rpcs3/wxWidgets/src/common/iconbndl.cpp

142 lines
3.5 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: src/common/iconbndl.cpp
// Purpose: wxIconBundle
// Author: Mattia Barbon
// Created: 23.03.2002
// RCS-ID: $Id: iconbndl.cpp 40654 2006-08-17 16:08:13Z VS $
// Copyright: (c) Mattia barbon
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#include "wx/iconbndl.h"
#ifndef WX_PRECOMP
#include "wx/settings.h"
#include "wx/icon.h"
#include "wx/log.h"
#include "wx/intl.h"
#include "wx/bitmap.h"
#include "wx/image.h"
#endif
#include "wx/arrimpl.cpp"
WX_DEFINE_OBJARRAY(wxIconArray)
const wxIconBundle& wxIconBundle::operator =( const wxIconBundle& ic )
{
if( this == &ic ) return *this;
size_t i, max = ic.m_icons.GetCount();
DeleteIcons();
for( i = 0; i < max; ++i )
m_icons.Add( ic.m_icons[i] );
return *this;
}
void wxIconBundle::DeleteIcons()
{
m_icons.Empty();
}
#if wxUSE_IMAGE
void wxIconBundle::AddIcon( const wxString& file, long type )
#else
void wxIconBundle::AddIcon( const wxString& WXUNUSED(file), long WXUNUSED(type) )
#endif
{
#if wxUSE_IMAGE && (!defined(__WXMSW__) || wxUSE_WXDIB)
size_t count = wxImage::GetImageCount( file, type );
size_t i;
wxImage image;
for( i = 0; i < count; ++i )
{
if( !image.LoadFile( file, type, i ) )
{
wxLogError( _("Failed to load image %d from file '%s'."),
i, file.c_str() );
continue;
}
wxIcon* tmp = new wxIcon();
tmp->CopyFromBitmap( wxBitmap( image ) );
AddIcon( *tmp );
delete tmp;
}
#endif
}
const wxIcon& wxIconBundle::GetIcon( const wxSize& size ) const
{
// temp. variable needed to fix Borland C++ 5.5.1 problem
// with passing a return value through two functions
wxIcon *tmp;
size_t max = m_icons.GetCount();
// if we have one or no icon, we can return now without doing more work:
if ( max <= 1 )
{
if ( max == 1 ) // fix for broken BCC
tmp = &m_icons[0];
else // max == 0
tmp = &wxNullIcon;
return *tmp;
}
// there are more icons, find the best match:
wxCoord sysX = wxSystemSettings::GetMetric( wxSYS_ICON_X ),
sysY = wxSystemSettings::GetMetric( wxSYS_ICON_Y );
wxIcon *sysIcon = 0;
for( size_t i = 0; i < max; i++ )
{
if( !m_icons[i].Ok() )
continue;
wxCoord sx = m_icons[i].GetWidth(), sy = m_icons[i].GetHeight();
// requested size
if( sx == size.x && sy == size.y )
{
tmp = &m_icons[i]; // fix for broken BCC
return *tmp;
}
// keep track if there is a system-size icon
if( sx == sysX && sy == sysY )
sysIcon = &m_icons[i];
}
// return the system-sized icon if we've got one
if( sysIcon ) return *sysIcon;
// we certainly have at least one icon thanks to the <=1 check above
tmp = &m_icons[0];
return *tmp;
}
void wxIconBundle::AddIcon( const wxIcon& icon )
{
size_t i, max = m_icons.GetCount();
for( i = 0; i < max; ++i )
{
wxIcon& tmp = m_icons[i];
if( tmp.Ok() && tmp.GetWidth() == icon.GetWidth() &&
tmp.GetHeight() == icon.GetHeight() )
{
tmp = icon;
return;
}
}
m_icons.Add( icon );
}