rpcs3/rpcs3/rpcs3qt/pad_settings_dialog.cpp

973 lines
28 KiB
C++

#include <QCheckBox>
#include <QGroupBox>
#include <QPushButton>
#include <QVBoxLayout>
#include <QPainter>
#include <QInputDialog>
#include <QMessageBox>
#include "qt_utils.h"
#include "pad_settings_dialog.h"
#include "ui_pad_settings_dialog.h"
#include "Emu/Io/Null/NullPadHandler.h"
#include "keyboard_pad_handler.h"
#include "ds4_pad_handler.h"
#ifdef _WIN32
#include "xinput_pad_handler.h"
#include "mm_joystick_handler.h"
#endif
#ifdef HAVE_LIBEVDEV
#include "evdev_joystick_handler.h"
#endif
inline std::string sstr(const QString& _in) { return _in.toStdString(); }
constexpr auto qstr = QString::fromStdString;
inline bool CreateConfigFile(const QString& dir, const QString& name)
{
QString input_dir = qstr(fs::get_config_dir()) + "/InputConfigs/";
if (!QDir().mkdir(input_dir) && !QDir().exists(input_dir))
{
LOG_ERROR(GENERAL, "Failed to create dir %s", sstr(input_dir));
return false;
}
if (!QDir().mkdir(dir) && !QDir().exists(dir))
{
LOG_ERROR(GENERAL, "Failed to create dir %s", sstr(dir));
return false;
}
QString filename = dir + name + ".yml";
QFile new_file(filename);
if (!new_file.open(QIODevice::WriteOnly))
{
LOG_ERROR(GENERAL, "Failed to create file %s", sstr(filename));
return false;
}
new_file.close();
return true;
};
pad_settings_dialog::pad_settings_dialog(QWidget *parent)
: QDialog(parent), ui(new Ui::pad_settings_dialog)
{
ui->setupUi(this);
setWindowTitle(tr("Gamepads Settings"));
// load input config
g_cfg_input.from_default();
g_cfg_input.load();
// Create tab widget for 7 players
m_tabs = new QTabWidget;
for (int i = 1; i < 8; i++)
{
QWidget* tab = new QWidget;
m_tabs->addTab(tab, tr("Player %0").arg(i));
}
// on tab change: move the layout to the new tab and refresh
connect(m_tabs, &QTabWidget::currentChanged, this, &pad_settings_dialog::OnTabChanged);
// Set tab widget as layout
QVBoxLayout* mainLayout = new QVBoxLayout;
mainLayout->addWidget(m_tabs);
setLayout(mainLayout);
// Fill input type combobox
std::vector<std::string> str_inputs = g_cfg_input.player[0]->handler.to_list();
for (int index = 0; index < str_inputs.size(); index++)
{
ui->chooseHandler->addItem(qstr(str_inputs[index]));
}
// Combobox: Input type
connect(ui->chooseHandler, &QComboBox::currentTextChanged, this, &pad_settings_dialog::ChangeInputType);
// Combobox: Devices
connect(ui->chooseDevice, &QComboBox::currentTextChanged, [this](const QString& dev)
{
if (dev.isEmpty())
{
return;
}
m_device_name = sstr(dev);
if (!g_cfg_input.player[m_tabs->currentIndex()]->device.from_string(m_device_name))
{
// Something went wrong
LOG_ERROR(GENERAL, "Failed to convert device string: %s", m_device_name);
return;
}
});
// Combobox: Profiles
connect(ui->chooseProfile, &QComboBox::currentTextChanged, [this](const QString& prof)
{
if (prof.isEmpty())
{
return;
}
m_profile = sstr(prof);
if (!g_cfg_input.player[m_tabs->currentIndex()]->profile.from_string(m_profile))
{
// Something went wrong
LOG_ERROR(GENERAL, "Failed to convert profile string: %s", m_profile);
return;
}
ChangeProfile();
});
// Pushbutton: Add Profile
connect(ui->b_addProfile, &QAbstractButton::clicked, [=]
{
const int i = m_tabs->currentIndex();
QInputDialog* dialog = new QInputDialog(this);
dialog->setWindowTitle(tr("Choose a unique name"));
dialog->setLabelText(tr("Profile Name: "));
dialog->setFixedSize(500, 100);
while (dialog->exec() != QDialog::Rejected)
{
QString friendlyName = dialog->textValue();
if (friendlyName.isEmpty())
{
QMessageBox::warning(this, tr("Error"), tr("Name cannot be empty"));
continue;
}
if (friendlyName.contains("."))
{
QMessageBox::warning(this, tr("Error"), tr("Must choose a name without '.'"));
continue;
}
if (ui->chooseProfile->findText(friendlyName) != -1)
{
QMessageBox::warning(this, tr("Error"), tr("Please choose a non-existing name"));
continue;
}
if (CreateConfigFile(qstr(PadHandlerBase::get_config_dir(g_cfg_input.player[i]->handler)), friendlyName))
{
ui->chooseProfile->addItem(friendlyName);
ui->chooseProfile->setCurrentText(friendlyName);
}
break;
}
});
// Cancel Button
connect(ui->b_cancel, &QAbstractButton::clicked, this, &pad_settings_dialog::CancelExit);
// Save Button
connect(ui->b_ok, &QAbstractButton::clicked, this, &pad_settings_dialog::SaveExit);
// Refresh Button
connect(ui->b_refresh, &QPushButton::clicked, this, &pad_settings_dialog::RefreshInputTypes);
// Initialize configurable buttons
InitButtons();
// Set up first tab
OnTabChanged(0);
// repaint and resize controller image
ui->l_controller->setPixmap(gui::utils::get_colorized_pixmap(*ui->l_controller->pixmap(), QColor(), gui::utils::get_label_color("l_controller"), false, true));
ui->l_controller->setMaximumSize(ui->gb_description->sizeHint().width(), ui->l_controller->maximumHeight() * ui->gb_description->sizeHint().width() / ui->l_controller->maximumWidth());
// set tab layout constraint to the first tab
m_tabs->widget(0)->layout()->setSizeConstraint(QLayout::SetFixedSize);
layout()->setSizeConstraint(QLayout::SetFixedSize);
show();
RepaintPreviewLabel(ui->preview_stick_left, ui->slider_stick_left->value(), ui->slider_stick_left->size().width(), 0, 0);
RepaintPreviewLabel(ui->preview_stick_right, ui->slider_stick_right->value(), ui->slider_stick_right->size().width(), 0, 0);
}
pad_settings_dialog::~pad_settings_dialog()
{
delete ui;
}
void pad_settings_dialog::InitButtons()
{
m_padButtons = new QButtonGroup(this);
m_palette = ui->b_left->palette(); // save normal palette
auto insertButton = [this](int id, QPushButton* button)
{
m_padButtons->addButton(button, id);
button->installEventFilter(this);
};
insertButton(button_ids::id_pad_lstick_left, ui->b_lstick_left);
insertButton(button_ids::id_pad_lstick_down, ui->b_lstick_down);
insertButton(button_ids::id_pad_lstick_right, ui->b_lstick_right);
insertButton(button_ids::id_pad_lstick_up, ui->b_lstick_up);
insertButton(button_ids::id_pad_left, ui->b_left);
insertButton(button_ids::id_pad_down, ui->b_down);
insertButton(button_ids::id_pad_right, ui->b_right);
insertButton(button_ids::id_pad_up, ui->b_up);
insertButton(button_ids::id_pad_l1, ui->b_shift_l1);
insertButton(button_ids::id_pad_l2, ui->b_shift_l2);
insertButton(button_ids::id_pad_l3, ui->b_shift_l3);
insertButton(button_ids::id_pad_start, ui->b_start);
insertButton(button_ids::id_pad_select, ui->b_select);
insertButton(button_ids::id_pad_ps, ui->b_ps);
insertButton(button_ids::id_pad_r1, ui->b_shift_r1);
insertButton(button_ids::id_pad_r2, ui->b_shift_r2);
insertButton(button_ids::id_pad_r3, ui->b_shift_r3);
insertButton(button_ids::id_pad_square, ui->b_square);
insertButton(button_ids::id_pad_cross, ui->b_cross);
insertButton(button_ids::id_pad_circle, ui->b_circle);
insertButton(button_ids::id_pad_triangle, ui->b_triangle);
insertButton(button_ids::id_pad_rstick_left, ui->b_rstick_left);
insertButton(button_ids::id_pad_rstick_down, ui->b_rstick_down);
insertButton(button_ids::id_pad_rstick_right, ui->b_rstick_right);
insertButton(button_ids::id_pad_rstick_up, ui->b_rstick_up);
m_padButtons->addButton(ui->b_reset, button_ids::id_reset_parameters);
m_padButtons->addButton(ui->b_blacklist, button_ids::id_blacklist);
m_padButtons->addButton(ui->b_refresh, button_ids::id_refresh);
m_padButtons->addButton(ui->b_addProfile, button_ids::id_add_profile);
m_padButtons->addButton(ui->b_ok, button_ids::id_ok);
m_padButtons->addButton(ui->b_cancel, button_ids::id_cancel);
connect(m_padButtons, static_cast<void(QButtonGroup::*)(int)>(&QButtonGroup::buttonClicked), this, &pad_settings_dialog::OnPadButtonClicked);
connect(&m_timer, &QTimer::timeout, [this]()
{
if (--m_seconds <= 0)
{
ReactivateButtons();
return;
}
m_padButtons->button(m_button_id)->setText(tr("[ Waiting %1 ]").arg(m_seconds));
});
connect(ui->chb_vibration_large, &QCheckBox::clicked, [this](bool checked)
{
if (!checked)
{
return;
}
ui->chb_vibration_switch->isChecked() ? m_handler->TestVibration(m_device_name, m_min_force, m_max_force)
: m_handler->TestVibration(m_device_name, m_max_force, m_min_force);
QTimer::singleShot(300, [this]()
{
m_handler->TestVibration(m_device_name, m_min_force, m_min_force);
});
});
connect(ui->chb_vibration_small, &QCheckBox::clicked, [this](bool checked)
{
if (!checked)
{
return;
}
ui->chb_vibration_switch->isChecked() ? m_handler->TestVibration(m_device_name, m_max_force, m_min_force)
: m_handler->TestVibration(m_device_name, m_min_force, m_max_force);
QTimer::singleShot(300, [this]()
{
m_handler->TestVibration(m_device_name, m_min_force, m_min_force);
});
});
connect(ui->chb_vibration_switch, &QCheckBox::clicked, [this](bool checked)
{
checked ? m_handler->TestVibration(m_device_name, m_min_force, m_max_force)
: m_handler->TestVibration(m_device_name, m_max_force, m_min_force);
QTimer::singleShot(200, [this, checked]()
{
checked ? m_handler->TestVibration(m_device_name, m_max_force, m_min_force)
: m_handler->TestVibration(m_device_name, m_min_force, m_max_force);
QTimer::singleShot(200, [this]()
{
m_handler->TestVibration(m_device_name, m_min_force, m_min_force);
});
});
});
connect(ui->slider_stick_left, &QSlider::valueChanged, [&](int value)
{
RepaintPreviewLabel(ui->preview_stick_left, value, ui->slider_stick_left->size().width(), lx, ly);
});
connect(ui->slider_stick_right, &QSlider::valueChanged, [&](int value)
{
RepaintPreviewLabel(ui->preview_stick_right, value, ui->slider_stick_right->size().width(), rx, ry);
});
// Enable Button Remapping
const auto& callback = [=](u16 val, std::string name, int preview_values[6])
{
if (m_handler->has_deadzones())
{
ui->preview_trigger_left->setValue(preview_values[0]);
ui->preview_trigger_right->setValue(preview_values[1]);
if (lx != preview_values[2] || ly != preview_values[3])
{
lx = preview_values[2], ly = preview_values[3];
RepaintPreviewLabel(ui->preview_stick_left, ui->slider_stick_left->value(), ui->slider_stick_left->size().width(), lx, ly);
}
if (rx != preview_values[4] || ry != preview_values[5])
{
rx = preview_values[4], ry = preview_values[5];
RepaintPreviewLabel(ui->preview_stick_right, ui->slider_stick_right->value(), ui->slider_stick_right->size().width(), rx, ry);
}
}
if (val <= 0)
{
return;
}
LOG_NOTICE(HLE, "GetNextButtonPress: %s button %s pressed with value %d", m_handler->m_type, name, val);
if (m_button_id > button_ids::id_pad_begin && m_button_id < button_ids::id_pad_end)
{
m_cfg_entries[m_button_id].key = name;
m_cfg_entries[m_button_id].text = qstr(name);
ReactivateButtons();
}
};
// Use timer to get button input
connect(&m_timer_input, &QTimer::timeout, [this, callback]()
{
std::vector<std::string> buttons =
{
m_cfg_entries[button_ids::id_pad_l2].key, m_cfg_entries[button_ids::id_pad_r2].key, m_cfg_entries[button_ids::id_pad_lstick_left].key,
m_cfg_entries[button_ids::id_pad_lstick_right].key, m_cfg_entries[button_ids::id_pad_lstick_down].key, m_cfg_entries[button_ids::id_pad_lstick_up].key,
m_cfg_entries[button_ids::id_pad_rstick_left].key, m_cfg_entries[button_ids::id_pad_rstick_right].key, m_cfg_entries[button_ids::id_pad_rstick_down].key,
m_cfg_entries[button_ids::id_pad_rstick_up].key
};
m_handler->GetNextButtonPress(m_device_name, callback, false, buttons);
});
}
void pad_settings_dialog::ReloadButtons()
{
m_cfg_entries.clear();
auto updateButton = [this](int id, QPushButton* button, cfg::string* cfg_name)
{
const QString name = qstr(*cfg_name);
m_cfg_entries.insert(std::make_pair(id, pad_button{cfg_name, *cfg_name, name}));
button->setText(name);
};
updateButton(button_ids::id_pad_lstick_left, ui->b_lstick_left, &m_handler_cfg.ls_left);
updateButton(button_ids::id_pad_lstick_down, ui->b_lstick_down, &m_handler_cfg.ls_down);
updateButton(button_ids::id_pad_lstick_right, ui->b_lstick_right, &m_handler_cfg.ls_right);
updateButton(button_ids::id_pad_lstick_up, ui->b_lstick_up, &m_handler_cfg.ls_up);
updateButton(button_ids::id_pad_left, ui->b_left, &m_handler_cfg.left);
updateButton(button_ids::id_pad_down, ui->b_down, &m_handler_cfg.down);
updateButton(button_ids::id_pad_right, ui->b_right, &m_handler_cfg.right);
updateButton(button_ids::id_pad_up, ui->b_up, &m_handler_cfg.up);
updateButton(button_ids::id_pad_l1, ui->b_shift_l1, &m_handler_cfg.l1);
updateButton(button_ids::id_pad_l2, ui->b_shift_l2, &m_handler_cfg.l2);
updateButton(button_ids::id_pad_l3, ui->b_shift_l3, &m_handler_cfg.l3);
updateButton(button_ids::id_pad_start, ui->b_start, &m_handler_cfg.start);
updateButton(button_ids::id_pad_select, ui->b_select, &m_handler_cfg.select);
updateButton(button_ids::id_pad_ps, ui->b_ps, &m_handler_cfg.ps);
updateButton(button_ids::id_pad_r1, ui->b_shift_r1, &m_handler_cfg.r1);
updateButton(button_ids::id_pad_r2, ui->b_shift_r2, &m_handler_cfg.r2);
updateButton(button_ids::id_pad_r3, ui->b_shift_r3, &m_handler_cfg.r3);
updateButton(button_ids::id_pad_square, ui->b_square, &m_handler_cfg.square);
updateButton(button_ids::id_pad_cross, ui->b_cross, &m_handler_cfg.cross);
updateButton(button_ids::id_pad_circle, ui->b_circle, &m_handler_cfg.circle);
updateButton(button_ids::id_pad_triangle, ui->b_triangle, &m_handler_cfg.triangle);
updateButton(button_ids::id_pad_rstick_left, ui->b_rstick_left, &m_handler_cfg.rs_left);
updateButton(button_ids::id_pad_rstick_down, ui->b_rstick_down, &m_handler_cfg.rs_down);
updateButton(button_ids::id_pad_rstick_right, ui->b_rstick_right, &m_handler_cfg.rs_right);
updateButton(button_ids::id_pad_rstick_up, ui->b_rstick_up, &m_handler_cfg.rs_up);
// Enable Vibration Checkboxes
ui->gb_vibration->setEnabled(m_handler->has_rumble());
ui->chb_vibration_large->setChecked((bool)m_handler_cfg.enable_vibration_motor_large);
ui->chb_vibration_small->setChecked((bool)m_handler_cfg.enable_vibration_motor_small);
ui->chb_vibration_switch->setChecked((bool)m_handler_cfg.switch_vibration_motors);
m_min_force = m_handler->vibration_min;
m_max_force = m_handler->vibration_max;
// Enable Deadzone Settings
const bool enable_deadzones = m_handler->has_deadzones();
ui->gb_sticks->setEnabled(enable_deadzones);
ui->gb_triggers->setEnabled(enable_deadzones);
// Enable Trigger Thresholds
ui->slider_trigger_left->setRange(0, m_handler->trigger_max);
ui->slider_trigger_left->setValue(m_handler_cfg.ltriggerthreshold);
ui->slider_trigger_right->setRange(0, m_handler->trigger_max);
ui->slider_trigger_right->setValue(m_handler_cfg.rtriggerthreshold);
ui->preview_trigger_left->setRange(0, m_handler->trigger_max);
ui->preview_trigger_right->setRange(0, m_handler->trigger_max);
// Enable Stick Deadzones
ui->slider_stick_left->setRange(0, m_handler->thumb_max);
ui->slider_stick_left->setValue(m_handler_cfg.lstickdeadzone);
ui->slider_stick_right->setRange(0, m_handler->thumb_max);
ui->slider_stick_right->setValue(m_handler_cfg.rstickdeadzone);
RepaintPreviewLabel(ui->preview_stick_left, ui->slider_stick_left->value(), ui->slider_stick_left->size().width(), lx, ly);
RepaintPreviewLabel(ui->preview_stick_right, ui->slider_stick_right->value(), ui->slider_stick_right->size().width(), rx, ry);
}
void pad_settings_dialog::ReactivateButtons()
{
m_timer.stop();
m_seconds = MAX_SECONDS;
if (m_button_id == button_ids::id_pad_begin)
{
return;
}
if (m_padButtons->button(m_button_id))
{
m_padButtons->button(m_button_id)->setPalette(m_palette);
m_padButtons->button(m_button_id)->releaseMouse();
}
m_button_id = button_ids::id_pad_begin;
UpdateLabel();
SwitchButtons(true);
for (auto but : m_padButtons->buttons())
{
but->setFocusPolicy(Qt::StrongFocus);
}
m_tabs->setFocusPolicy(Qt::TabFocus);
ui->chooseProfile->setFocusPolicy(Qt::WheelFocus);
ui->chooseHandler->setFocusPolicy(Qt::WheelFocus);
ui->chooseDevice->setFocusPolicy(Qt::WheelFocus);
}
void pad_settings_dialog::RepaintPreviewLabel(QLabel* l, int dz, int w, int x, int y)
{
int max = m_handler->thumb_max;
int origin = w * 0.1;
int width = w * 0.8;
int dz_width = width * dz / max;
int dz_origin = (w - dz_width) / 2;
x = (w + (x * width / max)) / 2;
y = (w + (y * -1 * width / max)) / 2;
QPixmap pm(w, w);
pm.fill(Qt::transparent);
QPainter p(&pm);
p.setRenderHint(QPainter::Antialiasing, true);
QPen pen(Qt::black, 2);
p.setPen(pen);
QBrush brush(Qt::white);
p.setBrush(brush);
p.drawEllipse(origin, origin, width, width);
pen = QPen(Qt::red, 2);
p.setPen(pen);
p.drawEllipse(dz_origin, dz_origin, dz_width, dz_width);
pen = QPen(Qt::blue, 2);
p.setPen(pen);
p.drawEllipse(x, y, 1, 1);
l->setPixmap(pm);
}
void pad_settings_dialog::keyPressEvent(QKeyEvent *keyEvent)
{
if (m_handler->m_type != pad_handler::keyboard)
{
return;
}
if (m_button_id == button_ids::id_pad_begin)
{
return;
}
if (m_button_id <= button_ids::id_pad_begin || m_button_id >= button_ids::id_pad_end)
{
LOG_NOTICE(HLE, "Pad Settings: Handler Type: %d, Unknown button ID: %d", static_cast<int>(m_handler->m_type), m_button_id);
}
else
{
m_cfg_entries[m_button_id].key = ((keyboard_pad_handler*)m_handler.get())->GetKeyName(keyEvent);
m_cfg_entries[m_button_id].text = qstr(m_cfg_entries[m_button_id].key);
}
ReactivateButtons();
}
void pad_settings_dialog::mouseReleaseEvent(QMouseEvent* event)
{
if (m_handler->m_type != pad_handler::keyboard)
{
return;
}
if (m_button_id == button_ids::id_pad_begin)
{
return;
}
if (m_button_id <= button_ids::id_pad_begin || m_button_id >= button_ids::id_pad_end)
{
LOG_NOTICE(HLE, "Pad Settings: Handler Type: %d, Unknown button ID: %d", static_cast<int>(m_handler->m_type), m_button_id);
}
else
{
m_cfg_entries[m_button_id].key = ((keyboard_pad_handler*)m_handler.get())->GetMouseName(event);
m_cfg_entries[m_button_id].text = qstr(m_cfg_entries[m_button_id].key);
}
ReactivateButtons();
}
void pad_settings_dialog::mouseMoveEvent(QMouseEvent* event)
{
if (m_handler->m_type != pad_handler::keyboard)
{
return;
}
if (m_button_id == button_ids::id_pad_begin)
{
return;
}
if (m_button_id <= button_ids::id_pad_begin || m_button_id >= button_ids::id_pad_end)
{
LOG_NOTICE(HLE, "Pad Settings: Handler Type: %d, Unknown button ID: %d", static_cast<int>(m_handler->m_type), m_button_id);
}
else
{
QPoint mouse_pos = QCursor::pos();
int delta_x = mouse_pos.x() - m_last_pos.x();
int delta_y = mouse_pos.y() - m_last_pos.y();
u32 key = 0;
if (delta_x > 100)
{
key = mouse::move_right;
}
else if (delta_x < -100)
{
key = mouse::move_left;
}
else if (delta_y > 100)
{
key = mouse::move_down;
}
else if (delta_y < -100)
{
key = mouse::move_up;
}
if (key != 0)
{
m_cfg_entries[m_button_id].key = ((keyboard_pad_handler*)m_handler.get())->GetMouseName(key);
m_cfg_entries[m_button_id].text = qstr(m_cfg_entries[m_button_id].key);
ReactivateButtons();
}
}
}
bool pad_settings_dialog::eventFilter(QObject* object, QEvent* event)
{
// Disabled buttons should not absorb mouseclicks
if (event->type() == QEvent::MouseButtonRelease)
{
event->ignore();
}
if (event->type() == QEvent::MouseMove)
{
mouseMoveEvent((QMouseEvent*)event);
}
return QDialog::eventFilter(object, event);
}
void pad_settings_dialog::UpdateLabel(bool is_reset)
{
if (is_reset)
{
if (m_handler->has_rumble())
{
ui->chb_vibration_large->setChecked((bool)m_handler_cfg.enable_vibration_motor_large);
ui->chb_vibration_small->setChecked((bool)m_handler_cfg.enable_vibration_motor_small);
ui->chb_vibration_switch->setChecked((bool)m_handler_cfg.switch_vibration_motors);
}
if (m_handler->has_deadzones())
{
ui->slider_trigger_left->setValue(m_handler_cfg.ltriggerthreshold);
ui->slider_trigger_right->setValue(m_handler_cfg.rtriggerthreshold);
ui->slider_stick_left->setValue(m_handler_cfg.lstickdeadzone);
ui->slider_stick_right->setValue(m_handler_cfg.rstickdeadzone);
}
}
for (auto& entry : m_cfg_entries)
{
if (is_reset)
{
entry.second.key = *entry.second.cfg_name;
entry.second.text = qstr(entry.second.key);
}
m_padButtons->button(entry.first)->setText(entry.second.text);
}
}
void pad_settings_dialog::SwitchButtons(bool is_enabled)
{
for (int i = button_ids::id_pad_begin + 1; i < button_ids::id_pad_end; i++)
{
m_padButtons->button(i)->setEnabled(is_enabled);
}
}
void pad_settings_dialog::OnPadButtonClicked(int id)
{
switch (id)
{
case button_ids::id_pad_begin:
case button_ids::id_pad_end:
case button_ids::id_add_profile:
case button_ids::id_refresh:
case button_ids::id_ok:
case button_ids::id_cancel:
return;
case button_ids::id_reset_parameters:
ReactivateButtons();
m_handler_cfg.from_default();
UpdateLabel(true);
return;
case button_ids::id_blacklist:
m_handler->GetNextButtonPress(m_device_name, nullptr, true);
return;
default:
break;
}
for (auto but : m_padButtons->buttons())
{
but->setFocusPolicy(Qt::ClickFocus);
}
m_tabs->setFocusPolicy(Qt::ClickFocus);
ui->chooseProfile->setFocusPolicy(Qt::ClickFocus);
ui->chooseHandler->setFocusPolicy(Qt::ClickFocus);
ui->chooseDevice->setFocusPolicy(Qt::ClickFocus);
m_last_pos = QCursor::pos();
m_button_id = id;
m_padButtons->button(m_button_id)->setText(tr("[ Waiting %1 ]").arg(MAX_SECONDS));
m_padButtons->button(m_button_id)->setPalette(QPalette(Qt::blue));
m_padButtons->button(m_button_id)->grabMouse();
SwitchButtons(false); // disable all buttons, needed for using Space, Enter and other specific buttons
m_timer.start(1000);
}
void pad_settings_dialog::OnTabChanged(int index)
{
// Save old profile
SaveProfile();
// Move layout to the new tab
m_tabs->widget(index)->setLayout(ui->mainLayout);
// Refresh handlers
RefreshInputTypes();
}
std::shared_ptr<PadHandlerBase> pad_settings_dialog::GetHandler(pad_handler type)
{
std::shared_ptr<PadHandlerBase> ret_handler;
switch (type)
{
case pad_handler::null:
ret_handler = std::make_unique<NullPadHandler>();
break;
case pad_handler::keyboard:
ret_handler = std::make_unique<keyboard_pad_handler>();
break;
case pad_handler::ds4:
ret_handler = std::make_unique<ds4_pad_handler>();
break;
#ifdef _WIN32
case pad_handler::xinput:
ret_handler = std::make_unique<xinput_pad_handler>();
break;
case pad_handler::mm:
ret_handler = std::make_unique<mm_joystick_handler>();
break;
#endif
#ifdef HAVE_LIBEVDEV
case pad_handler::evdev:
ret_handler = std::make_unique<evdev_joystick_handler>();
break;
#endif
}
return ret_handler;
}
void pad_settings_dialog::ChangeInputType()
{
bool force_enable = false; // enable configs even with disconnected devices
const int player = m_tabs->currentIndex();
const std::string handler = sstr(ui->chooseHandler->currentText());
const std::string device = g_cfg_input.player[player]->device.to_string();
const std::string profile = g_cfg_input.player[player]->profile.to_string();
// Change this player's current handler
if (!g_cfg_input.player[player]->handler.from_string(handler))
{
// Something went wrong
LOG_ERROR(GENERAL, "Failed to convert input string:%s", handler);
return;
}
ui->chooseDevice->clear();
ui->chooseProfile->clear();
// Get this player's current handler and it's currently available devices
m_handler = GetHandler(g_cfg_input.player[player]->handler);
const std::vector<std::string> list_devices = m_handler->ListDevices();
// Refill the device combobox with currently available devices
switch (m_handler->m_type)
{
#ifdef _WIN32
case pad_handler::xinput:
{
const QString name_string = qstr(m_handler->name_string());
for (int i = 0; i < m_handler->max_devices(); i++)
{
ui->chooseDevice->addItem(name_string + QString::number(i), i);
}
force_enable = true;
break;
}
#endif
default:
{
for (int i = 0; i < list_devices.size(); i++)
{
ui->chooseDevice->addItem(qstr(list_devices[i]), i);
}
break;
}
}
// Handle empty device list
bool config_enabled = force_enable || (m_handler->m_type != pad_handler::null && list_devices.size() > 0);
ui->chooseDevice->setEnabled(config_enabled);
if (config_enabled)
{
ui->chooseDevice->setCurrentText(qstr(device));
QString profile_dir = qstr(PadHandlerBase::get_config_dir(m_handler->m_type));
QStringList profiles = gui::utils::get_dir_entries(QDir(profile_dir), QStringList() << "*.yml");
if (profiles.isEmpty())
{
QString def_name = "Default Profile";
if (CreateConfigFile(profile_dir, def_name))
{
ui->chooseProfile->addItem(def_name);
}
else
{
config_enabled = false;
}
}
else
{
for (const auto& prof : profiles)
{
ui->chooseProfile->addItem(prof);
}
ui->chooseProfile->setCurrentText(qstr(profile));
}
}
else
{
ui->chooseProfile->addItem(tr("No Profiles"));
ui->chooseDevice->addItem(tr("No Device Detected"), -1);
}
// enable configuration and profile list if possible
SwitchButtons(config_enabled);
ui->b_addProfile->setEnabled(config_enabled);
ui->chooseProfile->setEnabled(config_enabled);
}
void pad_settings_dialog::ChangeProfile()
{
if (!m_handler)
{
return;
}
// Handle running timers
if (m_timer.isActive())
{
ReactivateButtons();
}
if (m_timer_input.isActive())
{
m_timer_input.stop();
}
// Change handler
const std::string cfg_name = PadHandlerBase::get_config_dir(m_handler->m_type) + m_profile + ".yml";
// Adjust to the different pad handlers
switch (m_handler->m_type)
{
case pad_handler::null:
((NullPadHandler*)m_handler.get())->init_config(&m_handler_cfg, cfg_name);
break;
case pad_handler::keyboard:
ui->b_blacklist->setEnabled(false);
((keyboard_pad_handler*)m_handler.get())->init_config(&m_handler_cfg, cfg_name);
break;
case pad_handler::ds4:
((ds4_pad_handler*)m_handler.get())->init_config(&m_handler_cfg, cfg_name);
break;
#ifdef _WIN32
case pad_handler::xinput:
((xinput_pad_handler*)m_handler.get())->init_config(&m_handler_cfg, cfg_name);
break;
case pad_handler::mm:
((mm_joystick_handler*)m_handler.get())->init_config(&m_handler_cfg, cfg_name);
break;
#endif
#ifdef HAVE_LIBEVDEV
case pad_handler::evdev:
((evdev_joystick_handler*)m_handler.get())->init_config(&m_handler_cfg, cfg_name);
break;
#endif
default:
break;
}
// Load new config
m_handler_cfg.load();
// Reload the buttons with the new handler and profile
ReloadButtons();
// Reenable input timer
if (ui->chooseDevice->isEnabled() && ui->chooseDevice->currentIndex() >= 0)
{
m_timer_input.start(1);
}
}
void pad_settings_dialog::RefreshInputTypes()
{
// Set the current input type from config. Disable signal to have ChangeInputType always executed exactly once
ui->chooseHandler->blockSignals(true);
ui->chooseHandler->setCurrentText(qstr(g_cfg_input.player[m_tabs->currentIndex()]->handler.to_string()));
ui->chooseHandler->blockSignals(false);
// Force Change
ChangeInputType();
}
void pad_settings_dialog::SaveProfile()
{
if (!m_handler || !ui->chooseProfile->isEnabled() || ui->chooseProfile->currentIndex() < 0)
{
return;
}
for (const auto& entry : m_cfg_entries)
{
entry.second.cfg_name->from_string(entry.second.key);
}
if (m_handler->has_rumble())
{
m_handler_cfg.enable_vibration_motor_large.set(ui->chb_vibration_large->isChecked());
m_handler_cfg.enable_vibration_motor_small.set(ui->chb_vibration_small->isChecked());
m_handler_cfg.switch_vibration_motors.set(ui->chb_vibration_switch->isChecked());
}
if (m_handler->has_deadzones())
{
m_handler_cfg.ltriggerthreshold.set(ui->slider_trigger_left->value());
m_handler_cfg.rtriggerthreshold.set(ui->slider_trigger_right->value());
m_handler_cfg.lstickdeadzone.set(ui->slider_stick_left->value());
m_handler_cfg.rstickdeadzone.set(ui->slider_stick_right->value());
}
m_handler_cfg.save();
}
void pad_settings_dialog::SaveExit()
{
SaveProfile();
// Check for invalid selection
if (!ui->chooseDevice->isEnabled() || ui->chooseDevice->currentIndex() < 0)
{
const int i = m_tabs->currentIndex();
g_cfg_input.player[i]->handler.from_default();
g_cfg_input.player[i]->device.from_default();
g_cfg_input.player[i]->profile.from_default();
}
g_cfg_input.save();
QDialog::accept();
}
void pad_settings_dialog::CancelExit()
{
// Reloads config from file or defaults
g_cfg_input.from_default();
g_cfg_input.load();
QDialog::reject();
}