mirror of
https://github.com/RPCS3/rpcs3.git
synced 2025-07-06 06:51:26 +12:00
1934 lines
73 KiB
C++
1934 lines
73 KiB
C++
#include <QButtonGroup>
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#include <QDialogButtonBox>
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#include <QFontMetrics>
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#include <QPushButton>
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#include <QMessageBox>
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#include <QInputDialog>
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#include <QDesktopServices>
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#include <QColorDialog>
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#include <QSpinBox>
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#include <QTimer>
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#include <QScreen>
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#include <QUrl>
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#include "gui_settings.h"
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#include "display_sleep_control.h"
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#include "qt_utils.h"
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#include "settings_dialog.h"
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#include "ui_settings_dialog.h"
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#include "tooltips.h"
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#include "input_dialog.h"
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#include "emu_settings_type.h"
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#include "render_creator.h"
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#include "microphone_creator.h"
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#include "stdafx.h"
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#include "Emu/GameInfo.h"
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#include "Emu/System.h"
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#include "Emu/system_config.h"
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#include "Emu/title.h"
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#include "Crypto/unself.h"
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#include "Utilities/sysinfo.h"
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#include <unordered_set>
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#include <thread>
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#ifdef WITH_DISCORD_RPC
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#include "_discord_utils.h"
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#endif
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LOG_CHANNEL(cfg_log, "CFG");
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inline std::string sstr(const QString& _in) { return _in.toStdString(); }
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inline std::string sstr(const QVariant& _in) { return sstr(_in.toString()); }
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settings_dialog::settings_dialog(std::shared_ptr<gui_settings> gui_settings, std::shared_ptr<emu_settings> emu_settings, const int& tab_index, QWidget *parent, const GameInfo* game)
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: QDialog(parent)
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, m_tab_index(tab_index)
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, ui(new Ui::settings_dialog)
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, m_gui_settings(gui_settings)
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, m_emu_settings(emu_settings)
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{
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ui->setupUi(this);
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ui->buttonBox->button(QDialogButtonBox::StandardButton::Close)->setFocus();
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ui->tab_widget_settings->setUsesScrollButtons(false);
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ui->tab_widget_settings->tabBar()->setObjectName("tab_bar_settings");
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const bool show_debug_tab = m_gui_settings->GetValue(gui::m_showDebugTab).toBool();
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m_gui_settings->SetValue(gui::m_showDebugTab, show_debug_tab);
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if (!show_debug_tab)
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{
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ui->tab_widget_settings->removeTab(9);
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}
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if (game)
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{
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ui->tab_widget_settings->removeTab(8);
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ui->buttonBox->button(QDialogButtonBox::StandardButton::Save)->setText(tr("Save custom configuration", "Settings dialog"));
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}
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// Localized tooltips
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const Tooltips tooltips;
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// Add description labels
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SubscribeDescription(ui->description_cpu);
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SubscribeDescription(ui->description_gpu);
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SubscribeDescription(ui->description_audio);
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SubscribeDescription(ui->description_io);
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SubscribeDescription(ui->description_system);
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SubscribeDescription(ui->description_network);
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SubscribeDescription(ui->description_advanced);
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SubscribeDescription(ui->description_emulator);
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if (!game)
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{
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SubscribeDescription(ui->description_gui);
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}
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SubscribeDescription(ui->description_debug);
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if (game)
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{
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m_emu_settings->LoadSettings(game->serial);
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setWindowTitle(tr("Settings: [%0] %1", "Settings dialog").arg(qstr(game->serial)).arg(qstr(game->name)));
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}
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else
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{
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m_emu_settings->LoadSettings();
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setWindowTitle(tr("Settings", "Settings dialog"));
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}
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// Discord variables
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m_use_discord = m_gui_settings->GetValue(gui::m_richPresence).toBool();
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m_discord_state = m_gui_settings->GetValue(gui::m_discordState).toString();
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// Various connects
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const auto apply_configs = [this, use_discord_old = m_use_discord, discord_state_old = m_discord_state](bool do_exit)
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{
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std::set<std::string> selectedlle;
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for (int i = 0; i < ui->lleList->count(); ++i)
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{
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const auto& item = ui->lleList->item(i);
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if (item->checkState() != Qt::CheckState::Unchecked)
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{
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selectedlle.emplace(sstr(item->text()));
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}
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}
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std::vector<std::string> selected_ls = std::vector<std::string>(selectedlle.begin(), selectedlle.end());
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m_emu_settings->SaveSelectedLibraries(selected_ls);
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m_emu_settings->SaveSettings();
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if (do_exit)
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{
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accept();
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}
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Q_EMIT EmuSettingsApplied();
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// Discord Settings can be saved regardless of WITH_DISCORD_RPC
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m_gui_settings->SetValue(gui::m_richPresence, m_use_discord);
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m_gui_settings->SetValue(gui::m_discordState, m_discord_state);
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#ifdef WITH_DISCORD_RPC
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if (m_use_discord != use_discord_old)
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{
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if (m_use_discord)
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{
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discord::initialize();
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discord::update_presence(sstr(m_discord_state));
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}
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else
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{
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discord::shutdown();
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}
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}
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else if (m_discord_state != discord_state_old && Emu.IsStopped())
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{
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discord::update_presence(sstr(m_discord_state), "Idle", false);
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}
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#endif
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};
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connect(ui->buttonBox, &QDialogButtonBox::clicked, [=, this](QAbstractButton* button)
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{
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if (button == ui->buttonBox->button(QDialogButtonBox::Save))
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{
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apply_configs(true);
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}
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else if (button == ui->buttonBox->button(QDialogButtonBox::Apply))
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{
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apply_configs(false);
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}
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});
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connect(ui->buttonBox, &QDialogButtonBox::rejected, this, &QWidget::close);
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connect(ui->tab_widget_settings, &QTabWidget::currentChanged, [this]()
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{
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ui->buttonBox->button(QDialogButtonBox::StandardButton::Close)->setFocus();
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});
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// _____ _____ _ _ _______ _
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// / ____| __ \| | | | |__ __| | |
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// | | | |__) | | | | | | __ _| |__
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// | | | ___/| | | | | |/ _` | '_ \
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// | |____| | | |__| | | | (_| | |_) |
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// \_____|_| \____/ |_|\__,_|_.__/
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// Checkboxes
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m_emu_settings->EnhanceCheckBox(ui->spuCache, emu_settings_type::SPUCache);
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SubscribeTooltip(ui->spuCache, tooltips.settings.spu_cache);
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m_emu_settings->EnhanceCheckBox(ui->enableScheduler, emu_settings_type::EnableThreadScheduler);
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SubscribeTooltip(ui->enableScheduler, tooltips.settings.enable_thread_scheduler);
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m_emu_settings->EnhanceCheckBox(ui->lowerSPUThrPrio, emu_settings_type::LowerSPUThreadPrio);
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SubscribeTooltip(ui->lowerSPUThrPrio, tooltips.settings.lower_spu_thread_priority);
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m_emu_settings->EnhanceCheckBox(ui->spuLoopDetection, emu_settings_type::SPULoopDetection);
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SubscribeTooltip(ui->spuLoopDetection, tooltips.settings.spu_loop_detection);
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m_emu_settings->EnhanceCheckBox(ui->accurateXFloat, emu_settings_type::AccurateXFloat);
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SubscribeTooltip(ui->accurateXFloat, tooltips.settings.accurate_xfloat);
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// Comboboxes
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m_emu_settings->EnhanceComboBox(ui->spuBlockSize, emu_settings_type::SPUBlockSize);
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SubscribeTooltip(ui->gb_spuBlockSize, tooltips.settings.spu_block_size);
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m_emu_settings->EnhanceComboBox(ui->preferredSPUThreads, emu_settings_type::PreferredSPUThreads, true);
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SubscribeTooltip(ui->gb_spu_threads, tooltips.settings.preferred_spu_threads);
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ui->preferredSPUThreads->setItemText(ui->preferredSPUThreads->findData("0"), tr("Auto", "Preferred SPU threads"));
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if (utils::has_rtm())
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{
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m_emu_settings->EnhanceComboBox(ui->enableTSX, emu_settings_type::EnableTSX);
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SubscribeTooltip(ui->gb_tsx, tooltips.settings.enable_tsx);
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static const QString tsx_forced = qstr(fmt::format("%s", tsx_usage::forced));
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static const QString tsx_default = qstr(m_emu_settings->GetSettingDefault(emu_settings_type::EnableTSX));
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// connect the toogled signal so that the stateChanged signal in EnhanceCheckBox can be prevented
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connect(ui->enableTSX, &QComboBox::currentTextChanged, [this](const QString& text)
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{
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if (text == tsx_forced && !utils::has_mpx() && QMessageBox::No == QMessageBox::critical(this, tr("Haswell/Broadwell TSX Warning"), tr(
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R"(
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<p style="white-space: nowrap;">
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RPCS3 has detected you are using TSX functions on a Haswell or Broadwell CPU.<br>
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Intel has deactivated these functions in newer Microcode revisions, since they can lead to unpredicted behaviour.<br>
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That means using TSX may break games or even <font color="red"><b>damage</b></font> your data.<br>
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We recommend to disable this feature and update your computer BIOS.<br><br>
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Do you wish to use TSX anyway?
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</p>
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)"
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), QMessageBox::Yes, QMessageBox::No))
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{
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// Reset if the messagebox was answered with no. This prevents the currentIndexChanged signal in EnhanceComboBox
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ui->enableTSX->setCurrentText(tsx_default);
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}
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});
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}
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else
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{
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ui->enableTSX->setEnabled(false);
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ui->enableTSX->addItem(tr("Not supported", "Enable TSX"));
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SubscribeTooltip(ui->enableTSX, tr("Unfortunately your CPU model does not support this instruction set.", "Enable TSX"));
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}
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// PPU tool tips
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SubscribeTooltip(ui->ppu_precise, tooltips.settings.ppu_precise);
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SubscribeTooltip(ui->ppu_fast, tooltips.settings.ppu_fast);
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SubscribeTooltip(ui->ppu_llvm, tooltips.settings.ppu_llvm);
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QButtonGroup *ppu_bg = new QButtonGroup(this);
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ppu_bg->addButton(ui->ppu_precise, static_cast<int>(ppu_decoder_type::precise));
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ppu_bg->addButton(ui->ppu_fast, static_cast<int>(ppu_decoder_type::fast));
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ppu_bg->addButton(ui->ppu_llvm, static_cast<int>(ppu_decoder_type::llvm));
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m_emu_settings->EnhanceRadioButton(ppu_bg, emu_settings_type::PPUDecoder);
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// SPU tool tips
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SubscribeTooltip(ui->spu_precise, tooltips.settings.spu_precise);
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SubscribeTooltip(ui->spu_fast, tooltips.settings.spu_fast);
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SubscribeTooltip(ui->spu_asmjit, tooltips.settings.spu_asmjit);
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SubscribeTooltip(ui->spu_llvm, tooltips.settings.spu_llvm);
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QButtonGroup *spu_bg = new QButtonGroup(this);
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spu_bg->addButton(ui->spu_precise, static_cast<int>(spu_decoder_type::precise));
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spu_bg->addButton(ui->spu_fast, static_cast<int>(spu_decoder_type::fast));
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spu_bg->addButton(ui->spu_asmjit, static_cast<int>(spu_decoder_type::asmjit));
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spu_bg->addButton(ui->spu_llvm, static_cast<int>(spu_decoder_type::llvm));
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m_emu_settings->EnhanceRadioButton(spu_bg, emu_settings_type::SPUDecoder);
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connect(ui->spu_llvm, &QAbstractButton::toggled, [this](bool checked)
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{
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ui->accurateXFloat->setEnabled(checked);
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});
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connect(ui->spu_fast, &QAbstractButton::toggled, [this](bool checked)
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{
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ui->accurateXFloat->setEnabled(checked);
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});
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ui->accurateXFloat->setEnabled(ui->spu_llvm->isChecked() || ui->spu_fast->isChecked());
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#ifndef LLVM_AVAILABLE
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ui->ppu_llvm->setEnabled(false);
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ui->spu_llvm->setEnabled(false);
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#endif
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// _____ _____ _ _ _______ _
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// / ____| __ \| | | | |__ __| | |
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// | | __| |__) | | | | | | __ _| |__
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// | | |_ | ___/| | | | | |/ _` | '_ \
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// | |__| | | | |__| | | | (_| | |_) |
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// \_____|_| \____/ |_|\__,_|_.__/
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render_creator* r_creator = m_emu_settings->m_render_creator;
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if (!r_creator)
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{
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cfg_log.error("settings_dialog::settings_dialog render_creator is null");
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return;
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}
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r_creator->update_names(
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{
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m_emu_settings->GetLocalizedSetting("Vulkan", emu_settings_type::Renderer, static_cast<int>(video_renderer::vulkan)),
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m_emu_settings->GetLocalizedSetting("OpenGl", emu_settings_type::Renderer, static_cast<int>(video_renderer::opengl)),
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m_emu_settings->GetLocalizedSetting("Null", emu_settings_type::Renderer, static_cast<int>(video_renderer::null))
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});
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// Comboboxes
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m_emu_settings->EnhanceComboBox(ui->renderBox, emu_settings_type::Renderer);
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SubscribeTooltip(ui->gb_renderer, tooltips.settings.renderer);
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SubscribeTooltip(ui->gb_graphicsAdapter, tooltips.settings.graphics_adapter);
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m_emu_settings->EnhanceComboBox(ui->resBox, emu_settings_type::Resolution);
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SubscribeTooltip(ui->gb_default_resolution, tooltips.settings.resolution);
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// remove unsupported resolutions from the dropdown
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const int saved_index = ui->resBox->currentIndex();
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bool saved_index_removed = false;
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if (game && game->resolution > 0)
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{
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const std::map<u32, std::string> resolutions
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{
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{ 1 << 0, fmt::format("%s", video_resolution::_480) },
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{ 1 << 1, fmt::format("%s", video_resolution::_576) },
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{ 1 << 2, fmt::format("%s", video_resolution::_720) },
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{ 1 << 3, fmt::format("%s", video_resolution::_1080) },
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// { 1 << 4, fmt::format("%s", video_resolution::_480p_16:9) },
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// { 1 << 5, fmt::format("%s", video_resolution::_576p_16:9) },
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};
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for (int i = ui->resBox->count() - 1; i >= 0; i--)
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{
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bool has_resolution = false;
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for (const auto& res : resolutions)
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{
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if ((game->resolution & res.first) && res.second == sstr(ui->resBox->itemText(i)))
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{
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has_resolution = true;
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break;
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}
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}
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if (!has_resolution)
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{
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ui->resBox->removeItem(i);
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if (i == saved_index)
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{
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saved_index_removed = true;
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}
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}
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}
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}
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const int res_index = ui->resBox->findData("1280x720");
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if (res_index >= 0)
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{
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// Rename the default resolution for users
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ui->resBox->setItemText(res_index, tr("1280x720 (Recommended)", "Resolution"));
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// Set the current selection to the default if the original setting wasn't valid
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if (saved_index_removed)
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{
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ui->resBox->setCurrentIndex(res_index);
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}
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}
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m_emu_settings->EnhanceComboBox(ui->aspectBox, emu_settings_type::AspectRatio);
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SubscribeTooltip(ui->gb_aspectRatio, tooltips.settings.aspect_ratio);
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m_emu_settings->EnhanceComboBox(ui->frameLimitBox, emu_settings_type::FrameLimit);
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SubscribeTooltip(ui->gb_frameLimit, tooltips.settings.frame_limit);
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m_emu_settings->EnhanceComboBox(ui->antiAliasing, emu_settings_type::MSAA);
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SubscribeTooltip(ui->gb_antiAliasing, tooltips.settings.anti_aliasing);
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m_emu_settings->EnhanceComboBox(ui->anisotropicFilterOverride, emu_settings_type::AnisotropicFilterOverride, true);
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SubscribeTooltip(ui->gb_anisotropicFilter, tooltips.settings.anisotropic_filter);
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// only allow values 0,2,4,8,16
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for (int i = ui->anisotropicFilterOverride->count() - 1; i >= 0; i--)
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{
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switch (int val = ui->anisotropicFilterOverride->itemData(i).toInt())
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{
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case 0:
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ui->anisotropicFilterOverride->setItemText(i, tr("Auto", "Anisotropic filter override"));
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break;
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case 2:
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case 4:
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case 8:
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case 16:
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ui->anisotropicFilterOverride->setItemText(i, tr("%1x", "Anisotropic filter override").arg(val));
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break;
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default:
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ui->anisotropicFilterOverride->removeItem(i);
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break;
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}
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}
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// Checkboxes: main options
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m_emu_settings->EnhanceCheckBox(ui->dumpColor, emu_settings_type::WriteColorBuffers);
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SubscribeTooltip(ui->dumpColor, tooltips.settings.dump_color);
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m_emu_settings->EnhanceCheckBox(ui->vsync, emu_settings_type::VSync);
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SubscribeTooltip(ui->vsync, tooltips.settings.vsync);
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m_emu_settings->EnhanceCheckBox(ui->stretchToDisplayArea, emu_settings_type::StretchToDisplayArea);
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SubscribeTooltip(ui->stretchToDisplayArea, tooltips.settings.stretch_to_display_area);
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m_emu_settings->EnhanceCheckBox(ui->disableVertexCache, emu_settings_type::DisableVertexCache);
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SubscribeTooltip(ui->disableVertexCache, tooltips.settings.disable_vertex_cache);
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m_emu_settings->EnhanceCheckBox(ui->multithreadedRSX, emu_settings_type::MultithreadedRSX);
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SubscribeTooltip(ui->multithreadedRSX, tooltips.settings.multithreaded_rsx);
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connect(ui->multithreadedRSX, &QCheckBox::clicked, [this](bool checked)
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{
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ui->disableVertexCache->setEnabled(!checked);
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});
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ui->disableVertexCache->setEnabled(!ui->multithreadedRSX->isChecked());
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m_emu_settings->EnhanceCheckBox(ui->disableAsyncShaders, emu_settings_type::DisableAsyncShaderCompiler);
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SubscribeTooltip(ui->disableAsyncShaders, tooltips.settings.disable_async_shaders);
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m_emu_settings->EnhanceCheckBox(ui->scrictModeRendering, emu_settings_type::StrictRenderingMode);
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SubscribeTooltip(ui->scrictModeRendering, tooltips.settings.strict_rendering_mode);
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connect(ui->scrictModeRendering, &QCheckBox::clicked, [this](bool checked)
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{
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ui->gb_resolutionScale->setEnabled(!checked);
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ui->gb_minimumScalableDimension->setEnabled(!checked);
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ui->gb_anisotropicFilter->setEnabled(!checked);
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});
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// Sliders
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static const auto& minmax_label_width = [](const QString& sizer)
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{
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return QLabel(sizer).sizeHint().width();
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};
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m_emu_settings->EnhanceSlider(ui->resolutionScale, emu_settings_type::ResolutionScale);
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SubscribeTooltip(ui->gb_resolutionScale, tooltips.settings.resolution_scale);
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ui->gb_resolutionScale->setEnabled(!ui->scrictModeRendering->isChecked());
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|
// rename label texts to fit current state of Resolution Scale
|
|
const int resolution_scale_def = stoi(m_emu_settings->GetSettingDefault(emu_settings_type::ResolutionScale));
|
|
auto scaled_resolution = [resolution_scale_def](int percentage)
|
|
{
|
|
if (percentage == resolution_scale_def)
|
|
{
|
|
return tr("100% (Default)", "Resolution scale");
|
|
}
|
|
return tr("%1% (%2x%3)", "Resolution scale").arg(percentage).arg(1280 * percentage / 100).arg(720 * percentage / 100);
|
|
};
|
|
ui->resolutionScale->setPageStep(50);
|
|
ui->resolutionScaleMin->setText(QString::number(ui->resolutionScale->minimum()));
|
|
ui->resolutionScaleMin->setFixedWidth(minmax_label_width("00"));
|
|
ui->resolutionScaleMax->setText(QString::number(ui->resolutionScale->maximum()));
|
|
ui->resolutionScaleMax->setFixedWidth(minmax_label_width("0000"));
|
|
ui->resolutionScaleVal->setText(scaled_resolution(ui->resolutionScale->value()));
|
|
connect(ui->resolutionScale, &QSlider::valueChanged, [=, this](int value)
|
|
{
|
|
ui->resolutionScaleVal->setText(scaled_resolution(value));
|
|
});
|
|
connect(ui->resolutionScaleReset, &QAbstractButton::clicked, [resolution_scale_def, this]()
|
|
{
|
|
ui->resolutionScale->setValue(resolution_scale_def);
|
|
});
|
|
SnapSlider(ui->resolutionScale, 25);
|
|
|
|
m_emu_settings->EnhanceSlider(ui->minimumScalableDimension, emu_settings_type::MinimumScalableDimension);
|
|
SubscribeTooltip(ui->gb_minimumScalableDimension, tooltips.settings.minimum_scalable_dimension);
|
|
ui->gb_minimumScalableDimension->setEnabled(!ui->scrictModeRendering->isChecked());
|
|
// rename label texts to fit current state of Minimum Scalable Dimension
|
|
const int minimum_scalable_dimension_def = stoi(m_emu_settings->GetSettingDefault(emu_settings_type::MinimumScalableDimension));
|
|
auto min_scalable_dimension = [minimum_scalable_dimension_def](int dim)
|
|
{
|
|
if (dim == minimum_scalable_dimension_def)
|
|
{
|
|
return tr("%1x%1 (Default)", "Minimum scalable dimension").arg(dim);
|
|
}
|
|
return tr("%1x%1", "Minimum scalable dimension").arg(dim);
|
|
};
|
|
ui->minimumScalableDimension->setPageStep(64);
|
|
ui->minimumScalableDimensionMin->setText(QString::number(ui->minimumScalableDimension->minimum()));
|
|
ui->minimumScalableDimensionMin->setFixedWidth(minmax_label_width("00"));
|
|
ui->minimumScalableDimensionMax->setText(QString::number(ui->minimumScalableDimension->maximum()));
|
|
ui->minimumScalableDimensionMax->setFixedWidth(minmax_label_width("0000"));
|
|
ui->minimumScalableDimensionVal->setText(min_scalable_dimension(ui->minimumScalableDimension->value()));
|
|
connect(ui->minimumScalableDimension, &QSlider::valueChanged, [=, this](int value)
|
|
{
|
|
ui->minimumScalableDimensionVal->setText(min_scalable_dimension(value));
|
|
});
|
|
connect(ui->minimumScalableDimensionReset, &QAbstractButton::clicked, [minimum_scalable_dimension_def, this]()
|
|
{
|
|
ui->minimumScalableDimension->setValue(minimum_scalable_dimension_def);
|
|
});
|
|
|
|
// Remove renderers from the renderer Combobox if not supported
|
|
for (const auto& renderer : r_creator->renderers)
|
|
{
|
|
if (renderer->supported)
|
|
{
|
|
if (renderer->has_adapters)
|
|
{
|
|
renderer->old_adapter = qstr(m_emu_settings->GetSetting(renderer->type));
|
|
}
|
|
continue;
|
|
}
|
|
|
|
for (int i = 0; i < ui->renderBox->count(); i++)
|
|
{
|
|
if (ui->renderBox->itemText(i) == renderer->name)
|
|
{
|
|
ui->renderBox->removeItem(i);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
m_old_renderer = ui->renderBox->currentText();
|
|
|
|
auto set_renderer = [=, this](QString text)
|
|
{
|
|
if (text.isEmpty())
|
|
{
|
|
return;
|
|
}
|
|
|
|
auto switchTo = [=, this](render_creator::render_info renderer)
|
|
{
|
|
// Reset other adapters to old config
|
|
for (const auto& render : r_creator->renderers)
|
|
{
|
|
if (renderer.name != render->name && render->has_adapters && render->supported)
|
|
{
|
|
m_emu_settings->SetSetting(render->type, sstr(render->old_adapter));
|
|
}
|
|
}
|
|
|
|
// Enable/disable MSAA depending on renderer
|
|
ui->antiAliasing->setEnabled(renderer.has_msaa);
|
|
ui->antiAliasing->blockSignals(true);
|
|
ui->antiAliasing->setCurrentText(renderer.has_msaa ? qstr(m_emu_settings->GetSetting(emu_settings_type::MSAA)) : tr("Disabled", "MSAA"));
|
|
ui->antiAliasing->blockSignals(false);
|
|
|
|
// Fill combobox with placeholder if no adapters needed
|
|
if (!renderer.has_adapters)
|
|
{
|
|
ui->graphicsAdapterBox->clear();
|
|
ui->graphicsAdapterBox->addItem(tr("Not needed for %1 renderer", "Graphics adapter").arg(text));
|
|
return;
|
|
}
|
|
// Fill combobox
|
|
ui->graphicsAdapterBox->clear();
|
|
for (const auto& adapter : renderer.adapters)
|
|
{
|
|
ui->graphicsAdapterBox->addItem(adapter);
|
|
}
|
|
// Reset Adapter to old config
|
|
int idx = ui->graphicsAdapterBox->findText(renderer.old_adapter);
|
|
if (idx < 0)
|
|
{
|
|
idx = 0;
|
|
if (renderer.old_adapter.isEmpty())
|
|
{
|
|
rsx_log.warning("%s adapter config empty: setting to default!", sstr(renderer.name));
|
|
}
|
|
else
|
|
{
|
|
rsx_log.warning("Last used %s adapter not found: setting to default!", sstr(renderer.name));
|
|
}
|
|
}
|
|
ui->graphicsAdapterBox->setCurrentIndex(idx);
|
|
m_emu_settings->SetSetting(renderer.type, sstr(ui->graphicsAdapterBox->currentText()));
|
|
};
|
|
|
|
for (const auto& renderer : r_creator->renderers)
|
|
{
|
|
if (renderer->name == text)
|
|
{
|
|
switchTo(*renderer);
|
|
ui->graphicsAdapterBox->setEnabled(renderer->has_adapters);
|
|
}
|
|
}
|
|
};
|
|
|
|
auto set_adapter = [=, this](QString text)
|
|
{
|
|
if (text.isEmpty())
|
|
{
|
|
return;
|
|
}
|
|
|
|
// don't set adapter if signal was created by switching render
|
|
const QString new_renderer = ui->renderBox->currentText();
|
|
if (m_old_renderer != new_renderer)
|
|
{
|
|
m_old_renderer = new_renderer;
|
|
return;
|
|
}
|
|
for (const auto& render : r_creator->renderers)
|
|
{
|
|
if (render->name == new_renderer && render->has_adapters && render->adapters.contains(text))
|
|
{
|
|
m_emu_settings->SetSetting(render->type, sstr(text));
|
|
break;
|
|
}
|
|
}
|
|
};
|
|
|
|
// Init
|
|
set_renderer(ui->renderBox->currentText());
|
|
set_adapter(ui->graphicsAdapterBox->currentText());
|
|
|
|
// Events
|
|
connect(ui->graphicsAdapterBox, &QComboBox::currentTextChanged, set_adapter);
|
|
connect(ui->renderBox, &QComboBox::currentTextChanged, set_renderer);
|
|
|
|
auto fix_gl_legacy = [=, this](const QString& text)
|
|
{
|
|
ui->glLegacyBuffers->setEnabled(text == r_creator->OpenGL.name);
|
|
};
|
|
|
|
// Handle connects to disable specific checkboxes that depend on GUI state.
|
|
fix_gl_legacy(ui->renderBox->currentText()); // Init
|
|
connect(ui->renderBox, &QComboBox::currentTextChanged, fix_gl_legacy);
|
|
|
|
// _ _ _______ _
|
|
// /\ | (_) |__ __| | |
|
|
// / \ _ _ __| |_ ___ | | __ _| |__
|
|
// / /\ \| | | |/ _` | |/ _ \ | |/ _` | '_ \
|
|
// / ____ \ |_| | (_| | | (_) | | | (_| | |_) |
|
|
// /_/ \_\__,_|\__,_|_|\___/ |_|\__,_|_.__/
|
|
|
|
auto enable_time_stretching_options = [this](bool enabled)
|
|
{
|
|
ui->timeStretchingThresholdLabel->setEnabled(enabled);
|
|
ui->timeStretchingThreshold->setEnabled(enabled);
|
|
};
|
|
|
|
auto enable_buffering_options = [this, enable_time_stretching_options](bool enabled)
|
|
{
|
|
ui->audioBufferDuration->setEnabled(enabled);
|
|
ui->audioBufferDurationLabel->setEnabled(enabled);
|
|
ui->enableTimeStretching->setEnabled(enabled);
|
|
enable_time_stretching_options(enabled && ui->enableTimeStretching->isChecked());
|
|
};
|
|
|
|
auto enable_buffering = [this, enable_buffering_options](const QString& text)
|
|
{
|
|
const bool enabled = text == "XAudio2" || text == "OpenAL" || text == "FAudio";
|
|
ui->enableBuffering->setEnabled(enabled);
|
|
enable_buffering_options(enabled && ui->enableBuffering->isChecked());
|
|
};
|
|
|
|
const QString mic_none = m_emu_settings->m_microphone_creator.get_none();
|
|
|
|
auto change_microphone_type = [=, this](QString text)
|
|
{
|
|
std::string s_standard, s_singstar, s_realsingstar, s_rocksmith;
|
|
|
|
auto enable_mics_combo = [=, this](u32 max)
|
|
{
|
|
ui->microphone1Box->setEnabled(true);
|
|
|
|
if (max == 1 || ui->microphone1Box->currentText() == mic_none)
|
|
return;
|
|
|
|
ui->microphone2Box->setEnabled(true);
|
|
|
|
if (max > 2 && ui->microphone2Box->currentText() != mic_none)
|
|
{
|
|
ui->microphone3Box->setEnabled(true);
|
|
if (ui->microphone3Box->currentText() != mic_none)
|
|
{
|
|
ui->microphone4Box->setEnabled(true);
|
|
}
|
|
}
|
|
};
|
|
|
|
ui->microphone1Box->setEnabled(false);
|
|
ui->microphone2Box->setEnabled(false);
|
|
ui->microphone3Box->setEnabled(false);
|
|
ui->microphone4Box->setEnabled(false);
|
|
|
|
fmt_class_string<microphone_handler>::format(s_standard, static_cast<u64>(microphone_handler::standard));
|
|
fmt_class_string<microphone_handler>::format(s_singstar, static_cast<u64>(microphone_handler::singstar));
|
|
fmt_class_string<microphone_handler>::format(s_realsingstar, static_cast<u64>(microphone_handler::real_singstar));
|
|
fmt_class_string<microphone_handler>::format(s_rocksmith, static_cast<u64>(microphone_handler::rocksmith));
|
|
|
|
if (text == s_standard.c_str())
|
|
{
|
|
enable_mics_combo(4);
|
|
return;
|
|
}
|
|
if (text == s_singstar.c_str())
|
|
{
|
|
enable_mics_combo(2);
|
|
return;
|
|
}
|
|
if (text == s_realsingstar.c_str() || text == s_rocksmith.c_str())
|
|
{
|
|
enable_mics_combo(1);
|
|
return;
|
|
}
|
|
};
|
|
|
|
auto propagate_used_devices = [=, this]()
|
|
{
|
|
for (u32 index = 0; index < 4; index++)
|
|
{
|
|
const QString cur_item = mics_combo[index]->currentText();
|
|
QStringList cur_list = m_emu_settings->m_microphone_creator.get_microphone_list();
|
|
for (u32 subindex = 0; subindex < 4; subindex++)
|
|
{
|
|
if (subindex != index && mics_combo[subindex]->currentText() != mic_none)
|
|
cur_list.removeOne(mics_combo[subindex]->currentText());
|
|
}
|
|
mics_combo[index]->blockSignals(true);
|
|
mics_combo[index]->clear();
|
|
mics_combo[index]->addItems(cur_list);
|
|
mics_combo[index]->setCurrentText(cur_item);
|
|
mics_combo[index]->blockSignals(false);
|
|
}
|
|
change_microphone_type(ui->microphoneBox->currentText());
|
|
};
|
|
|
|
auto change_microphone_device = [=, this](u32 next_index, QString text)
|
|
{
|
|
m_emu_settings->SetSetting(emu_settings_type::MicrophoneDevices, m_emu_settings->m_microphone_creator.set_device(next_index, text));
|
|
if (next_index < 4 && text == mic_none)
|
|
mics_combo[next_index]->setCurrentText(mic_none);
|
|
propagate_used_devices();
|
|
};
|
|
|
|
// Comboboxes
|
|
|
|
m_emu_settings->EnhanceComboBox(ui->audioOutBox, emu_settings_type::AudioRenderer);
|
|
#ifdef WIN32
|
|
SubscribeTooltip(ui->gb_audio_out, tooltips.settings.audio_out);
|
|
#else
|
|
SubscribeTooltip(ui->gb_audio_out, tooltips.settings.audio_out_linux);
|
|
#endif
|
|
connect(ui->audioOutBox, &QComboBox::currentTextChanged, enable_buffering);
|
|
|
|
// Microphone Comboboxes
|
|
mics_combo[0] = ui->microphone1Box;
|
|
mics_combo[1] = ui->microphone2Box;
|
|
mics_combo[2] = ui->microphone3Box;
|
|
mics_combo[3] = ui->microphone4Box;
|
|
connect(mics_combo[0], &QComboBox::currentTextChanged, [=, this](const QString& text) { change_microphone_device(1, text); });
|
|
connect(mics_combo[1], &QComboBox::currentTextChanged, [=, this](const QString& text) { change_microphone_device(2, text); });
|
|
connect(mics_combo[2], &QComboBox::currentTextChanged, [=, this](const QString& text) { change_microphone_device(3, text); });
|
|
connect(mics_combo[3], &QComboBox::currentTextChanged, [=, this](const QString& text) { change_microphone_device(4, text); });
|
|
m_emu_settings->m_microphone_creator.refresh_list();
|
|
propagate_used_devices(); // Fills comboboxes list
|
|
|
|
m_emu_settings->m_microphone_creator.parse_devices(m_emu_settings->GetSetting(emu_settings_type::MicrophoneDevices));
|
|
|
|
const auto mic_sel_list = m_emu_settings->m_microphone_creator.get_selection_list();
|
|
|
|
for (s32 index = 3; index >= 0; index--)
|
|
{
|
|
const auto mic = mic_sel_list[index];
|
|
const auto qmic = qstr(mic);
|
|
|
|
if (mic.empty() || mics_combo[index]->findText(qmic) == -1)
|
|
{
|
|
mics_combo[index]->setCurrentText(mic_none);
|
|
change_microphone_device(index+1, mic_none); // Ensures the value is set in config
|
|
}
|
|
else
|
|
{
|
|
mics_combo[index]->setCurrentText(qmic);
|
|
}
|
|
}
|
|
|
|
m_emu_settings->EnhanceComboBox(ui->microphoneBox, emu_settings_type::MicrophoneType);
|
|
SubscribeTooltip(ui->microphoneBox, tooltips.settings.microphone);
|
|
connect(ui->microphoneBox, &QComboBox::currentTextChanged, change_microphone_type);
|
|
propagate_used_devices(); // Enables/Disables comboboxes and checks values from config for sanity
|
|
|
|
// Checkboxes
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->audioDump, emu_settings_type::DumpToFile);
|
|
SubscribeTooltip(ui->audioDump, tooltips.settings.audio_dump);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->convert, emu_settings_type::ConvertTo16Bit);
|
|
SubscribeTooltip(ui->convert, tooltips.settings.convert);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->downmix, emu_settings_type::DownmixStereo);
|
|
SubscribeTooltip(ui->downmix, tooltips.settings.downmix);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->enableBuffering, emu_settings_type::EnableBuffering);
|
|
SubscribeTooltip(ui->enableBuffering, tooltips.settings.enable_buffering);
|
|
connect(ui->enableBuffering, &QCheckBox::clicked, enable_buffering_options);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->enableTimeStretching, emu_settings_type::EnableTimeStretching);
|
|
SubscribeTooltip(ui->enableTimeStretching, tooltips.settings.enable_time_stretching);
|
|
connect(ui->enableTimeStretching, &QCheckBox::clicked, enable_time_stretching_options);
|
|
|
|
enable_buffering(ui->audioOutBox->currentText());
|
|
|
|
// Sliders
|
|
|
|
EnhanceSlider(emu_settings_type::MasterVolume, ui->masterVolume, ui->masterVolumeLabel, tr("Master: %0 %", "Master volume"));
|
|
SubscribeTooltip(ui->master_volume, tooltips.settings.master_volume);
|
|
|
|
EnhanceSlider(emu_settings_type::AudioBufferDuration, ui->audioBufferDuration, ui->audioBufferDurationLabel, tr("Audio Buffer Duration: %0 ms", "Audio buffer duration"));
|
|
SubscribeTooltip(ui->audio_buffer_duration, tooltips.settings.audio_buffer_duration);
|
|
|
|
EnhanceSlider(emu_settings_type::TimeStretchingThreshold, ui->timeStretchingThreshold, ui->timeStretchingThresholdLabel, tr("Time Stretching Threshold: %0 %", "Time stretching threshold"));
|
|
SubscribeTooltip(ui->time_stretching_threshold, tooltips.settings.time_stretching_threshold);
|
|
|
|
// _____ __ ____ _______ _
|
|
// |_ _| / / / __ \ |__ __| | |
|
|
// | | / / | | | | | | __ _| |__
|
|
// | | / / | | | | | |/ _` | '_ \
|
|
// _| |_ / / | |__| | | | (_| | |_) |
|
|
// |_____| /_/ \____/ |_|\__,_|_.__/
|
|
|
|
// Comboboxes
|
|
|
|
m_emu_settings->EnhanceComboBox(ui->keyboardHandlerBox, emu_settings_type::KeyboardHandler);
|
|
SubscribeTooltip(ui->gb_keyboard_handler, tooltips.settings.keyboard_handler);
|
|
|
|
m_emu_settings->EnhanceComboBox(ui->mouseHandlerBox, emu_settings_type::MouseHandler);
|
|
SubscribeTooltip(ui->gb_mouse_handler, tooltips.settings.mouse_handler);
|
|
|
|
m_emu_settings->EnhanceComboBox(ui->cameraTypeBox, emu_settings_type::CameraType);
|
|
SubscribeTooltip(ui->gb_camera_type, tooltips.settings.camera_type);
|
|
|
|
m_emu_settings->EnhanceComboBox(ui->cameraBox, emu_settings_type::Camera);
|
|
SubscribeTooltip(ui->gb_camera_setting, tooltips.settings.camera);
|
|
|
|
m_emu_settings->EnhanceComboBox(ui->moveBox, emu_settings_type::Move);
|
|
SubscribeTooltip(ui->gb_move_handler, tooltips.settings.move);
|
|
|
|
// _____ _ _______ _
|
|
// / ____| | | |__ __| | |
|
|
// | (___ _ _ ___| |_ ___ _ __ ___ | | __ _| |__
|
|
// \___ \| | | / __| __/ _ \ '_ ` _ \ | |/ _` | '_ \
|
|
// ____) | |_| \__ \ || __/ | | | | | | | (_| | |_) |
|
|
// |_____/ \__, |___/\__\___|_| |_| |_| |_|\__,_|_.__/
|
|
// __/ |
|
|
// |___/
|
|
|
|
// Comboboxes
|
|
|
|
m_emu_settings->EnhanceComboBox(ui->sysLangBox, emu_settings_type::Language, false, false, 0, true);
|
|
SubscribeTooltip(ui->gb_sysLang, tooltips.settings.system_language);
|
|
|
|
m_emu_settings->EnhanceComboBox(ui->keyboardType, emu_settings_type::KeyboardType, false, false, 0, true);
|
|
SubscribeTooltip(ui->gb_keyboardType, tooltips.settings.keyboard_type);
|
|
|
|
// Checkboxes
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->enableHostRoot, emu_settings_type::EnableHostRoot);
|
|
SubscribeTooltip(ui->enableHostRoot, tooltips.settings.enable_host_root);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->enableCacheClearing, emu_settings_type::LimitCacheSize);
|
|
SubscribeTooltip(ui->gb_DiskCacheClearing, tooltips.settings.limit_cache_size);
|
|
connect(ui->enableCacheClearing, &QCheckBox::stateChanged, ui->maximumCacheSize, &QSlider::setEnabled);
|
|
|
|
// Sliders
|
|
|
|
EnhanceSlider(emu_settings_type::MaximumCacheSize, ui->maximumCacheSize, ui->maximumCacheSizeLabel, tr("Maximum size: %0 MB", "Maximum cache size"));
|
|
ui->maximumCacheSize->setEnabled(ui->enableCacheClearing->isChecked());
|
|
|
|
// Radio Buttons
|
|
|
|
// creating this in ui file keeps scrambling the order...
|
|
QButtonGroup *enter_button_assignment_bg = new QButtonGroup(this);
|
|
enter_button_assignment_bg->addButton(ui->enterButtonAssignCircle, 0);
|
|
enter_button_assignment_bg->addButton(ui->enterButtonAssignCross, 1);
|
|
|
|
m_emu_settings->EnhanceRadioButton(enter_button_assignment_bg, emu_settings_type::EnterButtonAssignment);
|
|
SubscribeTooltip(ui->gb_enterButtonAssignment, tooltips.settings.enter_button_assignment);
|
|
|
|
// _ _ _ _ _______ _
|
|
// | \ | | | | | | |__ __| | |
|
|
// | \| | ___| |___ _____ _ __| | __ | | __ _| |__
|
|
// | . ` |/ _ \ __\ \ /\ / / _ \| '__| |/ / | |/ _` | '_ \
|
|
// | |\ | __/ |_ \ V V / (_) | | | < | | (_| | |_) |
|
|
// |_| \_|\___|\__| \_/\_/ \___/|_| |_|\_\ |_|\__,_|_.__/
|
|
|
|
// Edits
|
|
|
|
m_emu_settings->EnhanceEdit(ui->edit_dns, emu_settings_type::DNSAddress);
|
|
SubscribeTooltip(ui->gb_edit_dns, tooltips.settings.dns);
|
|
|
|
m_emu_settings->EnhanceEdit(ui->edit_npid, emu_settings_type::PSNNPID);
|
|
SubscribeTooltip(ui->gb_edit_npid, tooltips.settings.psn_npid);
|
|
|
|
m_emu_settings->EnhanceEdit(ui->edit_swaps, emu_settings_type::IpSwapList);
|
|
SubscribeTooltip(ui->gb_edit_swaps, tooltips.settings.dns_swap);
|
|
|
|
// Comboboxes
|
|
|
|
m_emu_settings->EnhanceComboBox(ui->netStatusBox, emu_settings_type::InternetStatus);
|
|
SubscribeTooltip(ui->gb_netStatusBox, tooltips.settings.net_status);
|
|
|
|
connect(ui->netStatusBox, QOverload<int>::of(&QComboBox::currentIndexChanged), [this](int index)
|
|
{
|
|
ui->edit_dns->setEnabled(index > 0);
|
|
});
|
|
ui->edit_dns->setEnabled(ui->netStatusBox->currentIndex() > 0);
|
|
|
|
connect(ui->psnStatusBox, QOverload<int>::of(&QComboBox::currentIndexChanged), [this](int index)
|
|
{
|
|
ui->edit_npid->setEnabled(index > 0);
|
|
|
|
if (index > 0 && ui->edit_npid->text() == "")
|
|
{
|
|
QString gen_npid = "RPCS3_";
|
|
|
|
constexpr char list_chars[] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W',
|
|
'X', 'Y', 'Z', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z'};
|
|
|
|
std::srand(time(0));
|
|
|
|
for (int i = 0; i < 10; i++)
|
|
{
|
|
gen_npid += list_chars[std::rand() % (sizeof(list_chars) - 1)];
|
|
}
|
|
|
|
ui->edit_npid->setText(gen_npid);
|
|
}
|
|
});
|
|
|
|
m_emu_settings->EnhanceComboBox(ui->psnStatusBox, emu_settings_type::PSNStatus);
|
|
SubscribeTooltip(ui->gb_psnStatusBox, tooltips.settings.psn_status);
|
|
|
|
// _ _ _______ _
|
|
// /\ | | | | |__ __| | |
|
|
// / \ __| |_ ____ _ _ __ ___ ___ __| | | | __ _| |__
|
|
// / /\ \ / _` \ \ / / _` | '_ \ / __/ _ \/ _` | | |/ _` | '_ \
|
|
// / ____ \ (_| |\ V / (_| | | | | (_| __/ (_| | | | (_| | |_) |
|
|
// /_/ \_\__,_| \_/ \__,_|_| |_|\___\___|\__,_| |_|\__,_|_.__/
|
|
|
|
|
|
// Checkboxes
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->debugConsoleMode, emu_settings_type::DebugConsoleMode);
|
|
SubscribeTooltip(ui->debugConsoleMode, tooltips.settings.debug_console_mode);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->accurateLLVMdfma, emu_settings_type::AccurateLLVMdfma);
|
|
SubscribeTooltip(ui->accurateLLVMdfma, tooltips.settings.accurate_llvm_dfma);
|
|
ui->accurateLLVMdfma->setDisabled(utils::has_fma3() || utils::has_fma4());
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->silenceAllLogs, emu_settings_type::SilenceAllLogs);
|
|
SubscribeTooltip(ui->silenceAllLogs, tooltips.settings.silence_all_logs);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->readColor, emu_settings_type::ReadColorBuffers);
|
|
SubscribeTooltip(ui->readColor, tooltips.settings.read_color);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->readDepth, emu_settings_type::ReadDepthBuffer);
|
|
SubscribeTooltip(ui->readDepth, tooltips.settings.read_depth);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->dumpDepth, emu_settings_type::WriteDepthBuffer);
|
|
SubscribeTooltip(ui->dumpDepth, tooltips.settings.dump_depth);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->disableOnDiskShaderCache, emu_settings_type::DisableOnDiskShaderCache);
|
|
SubscribeTooltip(ui->disableOnDiskShaderCache, tooltips.settings.disable_on_disk_shader_cache);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->relaxedZCULL, emu_settings_type::RelaxedZCULL);
|
|
SubscribeTooltip(ui->relaxedZCULL, tooltips.settings.relaxed_zcull);
|
|
|
|
// Comboboxes
|
|
|
|
m_emu_settings->EnhanceComboBox(ui->maxSPURSThreads, emu_settings_type::MaxSPURSThreads, true);
|
|
ui->maxSPURSThreads->setItemText(ui->maxSPURSThreads->findData("6"), tr("Unlimited (Default)", "Max SPURS threads"));
|
|
SubscribeTooltip(ui->gb_max_spurs_threads, tooltips.settings.max_spurs_threads);
|
|
|
|
m_emu_settings->EnhanceComboBox(ui->sleepTimersAccuracy, emu_settings_type::SleepTimersAccuracy);
|
|
SubscribeTooltip(ui->gb_sleep_timers_accuracy, tooltips.settings.sleep_timers_accuracy);
|
|
|
|
// Sliders
|
|
|
|
EnhanceSlider(emu_settings_type::DriverWakeUpDelay, ui->wakeupDelay, ui->wakeupText, tr(reinterpret_cast<const char*>(u8"%0 µs"), "Driver wake up delay"));
|
|
SnapSlider(ui->wakeupDelay, 200);
|
|
ui->wakeupDelay->setMaximum(7000); // Very large values must be entered with config.yml changes
|
|
ui->wakeupDelay->setPageStep(200);
|
|
const int wakeup_def = stoi(m_emu_settings->GetSettingDefault(emu_settings_type::DriverWakeUpDelay));
|
|
connect(ui->wakeupReset, &QAbstractButton::clicked, [=, this]()
|
|
{
|
|
ui->wakeupDelay->setValue(wakeup_def);
|
|
});
|
|
|
|
EnhanceSlider(emu_settings_type::VBlankRate, ui->vblank, ui->vblankText, tr("%0 Hz", "VBlank rate"));
|
|
SnapSlider(ui->vblank, 30);
|
|
ui->vblank->setPageStep(60);
|
|
const int vblank_def = stoi(m_emu_settings->GetSettingDefault(emu_settings_type::VBlankRate));
|
|
connect(ui->vblankReset, &QAbstractButton::clicked, [=, this]()
|
|
{
|
|
ui->vblank->setValue(vblank_def);
|
|
});
|
|
|
|
EnhanceSlider(emu_settings_type::ClocksScale, ui->clockScale, ui->clockScaleText, tr("%0 %", "Clocks scale"));
|
|
SnapSlider(ui->clockScale, 10);
|
|
ui->clockScale->setPageStep(50);
|
|
const int clocks_scale_def = stoi(m_emu_settings->GetSettingDefault(emu_settings_type::ResolutionScale));
|
|
connect(ui->clockScaleReset, &QAbstractButton::clicked, [=, this]()
|
|
{
|
|
ui->clockScale->setValue(clocks_scale_def);
|
|
});
|
|
|
|
if (!game) // Prevent users from doing dumb things
|
|
{
|
|
ui->vblank->setDisabled(true);
|
|
ui->vblankReset->setDisabled(true);
|
|
SubscribeTooltip(ui->gb_vblank, tooltips.settings.disabled_from_global);
|
|
ui->clockScale->setDisabled(true);
|
|
ui->clockScaleReset->setDisabled(true);
|
|
SubscribeTooltip(ui->gb_clockScale, tooltips.settings.disabled_from_global);
|
|
ui->wakeupDelay->setDisabled(true);
|
|
ui->wakeupReset->setDisabled(true);
|
|
SubscribeTooltip(ui->gb_wakeupDelay, tooltips.settings.disabled_from_global);
|
|
}
|
|
else
|
|
{
|
|
SubscribeTooltip(ui->gb_vblank, tooltips.settings.vblank_rate);
|
|
SubscribeTooltip(ui->gb_clockScale, tooltips.settings.clocks_scale);
|
|
SubscribeTooltip(ui->gb_wakeupDelay, tooltips.settings.wake_up_delay);
|
|
}
|
|
|
|
// lib options tool tips
|
|
SubscribeTooltip(ui->lib_manu, tooltips.settings.libraries_manual);
|
|
SubscribeTooltip(ui->lib_both, tooltips.settings.libraries_both);
|
|
SubscribeTooltip(ui->lib_lv2, tooltips.settings.libraries_liblv2);
|
|
SubscribeTooltip(ui->lib_lv2b, tooltips.settings.libraries_liblv2both);
|
|
SubscribeTooltip(ui->lib_lv2l, tooltips.settings.libraries_liblv2list);
|
|
|
|
// creating this in ui file keeps scrambling the order...
|
|
QButtonGroup *lib_mode_bg = new QButtonGroup(this);
|
|
lib_mode_bg->addButton(ui->lib_manu, static_cast<int>(lib_loading_type::manual));
|
|
lib_mode_bg->addButton(ui->lib_both, static_cast<int>(lib_loading_type::hybrid));
|
|
lib_mode_bg->addButton(ui->lib_lv2, static_cast<int>(lib_loading_type::liblv2only));
|
|
lib_mode_bg->addButton(ui->lib_lv2b, static_cast<int>(lib_loading_type::liblv2both));
|
|
lib_mode_bg->addButton(ui->lib_lv2l, static_cast<int>(lib_loading_type::liblv2list));
|
|
|
|
m_emu_settings->EnhanceRadioButton(lib_mode_bg, emu_settings_type::LibLoadOptions);
|
|
|
|
// Sort string vector alphabetically
|
|
static const auto sort_string_vector = [](std::vector<std::string>& vec)
|
|
{
|
|
std::sort(vec.begin(), vec.end(), [](const std::string &str1, const std::string &str2) { return str1 < str2; });
|
|
};
|
|
|
|
std::vector<std::string> loadedLibs = m_emu_settings->GetLoadedLibraries();
|
|
|
|
sort_string_vector(loadedLibs);
|
|
|
|
for (const auto& lib : loadedLibs)
|
|
{
|
|
QListWidgetItem* item = new QListWidgetItem(qstr(lib), ui->lleList);
|
|
item->setFlags(item->flags() | Qt::ItemIsUserCheckable); // set checkable flag
|
|
item->setCheckState(Qt::Checked); // AND initialize check state
|
|
ui->lleList->addItem(item);
|
|
}
|
|
|
|
const std::string lle_dir = g_cfg.vfs.get_dev_flash() + "sys/external/";
|
|
|
|
std::unordered_set<std::string> set(loadedLibs.begin(), loadedLibs.end());
|
|
std::vector<std::string> lle_module_list_unselected;
|
|
|
|
for (const auto& prxf : fs::dir(lle_dir))
|
|
{
|
|
// List found unselected modules
|
|
if (prxf.is_directory || (prxf.name.substr(std::max<size_t>(size_t(3), prxf.name.length()) - 4)) != "sprx")
|
|
{
|
|
continue;
|
|
}
|
|
if (verify_npdrm_self_headers(fs::file(lle_dir + prxf.name)) && !set.count(prxf.name))
|
|
{
|
|
lle_module_list_unselected.push_back(prxf.name);
|
|
}
|
|
}
|
|
|
|
sort_string_vector(lle_module_list_unselected);
|
|
|
|
for (const auto& lib : lle_module_list_unselected)
|
|
{
|
|
QListWidgetItem* item = new QListWidgetItem(qstr(lib), ui->lleList);
|
|
item->setFlags(item->flags() | Qt::ItemIsUserCheckable); // set checkable flag
|
|
item->setCheckState(Qt::Unchecked); // AND initialize check state
|
|
ui->lleList->addItem(item);
|
|
}
|
|
|
|
ui->searchBox->setPlaceholderText(tr("Search libraries", "Library search box"));
|
|
|
|
auto on_lib_button_clicked = [=, this](int ind)
|
|
{
|
|
if (ind != static_cast<int>(lib_loading_type::liblv2only))
|
|
{
|
|
ui->searchBox->setEnabled(true);
|
|
ui->lleList->setEnabled(true);
|
|
}
|
|
else
|
|
{
|
|
ui->searchBox->setEnabled(false);
|
|
ui->lleList->setEnabled(false);
|
|
}
|
|
};
|
|
|
|
auto on_search_box_text_changed = [=, this](QString text)
|
|
{
|
|
const QString search_term = text.toLower();
|
|
std::vector<QListWidgetItem*> items;
|
|
|
|
// duplicate current items, we need clones to preserve checkstates
|
|
for (int i = 0; i < ui->lleList->count(); i++)
|
|
{
|
|
items.push_back(ui->lleList->item(i)->clone());
|
|
}
|
|
|
|
// sort items: checked items first then alphabetical order
|
|
std::sort(items.begin(), items.end(), [](QListWidgetItem *i1, QListWidgetItem *i2)
|
|
{
|
|
return (i1->checkState() != i2->checkState()) ? (i1->checkState() > i2->checkState()) : (i1->text() < i2->text());
|
|
});
|
|
|
|
// refill library list
|
|
ui->lleList->clear();
|
|
|
|
for (uint i = 0; i < items.size(); i++)
|
|
{
|
|
ui->lleList->addItem(items[i]);
|
|
|
|
// only show items filtered for search text
|
|
ui->lleList->setRowHidden(i, !items[i]->text().contains(search_term));
|
|
}
|
|
};
|
|
|
|
// Events
|
|
connect(lib_mode_bg, static_cast<void(QButtonGroup::*)(int)>(&QButtonGroup::buttonClicked), on_lib_button_clicked);
|
|
connect(ui->searchBox, &QLineEdit::textChanged, on_search_box_text_changed);
|
|
|
|
// enable multiselection (there must be a better way)
|
|
connect(ui->lleList, &QListWidget::itemChanged, [&](QListWidgetItem* item)
|
|
{
|
|
for (auto cb : ui->lleList->selectedItems())
|
|
{
|
|
cb->setCheckState(item->checkState());
|
|
}
|
|
});
|
|
|
|
if (const int lib_mode_button_id = lib_mode_bg->checkedId(); lib_mode_button_id >= 0)
|
|
{
|
|
on_lib_button_clicked(lib_mode_button_id);
|
|
}
|
|
|
|
// ______ _ _ _______ _
|
|
// | ____| | | | | |__ __| | |
|
|
// | |__ _ __ ___ _ _| | __ _| |_ ___ _ __ | | __ _| |__
|
|
// | __| | '_ ` _ \| | | | |/ _` | __/ _ \| '__| | |/ _` | '_ \
|
|
// | |____| | | | | | |_| | | (_| | || (_) | | | | (_| | |_) |
|
|
// |______|_| |_| |_|\__,_|_|\__,_|\__\___/|_| |_|\__,_|_.__/
|
|
|
|
// Comboboxes
|
|
|
|
m_emu_settings->EnhanceComboBox(ui->maxLLVMThreads, emu_settings_type::MaxLLVMThreads, true, true, std::thread::hardware_concurrency());
|
|
SubscribeTooltip(ui->gb_max_llvm, tooltips.settings.max_llvm_threads);
|
|
ui->maxLLVMThreads->setItemText(ui->maxLLVMThreads->findData("0"), tr("All (%1)", "Max LLVM threads").arg(std::thread::hardware_concurrency()));
|
|
|
|
m_emu_settings->EnhanceComboBox(ui->perfOverlayDetailLevel, emu_settings_type::PerfOverlayDetailLevel);
|
|
SubscribeTooltip(ui->perf_overlay_detail_level, tooltips.settings.perf_overlay_detail_level);
|
|
|
|
m_emu_settings->EnhanceComboBox(ui->perfOverlayPosition, emu_settings_type::PerfOverlayPosition);
|
|
SubscribeTooltip(ui->perf_overlay_position, tooltips.settings.perf_overlay_position);
|
|
|
|
// Checkboxes
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->exitOnStop, emu_settings_type::ExitRPCS3OnFinish);
|
|
SubscribeTooltip(ui->exitOnStop, tooltips.settings.exit_on_stop);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->alwaysStart, emu_settings_type::StartOnBoot);
|
|
SubscribeTooltip(ui->alwaysStart, tooltips.settings.start_on_boot);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->startGameFullscreen, emu_settings_type::StartGameFullscreen);
|
|
SubscribeTooltip(ui->startGameFullscreen, tooltips.settings.start_game_fullscreen);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->preventDisplaySleep, emu_settings_type::PreventDisplaySleep);
|
|
SubscribeTooltip(ui->preventDisplaySleep, tooltips.settings.prevent_display_sleep);
|
|
ui->preventDisplaySleep->setEnabled(display_sleep_control_supported());
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->showTrophyPopups, emu_settings_type::ShowTrophyPopups);
|
|
SubscribeTooltip(ui->showTrophyPopups, tooltips.settings.show_trophy_popups);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->useNativeInterface, emu_settings_type::UseNativeInterface);
|
|
SubscribeTooltip(ui->useNativeInterface, tooltips.settings.use_native_interface);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->showShaderCompilationHint, emu_settings_type::ShowShaderCompilationHint);
|
|
SubscribeTooltip(ui->showShaderCompilationHint, tooltips.settings.show_shader_compilation_hint);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->perfOverlayCenterX, emu_settings_type::PerfOverlayCenterX);
|
|
SubscribeTooltip(ui->perfOverlayCenterX, tooltips.settings.perf_overlay_center_x);
|
|
connect(ui->perfOverlayCenterX, &QCheckBox::clicked, [this](bool checked)
|
|
{
|
|
ui->perfOverlayMarginX->setEnabled(!checked);
|
|
});
|
|
ui->perfOverlayMarginX->setEnabled(!ui->perfOverlayCenterX->isChecked());
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->perfOverlayCenterY, emu_settings_type::PerfOverlayCenterY);
|
|
SubscribeTooltip(ui->perfOverlayCenterY, tooltips.settings.perf_overlay_center_y);
|
|
connect(ui->perfOverlayCenterY, &QCheckBox::clicked, [this](bool checked)
|
|
{
|
|
ui->perfOverlayMarginY->setEnabled(!checked);
|
|
});
|
|
ui->perfOverlayMarginY->setEnabled(!ui->perfOverlayCenterY->isChecked());
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->perfOverlayFramerateGraphEnabled, emu_settings_type::PerfOverlayFramerateGraphEnabled);
|
|
SubscribeTooltip(ui->perfOverlayFramerateGraphEnabled, tooltips.settings.perf_overlay_framerate_graph_enabled);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->perfOverlayFrametimeGraphEnabled, emu_settings_type::PerfOverlayFrametimeGraphEnabled);
|
|
SubscribeTooltip(ui->perfOverlayFrametimeGraphEnabled, tooltips.settings.perf_overlay_frametime_graph_enabled);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->perfOverlayEnabled, emu_settings_type::PerfOverlayEnabled);
|
|
SubscribeTooltip(ui->perfOverlayEnabled, tooltips.settings.perf_overlay_enabled);
|
|
auto enable_perf_overlay_options = [this](bool enabled)
|
|
{
|
|
ui->label_detail_level->setEnabled(enabled);
|
|
ui->label_update_interval->setEnabled(enabled);
|
|
ui->label_font_size->setEnabled(enabled);
|
|
ui->label_position->setEnabled(enabled);
|
|
ui->label_opacity->setEnabled(enabled);
|
|
ui->label_margin_x->setEnabled(enabled);
|
|
ui->label_margin_y->setEnabled(enabled);
|
|
ui->perfOverlayDetailLevel->setEnabled(enabled);
|
|
ui->perfOverlayPosition->setEnabled(enabled);
|
|
ui->perfOverlayUpdateInterval->setEnabled(enabled);
|
|
ui->perfOverlayFontSize->setEnabled(enabled);
|
|
ui->perfOverlayOpacity->setEnabled(enabled);
|
|
ui->perfOverlayMarginX->setEnabled(enabled && !ui->perfOverlayCenterX->isChecked());
|
|
ui->perfOverlayMarginY->setEnabled(enabled && !ui->perfOverlayCenterY->isChecked());
|
|
ui->perfOverlayCenterX->setEnabled(enabled);
|
|
ui->perfOverlayCenterY->setEnabled(enabled);
|
|
ui->perfOverlayFramerateGraphEnabled->setEnabled(enabled);
|
|
ui->perfOverlayFrametimeGraphEnabled->setEnabled(enabled);
|
|
};
|
|
enable_perf_overlay_options(ui->perfOverlayEnabled->isChecked());
|
|
connect(ui->perfOverlayEnabled, &QCheckBox::clicked, enable_perf_overlay_options);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->shaderLoadBgEnabled, emu_settings_type::ShaderLoadBgEnabled);
|
|
SubscribeTooltip(ui->shaderLoadBgEnabled, tooltips.settings.shader_load_bg_enabled);
|
|
auto enable_shader_loader_options = [this](bool enabled)
|
|
{
|
|
ui->label_shaderLoadBgDarkening->setEnabled(enabled);
|
|
ui->label_shaderLoadBgBlur->setEnabled(enabled);
|
|
ui->shaderLoadBgDarkening->setEnabled(enabled);
|
|
ui->shaderLoadBgBlur->setEnabled(enabled);
|
|
};
|
|
enable_shader_loader_options(ui->shaderLoadBgEnabled->isChecked());
|
|
connect(ui->shaderLoadBgEnabled, &QCheckBox::clicked, enable_shader_loader_options);
|
|
|
|
// Sliders
|
|
|
|
EnhanceSlider(emu_settings_type::PerfOverlayUpdateInterval, ui->perfOverlayUpdateInterval, ui->label_update_interval, tr("Update Interval: %0 ms", "Performance overlay update interval"));
|
|
SubscribeTooltip(ui->perf_overlay_update_interval, tooltips.settings.perf_overlay_update_interval);
|
|
|
|
EnhanceSlider(emu_settings_type::PerfOverlayFontSize, ui->perfOverlayFontSize, ui->label_font_size, tr("Font Size: %0 px", "Performance overlay font size"));
|
|
SubscribeTooltip(ui->perf_overlay_font_size, tooltips.settings.perf_overlay_font_size);
|
|
|
|
EnhanceSlider(emu_settings_type::PerfOverlayOpacity, ui->perfOverlayOpacity, ui->label_opacity, tr("Opacity: %0 %", "Performance overlay opacity"));
|
|
SubscribeTooltip(ui->perf_overlay_opacity, tooltips.settings.perf_overlay_opacity);
|
|
|
|
EnhanceSlider(emu_settings_type::ShaderLoadBgDarkening, ui->shaderLoadBgDarkening, ui->label_shaderLoadBgDarkening, tr("Background darkening: %0 %", "Shader load background darkening"));
|
|
SubscribeTooltip(ui->shaderLoadBgDarkening, tooltips.settings.shader_load_bg_darkening);
|
|
|
|
EnhanceSlider(emu_settings_type::ShaderLoadBgBlur, ui->shaderLoadBgBlur, ui->label_shaderLoadBgBlur, tr("Background blur: %0 %", "Shader load background blur"));
|
|
SubscribeTooltip(ui->shaderLoadBgBlur, tooltips.settings.shader_load_bg_blur);
|
|
|
|
// SpinBoxes
|
|
|
|
m_emu_settings->EnhanceSpinBox(ui->perfOverlayMarginX, emu_settings_type::PerfOverlayMarginX, "", tr("px", "Performance overlay margin x"));
|
|
SubscribeTooltip(ui->perfOverlayMarginX, tooltips.settings.perf_overlay_margin_x);
|
|
|
|
m_emu_settings->EnhanceSpinBox(ui->perfOverlayMarginY, emu_settings_type::PerfOverlayMarginY, "", tr("px", "Performance overlay margin y"));
|
|
SubscribeTooltip(ui->perfOverlayMarginY, tooltips.settings.perf_overlay_margin_y);
|
|
|
|
// Global settings (gui_settings)
|
|
if (!game)
|
|
{
|
|
SubscribeTooltip(ui->gs_resizeOnBoot, tooltips.settings.resize_on_boot);
|
|
|
|
SubscribeTooltip(ui->gs_disableMouse, tooltips.settings.disable_mouse);
|
|
|
|
ui->gs_disableMouse->setChecked(m_gui_settings->GetValue(gui::gs_disableMouse).toBool());
|
|
connect(ui->gs_disableMouse, &QCheckBox::clicked, [=, this](bool val)
|
|
{
|
|
m_gui_settings->SetValue(gui::gs_disableMouse, val);
|
|
});
|
|
|
|
const bool enable_buttons = m_gui_settings->GetValue(gui::gs_resize).toBool();
|
|
ui->gs_resizeOnBoot->setChecked(enable_buttons);
|
|
ui->gs_width->setEnabled(enable_buttons);
|
|
ui->gs_height->setEnabled(enable_buttons);
|
|
|
|
const QRect screen = QGuiApplication::primaryScreen()->geometry();
|
|
const int width = m_gui_settings->GetValue(gui::gs_width).toInt();
|
|
const int height = m_gui_settings->GetValue(gui::gs_height).toInt();
|
|
ui->gs_width->setValue(std::min(width, screen.width()));
|
|
ui->gs_height->setValue(std::min(height, screen.height()));
|
|
|
|
connect(ui->gs_resizeOnBoot, &QCheckBox::clicked, [=, this](bool val)
|
|
{
|
|
m_gui_settings->SetValue(gui::gs_resize, val);
|
|
ui->gs_width->setEnabled(val);
|
|
ui->gs_height->setEnabled(val);
|
|
});
|
|
connect(ui->gs_width, &QSpinBox::editingFinished, [=, this]()
|
|
{
|
|
ui->gs_width->setValue(std::min(ui->gs_width->value(), QGuiApplication::primaryScreen()->size().width()));
|
|
m_gui_settings->SetValue(gui::gs_width, ui->gs_width->value());
|
|
});
|
|
connect(ui->gs_height, &QSpinBox::editingFinished, [=, this]()
|
|
{
|
|
ui->gs_height->setValue(std::min(ui->gs_height->value(), QGuiApplication::primaryScreen()->size().height()));
|
|
m_gui_settings->SetValue(gui::gs_height, ui->gs_height->value());
|
|
});
|
|
}
|
|
else
|
|
{
|
|
ui->gb_viewport->setEnabled(false);
|
|
ui->gb_viewport->setVisible(false);
|
|
}
|
|
|
|
// Game window title builder
|
|
|
|
const auto get_game_window_title = [this, game](const QString& format)
|
|
{
|
|
rpcs3::title_format_data title_data;
|
|
title_data.format = sstr(format);
|
|
title_data.renderer = m_emu_settings->GetSetting(emu_settings_type::Renderer);
|
|
title_data.vulkan_adapter = m_emu_settings->GetSetting(emu_settings_type::VulkanAdapter);
|
|
title_data.fps = 60.;
|
|
|
|
if (game)
|
|
{
|
|
title_data.title = game->name;
|
|
title_data.title_id = game->serial;
|
|
}
|
|
else
|
|
{
|
|
title_data.title = sstr(tr("My Game", "Game window title"));
|
|
title_data.title_id = "ABCD12345";
|
|
}
|
|
|
|
const std::string game_window_title = rpcs3::get_formatted_title(title_data);
|
|
|
|
if (game_window_title.empty())
|
|
{
|
|
return QStringLiteral("RPCS3");
|
|
}
|
|
|
|
return qstr(game_window_title);
|
|
};
|
|
|
|
const auto set_game_window_title = [=, this](const std::string& format)
|
|
{
|
|
const auto game_window_title_format = qstr(format);
|
|
const auto game_window_title = get_game_window_title(game_window_title_format);
|
|
const auto width = ui->label_game_window_title_format->sizeHint().width();
|
|
const auto metrics = ui->label_game_window_title_format->fontMetrics();
|
|
const auto elided_text = metrics.elidedText(game_window_title_format, Qt::ElideRight, width);
|
|
const auto tooltip = game_window_title_format + QStringLiteral("\n\n") + game_window_title;
|
|
|
|
ui->label_game_window_title_format->setText(elided_text);
|
|
ui->label_game_window_title_format->setToolTip(tooltip);
|
|
};
|
|
|
|
connect(ui->edit_button_game_window_title_format, &QAbstractButton::clicked, [=, this]()
|
|
{
|
|
auto get_game_window_title_label = [=](const QString& format)
|
|
{
|
|
const QString game_window_title = get_game_window_title(format);
|
|
|
|
const std::vector<std::pair<const QString, const QString>> window_title_glossary =
|
|
{
|
|
{ "%G", tr("GPU Model", "Game window title") },
|
|
{ "%C", tr("CPU Model", "Game window title") },
|
|
{ "%c", tr("Thread Count", "Game window title") },
|
|
{ "%M", tr("System Memory", "Game window title") },
|
|
{ "%F", tr("Framerate", "Game window title") },
|
|
{ "%R", tr("Renderer", "Game window title") },
|
|
{ "%T", tr("Title", "Game window title") },
|
|
{ "%t", tr("Title ID", "Game window title") },
|
|
{ "%V", tr("RPCS3 Version", "Game window title") }
|
|
};
|
|
|
|
QString glossary;
|
|
|
|
for (const auto& [format, description] : window_title_glossary)
|
|
{
|
|
glossary += format + "\t = " + description + "\n";
|
|
}
|
|
|
|
return tr("Glossary:\n\n%0\nPreview:\n\n%1\n", "Game window title").arg(glossary).arg(game_window_title);
|
|
};
|
|
|
|
const std::string game_title_format = m_emu_settings->GetSetting(emu_settings_type::WindowTitleFormat);
|
|
|
|
QString edited_format = qstr(game_title_format);
|
|
|
|
input_dialog dlg(-1, edited_format, tr("Game Window Title Format", "Game window title"), get_game_window_title_label(edited_format), "", this);
|
|
dlg.resize(width() * .75, dlg.height());
|
|
|
|
connect(&dlg, &input_dialog::text_changed, [&](const QString& text)
|
|
{
|
|
edited_format = text.simplified();
|
|
dlg.set_label_text(get_game_window_title_label(edited_format));
|
|
});
|
|
|
|
if (dlg.exec() == QDialog::Accepted)
|
|
{
|
|
m_emu_settings->SetSetting(emu_settings_type::WindowTitleFormat, sstr(edited_format));
|
|
set_game_window_title(m_emu_settings->GetSetting(emu_settings_type::WindowTitleFormat));
|
|
}
|
|
});
|
|
|
|
connect(ui->reset_button_game_window_title_format, &QAbstractButton::clicked, [=, this]()
|
|
{
|
|
const std::string default_game_title_format = m_emu_settings->GetSettingDefault(emu_settings_type::WindowTitleFormat);
|
|
m_emu_settings->SetSetting(emu_settings_type::WindowTitleFormat, default_game_title_format);
|
|
set_game_window_title(default_game_title_format);
|
|
});
|
|
|
|
// Load and apply the configured game window title format
|
|
set_game_window_title(m_emu_settings->GetSetting(emu_settings_type::WindowTitleFormat));
|
|
|
|
SubscribeTooltip(ui->gb_game_window_title, tooltips.settings.game_window_title_format);
|
|
|
|
// _____ _ _ _ _______ _
|
|
// / ____|| | | || | |__ __| | |
|
|
// | | __|| | | || | | | __ _| |__
|
|
// | | |_ || | | || | | |/ _` | '_ \
|
|
// | |__| || |__| || | | | (_| | |_) |
|
|
// \_____| \____/ |_| |_|\__,_|_.__/
|
|
|
|
if (!game)
|
|
{
|
|
// Comboboxes
|
|
SubscribeTooltip(ui->combo_configs, tooltips.settings.configs);
|
|
|
|
SubscribeTooltip(ui->gb_stylesheets, tooltips.settings.stylesheets);
|
|
|
|
// Checkboxes:
|
|
SubscribeTooltip(ui->cb_custom_colors, tooltips.settings.custom_colors);
|
|
|
|
// Checkboxes: gui options
|
|
SubscribeTooltip(ui->cb_show_welcome, tooltips.settings.show_welcome);
|
|
|
|
SubscribeTooltip(ui->cb_show_exit_game, tooltips.settings.show_exit_game);
|
|
|
|
SubscribeTooltip(ui->cb_show_boot_game, tooltips.settings.show_boot_game);
|
|
|
|
SubscribeTooltip(ui->cb_show_pkg_install, tooltips.settings.show_pkg_install);
|
|
|
|
SubscribeTooltip(ui->cb_show_pup_install, tooltips.settings.show_pup_install);
|
|
|
|
SubscribeTooltip(ui->cb_check_update_start, tooltips.settings.check_update_start);
|
|
|
|
SubscribeTooltip(ui->useRichPresence, tooltips.settings.use_rich_presence);
|
|
|
|
SubscribeTooltip(ui->discordState, tooltips.settings.discord_state);
|
|
|
|
// Discord:
|
|
ui->useRichPresence->setChecked(m_use_discord);
|
|
ui->label_discordState->setEnabled(m_use_discord);
|
|
ui->discordState->setEnabled(m_use_discord);
|
|
ui->discordState->setText(m_discord_state);
|
|
|
|
connect(ui->useRichPresence, &QCheckBox::clicked, [this](bool checked)
|
|
{
|
|
ui->discordState->setEnabled(checked);
|
|
ui->label_discordState->setEnabled(checked);
|
|
m_use_discord = checked;
|
|
});
|
|
|
|
connect(ui->discordState, &QLineEdit::editingFinished, [this]()
|
|
{
|
|
m_discord_state = ui->discordState->text();
|
|
});
|
|
|
|
// Log and TTY:
|
|
SubscribeTooltip(ui->log_limit, tooltips.settings.log_limit);
|
|
SubscribeTooltip(ui->tty_limit, tooltips.settings.tty_limit);
|
|
|
|
ui->spinbox_log_limit->setValue(m_gui_settings->GetValue(gui::l_limit).toInt());
|
|
connect(ui->spinbox_log_limit, &QSpinBox::editingFinished, [=, this]()
|
|
{
|
|
m_gui_settings->SetValue(gui::l_limit, ui->spinbox_log_limit->value());
|
|
});
|
|
|
|
ui->spinbox_tty_limit->setValue(m_gui_settings->GetValue(gui::l_limit_tty).toInt());
|
|
connect(ui->spinbox_tty_limit, &QSpinBox::editingFinished, [=, this]()
|
|
{
|
|
m_gui_settings->SetValue(gui::l_limit_tty, ui->spinbox_tty_limit->value());
|
|
});
|
|
|
|
// colorize preview icons
|
|
auto add_colored_icon = [&](QPushButton *button, const QColor& color, const QIcon& icon = QIcon(), const QColor& iconColor = QColor())
|
|
{
|
|
QLabel* text = new QLabel(button->text());
|
|
text->setObjectName("color_button");
|
|
text->setAlignment(Qt::AlignCenter);
|
|
text->setAttribute(Qt::WA_TransparentForMouseEvents, true);
|
|
delete button->layout();
|
|
if (icon.isNull())
|
|
{
|
|
QPixmap pixmap(100, 100);
|
|
pixmap.fill(color);
|
|
button->setIcon(pixmap);
|
|
}
|
|
else
|
|
{
|
|
button->setIcon(gui::utils::get_colorized_icon(icon, iconColor, color, true));
|
|
}
|
|
button->setText("");
|
|
button->setStyleSheet(styleSheet().append("text-align:left;"));
|
|
button->setLayout(new QGridLayout);
|
|
button->layout()->setContentsMargins(0, 0, 0, 0);
|
|
button->layout()->addWidget(text);
|
|
};
|
|
|
|
auto add_colored_icons = [=, this]()
|
|
{
|
|
add_colored_icon(ui->pb_gl_icon_color, m_gui_settings->GetValue(gui::gl_iconColor).value<QColor>());
|
|
add_colored_icon(ui->pb_sd_icon_color, m_gui_settings->GetValue(gui::sd_icon_color).value<QColor>());
|
|
add_colored_icon(ui->pb_tr_icon_color, m_gui_settings->GetValue(gui::tr_icon_color).value<QColor>());
|
|
};
|
|
add_colored_icons();
|
|
|
|
ui->cb_show_welcome->setChecked(m_gui_settings->GetValue(gui::ib_show_welcome).toBool());
|
|
ui->cb_show_exit_game->setChecked(m_gui_settings->GetValue(gui::ib_confirm_exit).toBool());
|
|
ui->cb_show_boot_game->setChecked(m_gui_settings->GetValue(gui::ib_confirm_boot).toBool());
|
|
ui->cb_show_pkg_install->setChecked(m_gui_settings->GetValue(gui::ib_pkg_success).toBool());
|
|
ui->cb_show_pup_install->setChecked(m_gui_settings->GetValue(gui::ib_pup_success).toBool());
|
|
|
|
ui->cb_check_update_start->setChecked(m_gui_settings->GetValue(gui::m_check_upd_start).toBool());
|
|
|
|
const bool enable_ui_colors = m_gui_settings->GetValue(gui::m_enableUIColors).toBool();
|
|
ui->cb_custom_colors->setChecked(enable_ui_colors);
|
|
ui->pb_gl_icon_color->setEnabled(enable_ui_colors);
|
|
ui->pb_sd_icon_color->setEnabled(enable_ui_colors);
|
|
ui->pb_tr_icon_color->setEnabled(enable_ui_colors);
|
|
|
|
auto apply_gui_options = [&](bool reset = false)
|
|
{
|
|
if (reset)
|
|
{
|
|
m_current_stylesheet = gui::Default;
|
|
ui->combo_configs->setCurrentIndex(0);
|
|
ui->combo_stylesheets->setCurrentIndex(0);
|
|
}
|
|
// Only attempt to load a config if changes occurred.
|
|
if (m_current_gui_config != ui->combo_configs->currentText())
|
|
{
|
|
OnApplyConfig();
|
|
}
|
|
if (m_current_stylesheet != m_gui_settings->GetValue(gui::m_currentStylesheet).toString())
|
|
{
|
|
OnApplyStylesheet();
|
|
}
|
|
};
|
|
|
|
connect(ui->buttonBox, &QDialogButtonBox::accepted, [=, this]()
|
|
{
|
|
apply_gui_options();
|
|
});
|
|
|
|
connect(ui->pb_reset_default, &QAbstractButton::clicked, [=, this]
|
|
{
|
|
if (QMessageBox::question(this, tr("Reset GUI to default?", "Reset"), tr("This will include your stylesheet as well. Do you wish to proceed?", "Reset"),
|
|
QMessageBox::Yes | QMessageBox::No, QMessageBox::No) == QMessageBox::Yes)
|
|
{
|
|
apply_gui_options(true);
|
|
m_gui_settings->Reset(true);
|
|
Q_EMIT GuiSettingsSyncRequest(true);
|
|
AddConfigs();
|
|
AddStylesheets();
|
|
apply_gui_options();
|
|
}
|
|
});
|
|
|
|
connect(ui->pb_backup_config, &QAbstractButton::clicked, this, &settings_dialog::OnBackupCurrentConfig);
|
|
connect(ui->pb_apply_config, &QAbstractButton::clicked, this, &settings_dialog::OnApplyConfig);
|
|
connect(ui->pb_apply_stylesheet, &QAbstractButton::clicked, this, &settings_dialog::OnApplyStylesheet);
|
|
|
|
connect(ui->pb_open_folder, &QAbstractButton::clicked, [=, this]()
|
|
{
|
|
QDesktopServices::openUrl(m_gui_settings->GetSettingsDir());
|
|
});
|
|
|
|
connect(ui->cb_show_welcome, &QCheckBox::clicked, [=, this](bool val)
|
|
{
|
|
m_gui_settings->SetValue(gui::ib_show_welcome, val);
|
|
});
|
|
connect(ui->cb_show_exit_game, &QCheckBox::clicked, [=, this](bool val)
|
|
{
|
|
m_gui_settings->SetValue(gui::ib_confirm_exit, val);
|
|
});
|
|
connect(ui->cb_show_boot_game, &QCheckBox::clicked, [=, this](bool val)
|
|
{
|
|
m_gui_settings->SetValue(gui::ib_confirm_boot, val);
|
|
});
|
|
connect(ui->cb_show_pkg_install, &QCheckBox::clicked, [=, this](bool val)
|
|
{
|
|
m_gui_settings->SetValue(gui::ib_pkg_success, val);
|
|
});
|
|
connect(ui->cb_show_pup_install, &QCheckBox::clicked, [=, this](bool val)
|
|
{
|
|
m_gui_settings->SetValue(gui::ib_pup_success, val);
|
|
});
|
|
connect(ui->cb_check_update_start, &QCheckBox::clicked, [=, this](bool val)
|
|
{
|
|
m_gui_settings->SetValue(gui::m_check_upd_start, val);
|
|
});
|
|
|
|
connect(ui->cb_custom_colors, &QCheckBox::clicked, [=, this](bool val)
|
|
{
|
|
m_gui_settings->SetValue(gui::m_enableUIColors, val);
|
|
ui->pb_gl_icon_color->setEnabled(val);
|
|
ui->pb_sd_icon_color->setEnabled(val);
|
|
ui->pb_tr_icon_color->setEnabled(val);
|
|
Q_EMIT GuiRepaintRequest();
|
|
});
|
|
auto color_dialog = [&](const gui_save& color, const QString& title, QPushButton *button)
|
|
{
|
|
const QColor old_color = m_gui_settings->GetValue(color).value<QColor>();
|
|
QColorDialog dlg(old_color, this);
|
|
dlg.setWindowTitle(title);
|
|
dlg.setOptions(QColorDialog::ShowAlphaChannel);
|
|
for (int i = 0; i < dlg.customCount(); i++)
|
|
{
|
|
dlg.setCustomColor(i, m_gui_settings->GetCustomColor(i));
|
|
}
|
|
if (dlg.exec() == QColorDialog::Accepted)
|
|
{
|
|
for (int i = 0; i < dlg.customCount(); i++)
|
|
{
|
|
m_gui_settings->SetCustomColor(i, dlg.customColor(i));
|
|
}
|
|
m_gui_settings->SetValue(color, dlg.selectedColor());
|
|
button->setIcon(gui::utils::get_colorized_icon(button->icon(), old_color, dlg.selectedColor(), true));
|
|
Q_EMIT GuiRepaintRequest();
|
|
}
|
|
};
|
|
|
|
connect(ui->pb_gl_icon_color, &QAbstractButton::clicked, [=, this]()
|
|
{
|
|
color_dialog(gui::gl_iconColor, tr("Choose gamelist icon color", "Settings: color dialog"), ui->pb_gl_icon_color);
|
|
});
|
|
connect(ui->pb_sd_icon_color, &QAbstractButton::clicked, [=, this]()
|
|
{
|
|
color_dialog(gui::sd_icon_color, tr("Choose save manager icon color", "Settings: color dialog"), ui->pb_sd_icon_color);
|
|
});
|
|
connect(ui->pb_tr_icon_color, &QAbstractButton::clicked, [=, this]()
|
|
{
|
|
color_dialog(gui::tr_icon_color, tr("Choose trophy manager icon color", "Settings: color dialog"), ui->pb_tr_icon_color);
|
|
});
|
|
|
|
AddConfigs();
|
|
AddStylesheets();
|
|
}
|
|
|
|
// _____ _ _______ _
|
|
// | __ \ | | |__ __| | |
|
|
// | | | | ___| |__ _ _ __ _ | | __ _| |__
|
|
// | | | |/ _ \ '_ \| | | |/ _` | | |/ _` | '_ \
|
|
// | |__| | __/ |_) | |_| | (_| | | | (_| | |_) |
|
|
// |_____/ \___|_.__/ \__,_|\__, | |_|\__,_|_.__/
|
|
// __/ |
|
|
// |___/
|
|
|
|
// Checkboxes: gpu debug options
|
|
m_emu_settings->EnhanceCheckBox(ui->glLegacyBuffers, emu_settings_type::LegacyBuffers);
|
|
SubscribeTooltip(ui->glLegacyBuffers, tooltips.settings.gl_legacy_buffers);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->forceHighpZ, emu_settings_type::ForceHighpZ);
|
|
SubscribeTooltip(ui->forceHighpZ, tooltips.settings.force_high_pz);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->debugOutput, emu_settings_type::DebugOutput);
|
|
SubscribeTooltip(ui->debugOutput, tooltips.settings.debug_output);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->debugOverlay, emu_settings_type::DebugOverlay);
|
|
SubscribeTooltip(ui->debugOverlay, tooltips.settings.debug_overlay);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->logProg, emu_settings_type::LogShaderPrograms);
|
|
SubscribeTooltip(ui->logProg, tooltips.settings.log_shader_programs);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->disableHwOcclusionQueries, emu_settings_type::DisableOcclusionQueries);
|
|
SubscribeTooltip(ui->disableHwOcclusionQueries, tooltips.settings.disable_occlusion_queries);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->forceCpuBlitEmulation, emu_settings_type::ForceCPUBlitEmulation);
|
|
SubscribeTooltip(ui->forceCpuBlitEmulation, tooltips.settings.force_cpu_blit_emulation);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->disableVulkanMemAllocator, emu_settings_type::DisableVulkanMemAllocator);
|
|
SubscribeTooltip(ui->disableVulkanMemAllocator, tooltips.settings.disable_vulkan_mem_allocator);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->disableFIFOReordering, emu_settings_type::DisableFIFOReordering);
|
|
SubscribeTooltip(ui->disableFIFOReordering, tooltips.settings.disable_fifo_reordering);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->strictTextureFlushing, emu_settings_type::StrictTextureFlushing);
|
|
SubscribeTooltip(ui->strictTextureFlushing, tooltips.settings.strict_texture_flushing);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->gpuTextureScaling, emu_settings_type::GPUTextureScaling);
|
|
SubscribeTooltip(ui->gpuTextureScaling, tooltips.settings.gpu_texture_scaling);
|
|
|
|
// Checkboxes: core debug options
|
|
m_emu_settings->EnhanceCheckBox(ui->ppuDebug, emu_settings_type::PPUDebug);
|
|
SubscribeTooltip(ui->ppuDebug, tooltips.settings.ppu_debug);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->spuDebug, emu_settings_type::SPUDebug);
|
|
SubscribeTooltip(ui->spuDebug, tooltips.settings.spu_debug);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->setDAZandFTZ, emu_settings_type::SetDAZandFTZ);
|
|
SubscribeTooltip(ui->setDAZandFTZ, tooltips.settings.set_daz_and_ftz);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->accurateGETLLAR, emu_settings_type::AccurateGETLLAR);
|
|
SubscribeTooltip(ui->accurateGETLLAR, tooltips.settings.accurate_getllar);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->accuratePUTLLUC, emu_settings_type::AccuratePUTLLUC);
|
|
SubscribeTooltip(ui->accuratePUTLLUC, tooltips.settings.accurate_putlluc);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->accurateRSXAccess, emu_settings_type::AccurateRSXAccess);
|
|
SubscribeTooltip(ui->accurateRSXAccess, tooltips.settings.accurate_rsx_access);
|
|
|
|
m_emu_settings->EnhanceCheckBox(ui->hookStFunc, emu_settings_type::HookStaticFuncs);
|
|
SubscribeTooltip(ui->hookStFunc, tooltips.settings.hook_static_functions);
|
|
|
|
// Layout fix for High Dpi
|
|
layout()->setSizeConstraint(QLayout::SetFixedSize);
|
|
}
|
|
|
|
settings_dialog::~settings_dialog()
|
|
{
|
|
delete ui;
|
|
}
|
|
|
|
void settings_dialog::EnhanceSlider(emu_settings_type settings_type, QSlider* slider, QLabel* label, const QString& label_text)
|
|
{
|
|
m_emu_settings->EnhanceSlider(slider, settings_type);
|
|
|
|
if (slider && label)
|
|
{
|
|
label->setText(label_text.arg(slider->value()));
|
|
connect(slider, &QSlider::valueChanged, [label, label_text](int value)
|
|
{
|
|
label->setText(label_text.arg(value));
|
|
});
|
|
}
|
|
}
|
|
|
|
void settings_dialog::SnapSlider(QSlider *slider, int interval)
|
|
{
|
|
connect(slider, &QSlider::sliderPressed, [this, slider]()
|
|
{
|
|
m_current_slider = slider;
|
|
});
|
|
|
|
connect(slider, &QSlider::sliderReleased, [this]()
|
|
{
|
|
m_current_slider = nullptr;
|
|
});
|
|
|
|
connect(slider, &QSlider::valueChanged, [this, slider, interval](int value)
|
|
{
|
|
if (slider != m_current_slider)
|
|
{
|
|
return;
|
|
}
|
|
slider->setValue(::rounded_div(value, interval) * interval);
|
|
});
|
|
}
|
|
|
|
void settings_dialog::AddConfigs()
|
|
{
|
|
ui->combo_configs->clear();
|
|
|
|
for (const QString& entry : m_gui_settings->GetConfigEntries())
|
|
{
|
|
ui->combo_configs->addItem(entry);
|
|
}
|
|
|
|
m_current_gui_config = m_gui_settings->GetValue(gui::m_currentConfig).toString();
|
|
|
|
const int index = ui->combo_configs->findText(m_current_gui_config);
|
|
if (index >= 0)
|
|
{
|
|
ui->combo_configs->setCurrentIndex(index);
|
|
}
|
|
else
|
|
{
|
|
cfg_log.warning("Trying to set an invalid config index %d", index);
|
|
}
|
|
}
|
|
|
|
void settings_dialog::AddStylesheets()
|
|
{
|
|
ui->combo_stylesheets->clear();
|
|
|
|
ui->combo_stylesheets->addItem(tr("None", "Stylesheets"), gui::None);
|
|
ui->combo_stylesheets->addItem(tr("Default (Bright)", "Stylesheets"), gui::Default);
|
|
|
|
for (const QString& entry : m_gui_settings->GetStylesheetEntries())
|
|
{
|
|
if (entry != gui::Default)
|
|
{
|
|
ui->combo_stylesheets->addItem(entry, entry);
|
|
}
|
|
}
|
|
|
|
m_current_stylesheet = m_gui_settings->GetValue(gui::m_currentStylesheet).toString();
|
|
|
|
const int index = ui->combo_stylesheets->findData(m_current_stylesheet);
|
|
if (index >= 0)
|
|
{
|
|
ui->combo_stylesheets->setCurrentIndex(index);
|
|
}
|
|
else
|
|
{
|
|
cfg_log.warning("Trying to set an invalid stylesheets index: %d (%s)", index, sstr(m_current_stylesheet));
|
|
}
|
|
}
|
|
|
|
void settings_dialog::OnBackupCurrentConfig()
|
|
{
|
|
QInputDialog* dialog = new QInputDialog(this);
|
|
dialog->setWindowTitle(tr("Choose a unique name", "Backup GUI config"));
|
|
dialog->setLabelText(tr("Configuration Name: ", "Backup GUI config"));
|
|
dialog->resize(500, 100);
|
|
|
|
while (dialog->exec() != QDialog::Rejected)
|
|
{
|
|
dialog->resize(500, 100);
|
|
|
|
const QString gui_config_name = dialog->textValue();
|
|
|
|
if (gui_config_name.isEmpty())
|
|
{
|
|
QMessageBox::warning(this, tr("Error", "Backup GUI config warning 1"), tr("Name cannot be empty", "Backup GUI config warning 1"));
|
|
continue;
|
|
}
|
|
if (gui_config_name.contains("."))
|
|
{
|
|
QMessageBox::warning(this, tr("Error", "Backup GUI config warning 2"), tr("Must choose a name with no '.'", "Backup GUI config warning 2"));
|
|
continue;
|
|
}
|
|
if (ui->combo_configs->findText(gui_config_name) != -1)
|
|
{
|
|
QMessageBox::warning(this, tr("Error", "Backup GUI config warning 3"), tr("Please choose a non-existing name", "Backup GUI config warning 3"));
|
|
continue;
|
|
}
|
|
Q_EMIT GuiSettingsSaveRequest();
|
|
m_gui_settings->SaveCurrentConfig(gui_config_name);
|
|
ui->combo_configs->addItem(gui_config_name);
|
|
ui->combo_configs->setCurrentText(gui_config_name);
|
|
m_current_gui_config = gui_config_name;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void settings_dialog::OnApplyConfig()
|
|
{
|
|
const QString new_config = ui->combo_configs->currentText();
|
|
|
|
if (new_config == m_current_gui_config)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Backup current window states
|
|
Q_EMIT GuiSettingsSaveRequest();
|
|
|
|
if (!m_gui_settings->ChangeToConfig(new_config))
|
|
{
|
|
const int new_config_idx = ui->combo_configs->currentIndex();
|
|
ui->combo_configs->setCurrentText(m_current_gui_config);
|
|
ui->combo_configs->removeItem(new_config_idx);
|
|
return;
|
|
}
|
|
|
|
m_current_gui_config = new_config;
|
|
Q_EMIT GuiSettingsSyncRequest(true);
|
|
}
|
|
|
|
void settings_dialog::OnApplyStylesheet()
|
|
{
|
|
m_current_stylesheet = ui->combo_stylesheets->currentData().toString();
|
|
m_gui_settings->SetValue(gui::m_currentStylesheet, m_current_stylesheet);
|
|
Q_EMIT GuiStylesheetRequest(m_gui_settings->GetCurrentStylesheetPath());
|
|
}
|
|
|
|
int settings_dialog::exec()
|
|
{
|
|
// singleShot Hack to fix following bug:
|
|
// If we use setCurrentIndex now we will miraculously see a resize of the dialog as soon as we
|
|
// switch to the cpu tab after conjuring the settings_dialog with another tab opened first.
|
|
// Weirdly enough this won't happen if we change the tab order so that anything else is at index 0.
|
|
ui->tab_widget_settings->setCurrentIndex(0);
|
|
QTimer::singleShot(0, [=, this]{ ui->tab_widget_settings->setCurrentIndex(m_tab_index); });
|
|
|
|
// Open a dialog if your config file contained invalid entries
|
|
QTimer::singleShot(10, [this] { m_emu_settings->OpenCorrectionDialog(this); });
|
|
|
|
return QDialog::exec();
|
|
}
|
|
|
|
void settings_dialog::SubscribeDescription(QLabel* description)
|
|
{
|
|
description->setFixedHeight(description->sizeHint().height());
|
|
m_description_labels.append(QPair<QLabel*, QString>(description, description->text()));
|
|
}
|
|
|
|
void settings_dialog::SubscribeTooltip(QObject* object, const QString& tooltip)
|
|
{
|
|
m_descriptions[object] = tooltip;
|
|
object->installEventFilter(this);
|
|
}
|
|
|
|
// Thanks Dolphin
|
|
bool settings_dialog::eventFilter(QObject* object, QEvent* event)
|
|
{
|
|
if (!m_descriptions.contains(object))
|
|
{
|
|
return QDialog::eventFilter(object, event);
|
|
}
|
|
|
|
if (event->type() == QEvent::Enter || event->type() == QEvent::Leave)
|
|
{
|
|
const int i = ui->tab_widget_settings->currentIndex();
|
|
QLabel* label = m_description_labels[i].first;
|
|
|
|
if (event->type() == QEvent::Enter)
|
|
{
|
|
label->setText(m_descriptions[object]);
|
|
}
|
|
else if (event->type() == QEvent::Leave)
|
|
{
|
|
const QString description = m_description_labels[i].second;
|
|
label->setText(description);
|
|
}
|
|
}
|
|
|
|
return QDialog::eventFilter(object, event);
|
|
}
|