rpcs3/regex.h

84 lines
2.5 KiB
C++

#pragma once
#include <vector>
#include <string>
#include <ios>
namespace YAML
{
enum REGEX_OP { REGEX_EMPTY, REGEX_MATCH, REGEX_RANGE, REGEX_OR, REGEX_AND, REGEX_NOT, REGEX_SEQ };
// simplified regular expressions
// . Only straightforward matches (no repeated characters)
// . Only matches from start of string
class RegEx
{
private:
struct Operator {
virtual ~Operator() {}
virtual int Match(const std::string& str, const RegEx& regex) const = 0;
virtual int Match(std::istream& in, const RegEx& regex) const = 0;
};
struct MatchOperator: public Operator {
virtual int Match(const std::string& str, const RegEx& regex) const;
virtual int Match(std::istream& in, const RegEx& regex) const;
};
struct RangeOperator: public Operator {
virtual int Match(const std::string& str, const RegEx& regex) const;
virtual int Match(std::istream& in, const RegEx& regex) const;
};
struct OrOperator: public Operator {
virtual int Match(const std::string& str, const RegEx& regex) const;
virtual int Match(std::istream& in, const RegEx& regex) const;
};
struct AndOperator: public Operator {
virtual int Match(const std::string& str, const RegEx& regex) const;
virtual int Match(std::istream& in, const RegEx& regex) const;
};
struct NotOperator: public Operator {
virtual int Match(const std::string& str, const RegEx& regex) const;
virtual int Match(std::istream& in, const RegEx& regex) const;
};
struct SeqOperator: public Operator {
virtual int Match(const std::string& str, const RegEx& regex) const;
virtual int Match(std::istream& in, const RegEx& regex) const;
};
public:
friend struct Operator;
RegEx();
RegEx(char ch);
RegEx(char a, char z);
RegEx(const std::string& str, REGEX_OP op = REGEX_SEQ);
RegEx(const RegEx& rhs);
~RegEx();
bool Matches(char ch) const;
bool Matches(const std::string& str) const;
bool Matches(std::istream& in) const;
int Match(const std::string& str) const;
int Match(std::istream& in) const;
friend RegEx operator ! (const RegEx& ex);
friend RegEx operator || (const RegEx& ex1, const RegEx& ex2);
friend RegEx operator && (const RegEx& ex1, const RegEx& ex2);
friend RegEx operator + (const RegEx& ex1, const RegEx& ex2);
private:
RegEx(REGEX_OP op);
void SetOp();
private:
REGEX_OP m_op;
Operator *m_pOp;
char m_a, m_z;
std::vector <RegEx> m_params;
};
}