mirror of
https://github.com/RPCS3/rpcs3.git
synced 2025-07-09 00:11:24 +12:00
422 lines
No EOL
14 KiB
C++
422 lines
No EOL
14 KiB
C++
#include "stdafx.h"
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#include "Emu/SysCalls/SysCalls.h"
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#include "Emu/SysCalls/SC_FUNC.h"
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#include "wx/xml/xml.h"
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#include "sceNp.h"
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#include "sceNpTrophy.h"
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#include "Loader/TRP.h"
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#include "Loader/TROPUSR.h"
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#include "Emu/SysCalls/lv2/SC_Time.h"
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void sceNpTrophy_unload();
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void sceNpTrophy_init();
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Module sceNpTrophy(0xf035, sceNpTrophy_init, nullptr, sceNpTrophy_unload);
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// Internal Structs
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struct sceNpTrophyInternalContext
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{
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// TODO
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std::string trp_name;
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vfsStream* trp_stream;
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TROPUSRLoader* tropusr;
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};
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struct sceNpTrophyInternal
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{
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bool m_bInitialized;
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std::vector<sceNpTrophyInternalContext> contexts;
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sceNpTrophyInternal()
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: m_bInitialized(false)
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{
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}
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};
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sceNpTrophyInternal s_npTrophyInstance;
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// Functions
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int sceNpTrophyInit(u32 pool_addr, u32 poolSize, u32 containerId, u64 options)
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{
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sceNpTrophy.Log("sceNpTrophyInit(pool_addr=0x%x, poolSize=%d, containerId=%d, options=0x%llx)", pool_addr, poolSize, containerId, options);
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if (s_npTrophyInstance.m_bInitialized)
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return SCE_NP_TROPHY_ERROR_ALREADY_INITIALIZED;
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if (options)
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return SCE_NP_TROPHY_ERROR_NOT_SUPPORTED;
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s_npTrophyInstance.m_bInitialized = true;
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return CELL_OK;
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}
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int sceNpTrophyCreateContext(mem32_t context, mem_ptr_t<SceNpCommunicationId> commID, mem_ptr_t<SceNpCommunicationSignature> commSign, u64 options)
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{
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sceNpTrophy.Warning("sceNpTrophyCreateContext(context_addr=0x%x, commID_addr=0x%x, commSign_addr=0x%x, options=0x%llx)",
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context.GetAddr(), commID.GetAddr(), commSign.GetAddr(), options);
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if (!s_npTrophyInstance.m_bInitialized)
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return SCE_NP_TROPHY_ERROR_NOT_INITIALIZED;
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if (!context.IsGood())
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return SCE_NP_TROPHY_ERROR_INVALID_ARGUMENT;
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if (options & (~(u64)1))
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return SCE_NP_TROPHY_ERROR_NOT_SUPPORTED;
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// TODO: There are other possible errors
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// TODO: Is the TROPHY.TRP file necessarily located in this path?
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vfsDir dir("/app_home/TROPDIR/");
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if(!dir.IsOpened())
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return SCE_NP_TROPHY_ERROR_CONF_DOES_NOT_EXIST;
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// TODO: Following method will retrieve the TROPHY.TRP of the first folder that contains such file
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for(const DirEntryInfo* entry = dir.Read(); entry; entry = dir.Read())
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{
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if (entry->flags & DirEntry_TypeDir)
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{
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vfsStream* stream = Emu.GetVFS().OpenFile("/app_home/TROPDIR/" + entry->name + "/TROPHY.TRP", vfsRead);
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if (stream && stream->IsOpened())
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{
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sceNpTrophyInternalContext ctxt;
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ctxt.trp_stream = stream;
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ctxt.trp_name = entry->name;
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s_npTrophyInstance.contexts.push_back(ctxt);
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stream = nullptr;
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return CELL_OK;
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}
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}
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}
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return SCE_NP_TROPHY_ERROR_CONF_DOES_NOT_EXIST;
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}
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int sceNpTrophyCreateHandle(mem32_t handle)
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{
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sceNpTrophy.Warning("sceNpTrophyCreateHandle(handle_addr=0x%x)", handle.GetAddr());
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if (!s_npTrophyInstance.m_bInitialized)
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return SCE_NP_TROPHY_ERROR_NOT_INITIALIZED;
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if (!handle.IsGood())
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return SCE_NP_TROPHY_ERROR_INVALID_ARGUMENT;
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// TODO: There are other possible errors
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// TODO: ?
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return CELL_OK;
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}
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int sceNpTrophyRegisterContext(u32 context, u32 handle, u32 statusCb_addr, u32 arg_addr, u64 options)
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{
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sceNpTrophy.Warning("sceNpTrophyRegisterContext(context=%d, handle=%d, statusCb_addr=0x%x, arg_addr=0x%x, options=0x%llx)",
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context, handle, statusCb_addr, arg_addr, options);
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if (!(s_npTrophyInstance.m_bInitialized))
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return SCE_NP_TROPHY_ERROR_NOT_INITIALIZED;
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if (!Memory.IsGoodAddr(statusCb_addr))
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return SCE_NP_TROPHY_ERROR_INVALID_ARGUMENT;
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if (options & (~(u64)1))
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return SCE_NP_TROPHY_ERROR_NOT_SUPPORTED;
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if (context >= s_npTrophyInstance.contexts.size())
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return SCE_NP_TROPHY_ERROR_UNKNOWN_CONTEXT;
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// TODO: There are other possible errors
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sceNpTrophyInternalContext& ctxt = s_npTrophyInstance.contexts[context];
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if (!ctxt.trp_stream)
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return SCE_NP_TROPHY_ERROR_CONF_DOES_NOT_EXIST;
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TRPLoader trp(*(ctxt.trp_stream));
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if (!trp.LoadHeader())
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return SCE_NP_TROPHY_ERROR_ILLEGAL_UPDATE;
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// Rename or discard certain entries based on the files found
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char target [32];
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sprintf(target, "TROP_%02d.SFM", Ini.SysLanguage.GetValue());
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if (trp.ContainsEntry(target)) {
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trp.RemoveEntry("TROPCONF.SFM");
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trp.RemoveEntry("TROP.SFM");
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trp.RenameEntry(target, "TROPCONF.SFM");
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}
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else if (trp.ContainsEntry("TROP.SFM")) {
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trp.RemoveEntry("TROPCONF.SFM");
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trp.RenameEntry("TROP.SFM", "TROPCONF.SFM");
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}
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else if (!trp.ContainsEntry("TROPCONF.SFM")) {
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return SCE_NP_TROPHY_ERROR_ILLEGAL_UPDATE;
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}
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// Discard unnecessary TROP_XX.SFM files
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for (int i=0; i<=18; i++) {
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sprintf(target, "TROP_%02d.SFM", i);
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if (i != Ini.SysLanguage.GetValue())
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trp.RemoveEntry(target);
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}
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// TODO: Get the path of the current user
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std::string trophyPath = "/dev_hdd0/home/00000001/trophy/" + ctxt.trp_name;
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if (!trp.Install(trophyPath))
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return SCE_NP_TROPHY_ERROR_ILLEGAL_UPDATE;
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TROPUSRLoader* tropusr = new TROPUSRLoader();
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tropusr->Load(trophyPath + "/TROPUSR.DAT", trophyPath + "/TROPCONF.SFM");
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ctxt.tropusr = tropusr;
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// TODO: Callbacks
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return CELL_OK;
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}
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int sceNpTrophyGetGameProgress()
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{
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UNIMPLEMENTED_FUNC(sceNpTrophy);
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return CELL_OK;
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}
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int sceNpTrophySetSoundLevel()
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{
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UNIMPLEMENTED_FUNC(sceNpTrophy);
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return CELL_OK;
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}
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int sceNpTrophyGetRequiredDiskSpace(u32 context, u32 handle, mem64_t reqspace, u64 options)
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{
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sceNpTrophy.Warning("sceNpTrophyGetRequiredDiskSpace(context=%d, handle=%d, reqspace_addr=0x%x, options=0x%llx)",
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context, handle, reqspace.GetAddr(), options);
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if (!s_npTrophyInstance.m_bInitialized)
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return SCE_NP_TROPHY_ERROR_NOT_INITIALIZED;
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if (!reqspace.IsGood())
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return SCE_NP_TROPHY_ERROR_INVALID_ARGUMENT;
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if (context >= s_npTrophyInstance.contexts.size())
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return SCE_NP_TROPHY_ERROR_UNKNOWN_CONTEXT;
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// TODO: There are other possible errors
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sceNpTrophyInternalContext& ctxt = s_npTrophyInstance.contexts[context];
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if (!ctxt.trp_stream)
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return SCE_NP_TROPHY_ERROR_CONF_DOES_NOT_EXIST;
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reqspace = ctxt.trp_stream->GetSize(); // TODO: This is not accurate. It's just an approximation of the real value
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return CELL_OK;
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}
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int sceNpTrophyDestroyContext()
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{
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UNIMPLEMENTED_FUNC(sceNpTrophy);
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return CELL_OK;
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}
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int sceNpTrophyAbortHandle()
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{
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UNIMPLEMENTED_FUNC(sceNpTrophy);
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return CELL_OK;
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}
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int sceNpTrophyGetGameInfo(u32 context, u32 handle, mem_ptr_t<SceNpTrophyGameDetails> details, mem_ptr_t<SceNpTrophyGameData> data)
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{
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sceNpTrophy.Warning("sceNpTrophyGetGameInfo(context=%d, handle=%d, details_addr=0x%x, data_addr=0x%x)",
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context, handle, details.GetAddr(), data.GetAddr());
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if (!s_npTrophyInstance.m_bInitialized)
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return SCE_NP_TROPHY_ERROR_NOT_INITIALIZED;
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if (!details.IsGood() || !data.IsGood())
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return SCE_NP_TROPHY_ERROR_INVALID_ARGUMENT;
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// TODO: There are other possible errors
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wxString path;
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wxXmlDocument doc;
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sceNpTrophyInternalContext& ctxt = s_npTrophyInstance.contexts[context];
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Emu.GetVFS().GetDevice("/dev_hdd0/home/00000001/trophy/" + ctxt.trp_name + "/TROPCONF.SFM", path); // TODO: Get the path of the current user
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doc.Load(path);
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std::string titleName;
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std::string titleDetail;
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for (wxXmlNode *n = doc.GetRoot()->GetChildren(); n; n = n->GetNext()) {
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if (n->GetName() == "title-name")
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titleName = n->GetNodeContent().mb_str();
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if (n->GetName() == "title-detail")
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titleDetail = n->GetNodeContent().mb_str();
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if (n->GetName() == "trophy")
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{
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u32 trophy_id = atoi(n->GetAttribute("id").mb_str());
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details->numTrophies++;
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switch (((const char *)n->GetAttribute("ttype").mb_str())[0]) {
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case 'B': details->numBronze++; break;
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case 'S': details->numSilver++; break;
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case 'G': details->numGold++; break;
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case 'P': details->numPlatinum++; break;
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}
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if (ctxt.tropusr->GetTrophyUnlockState(trophy_id))
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{
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data->unlockedTrophies++;
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switch (((const char *)n->GetAttribute("ttype").mb_str())[0]) {
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case 'B': data->unlockedBronze++; break;
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case 'S': data->unlockedSilver++; break;
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case 'G': data->unlockedGold++; break;
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case 'P': data->unlockedPlatinum++; break;
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}
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}
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}
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}
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memcpy(details->title, titleName.c_str(), SCE_NP_TROPHY_NAME_MAX_SIZE);
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memcpy(details->description, titleDetail.c_str(), SCE_NP_TROPHY_DESCR_MAX_SIZE);
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return CELL_OK;
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}
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int sceNpTrophyDestroyHandle()
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{
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UNIMPLEMENTED_FUNC(sceNpTrophy);
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return CELL_OK;
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}
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int sceNpTrophyUnlockTrophy(u32 context, u32 handle, s32 trophyId, mem32_t platinumId)
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{
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sceNpTrophy.Warning("sceNpTrophyUnlockTrophy(context=%d, handle=%d, trophyId=%d, platinumId_addr=0x%x)",
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context, handle, trophyId, platinumId.GetAddr());
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if (!s_npTrophyInstance.m_bInitialized)
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return SCE_NP_TROPHY_ERROR_NOT_INITIALIZED;
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if (!platinumId.IsGood())
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return SCE_NP_TROPHY_ERROR_INVALID_ARGUMENT;
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// TODO: There are other possible errors
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sceNpTrophyInternalContext& ctxt = s_npTrophyInstance.contexts[context];
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if (trophyId >= ctxt.tropusr->GetTrophiesCount())
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return SCE_NP_TROPHY_ERROR_INVALID_TROPHY_ID;
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if (ctxt.tropusr->GetTrophyUnlockState(trophyId))
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return SCE_NP_TROPHY_ERROR_ALREADY_UNLOCKED;
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u64 timestamp1 = get_system_time(); // TODO: Either timestamp1 or timestamp2 is wrong
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u64 timestamp2 = get_system_time(); // TODO: Either timestamp1 or timestamp2 is wrong
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ctxt.tropusr->UnlockTrophy(trophyId, timestamp1, timestamp2);
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ctxt.tropusr->Save("/dev_hdd0/home/00000001/trophy/" + ctxt.trp_name + "/TROPUSR.DAT");
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platinumId = SCE_NP_TROPHY_INVALID_TROPHY_ID; // TODO
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return CELL_OK;
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}
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int sceNpTrophyTerm()
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{
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UNIMPLEMENTED_FUNC(sceNpTrophy);
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return CELL_OK;
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}
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int sceNpTrophyGetTrophyUnlockState(u32 context, u32 handle, mem_ptr_t<SceNpTrophyFlagArray> flags, mem32_t count)
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{
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sceNpTrophy.Warning("sceNpTrophyGetTrophyUnlockState(context=%d, handle=%d, flags_addr=0x%x, count_addr=0x%x)",
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context, handle, flags.GetAddr(), count.GetAddr());
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if (!s_npTrophyInstance.m_bInitialized)
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return SCE_NP_TROPHY_ERROR_NOT_INITIALIZED;
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if (!flags.IsGood() || !count.IsGood())
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return SCE_NP_TROPHY_ERROR_INVALID_ARGUMENT;
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// TODO: There are other possible errors
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sceNpTrophyInternalContext& ctxt = s_npTrophyInstance.contexts[context];
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count = ctxt.tropusr->GetTrophiesCount();
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if (count.GetValue() > 128)
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ConLog.Warning("sceNpTrophyGetTrophyUnlockState: More than 128 trophies detected!");
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// Pack up to 128 bools in u32 flag_bits[4]
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for (u32 id=0; id<count.GetValue(); id++)
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{
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if (ctxt.tropusr->GetTrophyUnlockState(id))
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flags->flag_bits[id/32] |= 1<<(id%32);
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else
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flags->flag_bits[id/32] &= ~(1<<(id%32));
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}
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return CELL_OK;
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}
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int sceNpTrophyGetTrophyIcon()
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{
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UNIMPLEMENTED_FUNC(sceNpTrophy);
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return CELL_OK;
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}
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int sceNpTrophyGetTrophyInfo(u32 context, u32 handle, s32 trophyId, mem_ptr_t<SceNpTrophyDetails> details, mem_ptr_t<SceNpTrophyData> data)
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{
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sceNpTrophy.Warning("sceNpTrophyGetTrophyInfo(context=%u, handle=%u, trophyId=%d, details_addr=0x%x, data_addr=0x%x)",
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context, handle, trophyId, details.GetAddr(), data.GetAddr());
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if (!s_npTrophyInstance.m_bInitialized)
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return SCE_NP_TROPHY_ERROR_NOT_INITIALIZED;
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if (!details.IsGood() || !data.IsGood())
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return SCE_NP_TROPHY_ERROR_INVALID_ARGUMENT;
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// TODO: There are other possible errors
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wxString path;
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wxXmlDocument doc;
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sceNpTrophyInternalContext& ctxt = s_npTrophyInstance.contexts[context];
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Emu.GetVFS().GetDevice("/dev_hdd0/home/00000001/trophy/" + ctxt.trp_name + "/TROPCONF.SFM", path); // TODO: Get the path of the current user
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doc.Load(path);
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std::string name;
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std::string detail;
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for (wxXmlNode *n = doc.GetRoot()->GetChildren(); n; n = n->GetNext()) {
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if (n->GetName() == "trophy" && (trophyId == atoi(n->GetAttribute("id").mb_str())))
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{
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details->trophyId = trophyId;
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switch (((const char *)n->GetAttribute("ttype").mb_str())[0]) {
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case 'B': details->trophyGrade = SCE_NP_TROPHY_GRADE_BRONZE; break;
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case 'S': details->trophyGrade = SCE_NP_TROPHY_GRADE_SILVER; break;
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case 'G': details->trophyGrade = SCE_NP_TROPHY_GRADE_GOLD; break;
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case 'P': details->trophyGrade = SCE_NP_TROPHY_GRADE_PLATINUM; break;
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}
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switch (((const char *)n->GetAttribute("ttype").mb_str())[0]) {
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case 'y': details->hidden = true; break;
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case 'n': details->hidden = false; break;
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}
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for (wxXmlNode *n2 = n->GetChildren(); n2; n2 = n2->GetNext()) {
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if (n2->GetName() == "name") name = n2->GetNodeContent().mb_str();
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if (n2->GetName() == "detail") detail = n2->GetNodeContent().mb_str();
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}
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data->trophyId = trophyId;
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data->unlocked = ctxt.tropusr->GetTrophyUnlockState(trophyId);
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data->timestamp.tick = ctxt.tropusr->GetTrophyTimestamp(trophyId);
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}
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}
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memcpy(details->name, name.c_str(), SCE_NP_TROPHY_NAME_MAX_SIZE);
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memcpy(details->description, detail.c_str(), SCE_NP_TROPHY_DESCR_MAX_SIZE);
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return CELL_OK;
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}
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int sceNpTrophyGetGameIcon()
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{
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UNIMPLEMENTED_FUNC(sceNpTrophy);
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return CELL_OK;
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}
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void sceNpTrophy_unload()
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{
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s_npTrophyInstance.m_bInitialized = false;
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}
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void sceNpTrophy_init()
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{
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sceNpTrophy.AddFunc(0x079f0e87, sceNpTrophyGetGameProgress);
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sceNpTrophy.AddFunc(0x1197b52c, sceNpTrophyRegisterContext);
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sceNpTrophy.AddFunc(0x1c25470d, sceNpTrophyCreateHandle);
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sceNpTrophy.AddFunc(0x27deda93, sceNpTrophySetSoundLevel);
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sceNpTrophy.AddFunc(0x370136fe, sceNpTrophyGetRequiredDiskSpace);
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sceNpTrophy.AddFunc(0x3741ecc7, sceNpTrophyDestroyContext);
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sceNpTrophy.AddFunc(0x39567781, sceNpTrophyInit);
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sceNpTrophy.AddFunc(0x48bd97c7, sceNpTrophyAbortHandle);
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sceNpTrophy.AddFunc(0x49d18217, sceNpTrophyGetGameInfo);
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sceNpTrophy.AddFunc(0x623cd2dc, sceNpTrophyDestroyHandle);
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sceNpTrophy.AddFunc(0x8ceedd21, sceNpTrophyUnlockTrophy);
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sceNpTrophy.AddFunc(0xa7fabf4d, sceNpTrophyTerm);
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sceNpTrophy.AddFunc(0xb3ac3478, sceNpTrophyGetTrophyUnlockState);
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sceNpTrophy.AddFunc(0xbaedf689, sceNpTrophyGetTrophyIcon);
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sceNpTrophy.AddFunc(0xe3bf9a28, sceNpTrophyCreateContext);
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|
sceNpTrophy.AddFunc(0xfce6d30a, sceNpTrophyGetTrophyInfo);
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sceNpTrophy.AddFunc(0xff299e03, sceNpTrophyGetGameIcon);
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|
} |