOnClose);
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setAcceptDrops(true);
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setMinimumSize(QSize(200, 150)); // seems fine on win 10
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resize(QSize(620, 395));
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m_path_last = xgui_settings->GetValue(GUI::fd_cg_disasm).toString();
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m_disasm_text = new QTextEdit(this);
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m_disasm_text->setReadOnly(true);
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m_disasm_text->setWordWrapMode(QTextOption::NoWrap);
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m_disasm_text->setFont(QFontDatabase::systemFont(QFontDatabase::FixedFont));
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m_glsl_text = new QTextEdit(this);
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m_glsl_text->setReadOnly(true);
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m_glsl_text->setWordWrapMode(QTextOption::NoWrap);
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m_glsl_text->setFont(QFontDatabase::systemFont(QFontDatabase::FixedFont));
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// m_disasm_text syntax highlighter
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syntax_highlighter* sh_asm = new syntax_highlighter(m_disasm_text->document());
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sh_asm->AddCommentRule("#", QColor(Qt::darkGreen));
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sh_asm->AddCommentRule("\/\*", QColor(Qt::darkGreen), true, "\*\/");
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sh_asm->AddSimpleRule(QStringList("^([^\\s]+).*$"), QColor(Qt::darkBlue)); // Instructions
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sh_asm->AddSimpleRule(QStringList(",?\\s(-?R\\d[^,;\\s]*)"), QColor(Qt::darkRed)); // -R0.*
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sh_asm->AddSimpleRule(QStringList(",?\\s(-?H\\d[^,;\\s]*)"), QColor(Qt::red)); // -H1.*
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sh_asm->AddSimpleRule(QStringList(",?\\s(-?v\\[\\d\\]*[^,;\\s]*)"), QColor(Qt::darkCyan)); // -v[xyz].*
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sh_asm->AddSimpleRule(QStringList(",?\\s(-?o\\[\\d\\]*[^,;\\s]*)"), QColor(Qt::darkMagenta)); // -o[xyz].*
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sh_asm->AddSimpleRule(QStringList(",?\\s(-?c\\[\\d\\]*[^,;\\s]*)"), QColor(Qt::darkYellow)); // -c[xyz].*
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//sh_asm->AddMultiRule(
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// "^([^\\s]+)(?:,?\\s*([^,\\;\\s]+))?(?:,?\\s*([^,\\;\\s]+))?(?:,?\\s*([^,\\;\\s]+))?(?:,?\\s*([^,\\;\\s]+))?.*$",
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// { QColor(Qt::black), QColor(Qt::darkBlue), QColor(Qt::darkRed), QColor(Qt::darkMagenta), QColor(Qt::darkYellow), QColor(Qt::darkCyan) });
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// m_glsl_text syntax highlighter
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QStringList glsl_syntax = QStringList()
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// Selection-Iteration-Jump Statements:
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<< "if" << "else" << "switch" << "case" << "default"
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<< "for" << "while" << "do" << "foreach" //?
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<< "return" << "break" << "continue" << "discard"
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// Misc:
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<< "void" << "char" << "short" << "long" << "template"
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<< "class" << "struct" << "union" << "enum"
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<< "static" << "virtual" << "inline" << "explicit"
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<< "public" << "private" << "protected" << "namespace"
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<< "typedef" << "typename" << "signed" << "unsigned"
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<< "friend" << "operator" << "signals" << "slots"
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// Qualifiers:
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<< "in" << "packed" << "precision" << "const" << "smooth" << "sample"
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<< "out" << "shared" << "highp" << "invariant" << "noperspective" << "centroid"
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<< "inout" << "std140" << "mediump" << "uniform" << "flat" << "patch"
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<< "buffer" << "std430" << "lowp"
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<< "image"
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// Removed Qualifiers?
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<< "attribute" << "varying"
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// Memory Qualifiers
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<< "coherent" << "volatile" << "restrict" << "readonly" << "writeonly"
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// Layout Qualifiers:
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//<< "subroutine" << "layout" << "xfb_buffer" << "textureGrad" << "texture" << "dFdx" << "dFdy"
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//<< "location" << "component" << "binding" << "offset"
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//<< "xfb_offset" << "xfb_stride" << "vertices" << "max_vertices"
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// Scalars and Vectors:
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<< "bool" << "int" << "uint" << "float" << "double"
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<< "bvec2" << "ivec2" << "uvec2" << "vec2" << "dvec2"
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<< "bvec3" << "ivec3" << "uvec3" << "vec3" << "dvec3"
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<< "bvec4" << "ivec4" << "uvec4" << "vec4" << "dvec4"
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// Matrices:
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<< "mat2" << "mat2x3" << "mat2x4"
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<< "mat3" << "mat3x2" << "mat3x4"
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<< "mat4" << "mat4x2" << "mat4x3"
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// Sampler Types:
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<< "sampler1D" << "isampler1D" << "usampler1D"
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<< "sampler2D" << "isampler2D" << "usampler2D"
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<< "sampler3D" << "isampler3D" << "usampler3D"
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<< "samplerCube" << "isamplerCube" << "usamplerCube"
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<< "sampler2DRect" << "isampler2DRect" << "usampler2DRect"
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<< "sampler1DArray" << "isampler1DArray" << "usampler1DArray"
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<< "sampler2DArray" << "isampler2DArray" << "usampler2DArray"
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<< "samplerCubeArray" << "isamplerCubeArray" << "usamplerCubeArray"
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<< "samplerBuffer" << "isamplerBuffer" << "usamplerBuffer"
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<< "sampler2DMS" << "isampler2DMS" << "usampler2DMS"
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<< "sampler2DMSArray" << "isampler2DMSArray" << "usampler2DMSArray"
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// Shadow Samplers:
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<< "sampler1DShadow"
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<< "sampler2DShadow"
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<< "samplerCubeShadow"
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<< "sampler2DRectShadow"
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<< "sampler1DArrayShadow"
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<< "sampler2DArrayShadow"
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<< "samplerCubeArrayShadow"
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// Image Types:
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<< "image1D" << "iimage1D" << "uimage1D"
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<< "image2D" << "iimage2D" << "uimage2D"
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<< "image3D" << "iimage3D" << "uimage3D"
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<< "imageCube" << "iimageCube" << "uimageCube"
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<< "image2DRect" << "iimage2DRect" << "uimage2DRect"
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<< "image1DArray" << "iimage1DArray" << "uimage1DArray"
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<< "image2DArray" << "iimage2DArray" << "uimage2DArray"
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<< "imageCubeArray" << "iimageCubeArray" << "uimageCubeArray"
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<< "imageBuffer" << "iimageBuffer" << "uimageBuffer"
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<< "image2DMS" << "iimage2DMS" << "uimage2DMS"
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<< "image2DMSArray" << "iimage2DMSArray" << "uimage2DMSArray"
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// Image Formats:
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// Floating-point: // Signed integer:
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<< "rgba32f" << "rgba32i"
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<< "rgba16f" << "rgba16i"
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<< "rg32f" << "rgba8i"
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<< "rg16f" << "rg32i"
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<< "r11f_g11f_b10f" << "rg16i"
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<< "r32f" << "rg8i"
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<< "r16f" << "r32i"
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<< "rgba16" << "r16i"
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<< "rgb10_a2" << "r8i"
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<< "rgba8" << "r8ui"
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<< "rg16" // Unsigned integer:
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<< "rg8" << "rgba32ui"
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<< "r16" << "rgba16ui"
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<< "r8" << "rgb10_a2ui"
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<< "rgba16_snorm" << "rgba8ui"
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<< "rgba8_snorm" << "rg32ui"
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<< "rg16_snorm" << "rg16ui"
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<< "rg8_snorm" << "rg8ui"
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<< "r16_snorm" << "r32ui"
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<< "r8_snorm" << "r16ui"
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;
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syntax_highlighter* sh_glsl = new syntax_highlighter(m_glsl_text->document());
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sh_glsl->AddWordRule(glsl_syntax, QColor(Qt::darkBlue)); // normal words like: soka, nani, or gomen
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sh_glsl->AddSimpleRule(QStringList("\\bGL_(?:[A-Z]|_)+\\b"), QColor(Qt::darkMagenta)); // constants like: GL_OMAE_WA_MOU_SHINDEIRU
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sh_glsl->AddSimpleRule(QStringList("\\bgl_(?:[A-Z]|[a-z]|_)+\\b"), QColor(Qt::darkCyan)); // reserved types like: gl_exploooooosion
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sh_glsl->AddSimpleRule(QStringList("\\B#[^\\s]+\\b"), QColor(Qt::darkGray)); // preprocessor instructions like: #waifu megumin
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sh_glsl->AddCommentRule("\/\/", QColor(Qt::darkGreen)); // comments like: // No comment
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sh_glsl->AddCommentRule("\/\*", QColor(Qt::darkGreen), true, "\*\/"); // comments like: /* I am trapped! Please help me! */
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QSplitter* splitter = new QSplitter();
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splitter->addWidget(m_disasm_text);
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splitter->addWidget(m_glsl_text);
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QHBoxLayout* layout = new QHBoxLayout();
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layout->addWidget(splitter);
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setLayout(layout);
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m_disasm_text->setContextMenuPolicy(Qt::CustomContextMenu);
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m_glsl_text->setContextMenuPolicy(Qt::CustomContextMenu);
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connect(m_disasm_text, &QWidget::customContextMenuRequested, this, &cg_disasm_window::ShowContextMenu);
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connect(m_glsl_text, &QWidget::customContextMenuRequested, this, &cg_disasm_window::ShowContextMenu);
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ShowDisasm();
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}
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void cg_disasm_window::ShowContextMenu(const QPoint &pos)
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{
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QMenu myMenu;
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QAction* clear = new QAction(tr("&Clear"));
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QAction* open = new QAction(tr("Open &Cg binary program"));
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myMenu.addAction(open);
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myMenu.addSeparator();
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myMenu.addAction(clear);
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connect(clear, &QAction::triggered, [=]
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{
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m_disasm_text->clear();
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m_glsl_text->clear();
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});
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connect(open, &QAction::triggered, [=]
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{
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QString filePath = QFileDialog::getOpenFileName(this, tr("Select Cg program object"), m_path_last, tr("Cg program objects (*.fpo;*.vpo);;"));
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if (filePath == NULL) return;
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m_path_last = filePath;
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ShowDisasm();
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});
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myMenu.exec(mapToGlobal(pos));
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}
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void cg_disasm_window::ShowDisasm()
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{
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if (QFileInfo(m_path_last).isFile())
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{
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CgBinaryDisasm disasm(sstr(m_path_last));
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disasm.BuildShaderBody();
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m_disasm_text->setText(qstr(disasm.GetArbShader()));
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m_glsl_text->setText(qstr(disasm.GetGlslShader()));
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xgui_settings->SetValue(GUI::fd_cg_disasm, m_path_last);
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}
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else if (!m_path_last.isEmpty())
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{
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LOG_ERROR(LOADER, "CgDisasm: Failed to open %s", sstr(m_path_last));
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}
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}
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bool cg_disasm_window::IsValidFile(const QMimeData& md, bool save)
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{
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const QList<QUrl> urls = md.urls();
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if (urls.count() > 1)
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{
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return false;
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}
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const QString suff = QFileInfo(urls[0].fileName()).suffix().toLower();
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if (suff == "fpo" || suff == "vpo")
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{
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if (save)
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{
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m_path_last = urls[0].toLocalFile();
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}
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return true;
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}
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return false;
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}
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void cg_disasm_window::dropEvent(QDropEvent* ev)
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{
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if (IsValidFile(*ev->mimeData(), true))
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{
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ShowDisasm();
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}
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}
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void cg_disasm_window::dragEnterEvent(QDragEnterEvent* ev)
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{
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if (IsValidFile(*ev->mimeData()))
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{
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ev->accept();
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}
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}
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void cg_disasm_window::dragMoveEvent(QDragMoveEvent* ev)
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{
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if (IsValidFile(*ev->mimeData()))
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{
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ev->accept();
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}
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}
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void cg_disasm_window::dragLeaveEvent(QDragLeaveEvent* ev)
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{
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ev->accept();
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}
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