rpcs3/rpcs3/Emu/Memory/Memory.h
2013-11-23 23:27:58 +01:00

761 lines
16 KiB
C++

#pragma once
#include "MemoryBlock.h"
enum MemoryType
{
Memory_PS3,
Memory_PSV,
Memory_PSP,
};
class MemoryBase
{
NullMemoryBlock NullMem;
public:
ArrayF<MemoryBlock> MemoryBlocks;
MemoryBlock* UserMemory;
DynamicMemoryBlock MainMem;
DynamicMemoryBlock PRXMem;
DynamicMemoryBlock RSXCMDMem;
DynamicMemoryBlock MmaperMem;
DynamicMemoryBlock RSXFBMem;
DynamicMemoryBlock StackMem;
MemoryBlock SpuRawMem;
MemoryBlock SpuThrMem;
struct
{
DynamicMemoryBlockLE RAM;
DynamicMemoryBlockLE Userspace;
} PSVMemory;
struct
{
DynamicMemoryBlockLE Scratchpad;
DynamicMemoryBlockLE VRAM;
DynamicMemoryBlockLE RAM;
DynamicMemoryBlockLE Kernel;
DynamicMemoryBlockLE Userspace;
} PSPMemory;
bool m_inited;
MemoryBase()
{
m_inited = false;
}
~MemoryBase()
{
Close();
}
static __forceinline u16 Reverse16(const u16 val)
{
return _byteswap_ushort(val);
//return ((val >> 8) & 0xff) | ((val << 8) & 0xff00);
}
static __forceinline u32 Reverse32(const u32 val)
{
return _byteswap_ulong(val);
/*
return
((val >> 24) & 0x000000ff) |
((val >> 8) & 0x0000ff00) |
((val << 8) & 0x00ff0000) |
((val << 24) & 0xff000000);
*/
}
static __forceinline u64 Reverse64(const u64 val)
{
return _byteswap_uint64(val);
/*
return
((val >> 56) & 0x00000000000000ff) |
((val >> 40) & 0x000000000000ff00) |
((val >> 24) & 0x0000000000ff0000) |
((val >> 8) & 0x00000000ff000000) |
((val << 8) & 0x000000ff00000000) |
((val << 24) & 0x0000ff0000000000) |
((val << 40) & 0x00ff000000000000) |
((val << 56) & 0xff00000000000000);
*/
}
template<int size> static __forceinline u64 ReverseData(u64 val);
template<typename T> static __forceinline T Reverse(T val)
{
return (T)ReverseData<sizeof(T)>(val);
};
MemoryBlock& GetMemByNum(const u8 num)
{
if(num >= MemoryBlocks.GetCount()) return NullMem;
return MemoryBlocks.Get(num);
}
MemoryBlock& GetMemByAddr(const u64 addr)
{
for(uint i=0; i<MemoryBlocks.GetCount(); ++i)
{
if(MemoryBlocks.Get(i).IsMyAddress(addr)) return MemoryBlocks[i];
}
return NullMem;
}
u8* GetMemFromAddr(const u64 addr)
{
return GetMemByAddr(addr).GetMemFromAddr(addr);
}
void* VirtualToRealAddr(const u64 vaddr)
{
return GetMemFromAddr(vaddr);
}
u64 RealToVirtualAddr(const void* addr)
{
const u64 raddr = (u64)addr;
for(u32 i=0; i<MemoryBlocks.GetCount(); ++i)
{
MemoryBlock& b = MemoryBlocks[i];
const u64 baddr = (u64)b.GetMem();
if(raddr >= baddr && raddr < baddr + b.GetSize())
{
return b.GetStartAddr() + (raddr - baddr);
}
}
return 0;
}
bool InitSpuRawMem(const u32 max_spu_raw)
{
//if(SpuRawMem.GetSize()) return false;
MemoryBlocks.Add(SpuRawMem.SetRange(0xe0000000, 0x100000 * max_spu_raw));
return true;
}
void Init(MemoryType type)
{
if(m_inited) return;
m_inited = true;
ConLog.Write("Initing memory...");
switch(type)
{
case Memory_PS3:
MemoryBlocks.Add(MainMem.SetRange(0x00010000, 0x2FFF0000));
MemoryBlocks.Add(UserMemory = PRXMem.SetRange(0x30000000, 0x10000000));
MemoryBlocks.Add(RSXCMDMem.SetRange(0x40000000, 0x10000000));
MemoryBlocks.Add(MmaperMem.SetRange(0xB0000000, 0x10000000));
MemoryBlocks.Add(RSXFBMem.SetRange(0xC0000000, 0x10000000));
MemoryBlocks.Add(StackMem.SetRange(0xD0000000, 0x10000000));
//MemoryBlocks.Add(SpuRawMem.SetRange(0xE0000000, 0x10000000));
//MemoryBlocks.Add(SpuThrMem.SetRange(0xF0000000, 0x10000000));
break;
case Memory_PSV:
MemoryBlocks.Add(PSVMemory.RAM.SetRange(0x81000000, 0x10000000));
MemoryBlocks.Add(UserMemory = PSVMemory.Userspace.SetRange(0x91000000, 0x10000000));
break;
case Memory_PSP:
MemoryBlocks.Add(PSPMemory.Scratchpad.SetRange(0x00010000, 0x00004000));
MemoryBlocks.Add(PSPMemory.VRAM.SetRange(0x04000000, 0x00200000));
MemoryBlocks.Add(PSPMemory.RAM.SetRange(0x08000000, 0x02000000));
MemoryBlocks.Add(PSPMemory.Kernel.SetRange(0x88000000, 0x00800000));
MemoryBlocks.Add(UserMemory = PSPMemory.Userspace.SetRange(0x08800000, 0x01800000));
break;
}
ConLog.Write("Memory initialized.");
}
bool IsGoodAddr(const u64 addr)
{
for(uint i=0; i<MemoryBlocks.GetCount(); ++i)
{
if(MemoryBlocks[i].IsMyAddress(addr)) return true;
}
return false;
}
bool IsGoodAddr(const u64 addr, const u32 size)
{
for(uint i=0; i<MemoryBlocks.GetCount(); ++i)
{
if( MemoryBlocks[i].IsMyAddress(addr) &&
MemoryBlocks[i].IsMyAddress(addr + size - 1) ) return true;
}
return false;
}
void Close()
{
if(!m_inited) return;
m_inited = false;
ConLog.Write("Closing memory...");
for(uint i=0; i<MemoryBlocks.GetCount(); ++i)
{
MemoryBlocks[i].Delete();
}
MemoryBlocks.ClearF();
}
void Write8(const u64 addr, const u8 data);
void Write16(const u64 addr, const u16 data);
void Write32(const u64 addr, const u32 data);
void Write64(const u64 addr, const u64 data);
void Write128(const u64 addr, const u128 data);
bool Write8NN(const u64 addr, const u8 data);
bool Write16NN(const u64 addr, const u16 data);
bool Write32NN(const u64 addr, const u32 data);
bool Write64NN(const u64 addr, const u64 data);
bool Write128NN(const u64 addr, const u128 data);
u8 Read8(const u64 addr);
u16 Read16(const u64 addr);
u32 Read32(const u64 addr);
u64 Read64(const u64 addr);
u128 Read128(const u64 addr);
void ReadLeft(u8* dst, const u64 addr, const u32 size)
{
MemoryBlock& mem = GetMemByAddr(addr);
if(mem.IsNULL())
{
ConLog.Error("ReadLeft[%d] from null block (0x%llx)", size, addr);
return;
}
u32 offs = mem.FixAddr(addr);
for(u32 i=0; i<size; ++i) dst[size - 1 - i] = mem.FastRead8(offs + i);
}
void WriteLeft(const u64 addr, const u32 size, const u8* src)
{
MemoryBlock& mem = GetMemByAddr(addr);
if(mem.IsNULL())
{
ConLog.Error("WriteLeft[%d] to null block (0x%llx)", size, addr);
return;
}
u32 offs = mem.FixAddr(addr);
for(u32 i=0; i<size; ++i) mem.FastWrite8(offs + i, src[size - 1 - i]);
}
void ReadRight(u8* dst, const u64 addr, const u32 size)
{
MemoryBlock& mem = GetMemByAddr(addr);
if(mem.IsNULL())
{
ConLog.Error("ReadRight[%d] from null block (0x%llx)", size, addr);
return;
}
u32 offs = mem.FixAddr(addr);
for(u32 i=0; i<size; ++i) dst[i] = mem.FastRead8(offs + (size - 1 - i));
}
void WriteRight(const u64 addr, const u32 size, const u8* src)
{
MemoryBlock& mem = GetMemByAddr(addr);
if(mem.IsNULL())
{
ConLog.Error("WriteRight[%d] to null block (0x%llx)", size, addr);
return;
}
u32 offs = mem.FixAddr(addr);
for(u32 i=0; i<size; ++i) mem.FastWrite8(offs + (size - 1 - i), src[i]);
}
template<typename T> void WriteData(const u64 addr, const T* data)
{
memcpy(GetMemFromAddr(addr), data, sizeof(T));
}
template<typename T> void WriteData(const u64 addr, const T data)
{
*(T*)GetMemFromAddr(addr) = data;
}
wxString ReadString(const u64 addr, const u64 len)
{
wxString ret = wxEmptyString;
if(len) memcpy(wxStringBuffer(ret, len), GetMemFromAddr(addr), len);
return ret;
}
wxString ReadString(const u64 addr)
{
return wxString((const char*)GetMemFromAddr(addr));
}
void WriteString(const u64 addr, const wxString& str)
{
if(!IsGoodAddr(addr, str.Len()))
{
ConLog.Error("Memory::WriteString error: bad address (0x%llx)", addr);
return;
}
strcpy((char*)GetMemFromAddr(addr), str);
}
static u64 AlignAddr(const u64 addr, const u64 align)
{
return (addr + (align-1)) & ~(align-1);
}
u32 GetUserMemTotalSize()
{
return UserMemory->GetSize();
}
u32 GetUserMemAvailSize()
{
return UserMemory->GetSize() - UserMemory->GetUsedSize();
}
u64 Alloc(const u32 size, const u32 align)
{
return UserMemory->Alloc(AlignAddr(size, align));
}
bool Free(const u64 addr)
{
return UserMemory->Free(addr);
}
bool Map(const u64 dst_addr, const u64 src_addr, const u32 size)
{
if(IsGoodAddr(dst_addr) || !IsGoodAddr(src_addr))
{
return false;
}
MemoryBlocks.Add((new MemoryMirror())->SetRange(GetMemFromAddr(src_addr), dst_addr, size));
ConLog.Warning("memory mapped 0x%llx to 0x%llx size=0x%x", src_addr, dst_addr, size);
return true;
}
bool Unmap(const u64 addr)
{
for(uint i=0; i<MemoryBlocks.GetCount(); ++i)
{
if(MemoryBlocks[i].IsMirror())
{
if(MemoryBlocks[i].GetStartAddr() == addr)
{
MemoryBlocks.RemoveAt(i);
}
}
}
}
u8* operator + (const u64 vaddr)
{
u8* ret = GetMemFromAddr(vaddr);
if(!ret) throw wxString::Format("GetMemFromAddr(0x%llx)", vaddr);
return ret;
}
u8& operator[] (const u64 vaddr)
{
return *(*this + vaddr);
}
};
extern MemoryBase Memory;
template<typename T>
class mem_base_t
{
protected:
u32 m_addr;
public:
mem_base_t(u32 addr) : m_addr(addr)
{
}
u32 GetAddr() const { return m_addr; }
bool IsGood() const
{
return Memory.IsGoodAddr(m_addr, sizeof(T));
}
};
template<typename T>
class mem_ptr_t : public mem_base_t<T>
{
public:
mem_ptr_t(u32 addr) : mem_base_t<T>(addr)
{
}
T* operator -> ()
{
return (T*)&Memory[this->m_addr];
}
const T* operator -> () const
{
return (const T*)&Memory[this->m_addr];
}
mem_ptr_t operator++ (int)
{
mem_ptr_t ret(this->m_addr);
this->m_addr += sizeof(T);
return ret;
}
mem_ptr_t& operator++ ()
{
this->m_addr += sizeof(T);
return *this;
}
mem_ptr_t operator-- (int)
{
mem_ptr_t ret(this->m_addr);
this->m_addr -= sizeof(T);
return ret;
}
mem_ptr_t& operator-- ()
{
this->m_addr -= sizeof(T);
return *this;
}
mem_ptr_t& operator += (uint count)
{
this->m_addr += count * sizeof(T);
return *this;
}
mem_ptr_t& operator -= (uint count)
{
this->m_addr -= count * sizeof(T);
return *this;
}
mem_ptr_t operator + (uint count) const
{
return this->m_addr + count * sizeof(T);
}
mem_ptr_t operator - (uint count) const
{
return this->m_addr - count * sizeof(T);
}
T& operator *()
{
return (T&)Memory[this->m_addr];
}
const T& operator *() const
{
return (T&)Memory[this->m_addr];
}
T& operator [](uint index)
{
return (T&)Memory[this->m_addr + sizeof(T) * index];
}
const T& operator [](uint index) const
{
return (const T&)Memory[this->m_addr + sizeof(T) * index];
}
operator bool() const { return this->m_addr == 0; }
bool operator == (mem_ptr_t right) const { return this->m_addr == right.m_addr; }
bool operator != (mem_ptr_t right) const { return this->m_addr != right.m_addr; }
bool operator > (mem_ptr_t right) const { return this->m_addr > right.m_addr; }
bool operator < (mem_ptr_t right) const { return this->m_addr < right.m_addr; }
bool operator >= (mem_ptr_t right) const { return this->m_addr >= right.m_addr; }
bool operator <= (mem_ptr_t right) const { return this->m_addr <= right.m_addr; }
bool operator == (T* right) const { return (T*)&Memory[this->m_addr] == right; }
bool operator != (T* right) const { return (T*)&Memory[this->m_addr] != right; }
bool operator > (T* right) const { return (T*)&Memory[this->m_addr] > right; }
bool operator < (T* right) const { return (T*)&Memory[this->m_addr] < right; }
bool operator >= (T* right) const { return (T*)&Memory[this->m_addr] >= right; }
bool operator <= (T* right) const { return (T*)&Memory[this->m_addr] <= right; }
};
template<typename T> static bool operator == (T* left, mem_ptr_t<T> right) { return left == (T*)&Memory[right.GetAddr()]; }
template<typename T> static bool operator != (T* left, mem_ptr_t<T> right) { return left != (T*)&Memory[right.GetAddr()]; }
template<typename T> static bool operator > (T* left, mem_ptr_t<T> right) { return left > (T*)&Memory[right.GetAddr()]; }
template<typename T> static bool operator < (T* left, mem_ptr_t<T> right) { return left < (T*)&Memory[right.GetAddr()]; }
template<typename T> static bool operator >= (T* left, mem_ptr_t<T> right) { return left >= (T*)&Memory[right.GetAddr()]; }
template<typename T> static bool operator <= (T* left, mem_ptr_t<T> right) { return left <= (T*)&Memory[right.GetAddr()]; }
template<typename T> class mem_t : public mem_base_t<T>
{
public:
mem_t(u32 addr) : mem_base_t<T>(addr)
{
}
mem_t& operator = (T right)
{
(be_t<T>&)Memory[this->m_addr] = right;
return *this;
}
operator const T() const
{
return (be_t<T>&)Memory[this->m_addr];
}
mem_t& operator += (T right) { return *this = (*this) + right; }
mem_t& operator -= (T right) { return *this = (*this) - right; }
mem_t& operator *= (T right) { return *this = (*this) * right; }
mem_t& operator /= (T right) { return *this = (*this) / right; }
mem_t& operator %= (T right) { return *this = (*this) % right; }
mem_t& operator &= (T right) { return *this = (*this) & right; }
mem_t& operator |= (T right) { return *this = (*this) | right; }
mem_t& operator ^= (T right) { return *this = (*this) ^ right; }
mem_t& operator <<= (T right) { return *this = (*this) << right; }
mem_t& operator >>= (T right) { return *this = (*this) >> right; }
};
template<typename T> class mem_list_ptr_t : public mem_base_t<T>
{
public:
mem_list_ptr_t(u32 addr) : mem_base_t<T>(addr)
{
}
void operator = (T right)
{
(be_t<T>&)Memory[this->m_addr] = right;
}
u32 operator += (T right)
{
*this = right;
this->m_addr += sizeof(T);
return this->m_addr;
}
u32 Skip(const u32 offset) { return this->m_addr += offset; }
operator be_t<T>*() { return GetPtr(); }
operator void*() { return GetPtr(); }
operator be_t<T>*() const { return GetPtr(); }
operator void*() const { return GetPtr(); }
const char* GetString() const
{
return (const char*)&Memory[this->m_addr];
}
be_t<T>* GetPtr()
{
return (be_t<T>*)&Memory[this->m_addr];
}
const be_t<T>* GetPtr() const
{
return (const be_t<T>*)&Memory[this->m_addr];
}
};
class mem_class_t
{
u32 m_addr;
public:
mem_class_t(u32 addr) : m_addr(addr)
{
}
template<typename T> u32 operator += (T right)
{
mem_t<T>& m((mem_t<T>&)*this);
m = right;
m_addr += sizeof(T);
return m_addr;
}
template<typename T> operator T()
{
mem_t<T>& m((mem_t<T>&)*this);
const T ret = m;
m_addr += sizeof(T);
return ret;
}
u64 GetAddr() const { return m_addr; }
void SetAddr(const u64 addr) { m_addr = addr; }
};
template<typename T>
class MemoryAllocator
{
u32 m_addr;
u32 m_size;
T* m_ptr;
public:
MemoryAllocator(u32 size = sizeof(T), u32 align = 1)
: m_size(size)
, m_addr(Memory.Alloc(size, align))
, m_ptr((T*)&Memory[m_addr])
{
}
~MemoryAllocator()
{
Memory.Free(m_addr);
}
T* operator -> ()
{
return m_ptr;
}
T* GetPtr()
{
return m_ptr;
}
const T* GetPtr() const
{
return m_ptr;
}
const T* operator -> () const
{
return m_ptr;
}
u32 GetAddr() const
{
return m_addr;
}
u32 GetSize() const
{
return m_size;
}
bool IsGood() const
{
return Memory.IsGoodAddr(m_addr, sizeof(T));
}
template<typename T1>
operator const T1() const
{
return T1(*m_ptr);
}
template<typename T1>
operator T1()
{
return T1(*m_ptr);
}
operator const T&() const
{
return *m_ptr;
}
operator T&()
{
return *m_ptr;
}
operator const T*() const
{
return m_ptr;
}
operator T*()
{
return m_ptr;
}
T operator [](int index)
{
return *(m_ptr + index);
}
template<typename T1>
operator const mem_t<T1>() const
{
return GetAddr();
}
operator const mem_ptr_t<T>() const
{
return GetAddr();
}
template<typename NT>
NT* To(uint offset = 0)
{
return (NT*)(m_ptr + offset);
}
};
typedef mem_t<u8> mem8_t;
typedef mem_t<u16> mem16_t;
typedef mem_t<u32> mem32_t;
typedef mem_t<u64> mem64_t;
/*
typedef mem_ptr_t<be_t<u8>> mem8_ptr_t;
typedef mem_ptr_t<be_t<u16>> mem16_ptr_t;
typedef mem_ptr_t<be_t<u32>> mem32_ptr_t;
typedef mem_ptr_t<be_t<u64>> mem64_ptr_t;
typedef mem_list_ptr_t<u8> mem8_lptr_t;
typedef mem_list_ptr_t<u16> mem16_lptr_t;
typedef mem_list_ptr_t<u32> mem32_lptr_t;
typedef mem_list_ptr_t<u64> mem64_lptr_t;
*/
typedef mem_list_ptr_t<u8> mem8_ptr_t;
typedef mem_list_ptr_t<u16> mem16_ptr_t;
typedef mem_list_ptr_t<u32> mem32_ptr_t;
typedef mem_list_ptr_t<u64> mem64_ptr_t;