rpcs3/rpcs3/stdafx.h
Bigpet 9a30ce5f18 Make buildable with GCC in Linux
* replace GetThreadID with std::this_thread.getId()
* name all anonymous structs and unions that contain non-trivially constructable objects
* made default constructor for big endian type noexcept to make it work with std::atomic
* move instantiated specialized template function members ouside of the class definition to comply with the standard
* added default instantiation for template parameter "=nullptr"
* used the C++11 standardized thread_local instead of the __declspec(thread)
* added transitional definitions to bridge the microsoft specific calls (compare and exchange and aligned alloc)
* removed cyclic dependency between Emulator->CPUThreadManager->CPUThread->SMutex->Emulator->...
* fixed some instances of indentation by space instead of tabs
* surrounded some unused code with an #if 0 block to make sure it doesn't compile
2014-02-23 17:52:52 +01:00

237 lines
3.9 KiB
C++

#pragma once
#define NOMINMAX
#ifndef QT_UI
#ifdef _WIN32
#include <wx/msw/setup.h>
#endif
#include <wx/config.h>
#include <wx/string.h>
#include <wx/propdlg.h>
#include <wx/stdpaths.h>
#include <wx/filename.h>
#include <wx/filefn.h>
#include <wx/dcclient.h>
#include <wx/wfstream.h>
#include <wx/dir.h>
#include <wx/spinctrl.h>
#include <wx/datetime.h>
#include <wx/filepicker.h>
#include <wx/menu.h>
#include <wx/menuitem.h>
#include <wx/stattext.h>
#include <wx/msgdlg.h>
#include "wx/gauge.h"
#include <wx/stattext.h>
#include "wx/scrolbar.h"
#include "wx/frame.h"
#include <wx/combobox.h>
#include <wx/checkbox.h>
#include "wx/app.h"
#include <wx/wxprec.h>
#endif
#include <cstdint>
typedef unsigned int uint;
typedef uint8_t u8;
typedef uint16_t u16;
typedef uint32_t u32;
typedef uint64_t u64;
typedef int8_t s8;
typedef int16_t s16;
typedef int32_t s32;
typedef int64_t s64;
union u128
{
struct
{
u64 hi;
u64 lo;
};
u64 _u64[2];
u32 _u32[4];
u16 _u16[8];
u8 _u8[16];
operator u64() const { return _u64[0]; }
operator u32() const { return _u32[0]; }
operator u16() const { return _u16[0]; }
operator u8() const { return _u8[0]; }
operator bool() const { return _u64[0] != 0 || _u64[1] != 0; }
static u128 From64( u64 src )
{
u128 ret = {0, src};
return ret;
}
static u128 From32( u32 src )
{
u128 ret;
ret._u32[0] = src;
ret._u32[1] = 0;
ret._u32[2] = 0;
ret._u32[3] = 0;
return ret;
}
bool operator == ( const u128& right ) const
{
return (lo == right.lo) && (hi == right.hi);
}
bool operator != ( const u128& right ) const
{
return (lo != right.lo) || (hi != right.hi);
}
};
union s128
{
struct
{
s64 hi;
s64 lo;
};
u64 _i64[2];
u32 _i32[4];
u16 _i16[8];
u8 _i8[16];
operator s64() const { return _i64[0]; }
operator s32() const { return _i32[0]; }
operator s16() const { return _i16[0]; }
operator s8() const { return _i8[0]; }
operator bool() const { return _i64[0] != 0 || _i64[1] != 0; }
static s128 From64( s64 src )
{
s128 ret = {src, 0};
return ret;
}
static s128 From32( s32 src )
{
s128 ret;
ret._i32[0] = src;
ret._i32[1] = 0;
ret.hi = 0;
return ret;
}
bool operator == ( const s128& right ) const
{
return (lo == right.lo) && (hi == right.hi);
}
bool operator != ( const s128& right ) const
{
return (lo != right.lo) || (hi != right.hi);
}
};
#include <memory>
#include <emmintrin.h>
//TODO: SSE style
/*
struct u128
{
__m128 m_val;
u128 GetValue128()
{
u128 ret;
_mm_store_ps( (float*)&ret, m_val );
return ret;
}
u64 GetValue64()
{
u64 ret;
_mm_store_ps( (float*)&ret, m_val );
return ret;
}
u32 GetValue32()
{
u32 ret;
_mm_store_ps( (float*)&ret, m_val );
return ret;
}
u16 GetValue16()
{
u16 ret;
_mm_store_ps( (float*)&ret, m_val );
return ret;
}
u8 GetValue8()
{
u8 ret;
_mm_store_ps( (float*)&ret, m_val );
return ret;
}
};
*/
template<typename T>
static void safe_realloc(T* ptr, uint new_size)
{
if(new_size == 0) return;
ptr = (T*)((ptr == NULL) ? malloc(new_size * sizeof(T)) : realloc(ptr, new_size * sizeof(T)));
}
#define safe_delete(x) do {delete (x);(x)=nullptr;} while(0)
#define safe_free(x) do {free(x);(x)=nullptr;} while(0)
enum Status
{
Running,
Paused,
Stopped,
Ready,
};
#include "Utilities/BEType.h"
#include "Utilities/Thread.h"
#include "Utilities/Array.h"
#include "Utilities/Timer.h"
#include "Utilities/IdManager.h"
#include "AppConnector.h"
#include "Emu/SysCalls/Callback.h"
#include "Ini.h"
#include "Gui/FrameBase.h"
#include "Gui/ConLog.h"
#include "Emu/Memory/Memory.h"
#include "Emu/System.h"
#include "Emu/Cell/PPUThread.h"
#include "Emu/SysCalls/Modules.h"
#include "Emu/FS/vfsDirBase.h"
#include "Emu/FS/vfsFileBase.h"
#include "Emu/FS/vfsLocalDir.h"
#include "Emu/FS/vfsLocalFile.h"
#include "Emu/FS/vfsStream.h"
#include "Emu/FS/vfsStreamMemory.h"
#include "Emu/FS/vfsFile.h"
#include "Emu/FS/vfsDir.h"
#include "rpcs3.h"
#define _PRGNAME_ "RPCS3"
#define _PRGVER_ "0.0.0.4"