rpcs3/rpcs3/Emu/RSX/Overlays/overlay_perf_metrics.cpp
Nekotekina 1b37e775be Migration to named_thread<>
Add atomic_t<>::try_dec instead of fetch_dec_sat
Add atomic_t<>::try_inc
GDBDebugServer is broken (needs rewrite)
Removed old_thread class (former named_thread)
Removed storing/rethrowing exceptions from thread
Emu.Stop doesn't inject an exception anymore
task_stack helper class removed
thread_base simplified (no shared_from_this)
thread_ctrl::spawn simplified (creates detached thread)
Implemented overrideable thread detaching logic
Disabled cellAdec, cellDmux, cellFsAio
SPUThread renamed to spu_thread
RawSPUThread removed, spu_thread used instead
Disabled deriving from ppu_thread
Partial support for thread renaming
lv2_timer... simplified, screw it
idm/fxm: butchered support for on_stop/on_init
vm: improved allocation structure (added size)
2018-10-19 22:22:35 +03:00

362 lines
8.6 KiB
C++

#include "stdafx.h"
#include "overlays.h"
#include "../GSRender.h"
#include "Emu/Cell/SPUThread.h"
#include "Emu/Cell/RawSPUThread.h"
#include "Emu/Cell/PPUThread.h"
#include "Utilities/sysinfo.h"
namespace rsx
{
namespace overlays
{
inline color4f convert_color_code(std::string hex_color, f32 opacity = 1.0f)
{
if (hex_color.length() > 0 && hex_color[0] == '#')
{
hex_color.erase(0, 1);
}
unsigned long hexval;
const int len = hex_color.length();
try
{
if (len != 6 && len != 8)
{
fmt::throw_exception("wrong length: %d", len);
}
hexval = std::stoul(hex_color, nullptr, 16);
}
catch (const std::exception& e)
{
LOG_ERROR(RSX, "Overlays: tried to convert incompatible color code: '%s' exception: '%s'", hex_color, e.what());
return color4f(0.0f, 0.0f, 0.0f, 0.0f);
}
const int r = (len == 8 ? (hexval >> 24) : (hexval >> 16)) & 0xff;
const int g = (len == 8 ? (hexval >> 16) : (hexval >> 8)) & 0xff;
const int b = (len == 8 ? (hexval >> 8) : (hexval >> 0)) & 0xff;
const int a = len == 8 ? ((hexval >> 0) & 0xff) : 255;
return color4f(r / 255.f, g / 255.f, b / 255.f, a / 255.f * opacity);
}
void perf_metrics_overlay::reset_transform(label& elm) const
{
const u32 text_padding = m_font_size / 2;
// left, top, right, bottom
const areau padding { text_padding, text_padding - 4, text_padding, text_padding };
const positionu margin { m_margin_x, m_margin_y };
positionu pos;
const auto overlay_width = m_body.w + margin.x;
const auto overlay_height = m_body.h + margin.y;
switch (m_quadrant)
{
case screen_quadrant::top_left:
pos.x = margin.x;
pos.y = margin.y;
break;
case screen_quadrant::top_right:
pos.x = virtual_width - overlay_width;
pos.y = margin.y;
break;
case screen_quadrant::bottom_left:
pos.x = margin.x;
pos.y = virtual_height - overlay_height;
break;
case screen_quadrant::bottom_right:
pos.x = virtual_width - overlay_width;
pos.y = virtual_height - overlay_height;
break;
}
if (g_cfg.video.perf_overlay.center_x)
{
pos.x = (virtual_width - m_body.w) / 2;
}
if (g_cfg.video.perf_overlay.center_y)
{
pos.y = (virtual_height - m_body.h) / 2;
}
elm.set_pos(pos.x, pos.y);
elm.set_padding(padding.x1, padding.x2, padding.y1, padding.y2);
}
void perf_metrics_overlay::reset_transforms()
{
reset_transform(m_body);
reset_transform(m_titles);
}
void perf_metrics_overlay::reset_body()
{
m_body.set_font(m_font.c_str(), m_font_size);
m_body.fore_color = convert_color_code(g_cfg.video.perf_overlay.color_body, m_opacity);
m_body.back_color = convert_color_code(g_cfg.video.perf_overlay.background_body, m_opacity);
reset_transform(m_body);
}
void perf_metrics_overlay::reset_titles()
{
m_titles.set_font(m_font.c_str(), m_font_size);
m_titles.fore_color = convert_color_code(g_cfg.video.perf_overlay.color_title, m_opacity);
m_titles.back_color = convert_color_code(g_cfg.video.perf_overlay.background_title, m_opacity);
reset_transform(m_titles);
switch (m_detail)
{
case detail_level::minimal:
case detail_level::low: m_titles.text = ""; break;
case detail_level::medium: m_titles.text = fmt::format("\n\n%s", title1_medium); break;
case detail_level::high: m_titles.text = fmt::format("\n\n%s\n\n\n\n\n\n%s", title1_high, title2); break;
}
m_titles.auto_resize();
m_titles.refresh();
}
void perf_metrics_overlay::reset_text()
{
reset_body();
reset_titles();
}
void perf_metrics_overlay::init()
{
reset_text();
force_next_update();
update();
m_update_timer.Start();
m_is_initialised = true;
}
void perf_metrics_overlay::set_detail_level(detail_level level)
{
m_detail = level;
if (m_is_initialised)
{
reset_titles();
}
}
void perf_metrics_overlay::set_position(screen_quadrant quadrant)
{
m_quadrant = quadrant;
if (m_is_initialised)
{
reset_transforms();
}
}
// In ms
void perf_metrics_overlay::set_update_interval(u32 update_interval)
{
m_update_interval = update_interval;
}
void perf_metrics_overlay::set_font(std::string font)
{
m_font = font;
if (m_is_initialised)
{
reset_text();
}
}
void perf_metrics_overlay::set_font_size(u32 font_size)
{
m_font_size = font_size;
if (m_is_initialised)
{
reset_text();
}
}
void perf_metrics_overlay::set_margins(u32 margin_x, u32 margin_y)
{
m_margin_x = margin_x;
m_margin_y = margin_y;
if (m_is_initialised)
{
reset_transforms();
}
}
void perf_metrics_overlay::set_opacity(f32 opacity)
{
m_opacity = opacity;
if (m_is_initialised)
{
reset_text();
}
}
void perf_metrics_overlay::force_next_update()
{
m_force_update = true;
}
void perf_metrics_overlay::update()
{
const auto elapsed = m_update_timer.GetElapsedTimeInMilliSec();
if (!m_force_update)
{
++m_frames;
}
if (elapsed >= m_update_interval || m_force_update)
{
f32 fps{0};
f32 frametime{0};
u64 ppu_cycles{0};
u64 spu_cycles{0};
u64 rsx_cycles{0};
u64 total_cycles{0};
u32 ppus{0};
u32 spus{0};
f32 cpu_usage{-1.f};
u32 total_threads{0};
f32 ppu_usage{0};
f32 spu_usage{0};
f32 rsx_usage{0};
u32 rsx_load{0};
std::shared_ptr<GSRender> rsx_thread;
std::string perf_text;
// 1. Fetch/calculate metrics we'll need
switch (m_detail)
{
case detail_level::high:
{
frametime = m_force_update ? 0 : std::max(0.0, elapsed / m_frames);
rsx_thread = fxm::get<GSRender>();
rsx_load = rsx_thread->get_load();
total_threads = CPUStats::get_thread_count();
// fallthrough
}
case detail_level::medium:
{
ppus = idm::select<named_thread<ppu_thread>>([&ppu_cycles](u32, named_thread<ppu_thread>& ppu)
{
ppu_cycles += thread_ctrl::get_cycles(ppu);
});
spus = idm::select<named_thread<spu_thread>>([&spu_cycles](u32, named_thread<spu_thread>& spu)
{
spu_cycles += thread_ctrl::get_cycles(spu);
});
if (!rsx_thread)
rsx_thread = fxm::get<GSRender>();
rsx_cycles += rsx_thread->get_cycles();
total_cycles = ppu_cycles + spu_cycles + rsx_cycles;
cpu_usage = m_cpu_stats.get_usage();
ppu_usage = std::clamp(cpu_usage * ppu_cycles / total_cycles, 0.f, 100.f);
spu_usage = std::clamp(cpu_usage * spu_cycles / total_cycles, 0.f, 100.f);
rsx_usage = std::clamp(cpu_usage * rsx_cycles / total_cycles, 0.f, 100.f);
// fallthrough
}
case detail_level::low:
{
if (cpu_usage == -1.f)
cpu_usage = m_cpu_stats.get_usage();
// fallthrough
}
case detail_level::minimal:
{
fps = m_force_update ? 0 : std::max(0.0, static_cast<f32>(m_frames) / (elapsed / 1000));
}
}
// 2. Format output string
switch (m_detail)
{
case detail_level::minimal:
{
perf_text += fmt::format("FPS : %05.2f", fps);
break;
}
case detail_level::low:
{
perf_text += fmt::format("FPS : %05.2f\n"
"CPU : %04.1f %%",
fps, cpu_usage);
break;
}
case detail_level::medium:
{
perf_text += fmt::format("FPS : %05.2f\n\n"
"%s\n"
" PPU : %04.1f %%\n"
" SPU : %04.1f %%\n"
" RSX : %04.1f %%\n"
" Total : %04.1f %%",
fps, std::string(title1_medium.size(), ' '), ppu_usage, spu_usage, rsx_usage, cpu_usage, std::string(title2.size(), ' '));
break;
}
case detail_level::high:
{
perf_text += fmt::format("FPS : %05.2f (%03.1fms)\n\n"
"%s\n"
" PPU : %04.1f %% (%2u)\n"
" SPU : %04.1f %% (%2u)\n"
" RSX : %04.1f %% ( 1)\n"
" Total : %04.1f %% (%2u)\n\n"
"%s\n"
" RSX : %02u %%",
fps, frametime, std::string(title1_high.size(), ' '), ppu_usage, ppus, spu_usage, spus, rsx_usage, cpu_usage, total_threads, std::string(title2.size(), ' '), rsx_load);
break;
}
}
m_body.text = perf_text;
if (m_body.auto_resize())
{
reset_transforms();
}
m_body.refresh();
if (!m_force_update)
{
m_frames = 0;
m_update_timer.Start();
}
else
{
// Only force once
m_force_update = false;
}
}
}
} // namespace overlays
} // namespace rsx